搜索
[Tutorialsplanet.NET] Udemy - Blender 2.8 The complete guide from beginner to pro
磁力链接/BT种子名称
[Tutorialsplanet.NET] Udemy - Blender 2.8 The complete guide from beginner to pro
磁力链接/BT种子简介
种子哈希:
3fe720e8cb958d81a5ff385a4e4f311b1800180f
文件大小:
28.39G
已经下载:
104
次
下载速度:
极快
收录时间:
2021-04-06
最近下载:
2024-11-06
移花宫入口
移花宫.com
邀月.com
怜星.com
花无缺.com
yhgbt.icu
yhgbt.top
磁力链接下载
magnet:?xt=urn:btih:3FE720E8CB958D81A5FF385A4E4F311B1800180F
推荐使用
PIKPAK网盘
下载资源,10TB超大空间,不限制资源,无限次数离线下载,视频在线观看
下载BT种子文件
磁力链接
迅雷下载
PIKPAK在线播放
91视频
含羞草
欲漫涩
逼哩逼哩
成人快手
51品茶
抖阴破解版
暗网禁地
91短视频
TikTok成人版
PornHub
草榴社区
乱伦社区
最近搜索
厕拍全景
未亡人中文
supergirl:rapy
自拍
blacked
juq-481
强奸
探花+洋
神风kp
uncharted.2022.2160p
新四军
scop-090
推特大神dom
曦曦
矜持端庄的女神私下是爸爸主任的骚母g
nsfw+asmr
adobe premiere pro 2022 mac
刘嘉玲
表妹19岁
媚笑
内射 孕
良家绿帽
落阳
妙龄美女相亲被吊丝男下春药+
画像
酒店偷拍
raven
赵总寻花
人妻对白
18.again
文件列表
14. Chapter 14 Simulations/6. 14.6-Dynamic particle system.mp4
731.2 MB
3. Chapter 3 edit mode/14. 3.14-Modeling a robot with reference image part 3.mp4
647.1 MB
7. Chapter 7 Shaders and Node System/7. 7.7-Using textures.mp4
645.0 MB
14. Chapter 14 Simulations/4. 14.4-Fluids simulation.mp4
642.9 MB
14. Chapter 14 Simulations/7. 14.7-Static particle system.mp4
560.1 MB
12. Chapter 12 The Armatures/7. 12.7-Exercise Rigging a humanoid.mp4
540.2 MB
14. Chapter 14 Simulations/5. 14.5-Cloth simulation.mp4
509.8 MB
3. Chapter 3 edit mode/13. 3.13-Modeling a robot with reference image part 2.mp4
501.3 MB
3. Chapter 3 edit mode/12. 3.12-Modeling a robot with reference image part 1.mp4
488.2 MB
7. Chapter 7 Shaders and Node System/8. 7.8-Exercise - Use on our robot and headphones.mp4
456.2 MB
12. Chapter 12 The Armatures/8. 12.8-Exercise - Rigging our Robot.mp4
455.5 MB
10. Chapter 10 texture paint mode/4. 10.4- Exercise - Projecting a face in stencil mode.mp4
454.3 MB
14. Chapter 14 Simulations/3. 14.3-Smoke simulation.mp4
424.1 MB
3. Chapter 3 edit mode/4. 3.4-Modeling tools in edit mode.mp4
422.1 MB
3. Chapter 3 edit mode/11. 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.mp4
402.8 MB
9. Chapter 9 UV mapping/1. 9.1-Unwrapping techniques.mp4
400.5 MB
15. Chapter 15 Compositing/5. 15.5- Exercise - Inlay of a 3d object on an image.mp4
395.7 MB
9. Chapter 9 UV mapping/5. 9.5-Exercice - Unwrapping the robot.mp4
389.9 MB
15. Chapter 15 Compositing/2. 15.2-Introducing the main nodes.mp4
385.0 MB
4. Chapter 4 Modifiers/7. 4.7- Typical modeling with modifiers 4 The plant.mp4
382.7 MB
2. Chapter 2 Object Mode/10. 2.10-Simple modeling exercises from primitive.mp4
380.4 MB
13. Chapter 13 Animation in blender/6. 13.6-Exercise on armature - Creating a Walking Cycle.mp4
375.7 MB
8. Chapter 8 Lighting and shooting/5. 8.5-Exercise – Studio creation with three-points lighting.mp4
372.0 MB
11. Chapter 11 The sculpt mode/5. 11.5-Using textures.mp4
363.3 MB
11. Chapter 11 The sculpt mode/8. 11.8-Retopology.mp4
358.8 MB
13. Chapter 13 Animation in blender/4. 13.4-Animation of other parameters (materials, texture, brightness).mp4
356.4 MB
3. Chapter 3 edit mode/15. 3.15-Modeling a robot with reference image part 4.mp4
351.4 MB
2. Chapter 2 Object Mode/8. 2.8-Objects constraints.mp4
349.6 MB
13. Chapter 13 Animation in blender/5. 13.5-Exercise on object - creating a title animation.mp4
348.2 MB
11. Chapter 11 The sculpt mode/2. 11.2-Tools overview.mp4
339.2 MB
14. Chapter 14 Simulations/2. 14.2-Rigid bodies simulation.mp4
336.8 MB
4. Chapter 4 Modifiers/2. 4.2-Main modifiers overview - generate.mp4
335.8 MB
10. Chapter 10 texture paint mode/1. 10.1-Texture paint mode - tools overview.mp4
335.7 MB
12. Chapter 12 The Armatures/2. 12.2-Bones management, layer system.mp4
335.6 MB
7. Chapter 7 Shaders and Node System/2. 7.2-The principled shader.mp4
333.9 MB
11. Chapter 11 The sculpt mode/9. 11.9-baking a Normal and Ambient Occlusion map.mp4
330.1 MB
8. Chapter 8 Lighting and shooting/4. 8.4-Different types of lamps.mp4
324.7 MB
8. Chapter 8 Lighting and shooting/1. 8.1-Camera Settings.mp4
321.7 MB
6. Chapter 6 Render Engines in Blender/3. 6.3-Eevee rendering engine.mp4
316.7 MB
11. Chapter 11 The sculpt mode/7. 11.7-Exercise - aging a face.mp4
304.7 MB
5. Chapter 5 Beziers Curves/1. 5.1-Curves overview in edit mode.mp4
299.8 MB
7. Chapter 7 Shaders and Node System/4. 7.4-Creating specific shaders.mp4
291.8 MB
12. Chapter 12 The Armatures/5. 12.5-The constraints.mp4
283.9 MB
4. Chapter 4 Modifiers/5. 4.5- Typical modeling with modifiers 2 The sofa.mp4
283.5 MB
8. Chapter 8 Lighting and shooting/3. 8.3-Using HDRI maps.mp4
281.9 MB
3. Chapter 3 edit mode/3. 3.3-Extrusion and face creation.mp4
274.2 MB
1. Chapter 1 Getting Started with the Software/7. 1.7-Configuration the properties editor.mp4
274.2 MB
4. Chapter 4 Modifiers/3. 4.3-Main modifiers overview - deform.mp4
274.1 MB
5. Chapter 5 Beziers Curves/2. 5.2-Modeling based on curves with hooks - wire on headphones.mp4
267.0 MB
11. Chapter 11 The sculpt mode/4. 11.4-The freedom of dynamic topology.mp4
256.8 MB
4. Chapter 4 Modifiers/6. 4.6- Typical modeling with modifications 3 The bottle.mp4
255.6 MB
3. Chapter 3 edit mode/5. 3.5-The proportional edition.mp4
254.2 MB
2. Chapter 2 Object Mode/3. 2.3-Other objects overview.mp4
253.4 MB
11. Chapter 11 The sculpt mode/1. 11.1-Sculpt mode overview and dedicated interface.mp4
251.9 MB
2. Chapter 2 Object Mode/4. 2.4-Basic manipulation.mp4
247.6 MB
3. Chapter 3 edit mode/9. 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.mp4
240.7 MB
2. Chapter 2 Object Mode/6. 2.6-Objects relationships.mp4
239.2 MB
7. Chapter 7 Shaders and Node System/3. 7.3-The other shaders.mp4
236.2 MB
15. Chapter 15 Compositing/4. 15.4- Exercise - adding a glow effect, using pass.mp4
233.2 MB
13. Chapter 13 Animation in blender/2. 13.2-Dedicated interface to animation.mp4
231.1 MB
3. Chapter 3 edit mode/8. 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.mp4
228.8 MB
6. Chapter 6 Render Engines in Blender/2. 6.2-Cycles Rendering Engine denoiser.mp4
223.8 MB
12. Chapter 12 The Armatures/1. 12.1-Overview of armatures.mp4
222.9 MB
12. Chapter 12 The Armatures/6. 12.6-Parenting organic or mechanical object.mp4
220.3 MB
2. Chapter 2 Object Mode/1. 2.1-The object mode menu.mp4
218.6 MB
1. Chapter 1 Getting Started with the Software/3. 1.3-Discover the default interface.mp4
212.8 MB
1. Chapter 1 Getting Started with the Software/8. 1.8-Configuration User Preferences.mp4
209.4 MB
15. Chapter 15 Compositing/3. 15.3-Exercise- creating a thumbnail, adding a watermark.mp4
206.1 MB
12. Chapter 12 The Armatures/4. 12.4-The pose mode.mp4
205.9 MB
11. Chapter 11 The sculpt mode/6. 11.6-Exercise - add muscles to an arm.mp4
205.3 MB
2. Chapter 2 Object Mode/2. 2.2-Presentation of the different mesh primitives.mp4
205.2 MB
1. Chapter 1 Getting Started with the Software/6. 1.6-The 3d View Visualization and customization.mp4
203.1 MB
10. Chapter 10 texture paint mode/2. 10.2-Using an image texture as a painting tool.mp4
202.9 MB
3. Chapter 3 edit mode/1. 3.1-Introducing vertice, edge, face.mp4
199.9 MB
1. Chapter 1 Getting Started with the Software/5. 1.5-The 3d View Navigation.srt
199.4 MB
1. Chapter 1 Getting Started with the Software/5. 1.5-The 3d View Navigation.mp4
199.4 MB
5. Chapter 5 Beziers Curves/4. 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.mp4
197.7 MB
3. Chapter 3 edit mode/2. 3.2-Selection tools.mp4
192.4 MB
9. Chapter 9 UV mapping/2. 9.2-Automatic projections.mp4
189.1 MB
4. Chapter 4 Modifiers/4. 4.4-Typical modeling with modifiers 1 The chain.mp4
188.1 MB
3. Chapter 3 edit mode/10. 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.mp4
184.9 MB
2. Chapter 2 Object Mode/9. 2.9-The BoolTool addon.mp4
182.1 MB
13. Chapter 13 Animation in blender/3. 13.3-Separate location rotation and scale keys - Animation of a ball.mp4
178.8 MB
3. Chapter 3 edit mode/7. 3.7-Looptool addon.mp4
174.3 MB
10. Chapter 10 texture paint mode/3. 10.3-Using strokes and falloff.mp4
174.2 MB
7. Chapter 7 Shaders and Node System/1. 7.1-Node system and dedicated interface overview.mp4
170.6 MB
12. Chapter 12 The Armatures/3. 12.3-Armatures in Edit Mode.mp4
168.7 MB
13. Chapter 13 Animation in blender/1. 13.1-Configuration and key insertion system.mp4
159.6 MB
9. Chapter 9 UV mapping/3. 9.3-Multi-editing and islands edition.mp4
159.3 MB
11. Chapter 11 The sculpt mode/3. 11.3-The modifier multiresolution.mp4
153.7 MB
14. Chapter 14 Simulations/1. 14.1-Simulations system overview.mp4
149.8 MB
8. Chapter 8 Lighting and shooting/2. 8.2-The world panel.mp4
148.9 MB
5. Chapter 5 Beziers Curves/3. 5.3-The text object.mp4
144.6 MB
15. Chapter 15 Compositing/1. 15.1-Overview of compositing and its interface.mp4
142.8 MB
2. Chapter 2 Object Mode/7. 2.7-The context menu and quick shortcuts.mp4
140.7 MB
4. Chapter 4 Modifiers/1. 4.1-Introducing modifiers system.mp4
139.5 MB
11. Chapter 11 The sculpt mode/5.1 11.5-Using textures.zip
138.4 MB
9. Chapter 9 UV mapping/4. 9.4-Exercice - Unwrapping the cup.mp4
137.9 MB
1. Chapter 1 Getting Started with the Software/4. 1.4-Customizing the interface.mp4
131.7 MB
7. Chapter 7 Shaders and Node System/5. 7.5-Applying Multiple Shaders on an Object.mp4
131.0 MB
8. Chapter 8 Lighting and shooting/6. 8.6-easy HDRI Addon.mp4
129.5 MB
11. Chapter 11 The sculpt mode/9.1 11.9-baking a Normal and Ambient Occlusion map.zip
127.4 MB
7. Chapter 7 Shaders and Node System/6. 7.6-Node wrangler addon.mp4
119.5 MB
6. Chapter 6 Render Engines in Blender/1. 6.1-Rendering engines overview.mp4
118.0 MB
2. Chapter 2 Object Mode/5. 2.5-The outliners and the collections.mp4
117.8 MB
3. Chapter 3 edit mode/6. 3.6-The snapping.mp4
108.1 MB
8. Chapter 8 Lighting and shooting/3.1 8.3-Using HDRI maps.zip
96.3 MB
6. Chapter 6 Render Engines in Blender/4. 6.4-workbench rendering engine.mp4
87.4 MB
11. Chapter 11 The sculpt mode/8.1 11.8-Retopology.zip
60.7 MB
7. Chapter 7 Shaders and Node System/7.1 7.7-Using image textures.zip
52.0 MB
15. Chapter 15 Compositing/5.1 15.5- Exercise - Integration of a 3d object on an image.zip
48.9 MB
1. Chapter 1 Getting Started with the Software/2. 1.2-Download, installation and minimum configuration.mp4
45.6 MB
1. Chapter 1 Getting Started with the Software/1. 1.1-Introduction.mp4
44.1 MB
14. Chapter 14 Simulations/6.1 14.6-Dynamic particle system.zip
40.6 MB
15. Chapter 15 Compositing/4.1 15.4- Exercise - adding a glow effect, using passes.zip
11.2 MB
14. Chapter 14 Simulations/5.1 14.5-Cloth simulation.zip
11.1 MB
8. Chapter 8 Lighting and shooting/5.1 8.5-Exercise - Studiocreation with three-points lighting.zip
9.6 MB
15. Chapter 15 Compositing/3.1 15.3-Exercise- creating a vignette, adding a watermark.zip
9.5 MB
12. Chapter 12 The Armatures/2.1 12.2-Bones management, layer system.zip
9.0 MB
15. Chapter 15 Compositing/2.1 15.2-Introducing the main nodes.zip
8.3 MB
13. Chapter 13 Animation in blender/4.1 13.4-Animation of other parameters (materials, texture, brightness).zip
5.3 MB
10. Chapter 10 texture paint mode/4.1 10.4- Exercise - Projecting a face in stencil mode.zip
4.9 MB
14. Chapter 14 Simulations/7.1 14.7-Static particle system.zip
4.4 MB
15. Chapter 15 Compositing/1.1 15.1-Overview of compositing system.zip
3.1 MB
11. Chapter 11 The sculpt mode/7.1 11.7-Exercise - aging a face.zip
2.5 MB
12. Chapter 12 The Armatures/7.1 12.7-Exercice _ Rigging a humanoid.zip
2.4 MB
13. Chapter 13 Animation in blender/6.1 13.6-Exercise on armature - Creating a Walking Cycle.zip
1.8 MB
10. Chapter 10 texture paint mode/2.1 10.2-Using an image texture as a painting tool.zip
1.7 MB
10. Chapter 10 texture paint mode/3.1 10.3-Using strokes and falloff.zip
1.7 MB
10. Chapter 10 texture paint mode/1.1 10.1-Texture paint mode - tools overview.zip
1.7 MB
12. Chapter 12 The Armatures/8.1 12.8-Exercise - Rigging our Robot.zip
1.5 MB
7. Chapter 7 Shaders and Node System/8.1 7.8-Exercise - Use on our robot and headphones.zip
1.4 MB
9. Chapter 9 UV mapping/5.1 9.5-Exercice - Unwrapping the robot.zip
1.4 MB
9. Chapter 9 UV mapping/1.1 9.1-Unwrapping techniques.zip
1.4 MB
14. Chapter 14 Simulations/2.1 14.2-Rigid bodies simulation.zip
983.8 kB
13. Chapter 13 Animation in blender/1.1 13.1-Configuration and key insertion system.zip
921.0 kB
3. Chapter 3 edit mode/15.1 3.15-Modeling a robot with reference image part 4.zip
879.9 kB
3. Chapter 3 edit mode/12.1 3.12-Modeling a robot with reference image part 1.zip
683.9 kB
8. Chapter 8 Lighting and shooting/1.1 8.1-Camera Settings.zip
643.8 kB
3. Chapter 3 edit mode/13.1 3.13-Modeling a robot with reference image part 2.zip
578.1 kB
5. Chapter 5 Beziers Curves/2.1 5.2-Modeling based on curves with hooks - wire on headphones.zip
480.0 kB
12. Chapter 12 The Armatures/6.1 12.6-Parenting organic or mechanical object.zip
439.2 kB
3. Chapter 3 edit mode/11.1 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.zip
429.3 kB
8. Chapter 8 Lighting and shooting/2.1 8.2-The world panel.zip
322.7 kB
8. Chapter 8 Lighting and shooting/4.1 8.4-Different types of lamps.zip
317.4 kB
2. Chapter 2 Object Mode/10.1 2.10-Simple modeling exercises from primitive.zip
202.5 kB
14. Chapter 14 Simulations/3.1 14.3-Smoke simulation-2.83.zip
193.4 kB
3. Chapter 3 edit mode/9.1 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.zip
188.8 kB
9. Chapter 9 UV mapping/4.1 9.4-Exercice - Unwrapping the cup.zip
169.0 kB
4. Chapter 4 Modifiers/7.1 4.7- Typical modeling with modifiers 4 The plant.zip
164.2 kB
7. Chapter 7 Shaders and Node System/1.1 7.1-Node system and dedicated interface overview.zip
149.7 kB
6. Chapter 6 Render Engines in Blender/1.1 6.1-Rendering engines overview.zip
146.5 kB
14. Chapter 14 Simulations/4.1 14.4-Liquid simulation-2.83.zip
134.3 kB
3. Chapter 3 edit mode/8.1 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.zip
133.0 kB
5. Chapter 5 Beziers Curves/4.1 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.zip
128.9 kB
3. Chapter 3 edit mode/10.1 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.zip
127.2 kB
11. Chapter 11 The sculpt mode/6.1 11.6-Exercise - add muscles to an arm.zip
117.2 kB
13. Chapter 13 Animation in blender/3.1 13.3-Separate location rotation and scale keys - Animation of a ball.zip
115.3 kB
4. Chapter 4 Modifiers/6.1 4.6- Typical modeling with modifications 3 The bottle.zip
114.0 kB
4. Chapter 4 Modifiers/5.1 4.5- Typical modeling with modifiers 2 The sofa.zip
112.9 kB
13. Chapter 13 Animation in blender/5.1 13.5-Exercise on object - creating a title animation.zip
111.0 kB
4. Chapter 4 Modifiers/4.1 4.4-Typical modeling with modifiers 1 The chain.zip
96.4 kB
2. Chapter 2 Object Mode/8.1 2.8-Objects constraints.zip
91.5 kB
14. Chapter 14 Simulations/4. 14.4-Fluids simulation.srt
59.0 kB
7. Chapter 7 Shaders and Node System/7. 7.7-Using textures.srt
49.9 kB
14. Chapter 14 Simulations/6. 14.6-Dynamic particle system.srt
48.3 kB
3. Chapter 3 edit mode/14. 3.14-Modeling a robot with reference image part 3.srt
45.5 kB
14. Chapter 14 Simulations/3. 14.3-Smoke simulation.srt
44.9 kB
12. Chapter 12 The Armatures/7. 12.7-Exercise Rigging a humanoid.srt
42.9 kB
14. Chapter 14 Simulations/5. 14.5-Cloth simulation.srt
42.0 kB
14. Chapter 14 Simulations/7. 14.7-Static particle system.srt
40.2 kB
3. Chapter 3 edit mode/12. 3.12-Modeling a robot with reference image part 1.srt
38.6 kB
3. Chapter 3 edit mode/4. 3.4-Modeling tools in edit mode.srt
35.3 kB
3. Chapter 3 edit mode/13. 3.13-Modeling a robot with reference image part 2.srt
35.0 kB
12. Chapter 12 The Armatures/8. 12.8-Exercise - Rigging our Robot.srt
34.1 kB
15. Chapter 15 Compositing/2. 15.2-Introducing the main nodes.srt
34.1 kB
13. Chapter 13 Animation in blender/5. 13.5-Exercise on object - creating a title animation.srt
34.0 kB
10. Chapter 10 texture paint mode/1. 10.1-Texture paint mode - tools overview.srt
32.7 kB
7. Chapter 7 Shaders and Node System/8. 7.8-Exercise - Use on our robot and headphones.srt
32.7 kB
11. Chapter 11 The sculpt mode/2. 11.2-Tools overview.srt
32.2 kB
9. Chapter 9 UV mapping/1. 9.1-Unwrapping techniques.srt
31.3 kB
8. Chapter 8 Lighting and shooting/5. 8.5-Exercise – Studio creation with three-points lighting.srt
31.3 kB
10. Chapter 10 texture paint mode/4. 10.4- Exercise - Projecting a face in stencil mode.srt
30.4 kB
14. Chapter 14 Simulations/2. 14.2-Rigid bodies simulation.srt
29.8 kB
2. Chapter 2 Object Mode/10. 2.10-Simple modeling exercises from primitive.srt
29.4 kB
4. Chapter 4 Modifiers/2. 4.2-Main modifiers overview - generate.srt
29.3 kB
4. Chapter 4 Modifiers/7. 4.7- Typical modeling with modifiers 4 The plant.srt
29.3 kB
13. Chapter 13 Animation in blender/6. 13.6-Exercise on armature - Creating a Walking Cycle.srt
28.9 kB
1. Chapter 1 Getting Started with the Software/7. 1.7-Configuration the properties editor.srt
28.3 kB
3. Chapter 3 edit mode/11. 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.srt
28.2 kB
9. Chapter 9 UV mapping/5. 9.5-Exercice - Unwrapping the robot.srt
28.1 kB
12. Chapter 12 The Armatures/2. 12.2-Bones management, layer system.srt
28.0 kB
15. Chapter 15 Compositing/5. 15.5- Exercise - Inlay of a 3d object on an image.srt
27.8 kB
12. Chapter 12 The Armatures/5. 12.5-The constraints.srt
27.2 kB
2. Chapter 2 Object Mode/8. 2.8-Objects constraints.srt
27.1 kB
7. Chapter 7 Shaders and Node System/2. 7.2-The principled shader.srt
26.5 kB
8. Chapter 8 Lighting and shooting/1. 8.1-Camera Settings.srt
25.7 kB
13. Chapter 13 Animation in blender/2. 13.2-Dedicated interface to animation.srt
25.7 kB
11. Chapter 11 The sculpt mode/5. 11.5-Using textures.srt
25.0 kB
3. Chapter 3 edit mode/15. 3.15-Modeling a robot with reference image part 4.srt
24.6 kB
11. Chapter 11 The sculpt mode/1. 11.1-Sculpt mode overview and dedicated interface.srt
24.6 kB
13. Chapter 13 Animation in blender/4. 13.4-Animation of other parameters (materials, texture, brightness).srt
24.5 kB
4. Chapter 4 Modifiers/3. 4.3-Main modifiers overview - deform.srt
24.3 kB
5. Chapter 5 Beziers Curves/1. 5.1-Curves overview in edit mode.srt
24.1 kB
11. Chapter 11 The sculpt mode/8. 11.8-Retopology.srt
23.9 kB
6. Chapter 6 Render Engines in Blender/3. 6.3-Eevee rendering engine.srt
23.9 kB
1. Chapter 1 Getting Started with the Software/8. 1.8-Configuration User Preferences.srt
23.8 kB
11. Chapter 11 The sculpt mode/9. 11.9-baking a Normal and Ambient Occlusion map.srt
22.7 kB
2. Chapter 2 Object Mode/3. 2.3-Other objects overview.srt
22.5 kB
8. Chapter 8 Lighting and shooting/4. 8.4-Different types of lamps.srt
22.2 kB
6. Chapter 6 Render Engines in Blender/2. 6.2-Cycles Rendering Engine denoiser.srt
21.7 kB
1. Chapter 1 Getting Started with the Software/3. 1.3-Discover the default interface.srt
21.6 kB
4. Chapter 4 Modifiers/6. 4.6- Typical modeling with modifications 3 The bottle.srt
21.5 kB
13. Chapter 13 Animation in blender/1. 13.1-Configuration and key insertion system.srt
21.4 kB
11. Chapter 11 The sculpt mode/7. 11.7-Exercise - aging a face.srt
21.0 kB
3. Chapter 3 edit mode/3. 3.3-Extrusion and face creation.srt
20.9 kB
7. Chapter 7 Shaders and Node System/4. 7.4-Creating specific shaders.srt
20.9 kB
5. Chapter 5 Beziers Curves/2. 5.2-Modeling based on curves with hooks - wire on headphones.srt
20.7 kB
1. Chapter 1 Getting Started with the Software/1.1 1.1-Introduction.zip
20.5 kB
8. Chapter 8 Lighting and shooting/3. 8.3-Using HDRI maps.srt
20.2 kB
2. Chapter 2 Object Mode/6. 2.6-Objects relationships.srt
20.2 kB
12. Chapter 12 The Armatures/6. 12.6-Parenting organic or mechanical object.srt
19.5 kB
4. Chapter 4 Modifiers/5. 4.5- Typical modeling with modifiers 2 The sofa.srt
19.4 kB
3. Chapter 3 edit mode/8. 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.srt
19.2 kB
7. Chapter 7 Shaders and Node System/3. 7.3-The other shaders.srt
19.1 kB
11. Chapter 11 The sculpt mode/4. 11.4-The freedom of dynamic topology.srt
19.0 kB
2. Chapter 2 Object Mode/4. 2.4-Basic manipulation.srt
18.8 kB
12. Chapter 12 The Armatures/4. 12.4-The pose mode.srt
18.8 kB
3. Chapter 3 edit mode/5. 3.5-The proportional edition.srt
18.6 kB
12. Chapter 12 The Armatures/1. 12.1-Overview of armatures.srt
18.5 kB
15. Chapter 15 Compositing/4. 15.4- Exercise - adding a glow effect, using pass.srt
18.5 kB
10. Chapter 10 texture paint mode/2. 10.2-Using an image texture as a painting tool.srt
18.5 kB
12. Chapter 12 The Armatures/3. 12.3-Armatures in Edit Mode.srt
18.0 kB
13. Chapter 13 Animation in blender/3. 13.3-Separate location rotation and scale keys - Animation of a ball.srt
17.9 kB
3. Chapter 3 edit mode/9. 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.srt
17.8 kB
5. Chapter 5 Beziers Curves/4. 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.srt
17.7 kB
15. Chapter 15 Compositing/3. 15.3-Exercise- creating a thumbnail, adding a watermark.srt
17.6 kB
2. Chapter 2 Object Mode/1. 2.1-The object mode menu.srt
17.4 kB
1. Chapter 1 Getting Started with the Software/6. 1.6-The 3d View Visualization and customization.srt
17.3 kB
2. Chapter 2 Object Mode/2. 2.2-Presentation of the different mesh primitives.srt
17.2 kB
3. Chapter 3 edit mode/2. 3.2-Selection tools.srt
16.6 kB
9. Chapter 9 UV mapping/2. 9.2-Automatic projections.srt
16.1 kB
3. Chapter 3 edit mode/7. 3.7-Looptool addon.srt
15.9 kB
3. Chapter 3 edit mode/1. 3.1-Introducing vertice, edge, face.srt
15.8 kB
3. Chapter 3 edit mode/10. 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.srt
15.4 kB
7. Chapter 7 Shaders and Node System/1. 7.1-Node system and dedicated interface overview.srt
15.2 kB
10. Chapter 10 texture paint mode/3. 10.3-Using strokes and falloff.srt
14.8 kB
2. Chapter 2 Object Mode/9. 2.9-The BoolTool addon.srt
14.6 kB
11. Chapter 11 The sculpt mode/3. 11.3-The modifier multiresolution.srt
14.5 kB
8. Chapter 8 Lighting and shooting/2. 8.2-The world panel.srt
14.4 kB
4. Chapter 4 Modifiers/4. 4.4-Typical modeling with modifiers 1 The chain.srt
13.7 kB
4. Chapter 4 Modifiers/1. 4.1-Introducing modifiers system.srt
13.1 kB
15. Chapter 15 Compositing/1. 15.1-Overview of compositing and its interface.srt
13.0 kB
9. Chapter 9 UV mapping/3. 9.3-Multi-editing and islands edition.srt
12.7 kB
11. Chapter 11 The sculpt mode/6. 11.6-Exercise - add muscles to an arm.srt
12.7 kB
1. Chapter 1 Getting Started with the Software/4. 1.4-Customizing the interface.srt
11.6 kB
2. Chapter 2 Object Mode/7. 2.7-The context menu and quick shortcuts.srt
11.5 kB
5. Chapter 5 Beziers Curves/3. 5.3-The text object.srt
11.3 kB
14. Chapter 14 Simulations/1. 14.1-Simulations system overview.srt
11.2 kB
9. Chapter 9 UV mapping/4. 9.4-Exercice - Unwrapping the cup.srt
10.8 kB
6. Chapter 6 Render Engines in Blender/1. 6.1-Rendering engines overview.srt
10.8 kB
7. Chapter 7 Shaders and Node System/5. 7.5-Applying Multiple Shaders on an Object.srt
10.6 kB
8. Chapter 8 Lighting and shooting/6. 8.6-easy HDRI Addon.srt
10.5 kB
2. Chapter 2 Object Mode/5. 2.5-The outliners and the collections.srt
10.0 kB
3. Chapter 3 edit mode/6. 3.6-The snapping.srt
9.5 kB
7. Chapter 7 Shaders and Node System/6. 7.6-Node wrangler addon.srt
9.4 kB
6. Chapter 6 Render Engines in Blender/4. 6.4-workbench rendering engine.srt
8.9 kB
8. Chapter 8 Lighting and shooting/6.1 8.6-Easy hdri addon.zip
6.2 kB
1. Chapter 1 Getting Started with the Software/2. 1.2-Download, installation and minimum configuration.srt
4.3 kB
1. Chapter 1 Getting Started with the Software/1. 1.1-Introduction.srt
3.0 kB
1. Chapter 1 Getting Started with the Software/[Tutorialsplanet.NET].url
128 Bytes
[Tutorialsplanet.NET].url
128 Bytes
随机展示
相关说明
本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!
>