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Introduction to 3ds Max 2015
磁力链接/BT种子名称
Introduction to 3ds Max 2015
磁力链接/BT种子简介
种子哈希:
a84351b3b6c634cefe01f8fa057fb7c7e4f586bd
文件大小:
2.44G
已经下载:
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次
下载速度:
极快
收录时间:
2017-03-18
最近下载:
2026-05-23
DMCA/投诉/Complaint:
DMCA/投诉/Complaint
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文件列表
Introduction to 3ds Max 2015.zip
121.6 MB
040 Smoothing the lower body of the mech.mp4
50.0 MB
036 Using smoothing methods.mp4
48.7 MB
100 Finalizing the particle system.mp4
47.5 MB
039 Smoothing the accessory pieces.mp4
45.2 MB
038 Smoothing the arm pieces.mp4
42.6 MB
064 Setting up bone chains for the mech's toes.mp4
40.2 MB
037 Smoothing the shoulder pieces.mp4
38.9 MB
109 Optimizing render speed in 3ds Max.mp4
38.2 MB
097 Using space warps.mp4
37.9 MB
031 Modeling the jet pack tank.mp4
37.1 MB
102 Understanding light types in 3ds Max.mp4
35.8 MB
033 Modifying the hip to function.mp4
35.8 MB
025 Finishing the upper leg.mp4
35.0 MB
088 Animating the mech's platform.mp4
33.6 MB
032 Modeling the jet pack exhaust.mp4
32.9 MB
095 Creating particles in 3ds Max.mp4
32.6 MB
048 Exploring the unwrapping tools.mp4
32.3 MB
066 Connecting the mech's legs to follow the rig.mp4
31.7 MB
108 Working with additional light sources in 3ds Max.mp4
31.2 MB
054 Preparing our model to be rigged.mp4
30.8 MB
023 Mirroring the arm.mp4
30.2 MB
026 Modeling the middle leg link.mp4
28.6 MB
007 Accessing sub-object modes.mp4
28.1 MB
041 Adding the final details of the helmet.mp4
28.1 MB
107 Setting up image-based lighting in 3ds Max.mp4
28.1 MB
111 Adding motion blur and improving rendered image quality.mp4
27.4 MB
051 Adding file textures.mp4
27.1 MB
090 Finalizing our blocking pass and starting on our polishing stage.mp4
27.0 MB
049 Using substance materials.mp4
26.9 MB
073 Connecting the arms to our rig and adding inverse kinematics to the limbs.mp4
26.2 MB
067 Skinning objects in 3ds Max.mp4
26.2 MB
074 Controlling the mech's legs.mp4
26.1 MB
021 Modeling the arm cannon interior.mp4
26.0 MB
029 Modeling the back foot piece.mp4
26.0 MB
020 Modeling the arm cannon housing.mp4
25.4 MB
089 Blocking in the mech's performance.mp4
25.4 MB
034 Modeling a hose.mp4
24.9 MB
022 Modeling the gun barrel.mp4
24.8 MB
096 Modifying the particle system behavior.mp4
24.8 MB
024 Modeling the upper leg.mp4
24.5 MB
110 Fine-tuning particles and other materials.mp4
23.9 MB
059 Creating a control for the mech's lower torso.mp4
23.6 MB
044 Modifying the basic parameters of a material.mp4
22.6 MB
092 Adding a shot camera.mp4
22.1 MB
030 Modeling the mid sections.mp4
21.9 MB
011 Modeling the hull.mp4
21.9 MB
056 Finishing the grouping process of our model.mp4
21.5 MB
019 Modeling the elbow joint.mp4
21.4 MB
082 Managing keyframes in the Curve Editor and cycling animation infinitely.mp4
21.3 MB
017 Modeling the shoulder socket.mp4
21.1 MB
035 Adding the final elements.mp4
21.1 MB
027 Modeling the lower leg.mp4
20.7 MB
076 Creating custom attributes and wiring parameters.mp4
20.7 MB
060 Controlling the lower back.mp4
20.7 MB
006 Creating and manipulating geometry.mp4
20.6 MB
072 Creating the mech's arm bones.mp4
20.5 MB
098 Creating the fog material.mp4
20.3 MB
052 Adding a bump map.mp4
20.2 MB
016 Modeling the shoulder mount.mp4
20.0 MB
018 Modeling the upper arm.mp4
20.0 MB
063 Finishing our initial bone chain.mp4
19.9 MB
045 Adding multiple materials to a single object.mp4
19.9 MB
043 Material editor overview.mp4
19.8 MB
003 Viewport navigation.mp4
19.5 MB
078 Rigging with the Reaction Manager.mp4
19.5 MB
028 Modeling the front foot piece.mp4
19.5 MB
075 Finishing the leg controls.mp4
18.9 MB
062 Building your first bone chain.mp4
18.7 MB
015 Modeling the pelvis.mp4
18.6 MB
058 Building a control object for the mech's upper torso.mp4
18.4 MB
113 Converting an image sequence to a movie file in 3ds Max.mp4
18.3 MB
104 Understanding diffuse and specular components.mp4
18.1 MB
010 Setting up reference images.mp4
17.9 MB
013 Smoothing the splines.mp4
17.8 MB
055 Creating groups in 3ds Max.mp4
17.6 MB
047 Unwrapping UV basics.mp4
17.5 MB
014 Finishing the helmet.mp4
17.4 MB
103 Basic light parameters in 3ds Max.mp4
17.1 MB
105 Utilizing the Object Properties window in 3ds Max.mp4
17.1 MB
061 Adding a control for the mech's center-of-mass.mp4
16.9 MB
112 Outputting our final animation from 3ds Max.mp4
16.9 MB
083 Working with Auto Key and creating simple expressions in the Curve Editor.mp4
16.7 MB
068 Deforming the fueling line's envelope object.mp4
16.7 MB
079 Making our scene animator-friendly.mp4
16.7 MB
081 How to create and edit keyframes in 3ds Max.mp4
16.6 MB
099 Finalizing the fog material.mp4
16.4 MB
091 Finishing the mech's polishing pass.mp4
16.0 MB
069 Controlling the fueling line.mp4
15.7 MB
012 Beginning the helmet.mp4
15.7 MB
005 Selecting and viewing objects.mp4
15.1 MB
086 Creating crowds with Populate.mp4
14.7 MB
077 Arm controls.mp4
14.4 MB
085 Path Animation.mp4
14.2 MB
008 Grouping and parenting.mp4
14.2 MB
002 Interface overview.mp4
13.7 MB
057 Creating a global control.mp4
13.5 MB
001 Introduction and project overview.mp4
13.2 MB
065 Mirroring bones in 3ds Max.mp4
13.0 MB
004 Creating a 3ds Max project folder.mp4
12.9 MB
070 Deforming the mech's mid section.mp4
12.7 MB
046 Using procedural maps.mp4
12.7 MB
093 Wrapping up the animation and previewing animations in real-time.mp4
12.4 MB
087 Starting on our final project.mp4
12.1 MB
084 Creating expressions.mp4
11.5 MB
106 Changing the rendering engine used by 3ds Max.mp4
11.1 MB
071 Attaching the mid section to follow our rig.mp4
10.4 MB
050 Outputting a UVW template.mp4
8.6 MB
009 Modeling overview.mp4
6.8 MB
101 Lighting and rendering overview.mp4
6.6 MB
094 Dynamics overview.mp4
6.0 MB
042 Materials and texturing overview.mp4
5.5 MB
080 Animation overview.mp4
3.9 MB
053 Rigging overview.mp4
3.2 MB
about.txt
2.0 kB
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相关说明
本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!