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[GigaCourse.Com] Udemy - RPG Core Combat Creator Learn Intermediate Unity C Coding
磁力链接/BT种子名称
[GigaCourse.Com] Udemy - RPG Core Combat Creator Learn Intermediate Unity C Coding
磁力链接/BT种子简介
种子哈希:
55e8f650021928b89e0917d39ff2a7c7fd390e0a
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收录时间:
2023-12-17
最近下载:
2024-12-15
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文件列表
12 - Final Polish/182 - Visual Polish Micro Details.mp4
412.0 MB
12 - Final Polish/181 - Visual Polish Macro Details.mp4
373.6 MB
2 - Basic Movement/16 - Match Animation To Movement.mp4
327.5 MB
6 - First Moment/59 - Craft The Environment.mp4
294.4 MB
11 - Character Stats/154 - Progression Stats Spreadsheet.mp4
273.1 MB
6 - First Moment/63 - Make Cinematic Sequence.mp4
263.8 MB
10 - Simple Weapons/120 - Improve Projectile Behaviour.mp4
255.5 MB
2 - Basic Movement/15 - Animation Blend Trees.mp4
252.4 MB
10 - Simple Weapons/114 - Left Handed Weapons.mp4
241.6 MB
6 - First Moment/58 - Tips To Improve Workflow.mp4
234.8 MB
12 - Final Polish/161 - Calculating A NavMesh Path.mp4
228.9 MB
11 - Character Stats/140 - Levelling Up.mp4
222.2 MB
9 - Saving System/106 - Reloading The Last Scene.mp4
221.1 MB
6 - First Moment/61 - Tweak Enemy Patrol.mp4
215.8 MB
8 - Saving Asset Pack/83 - Checkpoints Between Scenes.mp4
209.1 MB
3 - High Level Game Design/21 - The Player Experience.mp4
207.2 MB
9 - Saving System/103 - ISaveable Components.mp4
207.0 MB
6 - First Moment/64 - Trigger Cinemachine Cut Scene.mp4
205.6 MB
12 - Final Polish/180 - Visual Polish Part 1.mp4
203.7 MB
10 - Simple Weapons/115 - Make A Weapon Projectile.mp4
202.7 MB
7 - Scene Management/70 - How Coroutines Work.mp4
200.6 MB
2 - Basic Movement/11 - Refining Your Nav Mesh.mp4
200.2 MB
10 - Simple Weapons/124 - Destroy The Unwanted.mp4
195.0 MB
7 - Scene Management/76 - Avoiding The Singleton Pattern.mp4
194.6 MB
10 - Simple Weapons/118 - Trails Prefab Variants.mp4
194.2 MB
12 - Final Polish/160 - Raycasting To A NavMesh.mp4
192.1 MB
10 - Simple Weapons/116 - Shoot Projectiles.mp4
190.2 MB
10 - Simple Weapons/113 - Basic Weapon Pickup.mp4
189.0 MB
6 - First Moment/60 - HitsToKill Design Metric.mp4
188.5 MB
3 - High Level Game Design/20 - 15 Page Game Design Document.mp4
187.8 MB
4 - Basic Combat/26 - Raycasting For Components.mp4
187.4 MB
12 - Final Polish/183 - Combat Moment Fine Tuning.mp4
186.4 MB
9 - Saving System/95 - BinaryFormatter For Serialization.mp4
182.5 MB
11 - Character Stats/131 - Looking Up The Health Stat.mp4
182.0 MB
12 - Final Polish/172 - Coroutine Race Conditions.mp4
177.2 MB
12 - Final Polish/155 - Configurable Cursors.mp4
176.9 MB
9 - Saving System/102 - Checkpoints Between Scenes.mp4
176.6 MB
12 - Final Polish/157 - Generic Raycastable Components.mp4
176.4 MB
9 - Saving System/96 - Saveable Entities.mp4
175.1 MB
10 - Simple Weapons/119 - Destroy Old Weapon.mp4
171.6 MB
11 - Character Stats/143 - Events And Delegates.mp4
168.1 MB
5 - Enemy AI/46 - Swappable Control Systems.mp4
167.4 MB
12 - Final Polish/186 - Enemy Mob Mechanics.mp4
167.1 MB
11 - Character Stats/134 - Awarding Experience Points.mp4
164.4 MB
12 - Final Polish/171 - Fixing The Fader.mp4
163.9 MB
12 - Final Polish/174 - Sound Effects And UnityEvents.mp4
162.6 MB
7 - Scene Management/72 - Player Spawn Point.mp4
162.2 MB
4 - Basic Combat/40 - Stop Attacking Already.mp4
161.3 MB
9 - Saving System/98 - Editing SerializedFields.mp4
160.9 MB
4 - Basic Combat/37 - Using Prefab Variants.mp4
159.7 MB
6 - First Moment/62 - Cinemachine Follow Camera.mp4
158.0 MB
4 - Basic Combat/36 - Nested Prefabs And Variants.mp4
156.0 MB
5 - Enemy AI/45 - Calculating AI Chase Distance.mp4
153.9 MB
4 - Basic Combat/43 - Bugs What Bugs.mp4
153.2 MB
9 - Saving System/104 - Deduplicating UUIDs.mp4
152.5 MB
6 - First Moment/65 - The Observer Pattern In C.mp4
150.7 MB
11 - Character Stats/152 - Awake vs Start.mp4
150.6 MB
4 - Basic Combat/25 - Namespaces To See Dependencies.mp4
150.3 MB
7 - Scene Management/68 - Make A Second Scene.mp4
149.2 MB
9 - Saving System/94 - Converting To Binary In C.mp4
149.2 MB
4 - Basic Combat/30 - Decoupling Dependency Cycles.mp4
147.9 MB
12 - Final Polish/178 - Health Pickup Hack.mp4
147.3 MB
2 - Basic Movement/17 - Basic Movement Tweaks.mp4
146.4 MB
11 - Character Stats/135 - Editing Scriptable Object Files.mp4
145.7 MB
10 - Simple Weapons/112 - Unarmed As A Weapon.mp4
145.7 MB
11 - Character Stats/147 - Damage Progression.mp4
145.7 MB
11 - Character Stats/148 - Extensible Modifier System.mp4
144.3 MB
11 - Character Stats/146 - Level Up Events And Particle Effects.mp4
143.9 MB
12 - Final Polish/165 - Using Unity Events.mp4
143.4 MB
10 - Simple Weapons/121 - Fireball Weapon Pickup.mp4
138.6 MB
5 - Enemy AI/50 - Thats Some Suspicious Behaviour.mp4
135.6 MB
11 - Character Stats/153 - Lazy Initialisation.mp4
133.3 MB
10 - Simple Weapons/117 - Damage From Projectiles.mp4
131.4 MB
4 - Basic Combat/24 - Separating The Control Layer.mp4
131.1 MB
12 - Final Polish/156 - Cursors And UI.mp4
131.1 MB
11 - Character Stats/139 - Performant Lookups With Dictionaries.mp4
129.2 MB
10 - Simple Weapons/126 - Dynamic Resource Loading.mp4
128.1 MB
2 - Basic Movement/12 - Introduction To Raycasting.mp4
128.0 MB
11 - Character Stats/142 - Squashing Health Bugs.mp4
126.6 MB
7 - Scene Management/75 - Nested Coroutines For Fading.mp4
126.2 MB
9 - Saving System/97 - Generating UUIDs In C.mp4
124.3 MB
9 - Saving System/92 - Understanding Unicode.mp4
122.2 MB
4 - Basic Combat/29 - Cancelling Combat With Movement.mp4
120.6 MB
11 - Character Stats/132 - Debug Health Display.mp4
119.6 MB
2 - Basic Movement/10 - Move Using Nav Mesh Agent.mp4
118.6 MB
3 - High Level Game Design/22 - First Draft Of Your GDD.mp4
117.7 MB
7 - Scene Management/73 - Cross Scene References.mp4
116.4 MB
5 - Enemy AI/51 - Visualising Waypoints.mp4
116.3 MB
5 - Enemy AI/53 - Patrolling Behaviour.mp4
116.2 MB
10 - Simple Weapons/122 - Fireball Particle System.mp4
115.3 MB
1 - Introduction Setup/6 - Architectural Overview.mp4
115.1 MB
12 - Final Polish/168 - Health Bar UI.mp4
114.6 MB
9 - Saving System/105 - Restoring Health.mp4
114.5 MB
2 - Basic Movement/13 - Implement ClickToMove.mp4
114.0 MB
9 - Saving System/100 - Saving Multiple Scenes Part 1.mp4
113.2 MB
1 - Introduction Setup/5 - Quick Game Design Overview.mp4
112.4 MB
4 - Basic Combat/27 - Implementing Action Priority.mp4
111.0 MB
12 - Final Polish/167 - Unity Events With Parameters.mp4
109.1 MB
9 - Saving System/99 - Serializing With SaveableEntities.mp4
108.9 MB
2 - Basic Movement/14 - Create A Fixed Follow Camera.mp4
108.7 MB
11 - Character Stats/144 - Delegates And Actions For Leveling Up.mp4
107.9 MB
11 - Character Stats/130 - Progression Scriptable Object.mp4
106.2 MB
11 - Character Stats/129 - Progression Design.mp4
106.1 MB
11 - Character Stats/136 - Finding A Stat By Enum.mp4
105.9 MB
5 - Enemy AI/54 - Dwelling At Waypoints.mp4
105.5 MB
12 - Final Polish/159 - Raycast Sorting.mp4
105.3 MB
12 - Final Polish/177 - Boom Microphone Audio Listener.mp4
104.4 MB
12 - Final Polish/176 - Fighter To Weapon Communication.mp4
103.5 MB
8 - Saving Asset Pack/81 - Saveable Components And GameObjects.mp4
102.9 MB
2 - Basic Movement/9 - Create A Simple Sandbox.mp4
102.8 MB
12 - Final Polish/162 - In Game UI.mp4
102.5 MB
4 - Basic Combat/33 - Trigger Animation In Code.mp4
100.2 MB
9 - Saving System/90 - Overview Of Binary Serialization.mp4
99.2 MB
9 - Saving System/101 - Saving Multiple Scenes Part 2.mp4
98.3 MB
11 - Character Stats/145 - Saving Race Conditions.mp4
97.3 MB
4 - Basic Combat/41 - Look Them In The Eyes.mp4
96.7 MB
11 - Character Stats/151 - Hunting Down Race Conditions.mp4
95.8 MB
10 - Simple Weapons/128 - Pickup Respawning.mp4
95.0 MB
7 - Scene Management/69 - Scene Loading Portals.mp4
90.6 MB
5 - Enemy AI/47 - Disable Control When Dead.mp4
89.2 MB
4 - Basic Combat/35 - Taking Damage.mp4
88.8 MB
2 - Basic Movement/18 - Project Folder Structure.mp4
88.8 MB
10 - Simple Weapons/125 - Resetting The Default Animator.mp4
88.2 MB
8 - Saving Asset Pack/85 - BONUS Capturing Multiple Parameters.mp4
86.7 MB
5 - Enemy AI/48 - Visualising With Gizmos.mp4
85.9 MB
10 - Simple Weapons/110 - Animator Override Controller.mp4
84.9 MB
9 - Saving System/93 - Filestream Read And Write In C.mp4
84.7 MB
10 - Simple Weapons/111 - Creating Scriptable Objects.mp4
83.9 MB
10 - Simple Weapons/109 - Equip A Weapon.mp4
82.3 MB
12 - Final Polish/179 - Visual Polish Audit.mp4
81.7 MB
10 - Simple Weapons/123 - Projectile Impact Effect.mp4
81.1 MB
4 - Basic Combat/32 - Add Attack Animation.mp4
80.8 MB
8 - Saving Asset Pack/80 - Triggering Saving And Loading.mp4
80.1 MB
11 - Character Stats/149 - Percentage Modifiers.mp4
80.0 MB
12 - Final Polish/175 - Weapon Prefab Refactor.mp4
79.0 MB
4 - Basic Combat/31 - Dependency Inversion With Interfaces.mp4
78.9 MB
11 - Character Stats/150 - Data Hazards And Race Conditions.mp4
77.6 MB
11 - Character Stats/133 - Enemy Health Display.mp4
76.6 MB
12 - Final Polish/158 - Cursor Type With IRaycastable.mp4
76.1 MB
8 - Saving Asset Pack/82 - Challenge Saveable Health.mp4
75.4 MB
7 - Scene Management/71 - Wait For Scene To Load.mp4
74.7 MB
8 - Saving Asset Pack/77 - Section Overview Saving Asset Pack.mp4
74.2 MB
4 - Basic Combat/42 - Ignore Dead Enemies.mp4
74.2 MB
9 - Saving System/91 - File Paths In C.mp4
73.2 MB
6 - First Moment/56 - Design A Moment.mp4
72.9 MB
6 - First Moment/57 - Sketch Your Moment.mp4
72.2 MB
10 - Simple Weapons/127 - Saving Weapon Choice.mp4
71.2 MB
1 - Introduction Setup/1 - Welcome To The Course.mp4
71.1 MB
12 - Final Polish/169 - Updating The Health Bar Scale.mp4
69.8 MB
9 - Saving System/107 - Fading Before Scene Load.mp4
67.4 MB
8 - Saving Asset Pack/79 - The Saving System Overview.mp4
66.7 MB
9 - Saving System/88 - Section Overview Saving System.mp4
66.4 MB
9 - Saving System/89 - Save System Design.mp4
62.6 MB
1 - Introduction Setup/7 - Community Support.mp4
61.9 MB
8 - Saving Asset Pack/84 - Loading The Saved Scene.mp4
60.7 MB
6 - First Moment/66 - Player Input In Cutscenes.mp4
60.5 MB
1 - Introduction Setup/2 - Install Unity 20183.mp4
59.8 MB
11 - Character Stats/138 - Displaying Experience.mp4
59.2 MB
12 - Final Polish/166 - Updating The Damage Text Value.mp4
59.0 MB
12 - Final Polish/164 - Spawning Damage Text.mp4
58.4 MB
4 - Basic Combat/28 - Move Within Range.mp4
56.8 MB
5 - Enemy AI/49 - AI Guarding Behaviour.mp4
56.4 MB
5 - Enemy AI/52 - Waypoint Loops.mp4
54.3 MB
12 - Final Polish/188 - Youve Finished The Course.mp4
54.1 MB
4 - Basic Combat/39 - Trigger Death Animation.mp4
53.6 MB
4 - Basic Combat/34 - Throttling Our Attacks.mp4
53.6 MB
1 - Introduction Setup/3 - Install Visual Studio Code.mp4
53.4 MB
4 - Basic Combat/38 - Any State Animations.mp4
50.2 MB
12 - Final Polish/170 - Disabling Empty Health Bars.mp4
48.9 MB
11 - Character Stats/141 - Displaying The Level.mp4
48.1 MB
5 - Enemy AI/44 - Section Overview Enemy AI.mp4
44.7 MB
12 - Final Polish/184 - Bug Attacking Distant Enemies.mp4
40.6 MB
3 - High Level Game Design/19 - Section Intro High Level Design.mp4
40.4 MB
12 - Final Polish/187 - Bug Shooting Over Water.mp4
39.7 MB
4 - Basic Combat/23 - Section Overview Basic Combat.mp4
38.2 MB
12 - Final Polish/163 - Text Fading Animation.mp4
37.0 MB
12 - Final Polish/185 - Enemy AI Agro.mp4
36.9 MB
7 - Scene Management/67 - Section Overview Scene Management.mp4
32.3 MB
6 - First Moment/55 - Section Overview First Moment.mp4
24.9 MB
11 - Character Stats/137 - Saving Experience Points.mp4
24.8 MB
10 - Simple Weapons/108 - Section Overview Simple Weapons.mp4
22.3 MB
12 - Final Polish/173 - Camera Facing LateUpdate Fix.mp4
21.6 MB
2 - Basic Movement/8 - Section Overview Basic Movement.mp4
19.2 MB
7 - Scene Management/74 - Canvas Groups For Fading.mp4
18.3 MB
2 - Basic Movement/9 - Terrain-Textures-V1.zip
3.3 MB
10 - Simple Weapons/114 - GameDev.tv-Weapons.zip
2.8 MB
6 - First Moment/59 - Sandbox-Terrain-V1.0.zip
2.5 MB
4 - Basic Combat/32 - Animations-by-Explosive.zip
2.1 MB
2 - Basic Movement/15 - Animations-Unarmed-Walk-and-Run.zip
1.7 MB
2 - Basic Movement/15 - POLYGON-Student-Sample-Synty-Studios-v02.1.zip
1.6 MB
12 - Final Polish/174 - Sound-Effects.zip
1.5 MB
2 - Basic Movement/9 - Synty-Sandbox-V1.zip
308.0 kB
10 - Simple Weapons/115 - Simple-Arrow.zip
65.6 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Thai.vtt
60.4 kB
6 - First Moment/63 - Make Cinematic Sequence Thai.vtt
47.4 kB
2 - Basic Movement/16 - Match Animation To Movement Thai.vtt
46.7 kB
9 - Saving System/95 - BinaryFormatter For Serialization Thai.vtt
45.9 kB
9 - Saving System/96 - Saveable Entities Thai.vtt
43.2 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Arabic.vtt
43.2 kB
12 - Final Polish/182 - 29-FP-RPG-Particles.zip
42.1 kB
10 - Simple Weapons/124 - Destroy The Unwanted Thai.vtt
41.7 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Vietnamese.vtt
41.2 kB
2 - Basic Movement/15 - Animation Blend Trees Thai.vtt
41.1 kB
9 - Saving System/98 - Editing SerializedFields Thai.vtt
40.4 kB
6 - First Moment/61 - Tweak Enemy Patrol Thai.vtt
39.9 kB
12 - Final Polish/161 - Calculating A NavMesh Path Thai.vtt
39.6 kB
9 - Saving System/103 - ISaveable Components Thai.vtt
38.9 kB
6 - First Moment/65 - The Observer Pattern In C Thai.vtt
38.3 kB
12 - Final Polish/157 - Generic Raycastable Components Thai.vtt
38.3 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Japanese.vtt
38.1 kB
12 - Final Polish/160 - Raycasting To A NavMesh Thai.vtt
38.0 kB
4 - Basic Combat/25 - Namespaces To See Dependencies Thai.vtt
37.9 kB
12 - Final Polish/182 - Visual Polish Micro Details Thai.vtt
37.9 kB
11 - Character Stats/140 - Levelling Up Thai.vtt
37.8 kB
4 - Basic Combat/26 - Raycasting For Components Thai.vtt
37.8 kB
12 - Final Polish/181 - Visual Polish Macro Details Thai.vtt
37.5 kB
11 - Character Stats/131 - Looking Up The Health Stat Thai.vtt
37.4 kB
8 - Saving Asset Pack/81 - Saveable Components And GameObjects Thai.vtt
37.4 kB
4 - Basic Combat/24 - Separating The Control Layer Thai.vtt
36.8 kB
7 - Scene Management/76 - Avoiding The Singleton Pattern Thai.vtt
36.7 kB
6 - First Moment/59 - Craft The Environment Thai.vtt
36.4 kB
12 - Final Polish/174 - Sound Effects And UnityEvents Thai.vtt
36.1 kB
10 - Simple Weapons/118 - Trails Prefab Variants Thai.vtt
35.7 kB
9 - Saving System/104 - Deduplicating UUIDs Thai.vtt
35.4 kB
10 - Simple Weapons/116 - Shoot Projectiles Thai.vtt
34.8 kB
12 - Final Polish/155 - Configurable Cursors Thai.vtt
34.7 kB
4 - Basic Combat/36 - Nested Prefabs And Variants Thai.vtt
34.3 kB
11 - Character Stats/143 - Events And Delegates Thai.vtt
34.3 kB
6 - First Moment/63 - Make Cinematic Sequence Arabic.vtt
34.1 kB
10 - Simple Weapons/114 - Left Handed Weapons Thai.vtt
33.9 kB
10 - Simple Weapons/120 - Improve Projectile Behaviour Thai.vtt
33.9 kB
4 - Basic Combat/43 - Bugs What Bugs Thai.vtt
33.5 kB
6 - First Moment/58 - Tips To Improve Workflow Thai.vtt
33.4 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Korean.vtt
33.4 kB
10 - Simple Weapons/113 - Basic Weapon Pickup Thai.vtt
33.2 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Dutch.vtt
33.2 kB
2 - Basic Movement/16 - Match Animation To Movement Arabic.vtt
33.2 kB
10 - Simple Weapons/115 - Make A Weapon Projectile Thai.vtt
33.1 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Turkish.vtt
33.1 kB
12 - Final Polish/168 - Health Bar UI Thai.vtt
32.9 kB
2 - Basic Movement/16 - Match Animation To Movement Vietnamese.vtt
32.5 kB
9 - Saving System/106 - Reloading The Last Scene Thai.vtt
32.5 kB
11 - Character Stats/154 - Progression Stats Spreadsheet German.vtt
32.5 kB
6 - First Moment/63 - Make Cinematic Sequence Vietnamese.vtt
32.4 kB
11 - Character Stats/154 - Progression Stats Spreadsheet French.vtt
32.4 kB
12 - Final Polish/165 - Using Unity Events Thai.vtt
32.3 kB
11 - Character Stats/152 - Awake vs Start Thai.vtt
32.1 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Indonesian.vtt
32.0 kB
11 - Character Stats/154 - Progression Stats Spreadsheet English.vtt
32.0 kB
11 - Character Stats/148 - Extensible Modifier System Thai.vtt
31.7 kB
3 - High Level Game Design/22 - First Draft Of Your GDD Thai.vtt
31.6 kB
8 - Saving Asset Pack/83 - Checkpoints Between Scenes Thai.vtt
31.6 kB
9 - Saving System/95 - BinaryFormatter For Serialization Vietnamese.vtt
31.5 kB
11 - Character Stats/132 - Debug Health Display Thai.vtt
31.5 kB
11 - Character Stats/153 - Lazy Initialisation Thai.vtt
31.4 kB
7 - Scene Management/68 - Make A Second Scene Thai.vtt
31.4 kB
11 - Character Stats/147 - Damage Progression Thai.vtt
31.3 kB
9 - Saving System/95 - BinaryFormatter For Serialization Arabic.vtt
31.3 kB
10 - Simple Weapons/109 - Equip A Weapon Thai.vtt
31.2 kB
11 - Character Stats/149 - Percentage Modifiers Thai.vtt
31.0 kB
4 - Basic Combat/40 - Stop Attacking Already Thai.vtt
30.9 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Portuguese.vtt
30.8 kB
9 - Saving System/90 - Overview Of Binary Serialization Thai.vtt
30.8 kB
11 - Character Stats/130 - Progression Scriptable Object Thai.vtt
30.7 kB
4 - Basic Combat/37 - Using Prefab Variants Thai.vtt
30.7 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Spanish.vtt
30.6 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Italian.vtt
30.5 kB
9 - Saving System/96 - Saveable Entities Vietnamese.vtt
30.5 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Polish.vtt
30.4 kB
9 - Saving System/92 - Understanding Unicode Thai.vtt
30.4 kB
11 - Character Stats/139 - Performant Lookups With Dictionaries Thai.vtt
30.4 kB
9 - Saving System/96 - Saveable Entities Arabic.vtt
30.3 kB
9 - Saving System/97 - Generating UUIDs In C Thai.vtt
30.3 kB
2 - Basic Movement/9 - Create A Simple Sandbox Arabic.vtt
30.2 kB
4 - Basic Combat/30 - Decoupling Dependency Cycles Thai.vtt
30.2 kB
10 - Simple Weapons/124 - Destroy The Unwanted Vietnamese.vtt
29.9 kB
10 - Simple Weapons/124 - Destroy The Unwanted Arabic.vtt
29.9 kB
5 - Enemy AI/47 - Disable Control When Dead Thai.vtt
29.8 kB
6 - First Moment/63 - Make Cinematic Sequence Japanese.vtt
29.8 kB
2 - Basic Movement/16 - Match Animation To Movement Japanese.vtt
29.6 kB
2 - Basic Movement/9 - Create A Simple Sandbox Vietnamese.vtt
29.3 kB
11 - Character Stats/154 - Progression Stats Spreadsheet Simplified Chinese.vtt
29.2 kB
4 - Basic Combat/31 - Dependency Inversion With Interfaces Thai.vtt
29.2 kB
5 - Enemy AI/46 - Swappable Control Systems Thai.vtt
29.1 kB
9 - Saving System/95 - BinaryFormatter For Serialization Japanese.vtt
29.1 kB
7 - Scene Management/75 - Nested Coroutines For Fading Thai.vtt
29.1 kB
12 - Final Polish/161 - Calculating A NavMesh Path Vietnamese.vtt
28.8 kB
7 - Scene Management/72 - Player Spawn Point Thai.vtt
28.8 kB
4 - Basic Combat/29 - Cancelling Combat With Movement Thai.vtt
28.8 kB
10 - Simple Weapons/117 - Damage From Projectiles Thai.vtt
28.7 kB
11 - Character Stats/134 - Awarding Experience Points Thai.vtt
28.5 kB
11 - Character Stats/146 - Level Up Events And Particle Effects Thai.vtt
28.5 kB
12 - Final Polish/172 - Coroutine Race Conditions Thai.vtt
28.5 kB
12 - Final Polish/156 - Cursors And UI Thai.vtt
28.4 kB
12 - Final Polish/161 - Calculating A NavMesh Path Arabic.vtt
28.3 kB
4 - Basic Combat/27 - Implementing Action Priority Thai.vtt
28.2 kB
12 - Final Polish/171 - Fixing The Fader Thai.vtt
28.2 kB
9 - Saving System/98 - Editing SerializedFields Vietnamese.vtt
28.1 kB
6 - First Moment/64 - Trigger Cinemachine Cut Scene Thai.vtt
28.1 kB
10 - Simple Weapons/124 - Destroy The Unwanted Japanese.vtt
28.1 kB
12 - Final Polish/160 - Raycasting To A NavMesh Arabic.vtt
28.0 kB
6 - First Moment/62 - Cinemachine Follow Camera Thai.vtt
28.0 kB
2 - Basic Movement/15 - Animation Blend Trees Arabic.vtt
27.9 kB
2 - Basic Movement/13 - Implement ClickToMove Thai.vtt
27.8 kB
9 - Saving System/98 - Editing SerializedFields Arabic.vtt
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[GigaCourse.Com].url
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1 - Introduction Setup/3 - Download Visual Studio Code.txt
45 Bytes
8 - Saving Asset Pack/78 - Blog RPG Course Modifications Repo And Tutorials.txt
45 Bytes
2 - Basic Movement/15 - Synty Studios Asset Store.txt
44 Bytes
1 - Introduction Setup/7 - Chrome Live Captions.txt
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1 - Introduction Setup/7 - GameDevtv on YouTube Livecasts.txt
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2 - Basic Movement/15 - Synty Studios Facebook Page.txt
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2 - Basic Movement/8 - Github Repo for entire RPG Project.txt
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1 - Introduction Setup/7 - GameDevtv Community Forum.txt
29 Bytes
1 - Introduction Setup/7 - GameDevtv on Twitter.txt
29 Bytes
9 - Saving System/92 - ASCII Table.txt
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1 - Introduction Setup/7 - GameDevtv Blog.txt
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1 - Introduction Setup/7 - GameDevtv on Discord.txt
22 Bytes
1 - Introduction Setup/2 - Unity Website.txt
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