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Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)
磁力链接/BT种子名称
Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)
磁力链接/BT种子简介
种子哈希:
6967fc97dc8341955eea4648c2d1cf6eaf35a839
文件大小:
3.45G
已经下载:
2941
次
下载速度:
极快
收录时间:
2022-01-21
最近下载:
2024-12-10
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文件列表
Project Files/Substance Painter Project.zip
326.7 MB
Project Files/Unity Project.zip
74.2 MB
Project Files/Blender Scene Files 78-84.zip
61.0 MB
04 - Texturing with Substance Painter/0410. Adding the Base Materials.mp4
59.7 MB
02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.mp4
53.5 MB
01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.mp4
49.3 MB
02 - Modeling the High Poly Mesh/0207. Attaching the Ear.mp4
47.7 MB
02 - Modeling the High Poly Mesh/0205. Beginning the Ear.mp4
47.4 MB
02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.mp4
47.3 MB
04 - Texturing with Substance Painter/0412. Using Paint Layers.mp4
47.0 MB
02 - Modeling the High Poly Mesh/0210. Finishing the Belt.mp4
46.3 MB
06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.mp4
45.4 MB
02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.mp4
44.8 MB
01 - Modeling the Low Poly Mesh/0117. Creating a Finger.mp4
44.4 MB
01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.mp4
44.1 MB
01 - Modeling the Low Poly Mesh/0119. Working on the Hand.mp4
42.6 MB
01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.mp4
42.2 MB
04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.mp4
41.8 MB
04 - Texturing with Substance Painter/0408. Real World Scale.mp4
41.5 MB
01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.mp4
41.1 MB
02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.mp4
40.8 MB
01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.mp4
40.8 MB
04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.mp4
40.7 MB
03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.mp4
40.6 MB
02 - Modeling the High Poly Mesh/0212. Finishing the Hands.mp4
40.4 MB
02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.mp4
40.4 MB
01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.mp4
40.3 MB
02 - Modeling the High Poly Mesh/0217. Creating the Teeth.mp4
40.2 MB
01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.mp4
40.1 MB
01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.mp4
40.0 MB
01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.mp4
40.0 MB
04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.mp4
39.6 MB
01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.mp4
39.4 MB
01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.mp4
39.3 MB
01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.mp4
38.7 MB
03 - UV Mapping/0301. Beginning the UV Mapping.mp4
38.5 MB
01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.mp4
38.1 MB
02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.mp4
38.0 MB
02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.mp4
37.4 MB
05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.mp4
37.2 MB
06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.mp4
37.1 MB
03 - UV Mapping/0303. Pinning UVs and Live Unwrap.mp4
37.1 MB
01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.mp4
37.0 MB
02 - Modeling the High Poly Mesh/0206. Continuing the Ear.mp4
36.5 MB
06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.mp4
36.4 MB
02 - Modeling the High Poly Mesh/0218. Placing the Teeth.mp4
36.3 MB
02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.mp4
36.1 MB
03 - UV Mapping/0304. The Minimize Stretch Tool.mp4
35.4 MB
03 - UV Mapping/0306. UV Mapping the Head.mp4
35.4 MB
01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.mp4
34.5 MB
01 - Modeling the Low Poly Mesh/0102. Importing Reference Images.mp4
34.4 MB
06 - Rigging the Character in Blender/0603. Placing the Bones of the Hand.mp4
34.2 MB
04 - Texturing with Substance Painter/0405. Set-Up To Paint on Normal Map.mp4
34.0 MB
01 - Modeling the Low Poly Mesh/0111. Extruding the Rib Cage.mp4
33.6 MB
01 - Modeling the Low Poly Mesh/0124. Finishing Up the Gloves.mp4
33.5 MB
01 - Modeling the Low Poly Mesh/0120. Connecting the Thumb and Hand.mp4
33.5 MB
01 - Modeling the Low Poly Mesh/0123. Working on the Boots and Gloves.mp4
33.3 MB
02 - Modeling the High Poly Mesh/0203. Modeling the Nose.mp4
32.5 MB
01 - Modeling the Low Poly Mesh/0131. Beginning to Model the Hair.mp4
32.3 MB
Project Files/Blender Scene Files 60-72.zip
32.0 MB
01 - Modeling the Low Poly Mesh/0106. Adjusting the Shape of the Face.mp4
31.9 MB
06 - Rigging the Character in Blender/0604. Creating the Bones for the Lower Body.mp4
31.6 MB
01 - Modeling the Low Poly Mesh/0113. Modeling the Hips.mp4
31.1 MB
03 - UV Mapping/0302. The UV Align Tool.mp4
31.0 MB
04 - Texturing with Substance Painter/0403. Match By Mesh Name.mp4
30.7 MB
06 - Rigging the Character in Blender/0601. Examining the Unity Humanoid Rig.mp4
30.4 MB
04 - Texturing with Substance Painter/0402. Organizing the Model for Export.mp4
30.1 MB
04 - Texturing with Substance Painter/0413. Paint Brush Channels and Settings.mp4
30.1 MB
02 - Modeling the High Poly Mesh/0209. Modeling the Boots.mp4
29.9 MB
04 - Texturing with Substance Painter/0409. Add Mask with Color Selection.mp4
29.5 MB
04 - Texturing with Substance Painter/0406. Painting on the Normal Map.mp4
29.5 MB
01 - Modeling the Low Poly Mesh/0128. Creating the Ears.mp4
29.5 MB
01 - Modeling the Low Poly Mesh/0130. Working on the Belt.mp4
29.2 MB
04 - Texturing with Substance Painter/0401. Putting the Model Back Together.mp4
28.8 MB
03 - UV Mapping/0308. Organizing the UV Islands.mp4
28.5 MB
05 - Creating the Character's Hair/0501. UV Mapping the Hair Planes.mp4
28.2 MB
02 - Modeling the High Poly Mesh/0202. Detailing the Mouth.mp4
28.0 MB
05 - Creating the Character's Hair/0505. Building Up the Hair in Blender.mp4
27.4 MB
02 - Modeling the High Poly Mesh/0204. Shaping the Eye Lids.mp4
27.2 MB
07 - Character Set-Up in Unity/0704. Two-Sided Shaders and Conclusion.mp4
26.3 MB
05 - Creating the Character's Hair/0503. Testing the Hair Texture in Blender.mp4
26.2 MB
03 - UV Mapping/0305. UV Mapping the Hands.mp4
25.1 MB
01 - Modeling the Low Poly Mesh/0112. Finishing the Torso.mp4
24.9 MB
07 - Character Set-Up in Unity/0703. Setting up the Character Animations.mp4
24.5 MB
01 - Modeling the Low Poly Mesh/0132. Finishing Up the Low-Poly Mesh.mp4
24.0 MB
07 - Character Set-Up in Unity/0702. Importing the Character and Textures.mp4
23.9 MB
Project Files/Blender Scene Files 32-50.zip
23.6 MB
01 - Modeling the Low Poly Mesh/0116. Modeling the Arms.mp4
22.9 MB
06 - Rigging the Character in Blender/0605. Parenting the Bones of the Rig.mp4
22.0 MB
01 - Modeling the Low Poly Mesh/0118. Placing the Other Fingers.mp4
21.9 MB
07 - Character Set-Up in Unity/0701. Exporting the Character and Textures.mp4
21.5 MB
Project Files/Blender Scene Files 01-31.zip
18.2 MB
05 - Creating the Character's Hair/0504. Continuing to Paint Hair in Krita.mp4
17.5 MB
Project Files/Blender Scene Files 73-75.zip
17.1 MB
04 - Texturing with Substance Painter/0414. Exporting the Textures.mp4
15.2 MB
Project Files/SP Export.zip
13.8 MB
Project Files/Blender Scene Files 51-59.zip
11.6 MB
Project Files/Blender Scene Files 85.zip
8.6 MB
01 - Modeling the Low Poly Mesh/0101. Course Introduction.mp4
7.0 MB
Project Files/Krita Files.zip
6.2 MB
Project Files/character sheets.zip
742.0 kB
04 - Texturing with Substance Painter/0410. Adding the Base Materials.vtt
15.7 kB
02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.vtt
13.0 kB
01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.vtt
12.7 kB
02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.vtt
12.7 kB
02 - Modeling the High Poly Mesh/0207. Attaching the Ear.vtt
12.5 kB
04 - Texturing with Substance Painter/0412. Using Paint Layers.vtt
12.3 kB
02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.vtt
11.6 kB
06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.vtt
11.6 kB
02 - Modeling the High Poly Mesh/0210. Finishing the Belt.vtt
11.5 kB
02 - Modeling the High Poly Mesh/0205. Beginning the Ear.vtt
11.5 kB
04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.vtt
11.3 kB
01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.vtt
11.1 kB
01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.vtt
10.9 kB
01 - Modeling the Low Poly Mesh/0117. Creating a Finger.vtt
10.9 kB
03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.vtt
10.9 kB
04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.vtt
10.9 kB
02 - Modeling the High Poly Mesh/0212. Finishing the Hands.vtt
10.8 kB
04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.vtt
10.8 kB
01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.vtt
10.8 kB
01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.vtt
10.8 kB
01 - Modeling the Low Poly Mesh/0119. Working on the Hand.vtt
10.7 kB
01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.vtt
10.6 kB
02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.vtt
10.6 kB
02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.vtt
10.6 kB
01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.vtt
10.6 kB
01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.vtt
10.5 kB
03 - UV Mapping/0301. Beginning the UV Mapping.vtt
10.5 kB
04 - Texturing with Substance Painter/0408. Real World Scale.vtt
10.3 kB
01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.vtt
10.2 kB
01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.vtt
10.2 kB
02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.vtt
10.1 kB
01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.vtt
10.1 kB
02 - Modeling the High Poly Mesh/0217. Creating the Teeth.vtt
10.1 kB
03 - UV Mapping/0303. Pinning UVs and Live Unwrap.vtt
10.0 kB
02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.vtt
9.8 kB
01 - Modeling the Low Poly Mesh/0102. Importing Reference Images.vtt
9.7 kB
02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.vtt
9.7 kB
01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.vtt
9.6 kB
05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.vtt
9.5 kB
06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.vtt
9.4 kB
01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.vtt
9.4 kB
01 - Modeling the Low Poly Mesh/0123. Working on the Boots and Gloves.vtt
9.2 kB
02 - Modeling the High Poly Mesh/0218. Placing the Teeth.vtt
9.2 kB
01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.vtt
9.1 kB
02 - Modeling the High Poly Mesh/0206. Continuing the Ear.vtt
9.1 kB
06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.vtt
9.1 kB
01 - Modeling the Low Poly Mesh/0124. Finishing Up the Gloves.vtt
9.0 kB
03 - UV Mapping/0304. The Minimize Stretch Tool.vtt
9.0 kB
04 - Texturing with Substance Painter/0405. Set-Up To Paint on Normal Map.vtt
8.8 kB
01 - Modeling the Low Poly Mesh/0106. Adjusting the Shape of the Face.vtt
8.6 kB
01 - Modeling the Low Poly Mesh/0111. Extruding the Rib Cage.vtt
8.5 kB
02 - Modeling the High Poly Mesh/0203. Modeling the Nose.vtt
8.5 kB
01 - Modeling the Low Poly Mesh/0120. Connecting the Thumb and Hand.vtt
8.5 kB
04 - Texturing with Substance Painter/0402. Organizing the Model for Export.vtt
8.4 kB
06 - Rigging the Character in Blender/0603. Placing the Bones of the Hand.vtt
8.4 kB
04 - Texturing with Substance Painter/0413. Paint Brush Channels and Settings.vtt
8.3 kB
01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.vtt
8.2 kB
04 - Texturing with Substance Painter/0403. Match By Mesh Name.vtt
8.2 kB
01 - Modeling the Low Poly Mesh/0113. Modeling the Hips.vtt
8.1 kB
03 - UV Mapping/0302. The UV Align Tool.vtt
8.0 kB
06 - Rigging the Character in Blender/0604. Creating the Bones for the Lower Body.vtt
7.9 kB
04 - Texturing with Substance Painter/0406. Painting on the Normal Map.vtt
7.8 kB
02 - Modeling the High Poly Mesh/0209. Modeling the Boots.vtt
7.8 kB
01 - Modeling the Low Poly Mesh/0130. Working on the Belt.vtt
7.8 kB
05 - Creating the Character's Hair/0503. Testing the Hair Texture in Blender.vtt
7.8 kB
05 - Creating the Character's Hair/0505. Building Up the Hair in Blender.vtt
7.7 kB
06 - Rigging the Character in Blender/0601. Examining the Unity Humanoid Rig.vtt
7.7 kB
03 - UV Mapping/0308. Organizing the UV Islands.vtt
7.7 kB
01 - Modeling the Low Poly Mesh/0131. Beginning to Model the Hair.vtt
7.7 kB
02 - Modeling the High Poly Mesh/0202. Detailing the Mouth.vtt
7.5 kB
04 - Texturing with Substance Painter/0401. Putting the Model Back Together.vtt
7.5 kB
05 - Creating the Character's Hair/0501. UV Mapping the Hair Planes.vtt
7.4 kB
04 - Texturing with Substance Painter/0409. Add Mask with Color Selection.vtt
7.4 kB
02 - Modeling the High Poly Mesh/0204. Shaping the Eye Lids.vtt
7.4 kB
01 - Modeling the Low Poly Mesh/0128. Creating the Ears.vtt
7.3 kB
07 - Character Set-Up in Unity/0704. Two-Sided Shaders and Conclusion.vtt
7.1 kB
03 - UV Mapping/0305. UV Mapping the Hands.vtt
6.6 kB
01 - Modeling the Low Poly Mesh/0112. Finishing the Torso.vtt
6.5 kB
07 - Character Set-Up in Unity/0703. Setting up the Character Animations.vtt
6.4 kB
01 - Modeling the Low Poly Mesh/0132. Finishing Up the Low-Poly Mesh.vtt
6.1 kB
07 - Character Set-Up in Unity/0702. Importing the Character and Textures.vtt
6.0 kB
01 - Modeling the Low Poly Mesh/0116. Modeling the Arms.vtt
6.0 kB
01 - Modeling the Low Poly Mesh/0118. Placing the Other Fingers.vtt
5.7 kB
06 - Rigging the Character in Blender/0605. Parenting the Bones of the Rig.vtt
5.7 kB
07 - Character Set-Up in Unity/0701. Exporting the Character and Textures.vtt
5.1 kB
05 - Creating the Character's Hair/0504. Continuing to Paint Hair in Krita.vtt
4.3 kB
04 - Texturing with Substance Painter/0414. Exporting the Textures.vtt
4.1 kB
Project Files/checkerboard.jpg
2.4 kB
01 - Modeling the Low Poly Mesh/0101. Course Introduction.vtt
2.1 kB
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本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!
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