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Udemy - Building 2D Games with Ebitengen in Go (Golang)

磁力链接/BT种子名称

Udemy - Building 2D Games with Ebitengen in Go (Golang)

磁力链接/BT种子简介

种子哈希:4d2e96fa875b90340a6b8e4920af8fe0ee31aed6
文件大小: 5.42G
已经下载:3226次
下载速度:极快
收录时间:2025-03-01
最近下载:2025-09-13

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文件列表

  • 9 - Adding Shields and Hyperspace/6 -Setting up Hyperspace and the Hyperspace indicator.mp4 211.7 MB
  • 6 - Implementing Basic Gameplay/5 -Destroying meteors with lasers.mp4 209.7 MB
  • 8 - Adding Levels/6 -Persisting the high score.mp4 201.9 MB
  • 7 - Adding Sound/4 -Adding exhaust while accelerating.mp4 189.5 MB
  • 6 - Implementing Basic Gameplay/7 -Destroying the player with meteors.mp4 172.6 MB
  • 11 - Adding Aliens/5 -Allowing the aliens to fire lasers.mp4 166.0 MB
  • 10 - Adding Simple Game Physics/2 -Setting up basic inertia.mp4 155.9 MB
  • 11 - Adding Aliens/2 -Setting up the Alien Type.mp4 154.8 MB
  • 11 - Adding Aliens/3 -Setting up the AlienLaser Type.mp4 147.6 MB
  • 11 - Adding Aliens/6 -Handling collisions between Aliens, Alien Lasers and the Player.mp4 143.4 MB
  • 9 - Adding Shields and Hyperspace/4 -Setting up Shield Indicators.mp4 143.0 MB
  • 11 - Adding Aliens/4 -Updating the GameScene to spawn aliens.mp4 140.3 MB
  • 9 - Adding Shields and Hyperspace/2 -Setting up the Shield assets, type, and drawing the shield.mp4 136.9 MB
  • 8 - Adding Levels/7 -Moving to the next level.mp4 132.3 MB
  • 4 - Adding Meteors to our Game/6 -Drawing meteors on the GameScene.mp4 132.1 MB
  • 4 - Adding Meteors to our Game/3 -Getting started with meteor.go.mp4 129.4 MB
  • 9 - Adding Shields and Hyperspace/3 -Displaying and updating the shield.mp4 125.9 MB
  • 3 - Setting Up Scenes/7 -Adding a simple title scene.mp4 122.8 MB
  • 8 - Adding Levels/5 -Displaying the current score, high score, and level.mp4 115.1 MB
  • 3 - Setting Up Scenes/2 -Building a scene manager.mp4 110.0 MB
  • 7 - Adding Sound/8 -Adding background sounds.mp4 105.8 MB
  • 6 - Implementing Basic Gameplay/2 -Getting started adding player lasers.mp4 103.9 MB
  • 8 - Adding Levels/2 -Adding a Game Over Scene.mp4 102.9 MB
  • 7 - Adding Sound/9 -Adding background stars.mp4 101.0 MB
  • 12 - Deploying the application/2 -Building an executable with a custom icon for a Mac.mp4 99.5 MB
  • 6 - Implementing Basic Gameplay/4 -Actually firing lasers.mp4 98.5 MB
  • 8 - Adding Levels/4 -Adding Lives Remaining indicators II.mp4 95.8 MB
  • 7 - Adding Sound/3 -Adding acceleration sound.mp4 88.5 MB
  • 5 - Collision detection/3 -Updating meteors to create collision objects.mp4 87.8 MB
  • 2 - Getting Started With Our Game/8 -Moving the player on the screen.mp4 85.0 MB
  • 12 - Deploying the application/4 -Deploying our game to the web as a WASM file.mp4 81.4 MB
  • 7 - Adding Sound/6 -Adding laser sounds.mp4 75.8 MB
  • 7 - Adding Sound/5 -Allowing the player to move backwards.mp4 74.2 MB
  • 2 - Getting Started With Our Game/7 -Rotating the player sprite.mp4 68.7 MB
  • 3 - Setting Up Scenes/8 -Updating text display to use textv2.mp4 63.4 MB
  • 4 - Adding Meteors to our Game/5 -Draw some meteors on the TitleScene.mp4 61.2 MB
  • 8 - Adding Levels/3 -Adding Lives Remaining indicators.mp4 59.8 MB
  • 6 - Implementing Basic Gameplay/3 -Adding lasers to the Player and Game Scene.mp4 57.1 MB
  • 6 - Implementing Basic Gameplay/6 -Destroying meteors with lasers II.mp4 57.0 MB
  • 1 - Introduction/1 -Introduction.mp4 55.5 MB
  • 2 - Getting Started With Our Game/9 -Keeping the player on the screen.mp4 54.9 MB
  • 7 - Adding Sound/10 -Adding background stars to the Game Scene.mp4 54.1 MB
  • 7 - Adding Sound/7 -Adding explosion sounds.mp4 51.6 MB
  • 4 - Adding Meteors to our Game/4 -Adding the Update, Draw, and keepOnScreen methods to our Meteor type.mp4 51.0 MB
  • 9 - Adding Shields and Hyperspace/5 -Bouncing meteors off of the shield.mp4 50.8 MB
  • 2 - Getting Started With Our Game/4 -Getting started with sprites.mp4 49.3 MB
  • 12 - Deploying the application/3 -Building an executable with a custom icon for Windows.mp4 49.2 MB
  • 5 - Collision detection/4 -Updating the player to create collision object.mp4 47.1 MB
  • 4 - Adding Meteors to our Game/2 -Loading meteor assets.mp4 44.1 MB
  • 3 - Setting Up Scenes/3 -Modifying the Game type to use a scene manager.mp4 41.8 MB
  • 5 - Collision detection/6 -Testing collision detection.mp4 41.4 MB
  • 7 - Adding Sound/2 -Loading acceleration sound asset.mp4 39.3 MB
  • 12 - Deploying the application/4 -go-asteroids.zip 37.6 MB
  • 3 - Setting Up Scenes/4 -Setting up a Game Scene.mp4 37.2 MB
  • 5 - Collision detection/5 -Creating a space for collisions in the Game Scene.mp4 36.4 MB
  • 3 - Setting Up Scenes/1 -What we'll build in this section.mp4 35.2 MB
  • 2 - Getting Started With Our Game/5 -Creating a Player object with our sprite.mp4 33.3 MB
  • 3 - Setting Up Scenes/5 -Updating the Player type to use a scene manager.mp4 30.3 MB
  • 2 - Getting Started With Our Game/3 -Getting started with our game.mp4 27.6 MB
  • 1 - Introduction/6 -Asking for help.mp4 24.5 MB
  • 5 - Collision detection/1 -What we'll build in this section.mp4 22.3 MB
  • 8 - Adding Levels/1 -What we'll build in this section.mp4 21.1 MB
  • 1 - Introduction/2 -A bit about me.mp4 20.1 MB
  • 9 - Adding Shields and Hyperspace/1 -What we'll build in this section.mp4 20.0 MB
  • 6 - Implementing Basic Gameplay/1 -What we'll build in this section.mp4 19.1 MB
  • 1 - Introduction/4 -Installing Visual Studio Code.mp4 18.6 MB
  • 7 - Adding Sound/1 -What we'll build in this section.mp4 18.0 MB
  • 1 - Introduction/5 -Ensuring our development environment is ready for Ebiten.mp4 17.4 MB
  • 2 - Getting Started With Our Game/6 -Drawing the player to the screen.mp4 15.1 MB
  • 1 - Introduction/3 -Installing Go.mp4 13.8 MB
  • 12 - Deploying the application/1 -What we'll build in this section.mp4 13.6 MB
  • 2 - Getting Started With Our Game/1 -What we'll build in this section.mp4 13.6 MB
  • 11 - Adding Aliens/1 -What we'll build in this section.mp4 13.5 MB
  • 10 - Adding Simple Game Physics/1 -What we'll build in this section.mp4 12.6 MB
  • 4 - Adding Meteors to our Game/1 -What we'll build in this section.mp4 12.4 MB
  • 5 - Collision detection/2 -Add solarluneresolv to our project to allow for collision detection.mp4 8.0 MB
  • 2 - Getting Started With Our Game/2 -Important note for Windows WSL users.mp4 6.3 MB
  • 3 - Setting Up Scenes/6 -Trying out our updated project.mp4 6.1 MB
  • 11 - Adding Aliens/6 -go-asteroids.zip 959.1 kB
  • 11 - Adding Aliens/5 -go-asteroids.zip 958.8 kB
  • 11 - Adding Aliens/4 -go-asteroids.zip 958.4 kB
  • 11 - Adding Aliens/3 -go-asteroids.zip 958.0 kB
  • 11 - Adding Aliens/2 -go-asteroids.zip 956.9 kB
  • 10 - Adding Simple Game Physics/2 -go-asteroids.zip 955.7 kB
  • 9 - Adding Shields and Hyperspace/6 -go-asteroids.zip 955.4 kB
  • 9 - Adding Shields and Hyperspace/5 -go-asteroids.zip 953.8 kB
  • 9 - Adding Shields and Hyperspace/4 -go-asteroids.zip 953.7 kB
  • 9 - Adding Shields and Hyperspace/3 -go-asteroids.zip 951.9 kB
  • 9 - Adding Shields and Hyperspace/2 -go-asteroids.zip 951.6 kB
  • 8 - Adding Levels/7 -go-asteroids.zip 950.7 kB
  • 8 - Adding Levels/6 -go-asteroids.zip 949.4 kB
  • 8 - Adding Levels/5 -go-asteroids.zip 948.4 kB
  • 8 - Adding Levels/4 -go-asteroids.zip 948.1 kB
  • 8 - Adding Levels/3 -go-asteroids.zip 946.4 kB
  • 8 - Adding Levels/2 -go-asteroids.zip 945.8 kB
  • 7 - Adding Sound/10 -go-asteroids.zip 944.8 kB
  • 7 - Adding Sound/9 -go-asteroids.zip 944.7 kB
  • 7 - Adding Sound/8 -go-asteroids.zip 943.9 kB
  • 7 - Adding Sound/7 -go-asteroids.zip 943.6 kB
  • 7 - Adding Sound/6 -go-asteroids.zip 943.1 kB
  • 7 - Adding Sound/5 -go-asteroids.zip 942.6 kB
  • 7 - Adding Sound/4 -go-asteroids.zip 942.6 kB
  • 7 - Adding Sound/3 -go-asteroids.zip 941.6 kB
  • 7 - Adding Sound/2 -go-asteroids.zip 931.7 kB
  • 6 - Implementing Basic Gameplay/7 -go-asteroids.zip 931.4 kB
  • 6 - Implementing Basic Gameplay/6 -go-asteroids.zip 931.0 kB
  • 6 - Implementing Basic Gameplay/5 -go-asteroids.zip 930.9 kB
  • 6 - Implementing Basic Gameplay/4 -go-asteroids.zip 930.4 kB
  • 6 - Implementing Basic Gameplay/3 -go-asteroids.zip 930.1 kB
  • 6 - Implementing Basic Gameplay/2 -go-asteroids.zip 930.0 kB
  • 5 - Collision detection/6 -go-asteroids.zip 929.1 kB
  • 5 - Collision detection/5 -go-asteroids.zip 929.0 kB
  • 5 - Collision detection/4 -go-asteroids.zip 928.9 kB
  • 5 - Collision detection/3 -go-asteroids.zip 928.7 kB
  • 5 - Collision detection/2 -go-asteroids.zip 927.9 kB
  • 4 - Adding Meteors to our Game/6 -go-asteroids.zip 926.8 kB
  • 4 - Adding Meteors to our Game/5 -go-asteroids.zip 926.0 kB
  • 4 - Adding Meteors to our Game/4 -go-asteroids.zip 925.9 kB
  • 4 - Adding Meteors to our Game/3 -go-asteroids.zip 925.6 kB
  • 4 - Adding Meteors to our Game/2 -go-asteroids.zip 924.7 kB
  • 3 - Setting Up Scenes/8 -go-asteroids.zip 924.5 kB
  • 3 - Setting Up Scenes/7 -go-asteroids.zip 924.1 kB
  • 3 - Setting Up Scenes/4 -go-asteroids.zip 923.2 kB
  • 3 - Setting Up Scenes/5 -go-asteroids.zip 923.1 kB
  • 3 - Setting Up Scenes/3 -go-asteroids.zip 922.7 kB
  • 3 - Setting Up Scenes/2 -go-asteroids.zip 921.6 kB
  • 2 - Getting Started With Our Game/9 -go-asteroids.zip 920.6 kB
  • 2 - Getting Started With Our Game/8 -go-asteroids.zip 920.4 kB
  • 2 - Getting Started With Our Game/7 -go-asteroids.zip 919.8 kB
  • 2 - Getting Started With Our Game/6 -go-asteroids.zip 919.6 kB
  • 2 - Getting Started With Our Game/5 -go-asteroids.zip 919.6 kB
  • 2 - Getting Started With Our Game/4 -go-asteroids.zip 919.2 kB
  • 2 - Getting Started With Our Game/4 -assets.zip 912.3 kB
  • 12 - Deploying the application/3 -icons.zip 34.9 kB
  • 2 - Getting Started With Our Game/3 -go-asteroids.zip 2.2 kB
  • 12 - Deploying the application/2 -Taskfile.yml 864 Bytes
  • 7 - Adding Sound/6 -Original asteroids sounds.url 73 Bytes
  • 12 - Deploying the application/2 -Appify.url 59 Bytes
  • 5 - Collision detection/2 -resolv on github.url 58 Bytes
  • 12 - Deploying the application/3 -go-winres.url 58 Bytes
  • 12 - Deploying the application/2 -Taskfile.url 57 Bytes

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