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Grand Theft Auto IV
磁力链接/BT种子名称
Grand Theft Auto IV
磁力链接/BT种子简介
种子哈希:
36b7f0ab11b66210ca48b79ef8c6802ae2467ca3
文件大小:
14.61G
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743
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下载速度:
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收录时间:
2022-01-12
最近下载:
2024-10-31
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文件列表
Grand Theft Auto IV (Disc 1).iso
7.6 GB
Grand Theft Auto IV (Disc 2).iso
7.3 GB
Патчи/(1.0.8.0) [IV]/GTA_IV_EFIGS_PATCH_8.exe
132.3 MB
Патчи/(1.0.7.0) [IV]/Media1.cab
109.0 MB
Патчи/(1.0.6.0) [IV]/Media1.cab
109.0 MB
Патчи/(1.0.5.0) [IV]/GTAIV_TU5.exe
103.5 MB
Патчи/(1.0.3.0) [IV]/GTAIV_Patch_1030.exe
57.4 MB
Патчи/(1.0.4.0) [IV]/GTAIV_MAINTENANCE_UPDATE_1040_EFIGS.exe
57.4 MB
Патчи/(1.0.2.0) [IV]/GTAIV_Patch_V2.exe
34.1 MB
Патчи/(1.0.1.0) [IV]/GTAIV_Patch.exe
34.0 MB
Патчи/(1.0.0.0) [IV]/pc/models/cdimages/playerped.rpf
16.2 MB
Кряки/(1.0.8.0) [IV]/GTAIV.exe
15.6 MB
Кряки/(1.0.7.0) [IV]/GTAIV.exe
15.5 MB
Патчи/(1.0.0.0) [IV]/common/data/cdimages/script.img
15.4 MB
Патчи/(1.0.0.0) [IV]/pc/data/filelist.pak
13.6 MB
Кряки/(1.0.0.0) [IV]/GTAIV.exe
13.4 MB
Патчи/(1.0.0.0) [IV]/GTAIV.exe
13.4 MB
Патчи/(1.0.0.0) [IV]/pc/textures/title_offline.wtd
6.4 MB
Кряки/(1.0.0.0) [IV]/LaunchGTAIV.exe
5.1 MB
Патчи/(1.0.0.0) [IV]/LaunchGTAIV.exe
5.1 MB
Патчи/(1.0.0.0) [IV]/common/data/cdimages/script_network.img
3.7 MB
Кряки/(1.0.7.0) [IV]/DFA.dll
3.5 MB
Кряки/(1.0.8.0) [IV]/DFA.dll
3.5 MB
Патчи/(1.0.0.0) [IV]/common/text/german.gxt
3.1 MB
Патчи/(1.0.0.0) [IV]/common/text/french.gxt
3.1 MB
Патчи/(1.0.0.0) [IV]/common/text/italian.gxt
3.0 MB
Патчи/(1.0.0.0) [IV]/common/text/spanish.gxt
2.9 MB
Патчи/(1.0.0.0) [IV]/common/text/american.gxt
2.9 MB
Кряки/(1.0.0.0) [IV]/xlive.dll
2.2 MB
Патчи/(1.0.0.0) [IV]/xlive.dll
2.2 MB
Патчи/(1.0.6.0) [IV]/TitleUpdate.msi
1.1 MB
Патчи/(1.0.7.0) [IV]/TitleUpdate.msi
1.1 MB
Кряки/(1.0.0.0) [IV]/paul.dll
868.1 kB
Патчи/(1.0.0.0) [IV]/paul.dll
868.1 kB
Кряки/(1.0.7.0) [IV]/paul.dll
835.6 kB
Кряки/(1.0.8.0) [IV]/paul.dll
825.8 kB
Кряки/(1.0.7.0) [IV]/GTAIVGDF.dll
767.3 kB
Патчи/(1.0.0.0) [IV]/GTAIVGDF.dll
767.3 kB
Кряки/(1.0.8.0) [IV]/GTA_IV.ico
370.1 kB
Кряки/(1.0.7.0) [IV]/XLive.dll
366.1 kB
Кряки/(1.0.8.0) [IV]/GTAIVGDF.dll
320.9 kB
Кряки/(1.0.3.0) [IV] (Razor1911)/1911.dll
240.6 kB
Кряки/(1.0.0.0) [IV]/plugins/XLivelessAddon.asi
233.0 kB
Патчи/(1.0.0.0) [IV]/plugins/XLivelessAddon.asi
233.0 kB
Кряки/(1.0.8.0) [IV]/lang.ini
201.7 kB
Кряки/(1.0.7.0) [IV]/lang.ini
196.4 kB
Патчи/(1.0.0.0) [IV]/binkw32.dll
194.6 kB
Кряки/(1.0.8.0) [IV]/binkw32.dll
183.2 kB
Кряки/(1.0.7.0) [IV]/binkw32.dll
182.2 kB
Кряки/(1.0.4.0) [IV] (Razor1911)/1911.dll
170.0 kB
Кряки/(1.0.8.0) [IV]/1911.dll
170.0 kB
Патчи/(1.0.0.0) [IV]/lang.ini
157.6 kB
Кряки/(1.0.7.0) [IV]/GTAIV.exe.cat
126.9 kB
Кряки/(1.0.0.0) [IV]/___src/xliveless.cpp
121.9 kB
Патчи/(1.0.0.0) [IV]/___src/xliveless.cpp
121.9 kB
Кряки/(1.0.8.0) [IV]/GTAIV.exe.cat
107.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/deferred_lighting.fxc
100.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/deferred_lighting.fxc
100.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/deferred_lighting.fxc
99.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/deferred_lighting.fxc
97.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/deferred_lighting.fxc
97.7 kB
Кряки/(1.0.7.0) [IV]/GameuxInstallHelper.dll
96.8 kB
Кряки/(1.0.8.0) [IV]/GameuxInstallHelper.dll
96.8 kB
Патчи/(1.0.0.0) [IV]/GameuxInstallHelper.dll
96.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/deferred_lighting.fxc
96.7 kB
Патчи/(1.0.0.0) [IV]/GTAIV.exe.cat
87.7 kB
Кряки/(1.0.8.0) [IV]/XLive.dll
81.9 kB
Патчи/(1.0.6.0) [IV]/UpdateTitle.exe
79.6 kB
Патчи/(1.0.7.0) [IV]/UpdateTitle.exe
79.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_projtex_steep.fxc
74.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_projtex_steep.fxc
74.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_projtex_steep.fxc
74.0 kB
Кряки/(1.0.3.0) [IV] (Razor1911)/LaunchGTAIV.exe
73.7 kB
Кряки/(1.0.4.0) [IV] (Razor1911)/LaunchGTAIV.exe
73.7 kB
Кряки/(1.0.8.0) [IV]/LaunchGTAIV.exe
73.7 kB
Кряки/(1.0.3.0) [IV] (Razor1911)/xlive.dll
73.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_projtex.fxc
73.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_projtex.fxc
73.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_projtex.fxc
73.1 kB
Кряки/(1.0.7.0) [IV]/LaunchGTAIV.exe
69.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_projtex_steep.fxc
67.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_projtex_steep.fxc
67.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_projtex.fxc
66.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_projtex.fxc
66.3 kB
Патчи/(1.0.0.0) [IV]/common/data/frontend_menus.xml
62.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc
62.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc
62.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_paint3.fxc
62.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_paint3.fxc
62.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_paint3.fxc
61.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc
61.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_paint3.fxc
61.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_lightsemissive.fxc
61.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc
61.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc
61.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_mesh.fxc
61.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_mesh.fxc
61.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_paint1.fxc
61.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_paint1.fxc
61.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_mesh.fxc
61.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc
61.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_mesh.fxc
61.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_paint2.fxc
61.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_paint2.fxc
61.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_paint1.fxc
60.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc
60.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_paint1.fxc
60.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_generic.fxc
60.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_generic.fxc
60.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_paint2.fxc
60.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc
60.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_paint2.fxc
60.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_generic.fxc
60.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_generic.fxc
60.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_generic.fxc
60.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_chrome.fxc
60.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_chrome.fxc
60.1 kB
Кряки/(1.0.8.0) [IV]/gta4Browser.exe
59.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_interior.fxc
59.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_interior.fxc
59.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_chrome.fxc
59.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc
59.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_chrome.fxc
59.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_interior.fxc
59.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_interior.fxc
59.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_interior.fxc
59.1 kB
Кряки/(1.0.8.0) [IV]/logo-paul.bmp
58.9 kB
Кряки/(1.0.7.0) [IV]/gta4Browser.exe
58.8 kB
Патчи/(1.0.0.0) [IV]/gta4Browser.exe
58.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_interior2.fxc
57.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_interior2.fxc
57.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_interior2.fxc
57.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc
57.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_interior2.fxc
57.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_reflect_decal.fxc
53.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc
53.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc
53.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc
53.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_reflect.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc
53.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc
53.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc
53.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_vehglass.fxc
53.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc
53.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc
53.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_badges.fxc
53.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_badges.fxc
53.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_badges.fxc
52.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_badges.fxc
52.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_badges.fxc
52.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_projtex_steep.fxc
51.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc
51.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_rubber.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_rubber.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_parallax_specmap.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_parallax_specmap.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_parallax_specmap.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_parallax_specmap.fxc
51.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_parallax_specmap.fxc
51.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_parallax_specmap.fxc
51.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_shuts.fxc
51.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_shuts.fxc
51.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_rubber.fxc
51.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc
51.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_rubber.fxc
51.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_projtex.fxc
51.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_parallax_steep.fxc
50.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_shuts.fxc
50.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc
50.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_shuts.fxc
50.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass_normal_spec_reflect.fxc
50.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc
50.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc
50.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc
50.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc
50.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc
50.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_parallax.fxc
50.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_parallax.fxc
50.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_parallax.fxc
50.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_parallax.fxc
50.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_parallax.fxc
50.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_parallax.fxc
50.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_decal.fxc
49.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc
49.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc
49.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_decal.fxc
49.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec.fxc
49.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec.fxc
49.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec.fxc
49.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec.fxc
49.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec.fxc
49.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec.fxc
49.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass.fxc
49.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_spec_reflect_decal.fxc
48.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc
48.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc
48.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc
48.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_spec_reflect.fxc
48.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_decal.fxc
48.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_decal.fxc
48.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_decal.fxc
48.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_decal.fxc
48.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal.fxc
48.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal.fxc
48.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal.fxc
48.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal.fxc
48.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal.fxc
48.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal.fxc
48.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_spec_decal.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_spec_decal.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_spec_decal.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_spec_decal.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_spec.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_spec.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_spec.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_spec.fxc
47.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_spec.fxc
47.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_spec.fxc
47.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_decal_normal_only.fxc
47.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_decal_normal_only.fxc
47.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_decal_normal_only.fxc
47.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_decal_normal_only.fxc
47.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_cubemap_reflect.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc
46.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc
46.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc
46.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_reflect.fxc
46.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc
46.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc
46.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass_reflect.fxc
45.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc
45.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc
45.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_atmoscatt_clouds.fxc
45.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc
45.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc
45.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc
45.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_decal_glue.fxc
45.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_decal_glue.fxc
45.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_decal_glue.fxc
45.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_decal_glue.fxc
45.0 kB
Патчи/(1.0.0.0) [IV]/FirewallInstallHelper.dll
44.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass_spec.fxc
44.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass_spec.fxc
44.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass_spec.fxc
44.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass_spec.fxc
44.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass_spec.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass_spec.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_decal.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_decal.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_decal.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_decal.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_wire.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/rage_default.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/rage_default.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/rage_default.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/rage_default.fxc
44.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/rage_default.fxc
44.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/rage_default.fxc
44.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/rage_postfx.fxc
44.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/rage_postfx.fxc
44.4 kB
Кряки/(1.0.8.0) [IV]/gtaEncoder.exe
43.9 kB
Патчи/(1.0.0.0) [IV]/pc/textures/hud.wtd
43.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_decal_dirt.fxc
43.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_decal_dirt.fxc
43.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_decal_dirt.fxc
43.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_decal_dirt.fxc
43.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_cubemap_reflect.fxc
43.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc
43.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc
43.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_cubemap_reflect.fxc
43.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_cubemap_reflect.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_cubemap_reflect.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_reflect_decal.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_reflect_decal.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_reflect_decal.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_reflect_decal.fxc
43.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_reflect_decal.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_reflect_decal.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_reflect.fxc
43.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_ped_skin_blendshape.fxc
43.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc
43.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc
43.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc
43.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc
43.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc
43.3 kB
Кряки/(1.0.7.0) [IV]/gtaEncoder.exe
42.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_decal_amb_only.fxc
42.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/rage_postfx.fxc
42.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/rage_postfx.fxc
42.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/rage_postfx.fxc
42.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/rage_postfx.fxc
42.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_decal.fxc
42.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_decal.fxc
42.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_cutout_fence.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_cutout_fence.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_cutout_fence.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_cutout_fence.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_default.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_default.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_default.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_default.fxc
42.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_cutout_fence.fxc
42.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_cutout_fence.fxc
42.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_default.fxc
42.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_default.fxc
42.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc
41.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc
41.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_decal.fxc
41.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_decal.fxc
41.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_spec_decal.fxc
40.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_spec_decal.fxc
40.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_decal_normal_only.fxc
40.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_decal_normal_only.fxc
40.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc
39.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc
39.6 kB
Кряки/(1.0.0.0) [IV]/___src/xlivedefs.h
39.3 kB
Патчи/(1.0.0.0) [IV]/___src/xlivedefs.h
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc
39.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc
39.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc
38.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc
38.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass_emissivenight.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc
38.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_generic.fxc
38.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_glass_emissive.fxc
37.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_decal_glue.fxc
37.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_decal_glue.fxc
37.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_decal.fxc
37.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_decal.fxc
37.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc
37.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc
37.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_ped_reflect.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_interior.fxc
37.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_ped_skin.fxc
36.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_ped_skin.fxc
36.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_ped_skin.fxc
36.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_ped_skin.fxc
36.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_ped_skin.fxc
36.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_ped_skin.fxc
36.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_decal_dirt.fxc
36.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_decal_dirt.fxc
36.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_ped.fxc
35.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_ped.fxc
35.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_ped.fxc
35.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_ped.fxc
35.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_ped.fxc
35.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_ped.fxc
35.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc
35.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_tire.fxc
35.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_tire.fxc
35.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_tire.fxc
35.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_tire.fxc
35.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc
34.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc
34.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_tire.fxc
34.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_tire.fxc
34.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc
34.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_rmptfx_litsprite.fxc
34.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc
34.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc
34.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_badges.fxc
34.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_hair_sorted_alpha.fxc
34.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc
34.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc
34.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc
34.4 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_rims1.fxc
34.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_rims2.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc
33.7 kB
Кряки/(1.0.0.0) [IV]/___src/dllmain.cpp
33.1 kB
Патчи/(1.0.0.0) [IV]/___src/dllmain.cpp
33.1 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc
32.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_basic.fxc
32.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_basic.fxc
32.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_basic.fxc
32.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_basic.fxc
32.8 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_basic.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_basic.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_emissivenight.fxc
32.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc
32.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_emissivestrong.fxc
32.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_emissive.fxc
31.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc
29.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc
29.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_vehicle_disc.fxc
28.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_vehicle_disc.fxc
28.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_vehicle_disc.fxc
28.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_vehicle_disc.fxc
28.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_vehicle_disc.fxc
28.7 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_vehicle_disc.fxc
28.7 kB
Кряки/(1.0.0.0) [IV]/___src/MinHook/src/pstdint.h
26.3 kB
Патчи/(1.0.0.0) [IV]/___src/MinHook/src/pstdint.h
26.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_terrain_va_4lyr.fxc
23.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc
23.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc
23.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc
23.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc
23.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_diffuse_instance.fxc
22.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_diffuse_instance.fxc
22.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_diffuse_instance.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_diffuse_instance.fxc
22.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_diffuse_instance.fxc
22.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_diffuse_instance.fxc
22.2 kB
Патчи/(1.0.0.0) [IV]/common/data/frontend_pc.dat
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_rmptfx_gpurender.fxc
20.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc
20.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc
20.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc
20.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc
20.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc
19.6 kB
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_terrain_va_3lyr.fxc
18.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc
18.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc
18.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc
18.5 kB
Патчи/(1.0.0.0) [IV]/common/data/visualSettings.dat
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Патчи/(1.0.0.0) [IV]/pc/audio/Config/waveslots.xml
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_trees.fxc
15.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_trees.fxc
15.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_trees.fxc
15.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_trees.fxc
15.2 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_im.fxc
15.0 kB
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15.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_im.fxc
15.0 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_im.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_im.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_im.fxc
15.0 kB
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14.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc
14.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_rmptfx_raindrops.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc
14.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc
14.6 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/water.fxc
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Патчи/(1.0.0.0) [IV]/pc/textures/buttons_360.wtd
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/water.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/water.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_terrain_va_2lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc
13.5 kB
Патчи/(1.0.0.0) [IV]/common/data/frontend.dat
13.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/water.fxc
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Кряки/(1.0.8.0) [IV]/LiveTokenHelper.dll
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Кряки/(1.0.8.0) [IV]/876bd1d9393712ac.bin
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/rage_billboard_nobump.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/rage_billboard_nobump.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/rage_billboard_nobump.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/rage_billboard_nobump.fxc
12.3 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/rage_billboard_nobump.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/rage_billboard_nobump.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/shadowSmartBlit.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/shadowSmartBlit.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/shadowSmartBlit.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/shadowSmartBlit.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/shadowSmartBlit.fxc
11.0 kB
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Кряки/(1.0.0.0) [IV]/___src/MinHook/build/libMinHook.vcxproj
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Кряки/(1.0.0.0) [IV]/___src/MinHook/build/libMinHook.vcproj
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/shadowZ.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/shadowZ.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/shadowZ.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/shadowZ.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/shadowZ.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/shadowZ.fxc
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Кряки/(1.0.7.0) [IV]/files.txt
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Кряки/(1.0.8.0) [IV]/files.txt
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/shadowZDir.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/shadowZDir.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/shadowZDir.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/shadowZDir.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/shadowZDir.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/shadowZDir.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_grass.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_grass.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_grass.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_grass.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_grass.fxc
5.5 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_grass.fxc
5.5 kB
Кряки/(1.0.0.0) [IV]/___src/MinHook/src/thread.cpp
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Кряки/(1.0.0.0) [IV]/___src/MinHook/include/MinHook.h
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Кряки/(1.0.0.0) [IV]/___src/MinHook/COPYING.txt
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/gta_radar.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/waterTex.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_atidx10/waterTex.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/waterTex.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/waterTex.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/waterTex.fxc
3.9 kB
Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/waterTex.fxc
3.9 kB
Кряки/(1.0.0.0) [IV]/___src/MinHook/src/HDE64/src/table64.h
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/mirror.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/mirror.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/mirror.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv8/mirror.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30/gta_ped_face.fxc
3.3 kB
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_low_ati/gta_ped_face.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv6/gta_ped_face.fxc
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Патчи/(1.0.0.0) [IV]/common/shaders/win32_30_nv7/gta_ped_face.fxc
3.3 kB
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_parallax_steep.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_vehicle_basic.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_spec_reflect.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_ped_reflect.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_parallax.sps
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Патчи/(1.0.7.0) [IV]/how to install.txt
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_vehicle_default_2lyr_dmg.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_spec.sps
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Патчи/(1.0.0.0) [IV]/common/shaders/db/gta_ped.sps
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