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Lynda.com CINEMA 4D Essentials

磁力链接/BT种子名称

Lynda.com CINEMA 4D Essentials

磁力链接/BT种子简介

种子哈希:41613dfa6d519344f56e2e5b68b36ca4f964cdc9
文件大小: 1.56G
已经下载:108次
下载速度:极快
收录时间:2017-02-09
最近下载:2024-02-02
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文件列表

  • 01 Interface, Objects, and Hierarchies/06 Creating a model with primitives and nulls.mp4.mp4 49.3 MB
  • 03 Cameras, Animation, and Deformers/05 Building smooth shots with Camera Morph.mp4.mp4 48.6 MB
  • 03 Cameras, Animation, and Deformers/04 Creating dynamic camera movement with Motion Camera.mp4.mp4 47.5 MB
  • 01 Interface, Objects, and Hierarchies/01 Understanding the importance of object hierarchy.mp4.mp4 40.8 MB
  • 04 Materials, Texturing, and Lights/109396_03_04_SC13_painting.mov.mp4 36.3 MB
  • 03 Cameras, Animation, and Deformers/03 Working between keyframes with the F-Curve Manager.mp4.mp4 33.5 MB
  • 02 Polygon and Spline Modeling/02 Building the cabinet with polygons and Booleans.mp4.mp4 33.1 MB
  • 06 HyperNURB Modeling and Sculpting/109398_02_01_SC13_sculpting.mov.mp4 33.0 MB
  • 02 Polygon and Spline Modeling/03 Working with the Extrude tool.mp4.mp4 31.6 MB
  • 06 HyperNURB Modeling and Sculpting/109398_02_03_SC13_sculptinglayers.mov.mp4 27.9 MB
  • 03 Cameras, Animation, and Deformers/05 Animation exercise - Creating bouncing movement.mp4.mp4 27.3 MB
  • 02 Polygon and Spline Modeling/01 Explaining spline types.mp4.mp4 26.4 MB
  • 03 Cameras, Animation, and Deformers/03 Creating depth of field.mp4.mp4 26.3 MB
  • 02 Polygon and Spline Modeling/05 Using Close Polygon Hole and Create Polygon.mp4.mp4 26.2 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_05_SC13_refiningknife.mov.mp4 26.0 MB
  • 01 Interface, Objects, and Hierarchies/04 Object subcategories - Explaining object types.mp4.mp4 26.0 MB
  • 03 Cameras, Animation, and Deformers/03 Adding movement with the Spline Wrap.mp4.mp4 25.4 MB
  • 02 Polygon and Spline Modeling/01 Understanding points, edges, and polygons.mp4.mp4 25.2 MB
  • 03 Cameras, Animation, and Deformers/04 Creating bendable type.mp4.mp4 25.0 MB
  • 04 Materials, Texturing, and Lights/109396_01_02_SC13_projection.mov.mp4 24.9 MB
  • 01 Interface, Objects, and Hierarchies/03 Looking at navigation and mouse setup.mp4.mp4 24.8 MB
  • 02 Polygon and Spline Modeling/06 Applying finishing touches and organizing the hierarchy.mp4.mp4 24.7 MB
  • 03 Cameras, Animation, and Deformers/02 Manipulating keyframes in the Timeline.mp4.mp4 24.4 MB
  • 03 Cameras, Animation, and Deformers/02 Making a fish swim with the Wind deformer.mp4.mp4 24.3 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_03_SC13_looseshape.mov.mp4 23.4 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_04_SC13_connectbridge.mov.mp4 22.8 MB
  • 02 Polygon and Spline Modeling/03 Modeling the tweeter with Extrude and Extrude Inner.mp4.mp4 22.8 MB
  • 06 HyperNURB Modeling and Sculpting/109398_02_02_SC13_geometry.mov.mp4 22.6 MB
  • 03 Cameras, Animation, and Deformers/02 Exploring important camera settings.mp4.mp4 21.8 MB
  • 03 Cameras, Animation, and Deformers/01 What is a keyframe.mp4.mp4 21.3 MB
  • 02 Polygon and Spline Modeling/04 Extruding paths from Adobe Illustrator.mp4.mp4 21.1 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_06_SC13_cleanuppoints.mov.mp4 21.0 MB
  • 02 Polygon and Spline Modeling/04 Creating the speaker cone using Loft NURBS.mp4.mp4 20.6 MB
  • 02 Polygon and Spline Modeling/02 Working with spline points.mp4.mp4 20.4 MB
  • 02 Polygon and Spline Modeling/02 Using the Knife tool.mp4.mp4 19.8 MB
  • 05 Rendering and Compositing/109397_02_06_SC13_compositing.mov.mp4 19.7 MB
  • 04 Materials, Texturing, and Lights/109396_02_06_SC13_3pointlight.mov.mp4 19.5 MB
  • 05 Rendering and Compositing/109397_01_03_SC03_stillanimrend.mov.mp4 19.1 MB
  • 01 Interface, Objects, and Hierarchies/04 Understanding the interface.mp4.mp4 19.0 MB
  • 03 Cameras, Animation, and Deformers/01 The editor camera vs. the camera object.mp4.mp4 18.9 MB
  • 01 Interface, Objects, and Hierarchies/05 Selecting objects with the Selection tool.mp4.mp4 18.5 MB
  • 01 Interface, Objects, and Hierarchies/02 Creating objects and changing parameters.mp4.mp4 18.3 MB
  • 04 Materials, Texturing, and Lights/109396_03_05_SC13_projection.mov.mp4 18.2 MB
  • 04 Materials, Texturing, and Lights/109396_02_02_SC03_lighttypes.mov.mp4 18.1 MB
  • 01 Interface, Objects, and Hierarchies/05 Some important project settings.mp4.mp4 17.4 MB
  • 05 Rendering and Compositing/109397_02_02_SC13_composittag.mov.mp4 16.7 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_01_SC13_hypernurb.mov.mp4 16.4 MB
  • 04 Materials, Texturing, and Lights/109396_01_06_SC13_decal.mov.mp4 16.3 MB
  • 04 Materials, Texturing, and Lights/109396_01_04_SC03_rufbumpy.mov.mp4 15.1 MB
  • 02 Polygon and Spline Modeling/03 Connecting splines and rounding corners.mp4.mp4 15.0 MB
  • 04 Materials, Texturing, and Lights/109396_02_01_SC03_workingwith.mov.mp4 14.8 MB
  • 05 Rendering and Compositing/109397_01_06_SC13_linearworkflow.mov.mp4 14.2 MB
  • 05 Rendering and Compositing/109397_01_05_SC13_renderque.mov.mp4 14.1 MB
  • 01 Interface, Objects, and Hierarchies/06 Exploring key application preferences.mp4.mp4 13.9 MB
  • 05 Rendering and Compositing/109397_02_07_SC13_aeexport.mov.mp4 13.6 MB
  • 05 Rendering and Compositing/109397_01_02_SC13_rendersettin.mov.mp4 13.0 MB
  • 03 Cameras, Animation, and Deformers/05 Making splats with the Melt deformer.mp4.mp4 13.0 MB
  • 04 Materials, Texturing, and Lights/109396_02_04_SC13_shadows.mov.mp4 13.0 MB
  • 05 Rendering and Compositing/109397_02_05_SC13_aeimport.mov.mp4 12.8 MB
  • 04 Materials, Texturing, and Lights/109396_01_03_SC03_reflectshiny.mov.mp4 12.8 MB
  • 04 Materials, Texturing, and Lights/109396_02_05_SC13_volumetric.mov.mp4 12.7 MB
  • 06 HyperNURB Modeling and Sculpting/109398_02_04_SC13_preparing.mov.mp4 12.4 MB
  • 02 Polygon and Spline Modeling/05 Creating the cone bracket using Sweep NURBS.mp4.mp4 12.1 MB
  • 05 Rendering and Compositing/109397_01_04_SC13_c4dmultipass.mov.mp4 11.6 MB
  • 06 HyperNURB Modeling and Sculpting/109398_00_01_MM01_intro.mov.mp4 11.1 MB
  • 01 Interface, Objects, and Hierarchies/03 Object categories - Comparing active and passive objects.mp4.mp4 10.9 MB
  • 03 Cameras, Animation, and Deformers/04 Pausing animation with curves.mp4.mp4 10.9 MB
  • 02 Polygon and Spline Modeling/06 Working with the Bridge tool.mp4.mp4 10.7 MB
  • 05 Rendering and Compositing/109397_00_01_MM11_intro.mov.mp4 10.7 MB
  • 02 Polygon and Spline Modeling/04 Using Extrude Inner.mp4.mp4 10.6 MB
  • 03 Cameras, Animation, and Deformers/01 Welcome.mp4.mp4 10.6 MB
  • 04 Materials, Texturing, and Lights/109396_01_07_SC13_selecttag.mov.mp4 10.3 MB
  • 02 Polygon and Spline Modeling/01 Modeling workflow overview.mp4.mp4 9.9 MB
  • 04 Materials, Texturing, and Lights/109396_00_01_MM01_intro.mov.mp4 9.9 MB
  • 04 Materials, Texturing, and Lights/109396_03_01_SC03_whatisbodypaint.mov.mp4 9.8 MB
  • 03 Cameras, Animation, and Deformers/01 The deformer workflow.mp4.mp4 9.7 MB
  • 01 Interface, Objects, and Hierarchies/02 How does 3D software work.mp4.mp4 9.7 MB
  • 01 Interface, Objects, and Hierarchies/01 The CINEMA 4D workflow.mp4.mp4 9.5 MB
  • 04 Materials, Texturing, and Lights/109396_01_01_SC03_materialchan.mov.mp4 9.3 MB
  • 05 Rendering and Compositing/109397_02_03_SC13_externalcomp.mov.mp4 9.1 MB
  • 04 Materials, Texturing, and Lights/109396_01_08_SC13_typeedges.mov.mp4 9.0 MB
  • 04 Materials, Texturing, and Lights/109396_02_03_SC03_lightfalloff.mov.mp4 9.0 MB
  • 04 Materials, Texturing, and Lights/109396_03_03_SC13_layers.mov.mp4 8.8 MB
  • 04 Materials, Texturing, and Lights/109396_01_05_SC03_transparent.mov.mp4 8.6 MB
  • 02 Polygon and Spline Modeling/01 Welcome.mp4.mp4 8.0 MB
  • 01 Interface, Objects, and Hierarchies/01 Welcome.mp4.mp4 7.8 MB
  • 05 Rendering and Compositing/109397_02_04_SC13_multipass.mov.mp4 7.7 MB
  • 06 HyperNURB Modeling and Sculpting/109398_01_02_SC13_preparing.mov.mp4 7.5 MB
  • 04 Materials, Texturing, and Lights/109396_03_02_SC13_wizard.mov.mp4 7.3 MB
  • 05 Rendering and Compositing/109397_02_01_SC13_understanding.mov.mp4 4.9 MB
  • 05 Rendering and Compositing/109397_01_01_SC13_howitworks.mov.mp4 4.5 MB
  • 02 Polygon and Spline Modeling/01 What's coming next.mp4.mp4 737.7 kB
  • 03 Cameras, Animation, and Deformers/01 What's coming next.mp4.mp4 671.1 kB
  • 02 Polygon and Spline Modeling/02 Using the Exercise Files.mp4.mp4 495.7 kB
  • 01 Interface, Objects, and Hierarchies/02 Using the Exercise Files.mp4.mp4 495.7 kB
  • 03 Cameras, Animation, and Deformers/02 Using the exercise files.mp4.mp4 485.8 kB
  • 05 Rendering and Compositing/109397_00_02_SC13_exfiles.mov.mp4 434.8 kB
  • 04 Materials, Texturing, and Lights/109396_00_02_SC13_exfiles.mov.mp4 397.5 kB
  • 05 Rendering and Compositing/109397_03_01_SC13_goodbye.mov.mp4 382.9 kB
  • 06 HyperNURB Modeling and Sculpting/109398_00_02_SC13_exfiles.mov.mp4 361.4 kB
  • 04 Materials, Texturing, and Lights/109396_04_01_SC13_goodbye.mov.mp4 333.9 kB
  • 06 HyperNURB Modeling and Sculpting/109398_03_01_SC13_goodbye.mov.mp4 329.4 kB

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