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Creative Development - Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury

磁力链接/BT种子名称

Creative Development - Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury

磁力链接/BT种子简介

种子哈希:050b10ea6665eebaecbb3dfe82a4583e4bab2680
文件大小: 6.28G
已经下载:1325次
下载速度:极快
收录时间:2017-02-09
最近下载:2026-04-18
DMCA/投诉/Complaint:DMCA/投诉/Complaint

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文件列表

  • project_files.zip 1.8 GB
  • 33_Starting_on_the_pistons.mp4 156.0 MB
  • 23_Importing_back_into_Maya.mp4 153.0 MB
  • 24_Retopology_techniques_in_Maya.mp4 150.9 MB
  • 08_Creating_the_arms_using_reference.mp4 148.8 MB
  • 06_Creating_a_simple_setup_of_the_whole_vehicle.mp4 148.2 MB
  • 10_Adding_claws_to_the_arms_and_posing_the_vehicle.mp4 131.3 MB
  • 18_Using_the_pinch_brush_in_ZBrush.mp4 129.3 MB
  • 30_Starting_on_the_legs.mp4 128.1 MB
  • 34_Finishing_the_base_geometry_of_the_pistons.mp4 128.0 MB
  • 04_Starting_the_project.mp4 127.4 MB
  • 37_Transferring_the_UVs_to_the_proper_geometry.mp4 125.6 MB
  • 49_A_few_things_about_UVs_and_posing.mp4 124.1 MB
  • 43_Adding_UVs_to_the_leg.mp4 123.4 MB
  • 14_Refining_the_body_in_ZBrush.mp4 119.8 MB
  • 11_Finishing_the_blocking_stage.mp4 119.0 MB
  • 38_Cleaning_up_the_UVs.mp4 118.1 MB
  • 22_Exporting_the_arms_to_ZBrush.mp4 117.8 MB
  • 15_Getting_comfortable_in_ZBrush.mp4 116.7 MB
  • 45_Reviewing_the_arm.mp4 115.5 MB
  • 09_Adding_the_arms_to_the_body.mp4 111.9 MB
  • 17_Adding_details_to_the_body_in_ZBrush.mp4 111.7 MB
  • 05_Blocking_out_the_concept.mp4 108.8 MB
  • 39_Creating_some_detail_for_the_legs.mp4 106.2 MB
  • 16_Using_masks_in_ZBrush.mp4 105.2 MB
  • 31_Working_out_the_leg_pivot.mp4 102.4 MB
  • 32_Finishing_the_mechanics_of_the_leg_pivot.mp4 99.2 MB
  • 41_Building_a_simple_leg_rig.mp4 98.7 MB
  • 27_Starting_the_leg_sockets.mp4 96.7 MB
  • 26_Building_on_the_panels.mp4 95.7 MB
  • 42_Adding_curves_for_tubes.mp4 94.6 MB
  • 40_Starting_the_rest_of_the_leg.mp4 92.3 MB
  • 36_Doing_UVs_in_UVLayout.mp4 88.4 MB
  • 51_Taking_the_projected_textures_into_Photoshop.mp4 86.7 MB
  • 25_Working_on_the_cockpit.mp4 85.9 MB
  • 50_Texturing_the_body_in_ZBrush.mp4 82.8 MB
  • 20_Refining_the_legs_in_ZBrush.mp4 80.0 MB
  • 48_Figuring_out_some_issues_with_the_body.mp4 77.0 MB
  • 47_Starting_the_detailing_of_the_body.mp4 69.9 MB
  • 21_Finishing_the_legs_and_using_Decimation_Master.mp4 63.6 MB
  • 46_Placing_the_legs_and_arms.mp4 62.9 MB
  • 28_Showing_some_techniques_on_the_body.mp4 62.0 MB
  • 03_Setting_up_hotkeys_and_tools.mp4 59.9 MB
  • 29_Finishing_the_first_stage_of_retopology.mp4 58.0 MB
  • 12_Exporting_the_body_to_ZBrush.mp4 57.2 MB
  • 13_Explaining_the_tools_we_will_use_in_ZBrush.mp4 53.4 MB
  • 44_Finishing_the_leg_UVs_in_Maya.mp4 52.7 MB
  • 19_Exporting_the_legs_to_ZBrush.mp4 50.5 MB
  • 07_Finishing_up_the_main_shape.mp4 45.3 MB
  • 02_Going_over_the_reference_and_project_idea.mp4 44.3 MB
  • 52_Setup_and_rendering.mp4 39.5 MB
  • 35_Getting_the_piston_ready_for_UVLayout.mp4 37.1 MB
  • 01_Introduction_and_project_overview.mp4 10.4 MB

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