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Udemy - Procedural animation for humans in Unreal Engine 5
磁力链接/BT种子名称
Udemy - Procedural animation for humans in Unreal Engine 5
磁力链接/BT种子简介
种子哈希:
b8855ebbd53f2bb2b445d8643b67f632637f8280
文件大小:
7.91G
已经下载:
2618
次
下载速度:
极快
收录时间:
2023-12-17
最近下载:
2024-12-04
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yhgbt.top
磁力链接下载
magnet:?xt=urn:btih:B8855EBBD53F2BB2B445D8643B67F632637F8280
推荐使用
PIKPAK网盘
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91短视频
TikTok成人版
PornHub
草榴社区
乱伦社区
最近搜索
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露脸才是
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交乳
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black gangbang
超美人琪琪
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情人
2022-9月最新流出沟神极致视角
2019-12
gazelle twin kingdom come
塞着去
情侣曝光
ai原创脱衣
ctonz114
文件列表
9 - Congratulations/124 - Next steps.mp4
225.7 MB
8 - Improved foot traces and foot avoidance/111 - Check multiple landing spots.mp4
191.4 MB
8 - Improved foot traces and foot avoidance/123 - Foot avoidance based on the other foot.mp4
153.1 MB
7 - Tweaks fixes and improvements/94 - Dynamic rotation factor.mp4
144.0 MB
7 - Tweaks fixes and improvements/97 - Smooth pelvis offset based on a floor trace.mp4
141.2 MB
3 - Velocity cycles and leg movement/46 - Advanced foot spline.mp4
141.0 MB
7 - Tweaks fixes and improvements/87 - Leaning.mp4
140.7 MB
4 - Pelvis and spine control/54 - Pelvis leftright swing.mp4
138.4 MB
5 - Smoothing and rotation limits/73 - Relax midair foot.mp4
136.1 MB
7 - Tweaks fixes and improvements/100 - Use the accurate leg pole vectors.mp4
130.5 MB
7 - Tweaks fixes and improvements/92 - Feet lagging improvements.mp4
120.5 MB
7 - Tweaks fixes and improvements/104 - Improved smoothing and replacing all blendspeeds.mp4
118.1 MB
2 - Foot rotation/16 - Calculate tip rotation point offset.mp4
116.5 MB
4 - Pelvis and spine control/55 - Shoulder swing compensation.mp4
116.3 MB
3 - Velocity cycles and leg movement/41 - Dynamic cycle time.mp4
115.7 MB
7 - Tweaks fixes and improvements/89 - Pelvis tilt.mp4
114.5 MB
1 - Initial setup/2 - Creating your first procedural animation.mp4
111.8 MB
2 - Foot rotation/15 - Calculate ball rotation point offset.mp4
107.0 MB
6 - Arm motion/81 - Arm swing based on speed.mp4
107.0 MB
6 - Arm motion/82 - Swing angle offset.mp4
106.4 MB
3 - Velocity cycles and leg movement/49 - Clamping the IK distance to prevent popping.mp4
106.4 MB
1 - Initial setup/5 - IK both legs in a loop.mp4
106.0 MB
7 - Tweaks fixes and improvements/105 - Sideways movement arm raise.mp4
101.8 MB
6 - Arm motion/77 - Arm motion setup.mp4
101.6 MB
5 - Smoothing and rotation limits/72 - Locked foot rotation limits.mp4
99.7 MB
8 - Improved foot traces and foot avoidance/118 - More weight to the default landing spot.mp4
99.5 MB
5 - Smoothing and rotation limits/69 - Velocity smoothing.mp4
99.4 MB
2 - Foot rotation/18 - Rotate foot around ball.mp4
94.0 MB
8 - Improved foot traces and foot avoidance/116 - Use the ideal landing spot.mp4
91.5 MB
8 - Improved foot traces and foot avoidance/108 - No floor no problem.mp4
87.3 MB
1 - Initial setup/7 - Optional Sphere trace example.mp4
85.6 MB
5 - Smoothing and rotation limits/75 - Basic foot avoidance.mp4
85.1 MB
3 - Velocity cycles and leg movement/40 - Basic foot spline.mp4
84.7 MB
4 - Pelvis and spine control/50 - Pelvis motion initial setup.mp4
82.3 MB
1 - Initial setup/3 - Basic leg IK.mp4
82.0 MB
6 - Arm motion/85 - Shoulder bobbing.mp4
80.7 MB
8 - Improved foot traces and foot avoidance/121 - Foot avoidance function setup.mp4
80.6 MB
4 - Pelvis and spine control/59 - Calculate target pelvis rotation.mp4
80.1 MB
7 - Tweaks fixes and improvements/96 - Foot angle for slanted surfaces.mp4
79.5 MB
8 - Improved foot traces and foot avoidance/113 - Find the flattest landing spot.mp4
76.8 MB
3 - Velocity cycles and leg movement/35 - Predict foot landing spot basic.mp4
75.9 MB
3 - Velocity cycles and leg movement/37 - Set the feet cycles to be out of sync.mp4
75.9 MB
4 - Pelvis and spine control/63 - Rotate pelvis to match foot rotation average.mp4
75.7 MB
7 - Tweaks fixes and improvements/86 - Foot twist fix.mp4
75.3 MB
2 - Foot rotation/22 - Rotate around heel.mp4
74.6 MB
3 - Velocity cycles and leg movement/42 - Swing time as a percentage.mp4
72.7 MB
7 - Tweaks fixes and improvements/93 - Extra smoothed velocity.mp4
72.5 MB
3 - Velocity cycles and leg movement/24 - Calculate world velocity.mp4
71.4 MB
2 - Foot rotation/17 - Calculate heel rotation point offset.mp4
71.4 MB
3 - Velocity cycles and leg movement/47 - Minimum cycle time and Z lift tweaks.mp4
70.7 MB
6 - Arm motion/78 - Arm IK.mp4
66.3 MB
5 - Smoothing and rotation limits/70 - Movement angle offset smoothing.mp4
65.8 MB
5 - Smoothing and rotation limits/76 - Dynamic stride length.mp4
65.6 MB
1 - Initial setup/9 - Rotate around point function.mp4
64.7 MB
4 - Pelvis and spine control/65 - Foot separation.mp4
64.3 MB
8 - Improved foot traces and foot avoidance/120 - Angle switch timing limitation.mp4
63.3 MB
4 - Pelvis and spine control/57 - Save foot platform outputs for later.mp4
63.0 MB
7 - Tweaks fixes and improvements/102 - Smoothing the predicted landing spot.mp4
62.5 MB
4 - Pelvis and spine control/52 - Pelvis updown offset.mp4
62.5 MB
3 - Velocity cycles and leg movement/33 - Shift the locked feet based on the worlds movement.mp4
61.1 MB
8 - Improved foot traces and foot avoidance/109 - Lower foot trace for pelvis offset.mp4
59.6 MB
1 - Initial setup/4 - Put the feet into an array.mp4
59.2 MB
2 - Foot rotation/10 - Creating a SetFootTransforms function.mp4
58.6 MB
4 - Pelvis and spine control/60 - Save and visualize movement angle offset.mp4
57.6 MB
8 - Improved foot traces and foot avoidance/115 - Prefer lower offsets.mp4
55.3 MB
8 - Improved foot traces and foot avoidance/119 - Setting up a basic walk course.mp4
55.1 MB
6 - Arm motion/79 - Arm swing.mp4
54.5 MB
3 - Velocity cycles and leg movement/38 - Floating foot fix and stride length improvements.mp4
54.5 MB
2 - Foot rotation/11 - Foot platform traces.mp4
54.0 MB
2 - Foot rotation/19 - Heel point fix.mp4
53.9 MB
7 - Tweaks fixes and improvements/101 - Use the accurate arm pole vectors.mp4
53.9 MB
3 - Velocity cycles and leg movement/43 - Foot landing spot prediction improvement.mp4
53.8 MB
2 - Foot rotation/20 - Unrotate balltip.mp4
53.4 MB
3 - Velocity cycles and leg movement/31 - Calculate foot targets lerp linear interpolation.mp4
52.8 MB
3 - Velocity cycles and leg movement/39 - Predict character movement for foot traces.mp4
52.6 MB
3 - Velocity cycles and leg movement/25 - Convert to rig space velocity.mp4
52.4 MB
1 - Initial setup/1 - Getting started.mp4
51.8 MB
4 - Pelvis and spine control/62 - Rotate IK pole vector.mp4
50.9 MB
2 - Foot rotation/21 - Rotate around tip of the toes.mp4
48.8 MB
3 - Velocity cycles and leg movement/34 - Unlock the locked feet.mp4
48.5 MB
5 - Smoothing and rotation limits/68 - Creating vector lerp linear interpolate function.mp4
48.3 MB
2 - Foot rotation/13 - Calculate foot platform forward offset.mp4
48.0 MB
1 - Initial setup/8 - Collapse to functions.mp4
47.8 MB
3 - Velocity cycles and leg movement/44 - Minimum stride time.mp4
47.2 MB
7 - Tweaks fixes and improvements/88 - Arm lift tweaks.mp4
47.0 MB
8 - Improved foot traces and foot avoidance/110 - Aim math result constraint.mp4
45.1 MB
7 - Tweaks fixes and improvements/106 - Foot angle offset tweaks.mp4
44.9 MB
3 - Velocity cycles and leg movement/30 - Foot locked bool array.mp4
44.1 MB
4 - Pelvis and spine control/56 - Neck rotation.mp4
43.7 MB
3 - Velocity cycles and leg movement/45 - Velocity based spline diagram.mp4
43.6 MB
7 - Tweaks fixes and improvements/95 - Knee alignment with velocity.mp4
43.3 MB
6 - Arm motion/80 - Arm swing sync.mp4
42.9 MB
5 - Smoothing and rotation limits/67 - Snapping issues.mp4
42.4 MB
8 - Improved foot traces and foot avoidance/122 - Foot avoidance swings.mp4
42.3 MB
8 - Improved foot traces and foot avoidance/114 - Prefer higher spots.mp4
42.2 MB
5 - Smoothing and rotation limits/71 - Sideways movement foot rotations.mp4
41.0 MB
8 - Improved foot traces and foot avoidance/112 - Front of foot traces.mp4
40.5 MB
3 - Velocity cycles and leg movement/36 - Stride length.mp4
39.7 MB
3 - Velocity cycles and leg movement/23 - Create a calculate velocity function.mp4
39.7 MB
3 - Velocity cycles and leg movement/29 - Basic time cycle.mp4
39.6 MB
2 - Foot rotation/14 - Rotate foot bone around foot platform.mp4
39.1 MB
7 - Tweaks fixes and improvements/107 - Side movement pelvis tweaks.mp4
38.2 MB
3 - Velocity cycles and leg movement/32 - Lock the feet.mp4
37.3 MB
4 - Pelvis and spine control/53 - Pelvis bob based on speed.mp4
37.2 MB
7 - Tweaks fixes and improvements/98 - Using a better pose.mp4
36.2 MB
6 - Arm motion/83 - Reduce arm swing running backwards.mp4
34.5 MB
4 - Pelvis and spine control/64 - Head rotation fix.mp4
34.4 MB
7 - Tweaks fixes and improvements/90 - Pelvis tilt overcompensation.mp4
34.4 MB
7 - Tweaks fixes and improvements/99 - Identifying issues exposed by the new pose.mp4
33.7 MB
3 - Velocity cycles and leg movement/26 - Locked feet locations array.mp4
29.2 MB
8 - Improved foot traces and foot avoidance/117 - Prefer valid hits.mp4
28.2 MB
3 - Velocity cycles and leg movement/28 - Create calculate foot targets function.mp4
27.5 MB
5 - Smoothing and rotation limits/74 - Leg intersection problem.mp4
27.5 MB
3 - Velocity cycles and leg movement/27 - Calculate world delta movement.mp4
26.8 MB
7 - Tweaks fixes and improvements/91 - IK clamp fix.mp4
26.8 MB
4 - Pelvis and spine control/61 - Offset the landing spot foot angle.mp4
26.2 MB
2 - Foot rotation/12 - Foot platform rotation offset.mp4
23.8 MB
4 - Pelvis and spine control/51 - Pelvis sin cycle.mp4
22.2 MB
4 - Pelvis and spine control/58 - Pelvis offset diagram.mp4
21.4 MB
1 - Initial setup/6 - Prevent multiple copies of each foot being added to the array.mp4
21.0 MB
3 - Velocity cycles and leg movement/48 - Swing time tweaks.mp4
20.9 MB
6 - Arm motion/84 - Arm swing sync improvements.mp4
19.6 MB
5 - Smoothing and rotation limits/66 - Reduce rotation offset.mp4
17.4 MB
7 - Tweaks fixes and improvements/103 - Smoother interpolation.mp4
15.2 MB
1 - Initial setup/1 - ProceduralAnimCourse.zip
6.1 MB
8 - Improved foot traces and foot avoidance/111 - Check multiple landing spots English.vtt
16.0 kB
9 - Congratulations/124 - Next steps English.vtt
13.6 kB
8 - Improved foot traces and foot avoidance/123 - Foot avoidance based on the other foot English.vtt
11.9 kB
3 - Velocity cycles and leg movement/46 - Advanced foot spline English.vtt
11.7 kB
7 - Tweaks fixes and improvements/94 - Dynamic rotation factor English.vtt
11.3 kB
4 - Pelvis and spine control/54 - Pelvis leftright swing English.vtt
11.2 kB
1 - Initial setup/2 - Creating your first procedural animation English.vtt
11.0 kB
7 - Tweaks fixes and improvements/97 - Smooth pelvis offset based on a floor trace English.vtt
10.9 kB
5 - Smoothing and rotation limits/73 - Relax midair foot English.vtt
10.7 kB
7 - Tweaks fixes and improvements/87 - Leaning English.vtt
10.3 kB
3 - Velocity cycles and leg movement/41 - Dynamic cycle time English.vtt
10.2 kB
4 - Pelvis and spine control/55 - Shoulder swing compensation English.vtt
10.2 kB
7 - Tweaks fixes and improvements/100 - Use the accurate leg pole vectors English.vtt
10.2 kB
2 - Foot rotation/16 - Calculate tip rotation point offset English.vtt
9.9 kB
7 - Tweaks fixes and improvements/104 - Improved smoothing and replacing all blendspeeds English.vtt
9.4 kB
2 - Foot rotation/15 - Calculate ball rotation point offset English.vtt
9.3 kB
1 - Initial setup/5 - IK both legs in a loop English.vtt
8.9 kB
3 - Velocity cycles and leg movement/49 - Clamping the IK distance to prevent popping English.vtt
8.7 kB
7 - Tweaks fixes and improvements/89 - Pelvis tilt English.vtt
8.6 kB
7 - Tweaks fixes and improvements/92 - Feet lagging improvements English.vtt
8.6 kB
6 - Arm motion/77 - Arm motion setup English.vtt
8.6 kB
5 - Smoothing and rotation limits/69 - Velocity smoothing English.vtt
8.3 kB
4 - Pelvis and spine control/58 - Pelvis offset diagram English.vtt
8.2 kB
6 - Arm motion/82 - Swing angle offset English.vtt
7.9 kB
1 - Initial setup/9 - Rotate around point function English.vtt
7.8 kB
6 - Arm motion/81 - Arm swing based on speed English.vtt
7.7 kB
2 - Foot rotation/18 - Rotate foot around ball English.vtt
7.7 kB
3 - Velocity cycles and leg movement/45 - Velocity based spline diagram English.vtt
7.6 kB
5 - Smoothing and rotation limits/72 - Locked foot rotation limits English.vtt
7.6 kB
1 - Initial setup/3 - Basic leg IK English.vtt
7.5 kB
8 - Improved foot traces and foot avoidance/118 - More weight to the default landing spot English.vtt
7.4 kB
1 - Initial setup/7 - Optional Sphere trace example English.vtt
7.4 kB
7 - Tweaks fixes and improvements/105 - Sideways movement arm raise English.vtt
7.3 kB
4 - Pelvis and spine control/50 - Pelvis motion initial setup English.vtt
7.2 kB
3 - Velocity cycles and leg movement/40 - Basic foot spline English.vtt
7.1 kB
3 - Velocity cycles and leg movement/24 - Calculate world velocity English.vtt
6.9 kB
3 - Velocity cycles and leg movement/35 - Predict foot landing spot basic English.vtt
6.9 kB
4 - Pelvis and spine control/59 - Calculate target pelvis rotation English.vtt
6.9 kB
5 - Smoothing and rotation limits/75 - Basic foot avoidance English.vtt
6.8 kB
8 - Improved foot traces and foot avoidance/121 - Foot avoidance function setup English.vtt
6.8 kB
8 - Improved foot traces and foot avoidance/116 - Use the ideal landing spot English.vtt
6.8 kB
8 - Improved foot traces and foot avoidance/113 - Find the flattest landing spot English.vtt
6.7 kB
3 - Velocity cycles and leg movement/37 - Set the feet cycles to be out of sync English.vtt
6.4 kB
2 - Foot rotation/22 - Rotate around heel English.vtt
6.3 kB
2 - Foot rotation/10 - Creating a SetFootTransforms function English.vtt
6.2 kB
4 - Pelvis and spine control/63 - Rotate pelvis to match foot rotation average English.vtt
6.0 kB
6 - Arm motion/78 - Arm IK English.vtt
6.0 kB
8 - Improved foot traces and foot avoidance/108 - No floor no problem English.vtt
5.9 kB
7 - Tweaks fixes and improvements/96 - Foot angle for slanted surfaces English.vtt
5.9 kB
5 - Smoothing and rotation limits/76 - Dynamic stride length English.vtt
5.9 kB
3 - Velocity cycles and leg movement/42 - Swing time as a percentage English.vtt
5.9 kB
1 - Initial setup/4 - Put the feet into an array English.vtt
5.7 kB
6 - Arm motion/85 - Shoulder bobbing English.vtt
5.6 kB
2 - Foot rotation/17 - Calculate heel rotation point offset English.vtt
5.6 kB
1 - Initial setup/1 - Getting started English.vtt
5.6 kB
7 - Tweaks fixes and improvements/86 - Foot twist fix English.vtt
5.5 kB
7 - Tweaks fixes and improvements/93 - Extra smoothed velocity English.vtt
5.4 kB
4 - Pelvis and spine control/57 - Save foot platform outputs for later English.vtt
5.2 kB
4 - Pelvis and spine control/52 - Pelvis updown offset English.vtt
5.2 kB
5 - Smoothing and rotation limits/70 - Movement angle offset smoothing English.vtt
5.1 kB
3 - Velocity cycles and leg movement/31 - Calculate foot targets lerp linear interpolation English.vtt
5.0 kB
8 - Improved foot traces and foot avoidance/120 - Angle switch timing limitation English.vtt
4.9 kB
4 - Pelvis and spine control/65 - Foot separation English.vtt
4.9 kB
3 - Velocity cycles and leg movement/39 - Predict character movement for foot traces English.vtt
4.9 kB
2 - Foot rotation/13 - Calculate foot platform forward offset English.vtt
4.9 kB
3 - Velocity cycles and leg movement/47 - Minimum cycle time and Z lift tweaks English.vtt
4.8 kB
3 - Velocity cycles and leg movement/33 - Shift the locked feet based on the worlds movement English.vtt
4.8 kB
5 - Smoothing and rotation limits/68 - Creating vector lerp linear interpolate function English.vtt
4.6 kB
6 - Arm motion/79 - Arm swing English.vtt
4.5 kB
1 - Initial setup/8 - Collapse to functions English.vtt
4.4 kB
3 - Velocity cycles and leg movement/43 - Foot landing spot prediction improvement English.vtt
4.4 kB
2 - Foot rotation/11 - Foot platform traces English.vtt
4.4 kB
3 - Velocity cycles and leg movement/29 - Basic time cycle English.vtt
4.4 kB
8 - Improved foot traces and foot avoidance/115 - Prefer lower offsets English.vtt
4.3 kB
7 - Tweaks fixes and improvements/102 - Smoothing the predicted landing spot English.vtt
4.3 kB
2 - Foot rotation/19 - Heel point fix English.vtt
4.2 kB
4 - Pelvis and spine control/60 - Save and visualize movement angle offset English.vtt
4.2 kB
3 - Velocity cycles and leg movement/30 - Foot locked bool array English.vtt
4.2 kB
2 - Foot rotation/20 - Unrotate balltip English.vtt
4.1 kB
8 - Improved foot traces and foot avoidance/109 - Lower foot trace for pelvis offset English.vtt
4.1 kB
3 - Velocity cycles and leg movement/25 - Convert to rig space velocity English.vtt
4.1 kB
7 - Tweaks fixes and improvements/101 - Use the accurate arm pole vectors English.vtt
4.0 kB
3 - Velocity cycles and leg movement/38 - Floating foot fix and stride length improvements English.vtt
4.0 kB
2 - Foot rotation/21 - Rotate around tip of the toes English.vtt
4.0 kB
8 - Improved foot traces and foot avoidance/119 - Setting up a basic walk course English.vtt
3.9 kB
4 - Pelvis and spine control/62 - Rotate IK pole vector English.vtt
3.8 kB
8 - Improved foot traces and foot avoidance/122 - Foot avoidance swings English.vtt
3.8 kB
3 - Velocity cycles and leg movement/36 - Stride length English.vtt
3.8 kB
3 - Velocity cycles and leg movement/44 - Minimum stride time English.vtt
3.7 kB
7 - Tweaks fixes and improvements/106 - Foot angle offset tweaks English.vtt
3.5 kB
8 - Improved foot traces and foot avoidance/114 - Prefer higher spots English.vtt
3.5 kB
2 - Foot rotation/14 - Rotate foot bone around foot platform English.vtt
3.5 kB
3 - Velocity cycles and leg movement/23 - Create a calculate velocity function English.vtt
3.5 kB
3 - Velocity cycles and leg movement/34 - Unlock the locked feet English.vtt
3.5 kB
4 - Pelvis and spine control/56 - Neck rotation English.vtt
3.3 kB
6 - Arm motion/80 - Arm swing sync English.vtt
3.3 kB
7 - Tweaks fixes and improvements/88 - Arm lift tweaks English.vtt
3.3 kB
7 - Tweaks fixes and improvements/95 - Knee alignment with velocity English.vtt
3.2 kB
5 - Smoothing and rotation limits/67 - Snapping issues English.vtt
3.2 kB
4 - Pelvis and spine control/53 - Pelvis bob based on speed English.vtt
3.1 kB
7 - Tweaks fixes and improvements/98 - Using a better pose English.vtt
3.1 kB
8 - Improved foot traces and foot avoidance/112 - Front of foot traces English.vtt
3.0 kB
5 - Smoothing and rotation limits/71 - Sideways movement foot rotations English.vtt
3.0 kB
8 - Improved foot traces and foot avoidance/110 - Aim math result constraint English.vtt
3.0 kB
3 - Velocity cycles and leg movement/32 - Lock the feet English.vtt
3.0 kB
4 - Pelvis and spine control/51 - Pelvis sin cycle English.vtt
2.9 kB
6 - Arm motion/83 - Reduce arm swing running backwards English.vtt
2.8 kB
4 - Pelvis and spine control/64 - Head rotation fix English.vtt
2.6 kB
7 - Tweaks fixes and improvements/107 - Side movement pelvis tweaks English.vtt
2.6 kB
7 - Tweaks fixes and improvements/99 - Identifying issues exposed by the new pose English.vtt
2.6 kB
3 - Velocity cycles and leg movement/28 - Create calculate foot targets function English.vtt
2.5 kB
3 - Velocity cycles and leg movement/27 - Calculate world delta movement English.vtt
2.5 kB
3 - Velocity cycles and leg movement/26 - Locked feet locations array English.vtt
2.5 kB
2 - Foot rotation/12 - Foot platform rotation offset English.vtt
2.3 kB
7 - Tweaks fixes and improvements/90 - Pelvis tilt overcompensation English.vtt
2.2 kB
8 - Improved foot traces and foot avoidance/117 - Prefer valid hits English.vtt
2.1 kB
5 - Smoothing and rotation limits/74 - Leg intersection problem English.vtt
2.1 kB
7 - Tweaks fixes and improvements/103 - Smoother interpolation English.vtt
2.0 kB
4 - Pelvis and spine control/61 - Offset the landing spot foot angle English.vtt
1.9 kB
7 - Tweaks fixes and improvements/91 - IK clamp fix English.vtt
1.9 kB
1 - Initial setup/6 - Prevent multiple copies of each foot being added to the array English.vtt
1.7 kB
3 - Velocity cycles and leg movement/48 - Swing time tweaks English.vtt
1.5 kB
5 - Smoothing and rotation limits/66 - Reduce rotation offset English.vtt
1.4 kB
6 - Arm motion/84 - Arm swing sync improvements English.vtt
1.3 kB
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相关说明
本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!
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