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Digital Tutors - Introduction to 3ds Max 2015
磁力链接/BT种子名称
Digital Tutors - Introduction to 3ds Max 2015
磁力链接/BT种子简介
种子哈希:
914ae3b89970973ef33b4fd58a56647a763ff3e4
文件大小:
4.33G
已经下载:
5
次
下载速度:
极快
收录时间:
2018-03-31
最近下载:
2018-11-04
DMCA/投诉/Complaint:
DMCA/投诉/Complaint
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文件列表
Project_Files.rar
363.8 MB
49. Using substance materials.mp4
66.9 MB
26. Modeling the middle leg link.mp4
59.2 MB
24. Modeling the upper leg.mp4
57.9 MB
54. Preparing our model to be rigged.mp4
57.2 MB
07. Accessing sub-object modes.mp4
56.4 MB
76. Creating custom attributes and wiring parameters.mp4
53.8 MB
20. Modeling the arm cannon housing.mp4
53.5 MB
31. Modeling the jet pack tank.mp4
53.1 MB
48. Exploring the unwrapping tools.mp4
52.9 MB
38. Smoothing the arm pieces.mp4
52.6 MB
98. Creating the fog material.mp4
52.5 MB
11. Modeling the hull.mp4
51.8 MB
78. Rigging with the Reaction Manager.mp4
51.3 MB
82. Managing keyframes in the Curve Editor and cycling animation infinitely.mp4
51.1 MB
27. Modeling the lower leg.mp4
50.7 MB
107. Setting up image-based lighting in 3ds Max.mp4
49.8 MB
18. Modeling the upper arm.mp4
49.5 MB
44. Modifying the basic parameters of a material.mp4
49.4 MB
102. Understanding light types in 3ds Max.mp4
49.1 MB
23. Mirroring the arm.mp4
49.0 MB
15. Modeling the pelvis.mp4
49.0 MB
06. Creating and manipulating geometry.mp4
48.6 MB
40. Smoothing the lower body of the mech.mp4
48.4 MB
88. Animating the mech's platform.mp4
48.1 MB
29. Modeling the back foot piece.mp4
46.9 MB
19. Modeling the elbow joint.mp4
46.9 MB
110. Fine-tuning particles and other materials.mp4
46.7 MB
97. Using space warps.mp4
46.7 MB
45. Adding multiple materials to a single object.mp4
46.7 MB
43. Material editor overview.mp4
46.4 MB
81. How to create and edit keyframes in 3ds Max.mp4
46.0 MB
41. Adding the final details of the helmet.mp4
45.6 MB
10. Setting up reference images.mp4
45.5 MB
34. Modeling a hose.mp4
45.5 MB
03. Viewport navigation.mp4
45.1 MB
36. Using smoothing methods.mp4
45.0 MB
32. Modeling the jet pack exhaust.mp4
44.9 MB
39. Smoothing the accessory pieces.mp4
44.7 MB
37. Smoothing the shoulder pieces.mp4
44.5 MB
13. Smoothing the splines.mp4
44.3 MB
51. Adding file textures.mp4
44.3 MB
95. Creating particles in 3ds Max.mp4
44.3 MB
33. Modifying the hip to function.mp4
43.8 MB
28. Modeling the front foot piece.mp4
43.6 MB
22. Modeling the gun barrel.mp4
43.4 MB
90. Finalizing our blocking pass and starting on our polishing stage.mp4
43.0 MB
25. Finishing the upper leg.mp4
42.7 MB
21. Modeling the arm cannon interior.mp4
42.7 MB
16. Modeling the shoulder mount.mp4
42.3 MB
74. Controlling the mech's legs.mp4
42.3 MB
30. Modeling the mid sections.mp4
41.8 MB
108. Working with additional light sources in 3ds Max.mp4
41.8 MB
12. Beginning the helmet.mp4
41.7 MB
109. Optimizing render speed in 3ds Max.mp4
41.3 MB
47. Unwrapping UV basics.mp4
40.8 MB
72. Creating the mech's arm bones.mp4
40.8 MB
89. Blocking in the mech's performance.mp4
40.5 MB
104. Understanding diffuse and specular components.mp4
40.4 MB
96. Modifying the particle system behavior.mp4
39.4 MB
55. Creating groups in 3ds Max.mp4
39.2 MB
17. Modeling the shoulder socket.mp4
39.1 MB
100. Finalizing the particle system.mp4
38.2 MB
66. Connecting the mech's legs to follow the rig.mp4
38.2 MB
113. Converting an image sequence to a movie file in 3ds Max.mp4
38.1 MB
68. Deforming the fueling line's envelope object.mp4
37.9 MB
64. Setting up bone chains for the mech's toes.mp4
37.9 MB
103. Basic light parameters in 3ds Max.mp4
37.6 MB
112. Outputting our final animation from 3ds Max.mp4
37.3 MB
56. Finishing the grouping process of our model.mp4
37.0 MB
111. Adding motion blur and improving rendered image quality.mp4
37.0 MB
73. Connecting the arms to our rig and adding inverse kinematics to the limbs.mp4
36.9 MB
105. Utilizing the Object Properties window in 3ds Max.mp4
36.2 MB
99. Finalizing the fog material.mp4
35.5 MB
52. Adding a bump map.mp4
35.2 MB
14. Finishing the helmet.mp4
35.0 MB
92. Adding a shot camera.mp4
34.8 MB
83. Working with Auto Key and creating simple expressions in the Curve Editor.mp4
33.8 MB
04. Creating a 3ds Max project folder.mp4
33.4 MB
59. Creating a control for the mech's lower torso.mp4
33.3 MB
46. Using procedural maps.mp4
32.8 MB
08. Grouping and parenting.mp4
31.7 MB
35. Adding the final elements.mp4
31.6 MB
79. Making our scene animator-friendly.mp4
31.2 MB
62. Building your first bone chain.mp4
31.1 MB
84. Creating expressions.mp4
31.0 MB
58. Building a control object for the mech's upper torso.mp4
30.7 MB
63. Finishing our initial bone chain.mp4
30.1 MB
67. Skinning objects in 3ds Max.mp4
28.7 MB
05. Selecting and viewing objects.mp4
28.7 MB
02. Interface overview.mp4
28.1 MB
57. Creating a global control.mp4
27.2 MB
85. Path animation.mp4
27.2 MB
91. Finishing the mech's polishing pass.mp4
27.0 MB
75. Finishing the leg controls.mp4
26.9 MB
65. Mirroring bones in 3ds Max.mp4
26.7 MB
86. Creating crowds with Populate.mp4
26.6 MB
61. Adding a control for the mech's center-of-mass.mp4
26.5 MB
77. Arm controls.mp4
25.8 MB
93. Wrapping up the animation and previewing animations in real-time.mp4
25.1 MB
60. Controlling the lower back.mp4
24.9 MB
71. Attaching the mid section to follow our rig.mp4
24.8 MB
70. Deforming the mech's mid section.mp4
23.6 MB
69. Controlling the fueling line.mp4
21.7 MB
50. Outputting a UVW template.mp4
18.7 MB
87. Starting on our final project.mp4
16.0 MB
106. Changing the rendering engine used by 3ds Max.mp4
15.0 MB
01. Introduction and project overview.mp4
11.8 MB
42. Materials and texturing overview.mp4
7.1 MB
09. Modeling overview.mp4
6.6 MB
101. Lighting and rendering overview.mp4
6.5 MB
94. Dynamics overview.mp4
5.4 MB
80. Animation overview.mp4
4.3 MB
53. Rigging overview.mp4
3.2 MB
随机展示
相关说明
本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!