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LinkedIn Learning - Learning ZBrushCore [CoursesGhar]
磁力链接/BT种子名称
LinkedIn Learning - Learning ZBrushCore [CoursesGhar]
磁力链接/BT种子简介
种子哈希:
2c1c474bf0ca434c24aa64b8a89421cb0dcb8013
文件大小:
524.59M
已经下载:
25
次
下载速度:
极快
收录时间:
2024-09-05
最近下载:
2024-11-10
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文件列表
[5] 4. Refining the Sculpture/[7] Subtool transitions.mp4
24.7 MB
[7] 6. Polypaint and Rendering/[9] Rendering final image.mp4
19.8 MB
[6] 5. Primitives/[6] Detailing the horn and custom brushes.mp4
16.5 MB
[6] 5. Primitives/[7] Appending the horn and mirroring it.mp4
15.4 MB
[3] 2. Getting Started/[2] Introduction to ZSpheres.mp4
15.0 MB
[5] 4. Refining the Sculpture/[1] Polishing shapes.mp4
14.9 MB
[7] 6. Polypaint and Rendering/[7] Applying materials.mp4
14.9 MB
[6] 5. Primitives/[5] Sculpting the horn with subdivisions.mp4
14.7 MB
[4] 3. Approaching Sculpting/[6] Insert brushes.mp4
14.6 MB
[7] 6. Polypaint and Rendering/[4] Stroke type and alphas for texture detailing.mp4
14.3 MB
[7] 6. Polypaint and Rendering/[1] Paint brush and materials.mp4
14.0 MB
[7] 6. Polypaint and Rendering/[3] Refining the color palette.mp4
13.7 MB
[3] 2. Getting Started/[8] The power of subtools.mp4
13.1 MB
[4] 3. Approaching Sculpting/[2] Splitting up the model into subtools.mp4
13.0 MB
[4] 3. Approaching Sculpting/[5] Polygroups.mp4
12.7 MB
[3] 2. Getting Started/[3] Creating an armature.mp4
12.6 MB
[4] 3. Approaching Sculpting/[7] Alternative way to build shapes.mp4
12.6 MB
[6] 5. Primitives/[2] Modeling the horns with primitives.mp4
12.5 MB
[2] 1. User Interface/[1] Loading projects and templates.mp4
12.5 MB
[4] 3. Approaching Sculpting/[3] The brush system.mp4
12.4 MB
[3] 2. Getting Started/[6] Adjusting Adaptive Skin.mp4
12.1 MB
[3] 2. Getting Started/[7] Masking and selection tools.mp4
11.7 MB
[4] 3. Approaching Sculpting/[4] Building secondary shapes and strong silhouettes.mp4
11.4 MB
[5] 4. Refining the Sculpture/[6] Refining stylized fur with Dam Standard Brush.mp4
11.3 MB
[5] 4. Refining the Sculpture/[3] Stroke type and alphas for detailing.mp4
11.2 MB
[2] 1. User Interface/[7] Working with reference images.mp4
11.1 MB
[7] 6. Polypaint and Rendering/[5] Texture images to add variation.mp4
11.0 MB
[4] 3. Approaching Sculpting/[1] Understanding Dynamesh and subdivisions.mp4
10.6 MB
[6] 5. Primitives/[3] Primitive to PolyMesh and shape tweaking.mp4
10.5 MB
[4] 3. Approaching Sculpting/[8] Creating fur for arms and legs.mp4
10.3 MB
[5] 4. Refining the Sculpture/[2] Extracting mesh.mp4
10.2 MB
[3] 2. Getting Started/[5] Adaptive Skin.mp4
10.0 MB
[7] 6. Polypaint and Rendering/[8] Lights setup.mp4
9.1 MB
[3] 2. Getting Started/[1] Sculpting approaches.mp4
8.8 MB
[7] 6. Polypaint and Rendering/[2] First color pass and establishing palette.mp4
8.7 MB
[2] 1. User Interface/[2] First contact and UI elements.mp4
8.6 MB
[6] 5. Primitives/[4] Deformation palette.mp4
8.3 MB
[6] 5. Primitives/[1] Primitives and initialize settings.mp4
7.9 MB
[5] 4. Refining the Sculpture/[4] Creating custom alphas in Photoshop.mp4
7.8 MB
[1] Introduction/[1] Welcome.mp4
7.3 MB
[5] 4. Refining the Sculpture/[5] Using custom alphas for tertiary shapes.mp4
7.2 MB
[3] 2. Getting Started/[4] Exploring shapes and adjusting volumes.mp4
6.9 MB
[2] 1. User Interface/[6] Importing reference images.mp4
6.8 MB
[2] 1. User Interface/[3] Canvas and navigation.mp4
6.5 MB
[7] 6. Polypaint and Rendering/[6] Sculpting details with paint.mp4
6.5 MB
[2] 1. User Interface/[8] Background color.mp4
6.2 MB
[2] 1. User Interface/[5] Custom hotkeys.mp4
6.0 MB
[2] 1. User Interface/[4] Customizing ZBrushCore UI.mp4
6.0 MB
[2] 1. User Interface/[9] Undo history and QuickSave.mp4
3.8 MB
[1] Introduction/[2] Exercise files.mp4
2.2 MB
[7] 6. Polypaint and Rendering/[9] Rendering final image.srt
12.2 kB
[3] 2. Getting Started/[8] The power of subtools.srt
9.8 kB
[3] 2. Getting Started/[2] Introduction to ZSpheres.srt
9.8 kB
[4] 3. Approaching Sculpting/[2] Splitting up the model into subtools.srt
9.4 kB
[4] 3. Approaching Sculpting/[3] The brush system.srt
8.9 kB
[5] 4. Refining the Sculpture/[1] Polishing shapes.srt
8.8 kB
[3] 2. Getting Started/[7] Masking and selection tools.srt
8.7 kB
[5] 4. Refining the Sculpture/[7] Subtool transitions.srt
8.4 kB
[3] 2. Getting Started/[3] Creating an armature.srt
8.4 kB
[6] 5. Primitives/[7] Appending the horn and mirroring it.srt
8.1 kB
[6] 5. Primitives/[6] Detailing the horn and custom brushes.srt
8.0 kB
[7] 6. Polypaint and Rendering/[7] Applying materials.srt
8.0 kB
[7] 6. Polypaint and Rendering/[4] Stroke type and alphas for texture detailing.srt
7.6 kB
[6] 5. Primitives/[5] Sculpting the horn with subdivisions.srt
7.4 kB
[6] 5. Primitives/[2] Modeling the horns with primitives.srt
7.2 kB
[4] 3. Approaching Sculpting/[4] Building secondary shapes and strong silhouettes.srt
7.2 kB
[7] 6. Polypaint and Rendering/[1] Paint brush and materials.srt
7.2 kB
[4] 3. Approaching Sculpting/[7] Alternative way to build shapes.srt
7.1 kB
[2] 1. User Interface/[1] Loading projects and templates.srt
7.1 kB
[7] 6. Polypaint and Rendering/[3] Refining the color palette.srt
7.0 kB
[4] 3. Approaching Sculpting/[6] Insert brushes.srt
7.0 kB
[3] 2. Getting Started/[5] Adaptive Skin.srt
6.9 kB
[3] 2. Getting Started/[6] Adjusting Adaptive Skin.srt
6.9 kB
[5] 4. Refining the Sculpture/[3] Stroke type and alphas for detailing.srt
6.8 kB
[5] 4. Refining the Sculpture/[2] Extracting mesh.srt
6.7 kB
[4] 3. Approaching Sculpting/[5] Polygroups.srt
6.6 kB
[2] 1. User Interface/[2] First contact and UI elements.srt
6.6 kB
[4] 3. Approaching Sculpting/[1] Understanding Dynamesh and subdivisions.srt
6.0 kB
[7] 6. Polypaint and Rendering/[5] Texture images to add variation.srt
5.7 kB
[6] 5. Primitives/[3] Primitive to PolyMesh and shape tweaking.srt
5.7 kB
[3] 2. Getting Started/[1] Sculpting approaches.srt
5.7 kB
[7] 6. Polypaint and Rendering/[8] Lights setup.srt
5.6 kB
[5] 4. Refining the Sculpture/[6] Refining stylized fur with Dam Standard Brush.srt
5.5 kB
[6] 5. Primitives/[1] Primitives and initialize settings.srt
5.5 kB
[2] 1. User Interface/[7] Working with reference images.srt
5.4 kB
[2] 1. User Interface/[5] Custom hotkeys.srt
5.4 kB
[4] 3. Approaching Sculpting/[8] Creating fur for arms and legs.srt
5.3 kB
[2] 1. User Interface/[4] Customizing ZBrushCore UI.srt
5.0 kB
[2] 1. User Interface/[6] Importing reference images.srt
4.8 kB
[2] 1. User Interface/[8] Background color.srt
4.7 kB
[5] 4. Refining the Sculpture/[4] Creating custom alphas in Photoshop.srt
4.6 kB
[6] 5. Primitives/[4] Deformation palette.srt
4.6 kB
[3] 2. Getting Started/[4] Exploring shapes and adjusting volumes.srt
4.4 kB
[7] 6. Polypaint and Rendering/[2] First color pass and establishing palette.srt
4.3 kB
[5] 4. Refining the Sculpture/[5] Using custom alphas for tertiary shapes.srt
4.3 kB
[2] 1. User Interface/[3] Canvas and navigation.srt
4.1 kB
[7] 6. Polypaint and Rendering/[6] Sculpting details with paint.srt
3.3 kB
[2] 1. User Interface/[9] Undo history and QuickSave.srt
3.2 kB
[1] Introduction/[1] Welcome.srt
2.6 kB
[1] Introduction/[2] Exercise files.srt
1.9 kB
Uploaded by [Coursesghar.com].txt
1.1 kB
!! IMPORTANT Note !!.txt
287 Bytes
!!! Please Support !!! [CoursesGhar.Com].txt
197 Bytes
telegram @coursesghargate.url
128 Bytes
00. Websites You May Like/CoursesGhar.Com.url
114 Bytes
00. Websites You May Like/New Internet Shortcut.url
114 Bytes
Visit coursesghar.com for more awesome tutorials.url
114 Bytes
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