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Large Game Environment Creation - In-Depth Tutorial Course [UE5]
磁力链接/BT种子名称
Large Game Environment Creation - In-Depth Tutorial Course [UE5]
磁力链接/BT种子简介
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2012ea4bf931f5797c0d0ffd60a44520f31f186b
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2024-09-16
最近下载:
2024-12-10
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文件列表
Sourcefiles_Part1/Saves/Bake_Scene.tbscene
1.9 GB
Sourcefiles_Part1/Reference/Assets/Assets.pur
1.5 GB
Sourcefiles_Part1/Exports/ToZ/Pillar/Final_Top_Details.obj
784.6 MB
Sourcefiles_Part1/Exports/Bakes/Pillar/Pillar_Top_HP.obj
676.3 MB
Un-Timelapsed/88-Polishing Our Scene Part2 -Un-Timelapse.mp4
429.6 MB
Un-Timelapsed/68-Creating Masks For Our Objects Part2 - Un-Timelapse.mp4
429.3 MB
Un-Timelapsed/13-Doing Our Structural Level Art Part5 - Un-Timelapse.mp4
410.8 MB
Un-Timelapsed/62-Uv Unwrapping Our Models Part2 - Un-Timelapse.mp4
394.5 MB
Un-Timelapsed/12-Doing Our Structural Level Art Part4 - Un-Timelapse.mp4
391.0 MB
Sourcefiles_Part1/Exports/Bakes/Pillar/Pillar_Bottom_HP.obj
374.5 MB
Un-Timelapsed/67-Creating Masks For Our Objects Part1 -Un-Timelapse.mp4
370.2 MB
Un-Timelapsed/14-Doing Our Structural Level Art Part6 - Un-Timelapse.mp4
341.0 MB
88-Polishing Our Scene Part2 -Timelapse.mp4
335.3 MB
Sourcefiles_Part1/Exports/Bakes/Plinth/Plinth_HP.obj
326.2 MB
38-Creating Our Corner Arch Part2.mp4
310.9 MB
13-Doing Our Structural Level Art Part5 - Timelapse.mp4
309.7 MB
53-Creating Our Sand Material Part2.mp4
308.0 MB
42-Creating Our Flat Pillar Part2.mp4
304.8 MB
48-Polishing Our Asset Placement.mp4
304.3 MB
Un-Timelapsed/15-Doing Our Structural Level Art Part7 - Un-Timelapse.mp4
301.8 MB
12-Doing Our Structural Level Art Part4 - Timelapse.mp4
291.4 MB
40-Creating Our Small Windows.mp4
291.3 MB
83-Setting Up Our Terrain Material And Sculpting.mp4
288.7 MB
62-Uv Unwrapping Our Models Part2 - Timelapse.mp4
282.4 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Circle_Roof_A.spp
282.2 MB
78-Adding Large Scale Variations Part3.mp4
267.9 MB
Un-Timelapsed/11-Doing Our Structural Level Art Part3 - Un-Timelapse.mp4
263.9 MB
61-Uv Unwrapping Our Models Part1.mp4
261.3 MB
68-Creating Masks For Our Objects Part2 - Timelapse.mp4
257.0 MB
16-Creating Our Unique Blockout Pieces Part1.mp4
254.0 MB
14-Doing Our Structural Level Art Part6 - Timelapse.mp4
251.0 MB
77-Adding Large Scale Variations Part2.mp4
246.1 MB
73-Creating Our Metal Texture And Adding It To Our Roof.mp4
239.7 MB
69-Creating Our Tri-Planar Material.mp4
237.6 MB
81-Adding Normal Map Details.mp4
236.3 MB
15-Doing Our Structural Level Art Part7 - Timelapse.mp4
236.2 MB
36-Creating Our Stair Railings Part3.mp4
234.6 MB
86-Polishing Our Terrain Part2.mp4
234.2 MB
45-Creating Our Round Roof Part3.mp4
233.7 MB
33-Turning Our Trim Blockout Into Final.mp4
231.9 MB
74-Doing Our First Lighting Pass Part1.mp4
230.7 MB
58-Creating Our Wall Material Part5.mp4
226.5 MB
09-Doing Our Structural Level Art Part1.mp4
226.2 MB
70-Setting Up Parralax On Our Master Material.mp4
224.1 MB
30-Creating Our Pillar Part9.mp4
222.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Tris_Roof_A.spp
221.3 MB
67-Creating Masks For Our Objects Part1 -Timelapse.mp4
220.2 MB
65-Setting Up Our First Final Object Part3.mp4
217.3 MB
20-Turning Our Plinth To Final Part3.mp4
217.2 MB
08-Testing Out Our Blockout Pieces.mp4
216.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_Corner.spp
216.1 MB
49-Polishing Our Final Assets Part1.mp4
214.5 MB
71-Setting Up Our Vertex Painting.mp4
212.2 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_A.spp
207.8 MB
43-Creating Our Round Roof Part1.mp4
205.6 MB
52-Creating Our Sand Material Part1.mp4
204.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_B.spp
204.3 MB
11-Doing Our Structural Level Art Part3 - Timelapse.mp4
200.4 MB
32-Creating Our Pillar Part11.mp4
200.1 MB
46-Creating Our Triangle Roof.mp4
199.7 MB
76-Adding Large Scale Variations Part1.mp4
197.5 MB
22-Creating Our Pillar Part1.mp4
195.8 MB
55-Creating Our Wall Material Part2.mp4
195.0 MB
31-Creating Our Pillar Part10.mp4
192.9 MB
82-Adding Megascan Statues.mp4
189.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_LongLegs.spp
186.8 MB
72-Adding Vertex Colors To Our Objects.mp4
185.1 MB
56-Creating Our Wall Material Part3.mp4
182.7 MB
87-Polishing Our Scene Part1.mp4
176.1 MB
44-Creating Our Round Roof Part2.mp4
175.4 MB
47-Creating Our Addon Pieces - Narrated Timelapse.mp4
172.1 MB
59-Creating Our Wall Material Part6.mp4
167.7 MB
41-Creating Our Door And Flat Pillar Part1.mp4
164.6 MB
01-Going Over Our Reference And Planning Part1.mp4
162.1 MB
35-Creating Our Stair Railings Part2.mp4
159.7 MB
60-Creating Our Wall Material Part7.mp4
159.2 MB
85-Polishing Our Terrain Part1.mp4
156.2 MB
37-Creating Our Corner Arch Part1.mp4
155.8 MB
24-Creating Our Pillar Part3.mp4
155.6 MB
25-Creating Our Pillar Part4.mp4
152.6 MB
34-Creating Our Stair Railings Part1.mp4
152.2 MB
39-Creating Our Other Arches.mp4
151.9 MB
17-Creating Our Unique Blockout Pieces Part2.mp4
150.2 MB
Sourcefiles_Part1/Saves/Zbrush/Pillar_Top_Final.ZTL
141.9 MB
18-Turning Our Plinth To Final Part1.mp4
136.9 MB
54-Creating Our Wall Material Part1.mp4
134.7 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_normal.uasset
134.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_normal_Auto3.uasset
134.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_normal.uasset
134.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_basecolor_Auto3.uasset
134.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_basecolor.uasset
134.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_basecolor.uasset
134.3 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Pillar_A.spp
127.5 MB
23-Creating Our Pillar Part2.mp4
126.8 MB
57-Creating Our Wall Material Part4.mp4
124.7 MB
Sourcefiles_Part1/Saves/Final_Assets.mb
123.3 MB
Un-Timelapsed/29-Creating Our Pillar Part8 - Un-Timelapse.mp4
115.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Pillar_Square.spp
115.7 MB
04-Creating Our Blockout Pieces Part2.mp4
115.6 MB
27-Creating Our Pillar Part6.mp4
113.4 MB
26-Creating Our Pillar Part5.mp4
113.3 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_basecolor.png
111.7 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/RoughSand/Sand_Master_basecolor.png
111.6 MB
05-Creating Our Blockout Pieces Part3.mp4
111.5 MB
07-Setting Up Unreal Engine 5 And Importing Our Blockout Pieces.mp4
107.6 MB
Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene_autosave_0.spp
106.4 MB
21-Turning Our Plinth To Final Part4.mp4
105.5 MB
75-Doing Our First Lighting Pass Part2.mp4
104.6 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Railing_Straight.spp
103.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Railing_Tilted_A.spp
101.5 MB
Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene.spp
101.3 MB
Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene_autosave_1.spp
101.3 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_normal.png
101.1 MB
80-Creating Our Corner Damage.mp4
100.5 MB
06-Creating Our Blockout Pieces Part4.mp4
99.9 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Plint_A.spp
98.7 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Endcap_A.spp
97.9 MB
03-Creating Our Blockout Pieces Part1.mp4
97.2 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_A.spp
95.4 MB
50-Polishing Our Final Assets Part2.mp4
95.0 MB
64-Setting Up Our First Final Object Part2.mp4
94.9 MB
10-Doing Our Structural Level Art Part2.mp4
93.9 MB
51-Going Over Our Texture Reference And Planning.mp4
91.1 MB
28-Creating Our Pillar Part7.mp4
90.0 MB
Un-Timelapsed/84-Terrain Sculpting -Un-Timelapse.mp4
88.6 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Large_Trim_Corner_B.spp
87.9 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/RoughSand/Sand_Master_normal.png
86.6 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Small_Window_Piece_Bend.spp
83.7 MB
63-Setting Up Our First Final Object Part1.mp4
83.1 MB
19-Turning Our Plinth To Final Part2.mp4
82.8 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Large_Trim_Corner_A.spp
82.4 MB
84-Terrain Sculpting -Timelapse.mp4
79.4 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_A.spp
79.2 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Doorway_A.spp
77.6 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
72.4 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Small_Window_Piece_Straight.spp
68.6 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarB/Master_Wall_normal.uasset
67.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal_Auto0.uasset
67.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal_Auto4.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_normal.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal_Auto5.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarC/Master_Wall_basecolor.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Masks/Circle_Roof_A_Mask_Auto2.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Trim_Sheet/Normal_Trim_Base_Color_Auto1.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_basecolor_Auto0.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarB/Master_Wall_basecolor.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_basecolor_Auto3.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_basecolor.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_basecolor_Auto4.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Masks/Arch_A_Mask_Auto4.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Metal/Metal_Master_basecolor_Auto1.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Metal/Metal_Master_normal_Auto1.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plinth/Plinth_A_normal_Auto2.uasset
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto1.umap
67.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plinth/Plinth_A_ao_Auto3.uasset
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_B_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_A_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_Corner_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_LongLegs_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Circle_Roof_A_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Tris_Roof_A_Mask.tga
67.1 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_height.tga
67.1 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_height.tga
67.1 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_height.tga
67.1 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_height.tga
67.1 MB
79-Doing Our Second Lighting Pass.mp4
64.4 MB
66-Setting Up Our First Final Object Part4.mp4
64.3 MB
Sourcefiles_Part1/Saves/Zbrush/Pillar_Top_Pieces.ZTL
58.9 MB
02-Going Over Our Reference And Planning Part2.mp4
56.7 MB
Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_Trim_A.spp
54.4 MB
89-Outro.mp4
52.3 MB
Sourcefiles_Part1/Saves/Zbrush/Pillar_Bottom_Final.ZTL
52.2 MB
Sourcefiles_Part1/Textures/Metal_Master/Final/Metal_Master_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/Metal_Master/Final/Metal_Master_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/TrimDetails/Final/Normal_Trim_Base_Color.tga
50.3 MB
Sourcefiles_Part1/Textures/TrimDetails/Final/Normal_Trim_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Painted_Wall/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Painted_Wall/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_basecolor.tga
50.3 MB
Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_normal.tga
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_ao.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_curve.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_normal.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_normalobj.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_ao.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_curve.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_normal.psd
50.3 MB
Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_normalobj.psd
50.3 MB
Sourcefiles_Part1/Saves/Zbrush/Plinth_A.ZTL
46.8 MB
29-Creating Our Pillar Part8 - Timelapse.mp4
42.8 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Saves/Scene_With_Megascans.umap
42.4 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Saves/Scene.umap
42.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto3.umap
41.1 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto2.umap
41.0 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal.uasset
37.1 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal_Auto4.uasset
37.1 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Trim_Sheet/Normal_Trim_Base_Color.uasset
36.4 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/Master_Wall_basecolor.uasset
35.3 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_basecolor.uasset
35.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarC/Master_Wall_normal.uasset
33.7 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_roughness.uasset
33.7 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_roughness.uasset
33.7 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_roughness_Auto3.uasset
33.7 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/herkulessaulen_4k_Auto2.uasset
33.6 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_roughness.png
33.6 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/zavelstein_4k_Auto2.uasset
33.6 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/venice_sunrise_4k__1__Auto2.uasset
33.6 MB
Sourcefiles_Part1/Textures/Sand_Master/Final/RoughSand/Sand_Master_roughness.png
32.0 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto4.umap
27.2 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/HDRI/zavelstein_4k.uasset
27.1 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/HDRI/herkulessaulen_4k.uasset
26.8 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Metal/Metal_Master_basecolor.uasset
26.6 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto5.umap
26.4 MB
Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Testing_B_Auto1.umap
26.4 MB
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34-Creating Our Stair Railings Part1.srt
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06-Creating Our Blockout Pieces Part4.srt
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60-Creating Our Wall Material Part7.srt
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17-Creating Our Unique Blockout Pieces Part2.srt
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48-Polishing Our Asset Placement.srt
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