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Udemy - Learn Advanced AI for Games with Behaviour Trees 07.2021
磁力链接/BT种子名称
Udemy - Learn Advanced AI for Games with Behaviour Trees 07.2021
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种子哈希:
743954fc4240a1183519724dd3c80facbadd50e5
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极快
收录时间:
2022-02-04
最近下载:
2024-12-10
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文件列表
07 Final Challenge/002 Cop & Robber Challenge.mp4
170.8 MB
03 Advanced Behaviours/004 Repeating Tasks.mp4
165.6 MB
05 Adding New Agent Challenge/001 Art Lovers.mp4
154.0 MB
02 Behaviour Tree Concepts/008 Extending Action Methods.mp4
151.0 MB
04 Refactoring for Scalability/004 Building A Complex Behaviour Tree.mp4
150.5 MB
06 Environmental Factors/006 Assigning Individual Agents to Work with Each Other.mp4
144.0 MB
02 Behaviour Tree Concepts/006 Sequences.mp4
140.5 MB
02 Behaviour Tree Concepts/007 Selectors.mp4
139.0 MB
04 Refactoring for Scalability/007 Adding Co-dependancy Challenge.mp4
137.0 MB
04 Refactoring for Scalability/002 Traditional AI_ Fleeing Part 1.mp4
135.3 MB
02 Behaviour Tree Concepts/004 Leaf and Action Nodes.mp4
134.8 MB
04 Refactoring for Scalability/006 Abandoning Sequences.mp4
133.9 MB
05 Adding New Agent Challenge/003 A Coroutine to Effect Agent Properties.mp4
133.4 MB
04 Refactoring for Scalability/001 Dealing with Arrays of Choice.mp4
133.2 MB
02 Behaviour Tree Concepts/009 Conditions.mp4
128.5 MB
06 Environmental Factors/001 Blackboards.mp4
125.9 MB
05 Adding New Agent Challenge/004 The Loop Decorator Node.mp4
125.1 MB
03 Advanced Behaviours/008 Random Selector Challenge.mp4
123.3 MB
04 Refactoring for Scalability/003 Traditional AI_ Fleeing Part 2.mp4
122.6 MB
08 Final Words/001 Debugging a Behaviour Tree.mp4
120.7 MB
06 Environmental Factors/004 Agent Cooperation.mp4
116.6 MB
06 Environmental Factors/005 Interacting Agents.mp4
115.3 MB
03 Advanced Behaviours/007 Dynamically Changing Node Priorities.mp4
107.7 MB
07 Final Challenge/001 Cop Patrol Challenge.mp4
99.3 MB
03 Advanced Behaviours/006 A Prioritising Selector.mp4
98.3 MB
02 Behaviour Tree Concepts/003 Tree Printing.mp4
94.8 MB
05 Adding New Agent Challenge/002 Art Lovers Behaviour.mp4
92.8 MB
03 Advanced Behaviours/002 A Generic Agent Class.mp4
90.2 MB
02 Behaviour Tree Concepts/002 Nodes.mp4
85.7 MB
06 Environmental Factors/007 Thinking like a Behaviour Tree.mp4
85.2 MB
06 Environmental Factors/002 Integrating Blackboard State Challenge.mp4
82.4 MB
03 Advanced Behaviours/005 Ensuring Node Status Return True States of GameObjects.mp4
79.0 MB
06 Environmental Factors/008 Remember to Add Dependencies.mp4
75.5 MB
02 Behaviour Tree Concepts/005 NavMesh Movement.mp4
74.6 MB
03 Advanced Behaviours/003 Optimising with Coroutines.mp4
68.0 MB
06 Environmental Factors/003 Not Daylight Robbery.mp4
64.4 MB
04 Refactoring for Scalability/008 Fallback Behaviours.mp4
63.0 MB
04 Refactoring for Scalability/005 Cancelling Sequences with Conditions.mp4
62.3 MB
03 Advanced Behaviours/001 Inverters.mp4
62.2 MB
03 Advanced Behaviours/009 Shuffle and Sort Once.mp4
58.2 MB
01 Introduction/001 Course Overview.mp4
49.3 MB
02 Behaviour Tree Concepts/001 Introducing Behaviour Trees.mp4
41.7 MB
08 Final Words/002 Some Final Words from Penny.mp4
29.7 MB
01 Introduction/002 Join the H3D Student Community.mp4
16.0 MB
04 Refactoring for Scalability/022 ProcessMulti.zip
11.9 MB
07 Final Challenge/043 FinalBTProject.zip
11.9 MB
02 Behaviour Tree Concepts/012 BTFinal.zip
11.9 MB
03 Advanced Behaviours/021 EndSection3Solution.zip
11.8 MB
06 Environmental Factors/041 EndSection6Project.zip
11.8 MB
04 Refactoring for Scalability/029 RobberAfterFallbackAdded.zip
11.8 MB
02 Behaviour Tree Concepts/004 GalleryStarter.zip
11.8 MB
05 Adding New Agent Challenge/001 Art Lovers.en.srt
19.8 kB
02 Behaviour Tree Concepts/004 Leaf and Action Nodes.en.srt
19.3 kB
06 Environmental Factors/006 Assigning Individual Agents to Work with Each Other.en.srt
18.7 kB
02 Behaviour Tree Concepts/006 Sequences.en.srt
18.6 kB
02 Behaviour Tree Concepts/009 Conditions.en.srt
16.9 kB
03 Advanced Behaviours/004 Repeating Tasks.en.srt
16.8 kB
07 Final Challenge/002 Cop & Robber Challenge.en.srt
16.7 kB
02 Behaviour Tree Concepts/008 Extending Action Methods.en.srt
16.5 kB
06 Environmental Factors/001 Blackboards.en.srt
16.2 kB
02 Behaviour Tree Concepts/007 Selectors.en.srt
15.6 kB
04 Refactoring for Scalability/001 Dealing with Arrays of Choice.en.srt
15.6 kB
04 Refactoring for Scalability/006 Abandoning Sequences.en.srt
15.5 kB
04 Refactoring for Scalability/004 Building A Complex Behaviour Tree.en.srt
15.0 kB
04 Refactoring for Scalability/003 Traditional AI_ Fleeing Part 2.en.srt
15.0 kB
02 Behaviour Tree Concepts/002 Nodes.en.srt
14.7 kB
02 Behaviour Tree Concepts/003 Tree Printing.en.srt
14.6 kB
04 Refactoring for Scalability/007 Adding Co-dependancy Challenge.en.srt
14.4 kB
08 Final Words/001 Debugging a Behaviour Tree.en.srt
14.3 kB
05 Adding New Agent Challenge/004 The Loop Decorator Node.en.srt
14.3 kB
04 Refactoring for Scalability/002 Traditional AI_ Fleeing Part 1.en.srt
14.1 kB
06 Environmental Factors/004 Agent Cooperation.en.srt
13.5 kB
03 Advanced Behaviours/006 A Prioritising Selector.en.srt
12.9 kB
05 Adding New Agent Challenge/003 A Coroutine to Effect Agent Properties.en.srt
12.7 kB
03 Advanced Behaviours/008 Random Selector Challenge.en.srt
12.4 kB
06 Environmental Factors/005 Interacting Agents.en.srt
12.3 kB
03 Advanced Behaviours/007 Dynamically Changing Node Priorities.en.srt
11.5 kB
06 Environmental Factors/007 Thinking like a Behaviour Tree.en.srt
11.4 kB
07 Final Challenge/001 Cop Patrol Challenge.en.srt
10.3 kB
04 Refactoring for Scalability/005 Cancelling Sequences with Conditions.en.srt
10.2 kB
05 Adding New Agent Challenge/002 Art Lovers Behaviour.en.srt
9.9 kB
02 Behaviour Tree Concepts/005 NavMesh Movement.en.srt
9.8 kB
03 Advanced Behaviours/005 Ensuring Node Status Return True States of GameObjects.en.srt
9.3 kB
03 Advanced Behaviours/002 A Generic Agent Class.en.srt
9.0 kB
03 Advanced Behaviours/009 Shuffle and Sort Once.en.srt
8.9 kB
06 Environmental Factors/002 Integrating Blackboard State Challenge.en.srt
8.5 kB
06 Environmental Factors/008 Remember to Add Dependencies.en.srt
8.3 kB
04 Refactoring for Scalability/008 Fallback Behaviours.en.srt
7.9 kB
03 Advanced Behaviours/003 Optimising with Coroutines.en.srt
7.8 kB
06 Environmental Factors/003 Not Daylight Robbery.en.srt
7.5 kB
03 Advanced Behaviours/001 Inverters.en.srt
7.2 kB
02 Behaviour Tree Concepts/001 Introducing Behaviour Trees.en.srt
6.7 kB
06 Environmental Factors/036 RobberClosedHours.zip
5.1 kB
03 Advanced Behaviours/019 PSelector.zip
4.3 kB
04 Refactoring for Scalability/024 Fleeing.zip
3.0 kB
01 Introduction/001 Course Overview.en.srt
3.0 kB
03 Advanced Behaviours/015 BTAgentV2.zip
3.0 kB
05 Adding New Agent Challenge/033 LoopNode.zip
2.2 kB
03 Advanced Behaviours/021 R&PSelectors.zip
2.1 kB
04 Refactoring for Scalability/029 RobberBehaviourWithFallback.zip
2.0 kB
08 Final Words/002 Some Final Words from Penny.en.srt
1.8 kB
01 Introduction/002 Join the H3D Student Community.en.srt
1.7 kB
03 Advanced Behaviours/017 RobberBehaviourEnabledFix.zip
1.4 kB
06 Environmental Factors/034 Blackboard.cs
1.1 kB
01 Introduction/003 FAQs.html
1.1 kB
03 Advanced Behaviours/018 PrioritisingSelectorResources.zip
1.0 kB
07 Final Challenge/042 Cop.cs
744 Bytes
03 Advanced Behaviours/013 Inverter.cs
470 Bytes
03 Advanced Behaviours/020 Utils.cs
468 Bytes
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