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CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)
磁力链接/BT种子名称
CGCookie - Fundamentals of Blender Materials and Shading (Blender 2.83) (2020)
磁力链接/BT种子简介
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2021-03-06
最近下载:
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文件列表
materials-and-shading_textures.zip
221.5 MB
Chapter 4 - Intro to Physically Based Rendering/29. Shading the Grass Field Mesh.mp4
183.9 MB
Chapter 5 - Rendering Materials and Shaders/32. Light Path Visibility.mp4
140.6 MB
Chapter 4 - Intro to Physically Based Rendering/26. The Principled Hair Shader.mp4
136.3 MB
materials-and-shading_source-files.zip
134.3 MB
Chapter 4 - Intro to Physically Based Rendering/23. Everything Has Fresnel.mp4
111.7 MB
Chapter 5 - Rendering Materials and Shaders/33. Rendering Glass.mp4
111.0 MB
Chapter 6 - The Materials and Shading Workflow/44. Create Materials and Shaders for a Scene.mp4
106.5 MB
Chapter 5 - Rendering Materials and Shaders/31. Light Path Bounces.mp4
98.4 MB
Chapter 4 - Intro to Physically Based Rendering/30. Shading the Grass Field Hair.mp4
89.9 MB
Chapter 3 - How to Use Textures/16. Changing Texture Coordinates.mp4
86.4 MB
Chapter 3 - How to Use Textures/20. Using Normal Maps.mp4
86.2 MB
Chapter 5 - Rendering Materials and Shaders/38. Rendering Volumes.mp4
86.2 MB
Chapter 3 - How to Use Textures/21. Displacement and Adaptive Subdivision.mp4
74.7 MB
Chapter 2 - The Basic Blender Shader Nodes/06. The Mix and Add Shaders.mp4
74.5 MB
Chapter 2 - The Basic Blender Shader Nodes/12. The Absorption and Scattering Volume Shaders.mp4
74.2 MB
Chapter 2 - The Basic Blender Shader Nodes/14. Shading From Observation.mp4
74.0 MB
Chapter 5 - Rendering Materials and Shaders/35. Eevee Glass and Transparency.mp4
71.9 MB
Chapter 6 - The Materials and Shading Workflow/43. Exporting Materials.mp4
67.4 MB
Chapter 5 - Rendering Materials and Shaders/37. Eevee Reflection Planes and Screen Space Reflection.mp4
62.6 MB
Chapter 6 - The Materials and Shading Workflow/39. Shader to RGB Toon Effects.mp4
61.2 MB
Chapter 3 - How to Use Textures/18. Blend Modes and Basic Color Math.mp4
60.6 MB
Chapter 5 - Rendering Materials and Shaders/34. Creating Glass Dispersion.mp4
59.3 MB
Chapter 1 - Intro to Materials and Shading/03. Assigning Material Slots to Objects and Faces.mp4
56.6 MB
Chapter 5 - Rendering Materials and Shaders/36. Eevee Reflection Cubemaps.mp4
56.4 MB
Chapter 4 - Intro to Physically Based Rendering/22. Intro to Physically Based Rendering.mp4
56.0 MB
Chapter 6 - The Materials and Shading Workflow/45. Bonus- Animating the Material Transformation Effect.mp4
55.3 MB
Chapter 6 - The Materials and Shading Workflow/42. Creating Group Nodes.mp4
54.2 MB
Chapter 2 - The Basic Blender Shader Nodes/13. The Emission, Velvet, and Toon Shaders.mp4
52.4 MB
Chapter 3 - How to Use Textures/19. Manipulating Normals.mp4
51.5 MB
Chapter 2 - The Basic Blender Shader Nodes/11. The Subsurface Scattering Shader.mp4
49.4 MB
Chapter 2 - The Basic Blender Shader Nodes/09. The Refraction and Glass Shaders.mp4
46.7 MB
Chapter 4 - Intro to Physically Based Rendering/25. The Principled Shader.mp4
43.8 MB
Chapter 3 - How to Use Textures/17. The Socket Color Meanings.mp4
42.7 MB
Chapter 3 - How to Use Textures/15. Intro to Textures.mp4
39.7 MB
Chapter 2 - The Basic Blender Shader Nodes/07. The Anisotropic Shader.mp4
36.9 MB
Chapter 2 - The Basic Blender Shader Nodes/05. The Glossy and Diffuse Shaders.mp4
33.9 MB
Chapter 1 - Intro to Materials and Shading/04. Using Blender's Shader Editor.mp4
32.4 MB
Chapter 2 - The Basic Blender Shader Nodes/10. The Translucent Shader.mp4
30.0 MB
Chapter 4 - Intro to Physically Based Rendering/24. How Roughness Influences Fresnel.mp4
28.8 MB
Chapter 4 - Intro to Physically Based Rendering/27. The Principled Volume Shader.mp4
27.9 MB
Chapter 1 - Intro to Materials and Shading/02. Creating Materials in Blender.mp4
27.1 MB
Chapter 6 - The Materials and Shading Workflow/41. Layout Nodes and Shader Organization.mp4
26.4 MB
Chapter 2 - The Basic Blender Shader Nodes/08. The Transparent and Holdout Shaders.mp4
24.7 MB
Chapter 1 - Intro to Materials and Shading/01. How Shaders Manipulate Light.mp4
22.2 MB
Chapter 4 - Intro to Physically Based Rendering/28. Shading the Orbot.mp4
18.6 MB
Chapter 6 - The Materials and Shading Workflow/40. Freestyle Outline Effects.mp4
4.9 MB
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