MuerBT磁力搜索 BT种子搜索利器 免费下载BT种子,超5000万条种子数据

Э.Стиллмен, Дж.Грин - Изучаем C# (Head First O'Reilly) - 2022

磁力链接/BT种子名称

Э.Стиллмен, Дж.Грин - Изучаем C# (Head First O'Reilly) - 2022

磁力链接/BT种子简介

种子哈希:98fdaef9843f0e0c1ab03a4ea9c7128a57148597
文件大小:284.2M
已经下载:21167次
下载速度:极快
收录时间:2023-12-17
最近下载:2025-08-31

移花宫入口

移花宫.com邀月.com怜星.com花无缺.comyhgbt.icuyhgbt.top

磁力链接下载

magnet:?xt=urn:btih:98FDAEF9843F0E0C1AB03A4EA9C7128A57148597
推荐使用PIKPAK网盘下载资源,10TB超大空间,不限制资源,无限次数离线下载,视频在线观看

下载BT种子文件

磁力链接 迅雷下载 PIKPAK在线播放 世界之窗 91视频 含羞草 欲漫涩 逼哩逼哩 成人快手 51品茶 抖阴破解版 极乐禁地 91短视频 她趣 TikTok成人版 PornHub 听泉鉴鲍 草榴社区 哆哔涩漫 呦乐园 萝莉岛

最近搜索

波多野+ 国产黄金系列 +斯巴达克斯血与沙 半糖琪琪 姉のパンツ the french line 1953 探花 svcao-016 外流 美乳小艾 ai生成身边人图教程 多p 欧美按摩师 厨房发现女儿偷吃糖果 roe++390 早濑 电影 blacked+ ebod+328 肥宅 上帝视角湿 世界奇妙物语 女将凌辱 斗鱼+热舞 hazryhaley 小飞 福利姬小青茗 swag新年 小恩 duster s01e07 megusta

文件列表

  • Материалы/Head_First_CSharp_4e_chapters_1_to_4.pdf 78.8 MB
  • Э.Стиллмен, Дж.Грин - Изучаем C# (Head First O'Reilly) - 2022.pdf 58.3 MB
  • Материалы/Unity_Labs/Unity_Labs_Rider_Edition.pdf 11.4 MB
  • Материалы/Bonus_chapters/MVVM_WPF.pdf 11.1 MB
  • Материалы/Unity_Labs/Unity_Lab_10_robots.pdf 7.8 MB
  • Материалы/Unity_Labs/Unity_Lab_1_Explore_CSharp_with_Unity.pdf 7.5 MB
  • Материалы/Unity_Labs/Unity_Lab_3_GameObject_Instances.pdf 7.4 MB
  • Материалы/Unity_Labs/Unity_Lab_5_Raycasting.pdf 6.8 MB
  • Материалы/Downloadable_projects/Chapter_9_project.pdf 6.7 MB
  • Материалы/Unity_Labs/Unity_Lab_8_Collision_Detection.pdf 6.6 MB
  • Материалы/Unity_Labs/Unity_Lab_4_User_Interfaces.pdf 6.6 MB
  • Материалы/Unity_Labs/Unity_Lab_6_Scene_Navigation.pdf 6.6 MB
  • Материалы/Unity_Labs/Unity_Lab_7_Physics.pdf 6.4 MB
  • Материалы/Unity_Labs/Unity_Lab_2_Write_CSharp_Code_for_Unity.pdf 6.3 MB
  • Материалы/Bonus_chapters/Events_and_Delegates.pdf 6.2 MB
  • Материалы/Unity_Labs/Unity_Lab_9_Unity_Boss_Battle.pdf 5.8 MB
  • Материалы/Downloadable_projects/Chapter_10_project.pdf 5.8 MB
  • Материалы/Downloadable_projects/Chapter_8_Blazor_project.pdf 5.6 MB
  • Материалы/Downloadable_projects/Chapter_8_WPF_project.pdf 5.5 MB
  • Материалы/Downloadable_projects/Chapter_6_Blazor_project.pdf 5.5 MB
  • Материалы/Downloadable_projects/Chapter_5_Blazor_projects.pdf 5.3 MB
  • Материалы/Downloadable_projects/Chapter_12_boss_battle.pdf 3.7 MB
  • Материалы/Head_First_C#_4e_cover.png 3.2 MB
  • Материалы/Unity_Labs/Meshes/Utah_teapot.obj 1.6 MB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Tennis ball texture.png 1.5 MB
  • Материалы/Unity_Labs/Texture_Maps/Tennis ball texture.png 1.5 MB
  • Материалы/Images/Head_First_CSharp_cover_glasses.png 1.0 MB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/libsfw.so 638.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/libsfw.so 638.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/libsfw.so 638.1 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/bootstrap/bootstrap.min.css.map 626.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/bootstrap/bootstrap.min.css.map 626.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/bootstrap/bootstrap.min.css.map 626.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/bootstrap/bootstrap.min.css.map 626.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/bootstrap/bootstrap.min.css.map 626.0 kB
  • Материалы/Images/MatchGame_index_out_of_range_exception.png 614.6 kB
  • Материалы/Additional_material/Updated_page_236.png 458.7 kB
  • Материалы/Images/unity-gameobjects.png 418.8 kB
  • Материалы/Unity_Labs/Asset_Packages/Unity_Lab_10_robots_starting_assets.unitypackage 368.9 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Fonts/Consolas.ttf 353.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Fonts/Consolas.ttf 353.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Fonts/Consolas.ttf 353.2 kB
  • Материалы/Additional_material/Corrected_pages_77_and_78.pdf 303.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/QuickGuide.pdf 283.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/QuickGuide.pdf 283.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/QuickGuide.pdf 283.2 kB
  • Материалы/Images/YouTube-getting-started.png 279.2 kB
  • Материалы/Additional_material/Corrected_pages_243_and_244.pdf 246.9 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.exe 174.6 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/apphost.exe 174.6 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.exe 174.6 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/apphost.exe 174.6 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.exe 174.6 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/apphost.exe 174.6 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.exe 174.6 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/apphost.exe 174.6 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/bootstrap/bootstrap.min.css 155.8 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/bootstrap/bootstrap.min.css 155.8 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/bootstrap/bootstrap.min.css 155.8 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/bootstrap/bootstrap.min.css 155.8 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/bootstrap/bootstrap.min.css 155.8 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/ProjectEvaluation/basketballroster.metadata.v5.1 152.7 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/ProjectEvaluation/stopwatch.metadata.v5.1 146.0 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/ProjectEvaluation/poolpuzzle.metadata.v5.1 144.5 kB
  • Материалы/Code/Chapter_12/HexDump/.vs/ProjectEvaluation/hexdump.metadata.v5.1 144.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/Yellow Stripe.png 115.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/Yellow Stripe.png 115.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Yellow Stripe.png 115.0 kB
  • Материалы/Unity_Labs/Texture_Maps/Yellow Stripe.png 115.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.csproj.AssemblyReference.cache 112.9 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.csproj.AssemblyReference.cache 88.3 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.csproj.AssemblyReference.cache 88.3 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.csproj.AssemblyReference.cache 88.3 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/ProjectEvaluation/basketballroster.projects.v5.1 81.3 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/ProjectEvaluation/stopwatch.projects.v5.1 80.2 kB
  • Материалы/Images/PDF_download_ icon.png 80.2 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/BasketballRoster/DesignTimeBuild/.dtbcache.v2 79.9 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/ProjectEvaluation/poolpuzzle.projects.v5.1 79.4 kB
  • Материалы/Code/Chapter_12/HexDump/.vs/ProjectEvaluation/hexdump.projects.v5.1 79.3 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/Stopwatch/DesignTimeBuild/.dtbcache.v2 62.4 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/PoolPuzzle/DesignTimeBuild/.dtbcache.v2 62.3 kB
  • Материалы/Code/Chapter_12/HexDump/.vs/HexDump/DesignTimeBuild/.dtbcache.v2 62.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scenes/SampleScene.unity 57.2 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/fonts/open-iconic.svg 54.8 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.svg 54.8 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.svg 54.8 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.svg 54.8 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.svg 54.8 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/libsfw.bundle 54.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/libsfw.bundle 54.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/libsfw.bundle 54.2 kB
  • Материалы/Additional_material/Corrected_error_message_pages_259_and_260.png 49.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scenes/SampleScene.unity 47.4 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scenes/SampleScene.unity 46.6 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assembly-CSharp.csproj 46.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assembly-CSharp.csproj 46.0 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/favicon.ico 32.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/favicon.ico 32.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/favicon.ico 32.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/favicon.ico 32.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/favicon.ico 32.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scenes/SampleScene.unity 31.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scenes/SampleScene.unity 30.1 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/fonts/open-iconic.eot 28.2 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.eot 28.2 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.eot 28.2 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.eot 28.2 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.eot 28.2 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/fonts/open-iconic.ttf 28.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.ttf 28.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.ttf 28.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.ttf 28.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.ttf 28.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/BasketballRoster/FileContentIndex/7976d0a2-6873-4a64-97e1-43b41546ac83.vsidx 26.9 kB
  • Материалы/Unity_Labs/Meshes/teapot_material.png 26.0 kB
  • Материалы/README.md 24.5 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/credits.txt 22.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/credits.txt 22.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/credits.txt 22.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Scenes/SampleScene.unity 21.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Prefabs/RobotPrefab.prefab 21.1 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/fonts/open-iconic.otf 21.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.otf 21.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.otf 21.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.otf 21.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.otf 21.0 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/ProjectSettings.asset 19.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/ProjectSettings.asset 19.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/ProjectSettings.asset 19.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Sounds/chrip.mp3 16.9 kB
  • Материалы/Unity_Labs/Sounds/chrip.mp3 16.9 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.pdb 15.8 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.pdb 15.8 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/Assets/Scenes/SampleScene.unity 15.7 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/fonts/open-iconic.woff 15.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.woff 15.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.woff 15.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.woff 15.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/fonts/open-iconic.woff 15.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.dll 14.8 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.dll 14.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Sounds/clack.mp3 14.8 kB
  • Материалы/Unity_Labs/Sounds/clack.mp3 14.8 kB
  • Материалы/Images/Did-you-run-into-a-problem-in-Chapter-1-click-here.png 13.9 kB
  • Материалы/Images/Step-by-step-instructions-to-download-code.png 13.8 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/Assets/Scenes/SampleScene.unity 13.8 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/Stopwatch/FileContentIndex/5bb12e8b-6bc0-431a-ae5b-3bbfaae7da1d.vsidx 12.9 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scenes/SampleScene/NavMesh.asset 12.0 kB
  • Материалы/Unity_Labs/Billiard_Balls/10 Ball Texture.png 11.9 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/GameControllerTests.cs 11.5 kB
  • Материалы/Unity_Labs/Billiard_Balls/13 Ball Texture.png 11.4 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.pdb 11.2 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.pdb 11.2 kB
  • Материалы/Unity_Labs/Billiard_Balls/12 Ball Texture.png 11.1 kB
  • Материалы/Unity_Labs/Billiard_Balls/9 Ball Texture.png 11.1 kB
  • Материалы/Unity_Labs/Billiard_Balls/5 Ball Texture.png 11.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Scenes/SampleScene.unity 10.9 kB
  • Материалы/Unity_Labs/Billiard_Balls/15 Ball Texture.png 10.7 kB
  • Материалы/Unity_Labs/Billiard_Balls/6 Ball Texture.png 10.7 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.pdb 10.1 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.pdb 10.1 kB
  • Материалы/Unity_Labs/Billiard_Balls/14 Ball Texture.png 10.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.pdb 10.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.pdb 10.1 kB
  • Материалы/Unity_Labs/Billiard_Balls/3 Ball Texture.png 10.1 kB
  • Материалы/Unity_Labs/Billiard_Balls/11 Ball Texture.png 9.8 kB
  • Материалы/Unity_Labs/Billiard_Balls/2 Ball Texture.png 9.7 kB
  • Материалы/Unity_Labs/Billiard_Balls/4 Ball Texture.png 9.6 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/font/css/open-iconic-bootstrap.min.css 9.4 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/font/css/open-iconic-bootstrap.min.css 9.4 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/font/css/open-iconic-bootstrap.min.css 9.4 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/font/css/open-iconic-bootstrap.min.css 9.4 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/font/css/open-iconic-bootstrap.min.css 9.4 kB
  • Материалы/Unity_Labs/Billiard_Balls/7 Ball Texture.png 8.9 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/8 Ball Texture.png 8.8 kB
  • Материалы/Unity_Labs/Billiard_Balls/8 Ball Texture.png 8.8 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.dll 8.7 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.dll 8.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/1 Ball Texture.png 8.6 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/1 Ball Texture.png 8.6 kB
  • Материалы/Unity_Labs/Billiard_Balls/1 Ball Texture.png 8.6 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/eula.txt 8.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/eula.txt 8.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/eula.txt 8.2 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/GameControllerTests.cs 8.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/GameController.cs 8.1 kB
  • Материалы/Code/Chapter_12/HexDump/.vs/HexDump/FileContentIndex/f361dcc7-6869-46cc-95de-2e767271c9ba.vsidx 7.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scenes/SampleScene/NavMesh.asset 6.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scenes/SampleScene/NavMesh.asset 6.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scenes/SampleScene/NavMesh.asset 6.7 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/QualitySettings.asset 6.5 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/PoolPuzzle/FileContentIndex/3733f37d-ef82-4574-9d98-71ef19ca48bc.vsidx 5.9 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/HouseTests.cs 5.9 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/HouseTests.cs 5.9 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/InputManager.asset 5.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Prefabs/OneBall Prefab.prefab 5.8 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.dll 5.6 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.dll 5.6 kB
  • Материалы/.gitignore 5.6 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeekTests/LocationTests.cs 5.3 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/LocationTests.cs 5.3 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/LocationTests.cs 5.3 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.dll 5.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.dll 5.1 kB
  • Материалы/Code/Chapter_9/GoFish/GoFishTests/GameStateTests.cs 4.9 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/GameController.cs 4.7 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/House.cs 4.5 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/House.cs 4.5 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish/GameState.cs 4.5 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.csproj.FileListAbsolute.txt 4.3 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish/Player.cs 4.3 kB
  • Материалы/Code/Chapter_9/GoFish/GoFishTests/PlayerTests.cs 4.2 kB
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/MainWindow.xaml 4.2 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/FONT-LICENSE 4.0 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/FONT-LICENSE 4.0 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/FONT-LICENSE 4.0 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/FONT-LICENSE 4.0 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/FONT-LICENSE 4.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.g.resources 3.8 kB
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/MainWindow.xaml 3.8 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Prefabs/Cylinder Target.prefab 3.7 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Prefabs/OneBall.prefab 3.7 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish/Program.cs 3.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Prefabs/Capsule Target.prefab 3.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Prefabs/Cube Target.prefab 3.7 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/LeagueWindow.g.cs 3.6 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/LeagueWindow.g.i.cs 3.6 kB
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinqUnitTests/ComicAnalyzerTests.cs 3.6 kB
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinqUnitTests/ComicAnalyzerTests.cs 3.6 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Prefabs/OneBall Prefab.prefab 3.6 kB
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/Deck.cs 3.6 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/README.md 3.5 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/README.md 3.5 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/README.md 3.5 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/README.md 3.5 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/README.md 3.5 kB
  • Материалы/Unity_Labs/README.md 3.5 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish/GameController.cs 3.4 kB
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/MainWindow.xaml.cs 3.4 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/app.css 3.3 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/app.css 3.3 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/app.css 3.3 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/app.css 3.3 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/app.css 3.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/ExtensionLoader.cs 3.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/ExtensionLoader.cs 3.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/ExtensionLoader.cs 3.3 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/Pages/Index.razor 3.2 kB
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/MainWindow.xaml.cs 3.2 kB
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/Queen.cs 3.2 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/RosterControl.g.cs 3.1 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/RosterControl.g.i.cs 3.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/Location.cs 3.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/Location.cs 3.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/Location.cs 3.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/.gitattributes 3.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/.gitattributes 3.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/.gitattributes 3.1 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Pages/Index.razor 3.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch/View/StopwatchView.cs 3.0 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/View/StopwatchView.cs 3.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/GeneratedInternalTypeHelper.g.i.cs 3.0 kB
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/Queen.cs 2.8 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch/View/StopwatchView.cs 2.7 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch/View/StopwatchView.cs 2.7 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/BasketballRoster.csproj.nuget.dgspec.json 2.6 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeekTests/GameControllerTests.cs 2.5 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.csproj.FileListAbsolute.txt 2.5 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Stopwatch.csproj.nuget.dgspec.json 2.5 kB
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/MainWindow.xaml.cs 2.5 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.csproj.FileListAbsolute.txt 2.5 kB
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/MainWindow.xaml.cs 2.5 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/PoolPuzzle.csproj.nuget.dgspec.json 2.4 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/HexDump.csproj.nuget.dgspec.json 2.4 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/StopwatchControl.xaml 2.4 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/App.g.cs 2.4 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/App.g.i.cs 2.4 kB
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/MainWindow.xaml.cs 2.4 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/project.assets.json 2.4 kB
  • Материалы/Code/Chapter_9/GoFish/GoFishTests/GameControllerTests.cs 2.4 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.csproj.FileListAbsolute.txt 2.3 kB
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/MainWindow.xaml 2.3 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_1/WeaponDamage_Part_1/ArrowDamage.cs 2.3 kB
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/MainWindow.xaml 2.2 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/project.assets.json 2.2 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/GraphicsSettings.asset 2.2 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/project.assets.json 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scripts/GameController.cs 2.2 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/Program.cs 2.2 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/project.assets.json 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scripts/BallBehaviour.cs 2.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_2/SwordDamage_Console_Part_2/SwordDamage.cs 2.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/SwordDamage.cs 2.2 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_1/WeaponDamage_Part_1/SwordDamage.cs 2.2 kB
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand.sln 2.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/Wall Material 20.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/Wall Material 20.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Materials/Tennis ball texture.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Wall Material 20.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/OneBall Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/OneBall Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/Wall Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/Wall Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/8 Ball Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Wall Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Materials/1 Ball material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Materials/8 Ball Texture.mat 2.1 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/MainWindow.xaml.cs 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Ball Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Materials/8 Ball.mat 2.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch/Model/StopwatchModel.cs 2.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/Model/StopwatchModel.cs 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Materials/Floor Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Materials/Floor Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Floor Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Robot Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Materials/Wheel Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Floor Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Materials/New Material.mat 2.1 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/Pages/Index.razor 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Target Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Materials/Moving Obstacle Material.mat 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Materials/Platform.mat 2.1 kB
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/MainWindow.xaml 2.1 kB
  • Материалы/Code/Chapter_4/AbilityScore/AbilityScore/Program.cs 2.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scripts/PlayerBehaviour.cs 2.1 kB
  • Материалы/Code/Chapter_8/StackAndQueue/StackAndQueue/Program.cs 2.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/GameController.cs 2.0 kB
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/MainWindow.xaml 2.0 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/Physics2DSettings.asset 2.0 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_1/WeaponDamage_Part_1/Program.cs 2.0 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2/Program.cs 2.0 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/MainWindow.xaml.cs 2.0 kB
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/Comic.cs 2.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scripts/OneBallBehaviour.cs 2.0 kB
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/Comic.cs 2.0 kB
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/Comic.cs 2.0 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/House.cs 2.0 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch/Model/StopwatchModel.cs 1.9 kB
  • Материалы/Code/Chapter_3/JoeAndBob/JoeAndBob/Guy.cs 1.9 kB
  • Материалы/Code/Chapter_3/Casino/Casino/Guy.cs 1.9 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeekTests/HouseTests.cs 1.9 kB
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/MainWindow.xaml 1.9 kB
  • Материалы/Code/Chapter_5/HiLo/HiLo/HiLoGame.cs 1.8 kB
  • Материалы/Code/Chapter_8/Shoes/Shoes/ShoeCloset.cs 1.8 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/LeagueWindow.baml 1.8 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scenes/SampleSceneSettings.lighting 1.7 kB
  • Материалы/Code/Chapter_5/PaintballGun/PaintballGun/Program.cs 1.7 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/View/RosterControl.baml 1.7 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scripts/TargetBehaviour.cs 1.7 kB
  • Материалы/Code/Chapter_10/UseABinaryWriter/UseABinaryWriter/Program.cs 1.7 kB
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq.sln 1.6 kB
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinqRefactored.sln 1.6 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek.sln 1.6 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek.sln 1.6 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek.sln 1.6 kB
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/HoneyVault.cs 1.6 kB
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/HoneyVault.cs 1.6 kB
  • Материалы/Code/Chapter_4/ElephantExercise/ElephantExercise/Program.cs 1.6 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Scripts/OneBallBehaviour.cs 1.6 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch.sln 1.6 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scripts/GameController.cs 1.6 kB
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/Deck.cs 1.6 kB
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/Deck.cs 1.6 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/StopwatchControl.xaml.cs 1.6 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish.sln 1.6 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/ViewModel/LeagueViewModel.cs 1.6 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scripts/OneBallBehaviour.cs 1.6 kB
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/MainWindow.xaml.cs 1.6 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/ViewModel/RosterViewModel.cs 1.6 kB
  • Материалы/Code/Chapter_10/HexDump/HexDump/Program.cs 1.5 kB
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/Program.cs 1.5 kB
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/MainWindow.xaml.cs 1.5 kB
  • Материалы/Code/Events_and_Delegates/MultipleEventHandlers/MultipleEventHandlers/Program.cs 1.5 kB
  • Материалы/Code/Chapter_9/JoeBobAndAlice/JoeBobAndAlice/Program.cs 1.5 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/MainWindow.xaml 1.5 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/MainWindow.xaml 1.5 kB
  • Материалы/Code/Chapter_3/JoeAndBob/JoeAndBob/Program.cs 1.5 kB
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/ComicAnalyzer.cs 1.5 kB
  • Материалы/Code/Chapter_3/Casino/Casino/Program.cs 1.5 kB
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/ComicAnalyzer.cs 1.5 kB
  • Материалы/Code/Chapter_8/Ducks/Ducks/Program.cs 1.4 kB
  • Материалы/Code/Chapter_9/LinqWorksWithObjects/LinqWorksWithObjects/Comic.cs 1.4 kB
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/MainWindow.xaml 1.4 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/View/RosterControl.xaml 1.4 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/LocationWithHidingPlace.cs 1.4 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/LocationWithHidingPlace.cs 1.4 kB
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/Deck.cs 1.4 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/CardPicker.cs 1.4 kB
  • Материалы/Code/Chapter_3/PickRandomCards/PickRandomCards/CardPicker.cs 1.4 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/TwoDecks.cs 1.4 kB
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/CardPicker.cs 1.4 kB
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects/Program.cs 1.4 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scripts/GameController.cs 1.4 kB
  • Материалы/Code/Chapter_2/MyFirstConsoleApp/MyFirstConsoleApp/Program.cs 1.4 kB
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/Program.cs 1.4 kB
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch/ViewModel/StopwatchViewModel.cs 1.4 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scripts/RobotBehaviour.cs 1.3 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/NavMeshAreas.asset 1.3 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/LocationWithHidingPlaceTests.cs 1.3 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/LocationWithHidingPlaceTests.cs 1.3 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/SwordDamage.cs 1.3 kB
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/Program.cs 1.3 kB
  • Материалы/Code/Chapter_2/SharpenYourPencil/SharpenYourPencil/Program.cs 1.2 kB
  • Материалы/LICENSE 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Scripts/GameController.cs 1.2 kB
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/Program.cs 1.2 kB
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/MenuItem.cs 1.2 kB
  • Материалы/Code/Chapter_9/LinqIsVersatile/LinqIsVersatile/Program.cs 1.2 kB
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/DynamicsManager.asset 1.2 kB
  • Материалы/Code/Chapter_8/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks/Program.cs 1.2 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor.sln 1.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_1/SwordDamage_Console_Part_1.sln 1.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_2/SwordDamage_Console_Part_2.sln 1.2 kB
  • Материалы/Code/Chapter_10/UseStreamWriterToReadAFile/UseStreamWriterToReadAFile.sln 1.2 kB
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass.sln 1.2 kB
  • Материалы/Code/Chapter_9/LambdaExpressionsAndLinq/LambdaExpressionsAndLinq.sln 1.2 kB
  • Материалы/Code/Chapter_4/SharpenYourPencil/SharpenYourPencil/Program.cs 1.2 kB
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem.sln 1.2 kB
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem.sln 1.2 kB
  • Материалы/Code/Chapter_8/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks.sln 1.2 kB
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls.sln 1.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1.sln 1.2 kB
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2.sln 1.2 kB
  • Материалы/Code/Chapter_10/SwindlerDiabolicalPlan/SwindlerDiabolicalPlan.sln 1.2 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/Pages/Index.razor 1.2 kB
  • Материалы/Code/Events_and_Delegates/MultipleEventHandlers/MultipleEventHandlers.sln 1.2 kB
  • Материалы/Code/Chapter_9/CreateAnonymousTypes/CreateAnonymousTypes.sln 1.2 kB
  • Материалы/Code/Chapter_9/LinqWorksWithObjects/LinqWorksWithObjects.sln 1.2 kB
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects.sln 1.2 kB
  • Материалы/Code/Events_and_Delegates/ExploreFuncAndAction/ExploreFuncAndAction.sln 1.2 kB
  • Материалы/Code/Chapter_3/SharpenYourPencil_2/SharpenYourPencil_2.sln 1.2 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_1/WeaponDamage_Part_1.sln 1.2 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2.sln 1.2 kB
  • Материалы/Code/Chapter_10/StreamWriterMagnets/StreamWriterMagnets.sln 1.2 kB
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/Program.cs 1.2 kB
  • Материалы/Code/Chapter_5/PaintballGun/PaintballGun/PaintballGun.cs 1.2 kB
  • Материалы/Code/Chapter_9/DeferredEvaluation/DeferredEvaluation.sln 1.2 kB
  • Материалы/Code/Chapter_11/PassGuyByReference/PassGuyByReference.sln 1.2 kB
  • Материалы/Code/Chapter_2/MyFirstConsoleApp/MyFirstConsoleApp.sln 1.2 kB
  • Материалы/Code/Chapter_2/SharpenYourPencil/SharpenYourPencil.sln 1.2 kB
  • Материалы/Code/Chapter_3/SharpenYourPencil/SharpenYourPencil.sln 1.2 kB
  • Материалы/Code/Chapter_4/SharpenYourPencil/SharpenYourPencil.sln 1.2 kB
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil.sln 1.2 kB
  • Материалы/Code/Chapter_10/dotnetUsesUnicode/dotnetUsesUnicode.sln 1.2 kB
  • Материалы/Code/Chapter_10/SharpenYourPencil/SharpenYourPencil.sln 1.2 kB
  • Материалы/Code/Chapter_10/UseStreamWriterToReadAFile/UseStreamWriterToReadAFile/Program.cs 1.2 kB
  • Материалы/Code/Chapter_11/ReturnThreeValues/ReturnThreeValues.sln 1.2 kB
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator.sln 1.2 kB
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator.sln 1.2 kB
  • Материалы/Code/Chapter_4/ElephantExercise/ElephantExercise.sln 1.2 kB
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich.sln 1.2 kB
  • Материалы/Code/Chapter_9/ClownWithLambdas/ClownWithLambdas.sln 1.2 kB
  • Материалы/Code/Chapter_10/UseABinaryWriter/UseABinaryWriter.sln 1.2 kB
  • Материалы/Code/Chapter_10/UseAMemoryStream/UseAMemoryStream.sln 1.2 kB
  • Материалы/Code/Chapter_11/CheckTemperature/CheckTemperature.sln 1.2 kB
  • Материалы/Code/Chapter_11/ExtensionMagnets/ExtensionMagnets.sln 1.2 kB
  • Материалы/Code/Chapter_12/ExceptionMagnets/ExceptionMagnets.sln 1.2 kB
  • Материалы/Code/Chapter_12/UseAFinallyBlock/UseAFinallyBlock.sln 1.2 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster.sln 1.2 kB
  • Материалы/Code/Chapter_8/BaseballPlayers/BaseballPlayers/Program.cs 1.2 kB
  • Материалы/Code/Chapter_3/PickRandomCards/PickRandomCards.sln 1.2 kB
  • Материалы/Code/Chapter_4/RandomTestDrive/RandomTestDrive.sln 1.2 kB
  • Материалы/Code/Chapter_8/BaseballPlayers/BaseballPlayers.sln 1.2 kB
  • Материалы/Code/Chapter_9/LambdaTestDrive/LambdaTestDrive.sln 1.2 kB
  • Материалы/Code/Chapter_9/LinqIsVersatile/LinqIsVersatile.sln 1.2 kB
  • Материалы/Code/Chapter_9/LinqQuerySyntax/LinqQuerySyntax.sln 1.2 kB
  • Материалы/Code/Chapter_11/AmazeballsSerum/AmazeballsSerum.sln 1.2 kB
  • Материалы/Code/Chapter_11/ExtendingString/ExtendingString.sln 1.2 kB
  • Материалы/Code/Chapter_6/VendingMachine/VendingMachine.sln 1.1 kB
  • Материалы/Code/Chapter_8/StackAndQueue2/StackAndQueue2.sln 1.1 kB
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues.sln 1.1 kB
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery.sln 1.1 kB
  • Материалы/Code/Chapter_9/JoeBobAndAlice/JoeBobAndAlice.sln 1.1 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame.sln 1.1 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor.sln 1.1 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor.sln 1.1 kB
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeGuys.sln 1.1 kB
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission.sln 1.1 kB
  • Материалы/Code/Chapter_8/FavoriteFoods/FavoriteFoods.sln 1.1 kB
  • Материалы/Code/Chapter_8/StackAndQueue/StackAndQueue.sln 1.1 kB
  • Материалы/Code/Chapter_11/NullReference/NullReference.sln 1.1 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor.sln 1.1 kB
  • Материалы/Code/Chapter_4/AbilityScore/AbilityScore.sln 1.1 kB
  • Материалы/Code/Chapter_5/PaintballGun/PaintballGun.sln 1.1 kB
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf.sln 1.1 kB
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards.sln 1.1 kB
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents.sln 1.1 kB
  • Материалы/Code/Events_and_Delegates/UseADelegate/UseADelegate.sln 1.1 kB
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI.sln 1.1 kB
  • Материалы/Code/Chapter_8/CodeMagnets/CodeMagnets.sln 1.1 kB
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF.sln 1.1 kB
  • Материалы/Code/Chapter_9/AddSubtract/AddSubtract.sln 1.1 kB
  • Материалы/Code/Chapter_9/LinqMagnets/LinqMagnets.sln 1.1 kB
  • Материалы/Code/Chapter_9/PowersOfTwo/PowersOfTwo.sln 1.1 kB
  • Материалы/Code/Chapter_5/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Chapter_6/JewelThief/JewelThief.sln 1.1 kB
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown.sln 1.1 kB
  • Материалы/Code/Chapter_10/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck.sln 1.1 kB
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Events_and_Delegates/PoolPuzzle/PoolPuzzle.sln 1.1 kB
  • Материалы/Code/Chapter_1/MatchGame/MatchGame.sln 1.1 kB
  • Материалы/Code/Chapter_3/JoeAndBob/JoeAndBob.sln 1.1 kB
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe.sln 1.1 kB
  • Материалы/Code/Chapter_11/EvilClone/EvilClone.sln 1.1 kB
  • Материалы/Code/Chapter_11/StructDog/StructDog.sln 1.1 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/HexDump.csproj.nuget.g.props 1.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/PoolPuzzle.csproj.nuget.g.props 1.1 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/BasketballRoster.csproj.nuget.g.props 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch.sln 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch.sln 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch.sln 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Stopwatch.csproj.nuget.g.props 1.1 kB
  • Материалы/Code/Chapter_9/LinqTest/LinqTest.sln 1.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/OpponentTests.cs 1.1 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/OpponentTests.cs 1.1 kB
  • Материалы/Code/Chapter_8/CodeMagnets/CodeMagnets/Program.cs 1.1 kB
  • Материалы/Code/Chapter_10/HexDump/HexDump.sln 1.1 kB
  • Материалы/Code/Chapter_12/HexDump/HexDump.sln 1.1 kB
  • Материалы/Code/Chapter_3/Casino/Casino.sln 1.1 kB
  • Материалы/Code/Chapter_7/Clowns/Clowns.sln 1.1 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/Kangaroo.cs 1.1 kB
  • Материалы/Code/Chapter_8/Ducks/Ducks.sln 1.1 kB
  • Материалы/Code/Chapter_8/Shoes/Shoes.sln 1.1 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/Pages/Index.razor 1.1 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/MenuItem.cs 1.1 kB
  • Материалы/Code/Chapter_5/HiLo/HiLo.sln 1.1 kB
  • Материалы/Code/Chapter_8/Bird/Bird.sln 1.1 kB
  • Материалы/Code/Chapter_8/Dogs/Dogs.sln 1.1 kB
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2/WeaponDamage.cs 1.1 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/View/LeagueWindow.xaml 1.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scripts/MoveCamera.cs 1.1 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scripts/MoveCamera.cs 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch/Model/StopwatchModel.cs 1.1 kB
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/css/open-iconic/ICON-LICENSE 1.1 kB
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/css/open-iconic/ICON-LICENSE 1.1 kB
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/css/open-iconic/ICON-LICENSE 1.1 kB
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/css/open-iconic/ICON-LICENSE 1.1 kB
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/css/open-iconic/ICON-LICENSE 1.1 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/ViewModel/StopwatchViewModel.cs 1.1 kB
  • Материалы/Code/Chapter_8/Ducks/Ducks/DuckComparer.cs 1.1 kB
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_2/SwordDamage_Console_Part_2/Program.cs 1.1 kB
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/Program.cs 1.0 kB
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Scripts/MoveCamera.cs 1.0 kB
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scripts/MoveCamera.cs 1.0 kB
  • Материалы/Code/Chapter_12/UseAFinallyBlock/UseAFinallyBlock/Program.cs 1.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.AssemblyInfo.cs 1.0 kB
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_lteglbgs_wpftmp.AssemblyInfo.cs 1.0 kB
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_1/SwordDamage_Console_Part_1/SwordDamage.cs 1.0 kB
  • Материалы/Code/Chapter_9/GoFish/GoFish/Deck.cs 1.0 kB
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/MainWindow.xaml.cs 1.0 kB
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/Opponent.cs 1.0 kB
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.AssemblyInfo.cs 1.0 kB
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.AssemblyInfo.cs 1.0 kB
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/Program.cs 996 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.AssemblyInfo.cs 994 Bytes
  • Материалы/Code/Chapter_11/EvilClone/EvilClone/Program.cs 982 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_1/SwordDamage_Console_Part_1/Program.cs 980 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/Assets/Scripts/MoveToClick.cs 971 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/EditorSettings.asset 969 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil/SharpenYourPencil/Program.cs 964 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/Opponent.cs 961 Bytes
  • Материалы/Code/Chapter_9/DeferredEvaluation/DeferredEvaluation/Program.cs 932 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scripts/RandomPointHelper.cs 932 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/MockRandomWithValueList.cs 928 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/MockRandomWithValueList.cs 928 Bytes
  • Материалы/Code/Chapter_10/StreamWriterMagnets/StreamWriterMagnets/Flobbo.cs 921 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Unity_Lab_9.sln 917 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Unity_Lab_10_robots.sln 917 Bytes
  • Материалы/Code/Chapter_10/dotnetUsesUnicode/dotnetUsesUnicode/Program.cs 913 Bytes
  • Материалы/Code/Events_and_Delegates/PoolPuzzle/PoolPuzzle/Program.cs 907 Bytes
  • Материалы/Code/Chapter_5/HiLo/HiLo/Program.cs 884 Bytes
  • Материалы/Code/Chapter_11/CheckTemperature/CheckTemperature/Program.cs 870 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/Program.cs 869 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil_2/SharpenYourPencil_2/Program.cs 868 Bytes
  • Материалы/Code/Chapter_4/AbilityScore/AbilityScore/AbilityScoreCalculator.cs 858 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/UnityConnectSettings.asset 853 Bytes
  • Материалы/Code/Chapter_8/Shoes/Shoes/Program.cs 846 Bytes
  • Материалы/Code/Chapter_4/RandomTestDrive/RandomTestDrive/Program.cs 845 Bytes
  • Материалы/Code/Chapter_8/FavoriteFoods/FavoriteFoods/Program.cs 834 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Deck.cs 830 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/Program.cs 826 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/Program.cs 826 Bytes
  • Материалы/Code/Chapter_8/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks/Lumberjack.cs 811 Bytes
  • Материалы/Code/Chapter_10/SharpenYourPencil/SharpenYourPencil/Program.cs 810 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scripts/MoveToClick.cs 810 Bytes
  • Материалы/Code/Chapter_8/Bird/Bird/Program.cs 807 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand/ManualSportEnumerator.cs 793 Bytes
  • Материалы/Code/Chapter_10/SwindlerDiabolicalPlan/SwindlerDiabolicalPlan/Program.cs 792 Bytes
  • Материалы/Code/Chapter_8/Dogs/Dogs/Program.cs 790 Bytes
  • Материалы/Code/Chapter_12/ExceptionMagnets/ExceptionMagnets/ExTestDrive.cs 789 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/Shared/NavMenu.razor 788 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/Shared/NavMenu.razor 784 Bytes
  • Материалы/Code/Chapter_10/PoolPuzzle/PoolPuzzle/Pineapple.cs 782 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/Shared/NavMenu.razor 781 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/IClown.cs 781 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scripts/MoveToClick.cs 780 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/Program.cs 779 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/Shared/NavMenu.razor 775 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Shared/NavMenu.razor 773 Bytes
  • Материалы/Code/Chapter_8/StackAndQueue2/StackAndQueue2/Program.cs 768 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/Program.cs 766 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/Program.cs 766 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/Program.cs 766 Bytes
  • Материалы/Code/Chapter_4/SharpenYourPencil/SharpenYourPencil/Elephant.cs 765 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Program.cs 765 Bytes
  • Материалы/Code/Chapter_4/ElephantExercise/ElephantExercise/Elephant.cs 764 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/Program.cs 761 Bytes
  • Материалы/Code/Chapter_5/PoolPuzzle/PoolPuzzle/Program.cs 750 Bytes
  • Материалы/Code/Chapter_11/ReturnThreeValues/ReturnThreeValues/Program.cs 738 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/Fan.cs 738 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/Fan.cs 738 Bytes
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/Card.cs 734 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/Card.cs 731 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/BetterSportSequence/BetterSportSequence.cs 731 Bytes
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2/ArrowDamage.cs 730 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/Card.cs 727 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/Wolf.cs 698 Bytes
  • Материалы/Code/Chapter_9/LinqMagnets/LinqMagnets/Program.cs 691 Bytes
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects/Harper.cs 691 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch/ViewModel/StopwatchViewModel.cs 682 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/MainWindow.xaml 681 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/Program.cs 678 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch/ViewModel/StopwatchViewModel.cs 671 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/Of2016.cs 664 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/MainWindow.xaml.cs 664 Bytes
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2/SwordDamage.cs 647 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/wwwroot/index.html 646 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/BlazorMatchGame.csproj 645 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor.csproj 645 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/PickACardBlazor.csproj 645 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/SloppyJoeBlazor.csproj 645 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/TwoDecksBlazor.csproj 645 Bytes
  • Материалы/Code/Chapter_5/PoolPuzzle/PoolPuzzle/Q.cs 644 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/wwwroot/index.html 642 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/BallBehaviour.cs 642 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/wwwroot/index.html 639 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/.gitignore 637 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/.gitignore 637 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/.gitignore 637 Bytes
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/Program.cs 636 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/View/RosterControl.xaml.cs 636 Bytes
  • Материалы/Code/Chapter_3/PickRandomCards/PickRandomCards/Program.cs 635 Bytes
  • Материалы/Code/Chapter_8/Bird/Bird/Bird.cs 635 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/wwwroot/index.html 633 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/wwwroot/index.html 631 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/Duck.cs 624 Bytes
  • Материалы/Code/Chapter_9/LinqWorksWithObjects/LinqWorksWithObjects/Program.cs 623 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/Pitcher.cs 618 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/Pitcher.cs 618 Bytes
  • Материалы/Code/Chapter_11/PassGuyByReference/PassGuyByReference/Program.cs 615 Bytes
  • Материалы/Code/Chapter_11/ExtensionMagnets/ExtensionMagnets/Upside.cs 614 Bytes
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle/Table.cs 614 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/ScaryScary.cs 613 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeekTests/HideAndSeekTests.csproj 609 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/HideAndSeekTests.csproj 609 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/HideAndSeekTests.csproj 609 Bytes
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinqUnitTests/JimmyLinqUnitTests.csproj 608 Bytes
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinqUnitTests/JimmyLinqUnitTests.csproj 608 Bytes
  • Материалы/Code/Chapter_9/LinqQuerySyntax/LinqQuerySyntax/Program.cs 606 Bytes
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/AssemblyInfo.cs 605 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/Pigeon.cs 599 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFishTests/GoFishTests.csproj 597 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/View/LeagueWindow.xaml.cs 594 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/Locksmith.cs 579 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Card.cs 569 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/Bee.cs 568 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFish/Card.cs 568 Bytes
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/Card.cs 567 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/Card.cs 566 Bytes
  • Материалы/Code/Chapter_9/PowersOfTwo/PowersOfTwo/PowersOfTwo.cs 566 Bytes
  • Материалы/Code/Chapter_9/AddSubtract/AddSubtract/AddSubtract.cs 563 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/Program.cs 563 Bytes
  • Материалы/Code/Events_and_Delegates/ExploreFuncAndAction/ExploreFuncAndAction/Program.cs 559 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/Bee.cs 558 Bytes
  • Материалы/Code/Chapter_8/Dogs/Dogs/Dog.cs 555 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/EggCare.cs 553 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/EggCare.cs 553 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/Model/Roster.cs 553 Bytes
  • Материалы/Code/Chapter_7/Clowns/Clowns/TallGuy.cs 551 Bytes
  • Материалы/Code/Chapter_9/LinqTest/LinqTest/Program.cs 547 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Scripts/MoveObstacle.cs 542 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/Assets/Scripts/GameController.cs 537 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/Program.cs 535 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/Safe.cs 533 Bytes
  • Материалы/Code/Chapter_10/UseAMemoryStream/UseAMemoryStream/Program.cs 533 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/IScaryClown.cs 530 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeekTests/MockRandom.cs 530 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeekTests/MockRandom.cs 530 Bytes
  • Материалы/Code/Events_and_Delegates/UseADelegate/UseADelegate/Program.cs 526 Bytes
  • Материалы/Code/Chapter_8/Shoes/Shoes/Shoe.cs 524 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_MarkupCompile.i.cache 522 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/FunnyFunny.cs 519 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_MarkupCompile.lref 516 Bytes
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/CardComparerByValue.cs 514 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_MarkupCompile.cache 514 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/CardComparerByValue.cs 511 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/CardComparerByValue.cs 511 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/Program.cs 510 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFish/CardComparerByValue.cs 510 Bytes
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/CardComparerByValue.cs 509 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Shared/SurveyPrompt.razor 509 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/CardComparerByValue.cs 508 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/HoneyManufacturer.cs 507 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/HoneyManufacturer.cs 507 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/CardComparerByValue.cs 507 Bytes
  • Материалы/Code/Chapter_11/StructDog/StructDog/Program.cs 507 Bytes
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission/PlanetMission.cs 500 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/NectarCollector.cs 495 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/NectarCollector.cs 495 Bytes
  • Материалы/Code/Chapter_11/StructDog/StructDog/Dog.cs 490 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/UseYieldReturn/Program.cs 489 Bytes
  • Материалы/Code/Chapter_9/ClownWithLambdas/ClownWithLambdas/TallGuy.cs 488 Bytes
  • Материалы/Code/Chapter_11/StructDog/StructDog/Canine.cs 488 Bytes
  • Материалы/Code/Chapter_6/VendingMachine/VendingMachine/VendingMachine.cs 483 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/Egg.cs 478 Bytes
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues/Card.cs 474 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFishTests/MockRandom.cs 472 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/Assets/Scripts/BaseBehaviour.cs 472 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/Model/Player.cs 469 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/Ostrich.cs 468 Bytes
  • Материалы/Code/Chapter_9/LambdaTestDrive/LambdaTestDrive/Program.cs 467 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/Program.cs 465 Bytes
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects/Adrian.cs 460 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand/ManualSportSequence.cs 450 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/ViewModel/PlayerViewModel.cs 449 Bytes
  • Материалы/Code/Chapter_9/DeferredEvaluation/DeferredEvaluation/PrintWhenGetting.cs 447 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.deps.json 440 Bytes
  • Материалы/Code/Chapter_11/EvilClone/EvilClone/EvilClone.cs 437 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/UnityAPIWrapper.cs 436 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/UnityAPIWrapper.cs 436 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/UnityAPIWrapper.cs 436 Bytes
  • Материалы/Code/Chapter_11/NullReference/NullReference/Guy.cs 433 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/Assets/WakeUp.cs 433 Bytes
  • Материалы/Code/Chapter_11/NullReference/NullReference/Program.cs 431 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/JewelThief.cs 424 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.deps.json 422 Bytes
  • Материалы/Code/Chapter_11/AmazeballsSerum/AmazeballsSerum/OrdinaryHuman.cs 421 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/UserSettings/EditorUserSettings.asset 420 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.deps.json 419 Bytes
  • Материалы/Code/Chapter_11/ExtensionMagnets/ExtensionMagnets/Program.cs 418 Bytes
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle/Faucet.cs 417 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/AudioManager.asset 416 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/Bat.cs 414 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.deps.json 413 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/BallEventArgs.cs 411 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/BallEventArgs.cs 411 Bytes
  • Материалы/Code/Chapter_6/VendingMachine/VendingMachine/AnimalFeedVendingMachine.cs 409 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/Picasso.cs 407 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/TagManager.asset 406 Bytes
  • Материалы/Code/Chapter_8/BaseballPlayers/BaseballPlayers/RetiredPlayer.cs 405 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/App.xaml 400 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/App.xaml 400 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/App.xaml 398 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/App.xaml 398 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/App.xaml 398 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil_2/SharpenYourPencil_2/Abracadabra.cs 397 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/TagManager.asset 396 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/DuckComparerByKind.cs 394 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/BetterSportSequence/Program.cs 394 Bytes
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/Values.cs 394 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/App.xaml 393 Bytes
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues/Values.cs 391 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Values.cs 391 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/Values.cs 391 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFish/Values.cs 390 Bytes
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/Values.cs 389 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/Values.cs 388 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/TagManager.asset 388 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/Values.cs 387 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/TagManager.asset 384 Bytes
  • Материалы/Code/Chapter_9/LambdaExpressionsAndLinq/LambdaExpressionsAndLinq/Program.cs 383 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/project.nuget.cache 383 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil/SharpenYourPencil/Clown.cs 382 Bytes
  • Материалы/Code/Chapter_10/PoolPuzzle/PoolPuzzle/Party.cs 382 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/Hippo.cs 380 Bytes
  • Материалы/Code/Chapter_9/ClownWithLambdas/ClownWithLambdas/Program.cs 378 Bytes
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/App.xaml 378 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/App.xaml 378 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/TagManager.asset 378 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/TagManager.asset 378 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/TagManager.asset 378 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/TagManager.asset 378 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/TagManager.asset 378 Bytes
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/App.xaml 376 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/App.xaml 376 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/DuckComparerBySize.cs 374 Bytes
  • Материалы/Code/Chapter_10/PoolPuzzle/PoolPuzzle/Pizza.cs 374 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/SafeOwner.cs 373 Bytes
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/App.xaml 372 Bytes
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/App.xaml 372 Bytes
  • Материалы/Code/Chapter_9/AddSubtract/AddSubtract/Program.cs 372 Bytes
  • Материалы/Code/Chapter_7/Clowns/Clowns/Program.cs 370 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/SavedGame.cs 369 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/project.nuget.cache 369 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/Program.cs 367 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/project.nuget.cache 367 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/Ball.cs 367 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/project.nuget.cache 358 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/App.xaml.cs 356 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/App.xaml.cs 356 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/Guy.cs 356 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/App.xaml.cs 355 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/App.xaml.cs 355 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/App.xaml.cs 355 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/_Imports.razor 351 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/App.xaml.cs 349 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/App.razor 347 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/App.razor 347 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/App.razor 347 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/App.razor 347 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/App.razor 347 Bytes
  • Материалы/Code/Chapter_12/ExceptionMagnets/ExceptionMagnets/Program.cs 345 Bytes
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/App.xaml.cs 345 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/App.xaml.cs 345 Bytes
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/App.xaml.cs 344 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/App.xaml.cs 344 Bytes
  • Материалы/Code/Chapter_11/ExtendingString/ExtendingString/ExtendAHuman.cs 343 Bytes
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/App.xaml.cs 342 Bytes
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/App.xaml.cs 342 Bytes
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues/Program.cs 342 Bytes
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission/Program.cs 340 Bytes
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle/Hinge.cs 338 Bytes
  • Материалы/Code/Events_and_Delegates/MultipleEventHandlers/MultipleEventHandlers/Talker.cs 337 Bytes
  • Материалы/Code/Chapter_11/AmazeballsSerum/AmazeballsSerum/AmazeballsSerum.cs 336 Bytes
  • Материалы/Code/Chapter_8/Bird/Bird/Duck.cs 331 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/Assets/BallPhysic.physicMaterial 329 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/Assets/Materials/Ball Physic.physicMaterial 328 Bytes
  • Материалы/Code/Chapter_10/StreamWriterMagnets/StreamWriterMagnets/Program.cs 326 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/_Imports.razor 325 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/_Imports.razor 325 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/_Imports.razor 325 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/WpfStopwatch/WpfStopwatch.csproj 325 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/Direction.cs 324 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/Direction.cs 324 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/Direction.cs 324 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/_Imports.razor 323 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/HairStyle.cs 311 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/VFXManager.asset 308 Bytes
  • Материалы/Code/Chapter_11/ExtendingString/ExtendingString/Program.cs 304 Bytes
  • Материалы/Code/Chapter_11/PassGuyByReference/PassGuyByReference/Guy.cs 302 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/Assets/CollisionBehaviour.cs 302 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/BrokenEgg.cs 301 Bytes
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission/Mars.cs 299 Bytes
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission/Venus.cs 299 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand/Program.cs 294 Bytes
  • Материалы/Unity_Labs/Meshes/Utah_teapot.mtl 294 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/Outfit.cs 292 Bytes
  • Материалы/Code/Chapter_6/VendingMachine/VendingMachine/Program.cs 289 Bytes
  • Материалы/Code/Events_and_Delegates/MultipleEventHandlers/MultipleEventHandlers/TalkEventArgs.cs 288 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/Ball.cs 287 Bytes
  • Материалы/Code/Chapter_1/BlazorMatchGame/BlazorMatchGame/Shared/MainLayout.razor 286 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControlsBlazor/ExperimentWithControlsBlazor/Shared/MainLayout.razor 286 Bytes
  • Материалы/Code/Chapter_3/PickACardBlazor/PickACardBlazor/Shared/MainLayout.razor 286 Bytes
  • Материалы/Code/Chapter_4/SloppyJoeBlazor/SloppyJoeBlazor/Shared/MainLayout.razor 286 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Shared/MainLayout.razor 286 Bytes
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/Review.cs 285 Bytes
  • Материалы/Code/Chapter_9/CreateAnonymousTypes/CreateAnonymousTypes/Program.cs 278 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/Clowns.cs 277 Bytes
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/Review.cs 269 Bytes
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/Review.cs 269 Bytes
  • Материалы/Code/Chapter_11/AmazeballsSerum/AmazeballsSerum/Program.cs 266 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/Acts.cs 265 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/Bird.cs 263 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil_2/SharpenYourPencil_2/Pizzazz.cs 262 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_lteglbgs_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 245 Bytes
  • Материалы/Code/Chapter_9/PowersOfTwo/PowersOfTwo/Program.cs 236 Bytes
  • Материалы/Code/Chapter_8/Shoes/Shoes/Style.cs 234 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.GeneratedMSBuildEditorConfig.editorconfig 229 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/TwoDecksWPF.csproj 226 Bytes
  • Материалы/Code/Events_and_Delegates/RoutedEvents/RoutedEvents/RoutedEvents.csproj 226 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/BasketballRoster.csproj 226 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/Dude.cs 225 Bytes
  • Материалы/Code/Chapter_1/MatchGame/MatchGame/MatchGame.csproj 224 Bytes
  • Материалы/Code/Chapter_2/ExperimentWithControls/ExperimentWithControls/ExperimentWithControls.csproj 224 Bytes
  • Материалы/Code/Chapter_3/PickACardUI/PickACardUI/PickACardUI.csproj 224 Bytes
  • Материалы/Code/Chapter_4/SloppyJoe/SloppyJoe/SloppyJoe.csproj 224 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1/SwordDamage_WPF_Part_1.csproj 224 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2/SwordDamage_WPF_Part_2.csproj 224 Bytes
  • Материалы/Code/Chapter_6/BeehiveManagementSystem/BeehiveManagementSystem/BeehiveManagementSystem.csproj 224 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/BeehiveManagementSystem.csproj 224 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/Canine.cs 223 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/HairColor.cs 222 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/BasketballRoster/v17/.futdcache.v2 221 Bytes
  • Материалы/Code/Chapter_8/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks/Flapjack.cs 217 Bytes
  • Материалы/Code/Chapter_7/BeehiveManagementSystem/BeehiveManagementSystem/IWorker.cs 216 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.GeneratedMSBuildEditorConfig.editorconfig 215 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.GeneratedMSBuildEditorConfig.editorconfig 213 Bytes
  • Материалы/Code/Chapter_8/Dogs/Dogs/Breeds.cs 212 Bytes
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/Suits.cs 211 Bytes
  • Материалы/Code/Chapter_9/ClownWithLambdas/ClownWithLambdas/IClown.cs 210 Bytes
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues/Suits.cs 208 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Suits.cs 208 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/Suits.cs 208 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFish/Suits.cs 207 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/Stopwatch/v17/.futdcache.v2 207 Bytes
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/Suits.cs 206 Bytes
  • Материалы/Code/Chapter_8/TwoDecksWPF/TwoDecksWPF/Suits.cs 205 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/PoolPuzzle/v17/.futdcache.v2 205 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/Suits.cs 204 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.GeneratedMSBuildEditorConfig.editorconfig 204 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/TimeManager.asset 202 Bytes
  • Материалы/Code/Chapter_7/Clowns/Clowns/IClown.cs 200 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand/Sport.cs 197 Bytes
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/PriceRange.cs 196 Bytes
  • Материалы/Code/Chapter_12/HexDump/.vs/HexDump/v17/.futdcache.v2 196 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/BetterSportSequence/Sport.cs 195 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/INose.cs 192 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/Animal.cs 191 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs 190 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs 190 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs 190 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs 190 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/VersionControlSettings.asset 188 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/SortCriteria.cs 183 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/KindOfDuck.cs 182 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch/Program.cs 182 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch/Program.cs 182 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch/Program.cs 182 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/Program.cs 182 Bytes
  • Материалы/Code/Chapter_8/Bird/Bird/KindOfDuck.cs 181 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch/Stopwatch/Stopwatch.csproj 181 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_1/Stopwatch/Stopwatch.csproj 181 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_2/Stopwatch/Stopwatch.csproj 181 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/Stopwatch.csproj 181 Bytes
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/PriceRange.cs 180 Bytes
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/PriceRange.cs 180 Bytes
  • Материалы/Code/Chapter_2/MyFirstConsoleApp/MyFirstConsoleApp/MyFirstConsoleApp.csproj 178 Bytes
  • Материалы/Code/Chapter_2/SharpenYourPencil/SharpenYourPencil/SharpenYourPencil.csproj 178 Bytes
  • Материалы/Code/Chapter_3/Casino/Casino/Casino.csproj 178 Bytes
  • Материалы/Code/Chapter_3/JoeAndBob/JoeAndBob/JoeAndBob.csproj 178 Bytes
  • Материалы/Code/Chapter_3/PickRandomCards/PickRandomCards/PickRandomCards.csproj 178 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil/SharpenYourPencil/SharpenYourPencil.csproj 178 Bytes
  • Материалы/Code/Chapter_3/SharpenYourPencil_2/SharpenYourPencil_2/SharpenYourPencil_2.csproj 178 Bytes
  • Материалы/Code/Chapter_4/AbilityScore/AbilityScore/AbilityScore.csproj 178 Bytes
  • Материалы/Code/Chapter_4/ElephantExercise/ElephantExercise/ElephantExercise.csproj 178 Bytes
  • Материалы/Code/Chapter_4/RandomTestDrive/RandomTestDrive/RandomTestDrive.csproj 178 Bytes
  • Материалы/Code/Chapter_4/SharpenYourPencil/SharpenYourPencil/SharpenYourPencil.csproj 178 Bytes
  • Материалы/Code/Chapter_5/HiLo/HiLo/HiLo.csproj 178 Bytes
  • Материалы/Code/Chapter_5/PaintballGun/PaintballGun/PaintballGun.csproj 178 Bytes
  • Материалы/Code/Chapter_5/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_1/SwordDamage_Console_Part_1/SwordDamage_Console_Part_1.csproj 178 Bytes
  • Материалы/Code/Chapter_5/SwordDamage_Console_Part_2/SwordDamage_Console_Part_2/SwordDamage_Console_Part_2.csproj 178 Bytes
  • Материалы/Code/Chapter_6/JewelThief/JewelThief/JewelThief.csproj 178 Bytes
  • Материалы/Code/Chapter_6/PigeonAndOstrich/PigeonAndOstrich/PigeonAndOstrich.csproj 178 Bytes
  • Материалы/Code/Chapter_6/PlanetMission/PlanetMission/PlanetMission.csproj 178 Bytes
  • Материалы/Code/Chapter_6/VendingMachine/VendingMachine/VendingMachine.csproj 178 Bytes
  • Материалы/Code/Chapter_6/WeaponDamage_Part_1/WeaponDamage_Part_1/WeaponDamage_Part_1.csproj 178 Bytes
  • Материалы/Code/Chapter_6/WeaponDamage_Part_2/WeaponDamage_Part_2/WeaponDamage_Part_2.csproj 178 Bytes
  • Материалы/Code/Chapter_7/Clowns/Clowns/Clowns.csproj 178 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/HippoAndWolf.csproj 178 Bytes
  • Материалы/Code/Chapter_7/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Chapter_7/ScaryClown/ScaryClown/ScaryClown.csproj 178 Bytes
  • Материалы/Code/Chapter_8/BaseballPlayers/BaseballPlayers/BaseballPlayers.csproj 178 Bytes
  • Материалы/Code/Chapter_8/Bird/Bird/Bird.csproj 178 Bytes
  • Материалы/Code/Chapter_8/CodeMagnets/CodeMagnets/CodeMagnets.csproj 178 Bytes
  • Материалы/Code/Chapter_8/Dogs/Dogs/Dogs.csproj 178 Bytes
  • Материалы/Code/Chapter_8/Ducks/Ducks/Ducks.csproj 178 Bytes
  • Материалы/Code/Chapter_8/FavoriteFoods/FavoriteFoods/FavoriteFoods.csproj 178 Bytes
  • Материалы/Code/Chapter_8/JumbledCards/JumbledCards/JumbledCards.csproj 178 Bytes
  • Материалы/Code/Chapter_8/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks/LumberjacksAndFlapjacks.csproj 178 Bytes
  • Материалы/Code/Chapter_8/Shoes/Shoes/Shoes.csproj 178 Bytes
  • Материалы/Code/Chapter_8/StackAndQueue/StackAndQueue/StackAndQueue.csproj 178 Bytes
  • Материалы/Code/Chapter_8/StackAndQueue2/StackAndQueue2/StackAndQueue2.csproj 178 Bytes
  • Материалы/Code/Chapter_8/SuitsAndValues/SuitsAndValues/SuitsAndValues.csproj 178 Bytes
  • Материалы/Code/Chapter_9/AddSubtract/AddSubtract/AddSubtract.csproj 178 Bytes
  • Материалы/Code/Chapter_9/CardGroupQuery/CardGroupQuery/CardGroupQuery.csproj 178 Bytes
  • Материалы/Code/Chapter_9/ClownWithLambdas/ClownWithLambdas/ClownWithLambdas.csproj 178 Bytes
  • Материалы/Code/Chapter_9/CreateAnonymousTypes/CreateAnonymousTypes/CreateAnonymousTypes.csproj 178 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/BetterSportSequence/BetterSportSequence.csproj 178 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/CreateSequencesByHand/CreateSequencesByHand.csproj 178 Bytes
  • Материалы/Code/Chapter_9/CreateSequencesByHand/UseYieldReturn/UseYieldReturn.csproj 178 Bytes
  • Материалы/Code/Chapter_9/DeferredEvaluation/DeferredEvaluation/DeferredEvaluation.csproj 178 Bytes
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/ExploreTheEnumerableClass.csproj 178 Bytes
  • Материалы/Code/Chapter_9/GoFish/GoFish/GoFish.csproj 178 Bytes
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/JimmyLinq.csproj 178 Bytes
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/JimmyLinq.csproj 178 Bytes
  • Материалы/Code/Chapter_9/JoeBobAndAlice/JoeBobAndAlice/JoeBobAndAlice.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LambdaExpressionsAndLinq/LambdaExpressionsAndLinq/LambdaExpressionsAndLinq.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LambdaTestDrive/LambdaTestDrive/LambdaTestDrive.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LinqIsVersatile/LinqIsVersatile/LinqIsVersatile.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LinqMagnets/LinqMagnets/LinqMagnets.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LinqQuerySyntax/LinqQuerySyntax/LinqQuerySyntax.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LinqTest/LinqTest/LinqTest.csproj 178 Bytes
  • Материалы/Code/Chapter_9/LinqWorksWithObjects/LinqWorksWithObjects/LinqWorksWithObjects.csproj 178 Bytes
  • Материалы/Code/Chapter_9/PowersOfTwo/PowersOfTwo/PowersOfTwo.csproj 178 Bytes
  • Материалы/Code/Chapter_9/SharpenYourPencil/SharpenYourPencil/SharpenYourPencil.csproj 178 Bytes
  • Материалы/Code/Chapter_10/dotnetUsesUnicode/dotnetUsesUnicode/dotnetUsesUnicode.csproj 178 Bytes
  • Материалы/Code/Chapter_10/HexDump/HexDump/HexDump.csproj 178 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_1/HideAndSeek/HideAndSeek.csproj 178 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_2/HideAndSeek/HideAndSeek.csproj 178 Bytes
  • Материалы/Code/Chapter_10/HideAndSeek_part_3/HideAndSeek/HideAndSeek.csproj 178 Bytes
  • Материалы/Code/Chapter_10/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Chapter_10/SerializeGuys/SerializeAGraph/SerializeGuys.csproj 178 Bytes
  • Материалы/Code/Chapter_10/SharpenYourPencil/SharpenYourPencil/SharpenYourPencil.csproj 178 Bytes
  • Материалы/Code/Chapter_10/StreamWriterMagnets/StreamWriterMagnets/StreamWriterMagnets.csproj 178 Bytes
  • Материалы/Code/Chapter_10/SwindlerDiabolicalPlan/SwindlerDiabolicalPlan/SwindlerDiabolicalPlan.csproj 178 Bytes
  • Материалы/Code/Chapter_10/UseABinaryWriter/UseABinaryWriter/UseABinaryWriter.csproj 178 Bytes
  • Материалы/Code/Chapter_10/UseAMemoryStream/UseAMemoryStream/UseAMemoryStream.csproj 178 Bytes
  • Материалы/Code/Chapter_10/UseStreamWriterToReadAFile/UseStreamWriterToReadAFile/UseStreamWriterToReadAFile.csproj 178 Bytes
  • Материалы/Code/Chapter_10/WriteADeck/WriteADeck/WriteADeck.csproj 178 Bytes
  • Материалы/Code/Chapter_11/AmazeballsSerum/AmazeballsSerum/AmazeballsSerum.csproj 178 Bytes
  • Материалы/Code/Chapter_11/CheckTemperature/CheckTemperature/CheckTemperature.csproj 178 Bytes
  • Материалы/Code/Chapter_11/EvilClone/EvilClone/EvilClone.csproj 178 Bytes
  • Материалы/Code/Chapter_11/ExtendingString/ExtendingString/ExtendingString.csproj 178 Bytes
  • Материалы/Code/Chapter_11/ExtensionMagnets/ExtensionMagnets/ExtensionMagnets.csproj 178 Bytes
  • Материалы/Code/Chapter_11/NullReference/NullReference/NullReference.csproj 178 Bytes
  • Материалы/Code/Chapter_11/PassGuyByReference/PassGuyByReference/PassGuyByReference.csproj 178 Bytes
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Chapter_11/ReturnThreeValues/ReturnThreeValues/ReturnThreeValues.csproj 178 Bytes
  • Материалы/Code/Chapter_11/StructDog/StructDog/StructDog.csproj 178 Bytes
  • Материалы/Code/Chapter_12/ExceptionMagnets/ExceptionMagnets/ExceptionMagnets.csproj 178 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/HexDump.csproj 178 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Chapter_12/UseAFinallyBlock/UseAFinallyBlock/UseAFinallyBlock.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator/BaseballSimulator/BaseballSimulator.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/BaseballSimulator_with_callbacks/BaseballSimulator/BaseballSimulator.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects/CallMethodsInObjects.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/ExploreFuncAndAction/ExploreFuncAndAction/ExploreFuncAndAction.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/MultipleEventHandlers/MultipleEventHandlers/MultipleEventHandlers.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/PoolPuzzle/PoolPuzzle/PoolPuzzle.csproj 178 Bytes
  • Материалы/Code/Events_and_Delegates/UseADelegate/UseADelegate/UseADelegate.csproj 178 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/IPackHunter.cs 174 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.runtimeconfig.dev.json 172 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.runtimeconfig.dev.json 172 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.runtimeconfig.dev.json 172 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.runtimeconfig.dev.json 172 Bytes
  • Материалы/Code/Chapter_7/HippoAndWolf/HippoAndWolf/ISwimmer.cs 167 Bytes
  • Материалы/Code/Events_and_Delegates/CallMethodsInObjects/CallMethodsInObjects/GetSecretIngredient.cs 165 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/bin/Debug/netcoreapp3.1/BasketballRoster.runtimeconfig.json 161 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/EditorBuildSettings.asset 160 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/XRSettings.asset 158 Bytes
  • Материалы/Code/Chapter_11/PoolPuzzle/PoolPuzzle/Program.cs 156 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/bin/Debug/netcoreapp3.1/HexDump.runtimeconfig.json 154 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/PoolPuzzle.runtimeconfig.json 154 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/bin/Debug/netcoreapp3.1/Stopwatch.runtimeconfig.json 154 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/HexDump.csproj.nuget.g.targets 150 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/PoolPuzzle.csproj.nuget.g.targets 150 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/BasketballRoster.csproj.nuget.g.targets 150 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Stopwatch.csproj.nuget.g.targets 150 Bytes
  • Материалы/Code/Chapter_12/ExceptionMagnets/ExceptionMagnets/MyException.cs 148 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/PresetManager.asset 146 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.assets.cache 139 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.assets.cache 139 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.assets.cache 139 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_lteglbgs_wpftmp.assets.cache 139 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.assets.cache 139 Bytes
  • Материалы/Code/Chapter_9/ExploreTheEnumerableClass/ExploreTheEnumerableClass/Critics.cs 133 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.Api.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.Api.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.Unity.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.Unity.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/Mono.Posix.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/System.Threading.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.Api.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.Api.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.Unity.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.Unity.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/Mono.Posix.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/System.Threading.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.Api.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.Api.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.Unity.45.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.Unity.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/Mono.Posix.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/System.Threading.dll 131 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/AsyncBridge.Net35.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.Logging.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/AsyncBridge.Net35.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.Logging.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/AsyncBridge.Net35.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.Logging.dll 130 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/8 Ball Texture.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/big-logo@2x.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/GitHub.UnityShim.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/ReadOnlyCollectionsInterfaces.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/Plugins/GitHub/Editor/sfw.net.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Materials/1 Ball Texture.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/big-logo@2x.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/GitHub.UnityShim.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/ReadOnlyCollectionsInterfaces.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/Plugins/GitHub/Editor/sfw.net.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Materials/8 Ball Texture.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/big-logo@2x.png 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/GitHub.UnityShim.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/ReadOnlyCollectionsInterfaces.dll 129 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/Plugins/GitHub/Editor/sfw.net.dll 129 Bytes
  • Материалы/Code/Chapter_8/TwoDecksBlazor/TwoDecksBlazor/Direction.cs 119 Bytes
  • Материалы/Code/Chapter_9/JimmyLinq/JimmyLinq/Critics.cs 117 Bytes
  • Материалы/Code/Chapter_9/JimmyLinqRefactored/JimmyLinq/Critics.cs 117 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/ClusterInputManager.asset 114 Bytes
  • Материалы/Code/Unity_Labs/Collision_Experiment/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Sleep_Experiment/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_7/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_8/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_9/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Lab_10_robots/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/ProjectSettings/ProjectVersion.txt 83 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.AssemblyInfoInputs.cache 42 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.csproj.CoreCompileInputs.cache 42 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.genruntimeconfig.cache 42 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.AssemblyInfoInputs.cache 42 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.csproj.CoreCompileInputs.cache 42 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.genruntimeconfig.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.AssemblyInfoInputs.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.csproj.CoreCompileInputs.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.genruntimeconfig.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_lteglbgs_wpftmp.AssemblyInfoInputs.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.AssemblyInfoInputs.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.csproj.CoreCompileInputs.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.genruntimeconfig.cache 42 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/GeneratedInternalTypeHelper.g.cs 7 Bytes
  • Материалы/Code/Chapter_12/HexDump/.vs/HexDump/FileContentIndex/read.lock 0 Bytes
  • Материалы/Code/Chapter_12/HexDump/HexDump/obj/Debug/netcoreapp3.1/HexDump.csproj.BuildWithSkipAnalyzers 0 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/.vs/PoolPuzzle/FileContentIndex/read.lock 0 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/bin/Debug/netcoreapp3.1/wobbiegong 0 Bytes
  • Материалы/Code/Chapter_12/PoolPuzzle/PoolPuzzle/obj/Debug/netcoreapp3.1/PoolPuzzle.csproj.BuildWithSkipAnalyzers 0 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/.vs/BasketballRoster/FileContentIndex/read.lock 0 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster.csproj.BuildWithSkipAnalyzers 0 Bytes
  • Материалы/Code/MVVM_WPF/BasketballRoster/BasketballRoster/obj/Debug/netcoreapp3.1/BasketballRoster_lteglbgs_wpftmp.csproj.BuildWithSkipAnalyzers 0 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/.vs/Stopwatch/FileContentIndex/read.lock 0 Bytes
  • Материалы/Code/MVVM_WPF/Stopwatch_part_3/Stopwatch/obj/Debug/netcoreapp3.1/Stopwatch.csproj.BuildWithSkipAnalyzers 0 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_1_and_2/Assets/.gitignore 0 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_3_and_4/Assets/.gitignore 0 Bytes
  • Материалы/Code/Unity_Labs/Unity_Labs_5_and_6/Assets/.gitignore 0 Bytes

随机展示

相关说明

本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!