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Udemy - Unreal Engine C++ The Ultimate Shooter Course (2021)
磁力链接/BT种子名称
Udemy - Unreal Engine C++ The Ultimate Shooter Course (2021)
磁力链接/BT种子简介
种子哈希:
bc33c076a36a35de30e76d15476b39c5778e90d3
文件大小:
48.86G
已经下载:
9775
次
下载速度:
极快
收录时间:
2022-02-04
最近下载:
2024-11-30
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文件列表
8. Advanced Movement/6. Hip Aim Offset.mp4
447.0 MB
5. The Weapon/15. Bind Star Opacity.mp4
426.5 MB
17. Level Creation and Finishing the Game!/16. Ruins Assets - Boss Room.mp4
411.6 MB
17. Level Creation and Finishing the Game!/4. Level Prototype - Courtyard 2.mp4
398.0 MB
12. Footsteps/7. Adding Notifies to Animations.mp4
393.6 MB
5. The Weapon/10. Widget Trace When Close.mp4
388.6 MB
11. Multiple Weapon Types/30. Transform Pistol Slide Bone.mp4
380.5 MB
17. Level Creation and Finishing the Game!/5. Level Prototype - Using Paragon Props.mp4
376.5 MB
17. Level Creation and Finishing the Game!/20. Polishing Gameplay 2.mp4
374.8 MB
8. Advanced Movement/15. Retargeting Anims with Different Skeletons.mp4
371.2 MB
8. Advanced Movement/22. Interp Capsule Half Height.mp4
368.6 MB
8. Advanced Movement/1. Rotate Root Bone.mp4
358.6 MB
8. Advanced Movement/7. Aiming Aim Offset.mp4
353.0 MB
8. Advanced Movement/16. Crouch Turn in Place Anim BP.mp4
346.7 MB
10. Outline and Glow Effects/49. Assigning the Icon Delegate.mp4
332.8 MB
9. Ammo Pickups/13. Interp to Multiple Locations.mp4
329.1 MB
12. Footsteps/2. Setup Assets for Footsteps.mp4
321.3 MB
9. Ammo Pickups/11. Interpolation Scene Components.mp4
320.2 MB
11. Multiple Weapon Types/2. Getting Data from Weapon Data Table.mp4
313.9 MB
4. Aiming and Crosshairs/6. Aim Look Sensitivity.mp4
309.5 MB
10. Outline and Glow Effects/22. Curve Vector for Material Parameters.mp4
308.7 MB
7. Reloading/23. Grab and Release Clip.mp4
305.4 MB
8. Advanced Movement/4. Turn in Place using Curve Values.mp4
301.4 MB
12. Footsteps/16. Turing Hips while Running.mp4
296.5 MB
8. Advanced Movement/2. Turn in Place Animations.mp4
295.5 MB
10. Outline and Glow Effects/12. Multiple Colors with Custom Depth Stencil.mp4
290.5 MB
5. The Weapon/8. Trace for Widget.mp4
286.2 MB
14. The Enemy Class/4. Implementing BulletHit.mp4
276.1 MB
12. Footsteps/17. Turn Hips while Running Backwards.mp4
275.2 MB
4. Aiming and Crosshairs/8. Spreading the Crosshairs.mp4
274.6 MB
10. Outline and Glow Effects/51. Data Tables - FTableRowBase.mp4
273.1 MB
11. Multiple Weapon Types/4. Set Material Instance and Index with Data Table.mp4
266.7 MB
5. The Weapon/2. The Weapon Class.mp4
262.4 MB
7. Reloading/25. Moving the Clip.mp4
255.6 MB
7. Reloading/17. Reload Continued.mp4
255.4 MB
8. Advanced Movement/9. Lean Blendspace.mp4
254.3 MB
8. Advanced Movement/8. Lean.mp4
253.4 MB
5. The Weapon/6. Finishing the Pickup Widget.mp4
252.3 MB
5. The Weapon/16. Spawn Default Weapon.mp4
252.1 MB
15. AI and Behavior Trees/30. Blood Particles.mp4
251.6 MB
17. Level Creation and Finishing the Game!/3. Level Prototype - Courtyard.mp4
246.7 MB
17. Level Creation and Finishing the Game!/18. Level Design - Enemies.mp4
245.7 MB
17. Level Creation and Finishing the Game!/13. Ruins Assets - Arches.mp4
244.9 MB
12. Footsteps/15. Jumping and Landing Sounds.mp4
244.0 MB
10. Outline and Glow Effects/38. Disable Trace while Interping.mp4
237.1 MB
5. The Weapon/25. Throw Weapon.mp4
236.6 MB
7. Reloading/18. Update AmmoMap.mp4
236.1 MB
10. Outline and Glow Effects/5. Show Interior Pixels.mp4
234.7 MB
7. Reloading/6. Draw Ammo Count to Screen.mp4
231.7 MB
15. AI and Behavior Trees/22. Weapon Collision Volumes.mp4
229.4 MB
5. The Weapon/5. PickupWidget Blueprint.mp4
227.8 MB
10. Outline and Glow Effects/36. Play Widget Animation.mp4
227.5 MB
12. Footsteps/14. Implement Footsteps Notify.mp4
226.7 MB
10. Outline and Glow Effects/30. Binding the Background Icon.mp4
222.5 MB
9. Ammo Pickups/15. Limit Pickup and Equip Sounds.mp4
222.3 MB
15. AI and Behavior Trees/20. Custom Behavior Tree Task.mp4
222.0 MB
14. The Enemy Class/7. Damage.mp4
221.9 MB
17. Level Creation and Finishing the Game!/10. Ruins Assets - Levels.mp4
220.6 MB
8. Advanced Movement/18. Crouch Recoil Weight.mp4
219.6 MB
7. Reloading/12. Improving Weapon Fire Code.mp4
219.3 MB
10. Outline and Glow Effects/23. Material Pulse when Interping.mp4
217.5 MB
11. Multiple Weapon Types/6. FABRIK IK.mp4
216.6 MB
17. Level Creation and Finishing the Game!/23. Post Process Effects.mp4
215.8 MB
7. Reloading/1. Retargeting Animations.mp4
212.3 MB
12. Footsteps/5. Footstep Sync Markers.mp4
209.0 MB
15. AI and Behavior Trees/6. Move To Task.mp4
207.7 MB
7. Reloading/2. Edit Animations in Unreal.mp4
207.5 MB
15. AI and Behavior Trees/18. Enemy Attack Montage.mp4
207.4 MB
7. Reloading/24. Weapon Anim BP.mp4
206.5 MB
3. Animations/1. The Anim Instance.mp4
205.9 MB
10. Outline and Glow Effects/52. Accessing Data Table Rows in C++.mp4
205.6 MB
15. AI and Behavior Trees/3. AI Controller.mp4
203.6 MB
5. The Weapon/9. Refactor Trace Under Crosshairs.mp4
203.6 MB
3. Animations/18. Directing Rifle Shots.mp4
203.2 MB
12. Footsteps/10. Line Trace for Physical Surface Type.mp4
203.0 MB
4. Aiming and Crosshairs/12. Bullet Fire Aim Factor.mp4
200.8 MB
10. Outline and Glow Effects/2. Post Process Materials.mp4
200.2 MB
3. Animations/22. Movement Offset Yaw.mp4
199.7 MB
13. Multiple Character Meshes/3. Tweaking Twin Blast.mp4
199.2 MB
10. Outline and Glow Effects/41. Equip Montage.mp4
198.3 MB
17. Level Creation and Finishing the Game!/7. Ruins Assets - Walls.mp4
198.1 MB
10. Outline and Glow Effects/45. Create Icon Animation.mp4
197.4 MB
4. Aiming and Crosshairs/2. Aiming Zoom Interpolation.mp4
196.9 MB
4. Aiming and Crosshairs/16. Jumping Animations.mp4
196.9 MB
5. The Weapon/21. Set Item Properties.mp4
196.8 MB
17. Level Creation and Finishing the Game!/25. Finishing the Game.mp4
195.5 MB
9. Ammo Pickups/12. Setup Interp Locations.mp4
195.3 MB
7. Reloading/15. Reload Lecture.mp4
195.0 MB
8. Advanced Movement/24. Tweaking Parameters.mp4
192.9 MB
5. The Weapon/26. Swap Weapon.mp4
192.2 MB
3. Animations/12. Line Tracing for Bullet Hits.mp4
191.9 MB
6. Item Interpolation/5. Item Interp Variables.mp4
191.1 MB
3. Animations/9. Shooting Particles.mp4
190.4 MB
3. Animations/26. Jog Stop Blendspace.mp4
189.4 MB
9. Ammo Pickups/6. Ammo Widget.mp4
189.3 MB
15. AI and Behavior Trees/17. In Attack Range.mp4
189.2 MB
16. Khaimera/8. Explosive Get Overlapping Actors.mp4
188.3 MB
17. Level Creation and Finishing the Game!/6. Ruins Assets - Floor.mp4
187.9 MB
7. Reloading/5. Ammo Count Widget.mp4
187.3 MB
6. Item Interpolation/8. Following the Z Curve.mp4
186.4 MB
9. Ammo Pickups/4. Pickup Ammo Function.mp4
185.6 MB
13. Multiple Character Meshes/2. Setting Up Twin Blast Character Blueprint.mp4
185.2 MB
5. The Weapon/24. Item Falling State.mp4
185.1 MB
9. Ammo Pickups/2. Ammo Class.mp4
184.6 MB
10. Outline and Glow Effects/37. Exchange Inventory Items.mp4
183.9 MB
6. Item Interpolation/11. Interp Scale.mp4
182.8 MB
17. Level Creation and Finishing the Game!/15. Ruins Assets - Large Stairs.mp4
180.3 MB
13. Multiple Character Meshes/1. Retargeting the Animation Blueprint.mp4
179.9 MB
2. Project Setup/12. Turn at Rate.mp4
178.9 MB
15. AI and Behavior Trees/45. Showcasing Different Grux Enemies.mp4
178.4 MB
3. Animations/3. Run Animations.mp4
175.4 MB
4. Aiming and Crosshairs/14. Automatic Fire.mp4
174.7 MB
15. AI and Behavior Trees/24. Enemy Damage.mp4
173.9 MB
16. Khaimera/9. Explosive Agro Enemy.mp4
172.5 MB
8. Advanced Movement/14. Crouching Turn Animations.mp4
172.4 MB
10. Outline and Glow Effects/4. Texel Position and Size.mp4
172.1 MB
3. Animations/10. Shooting Animation.mp4
171.8 MB
11. Multiple Weapon Types/1. Weapon Data Table.mp4
171.8 MB
10. Outline and Glow Effects/14. Fresnel Effect on Glow Material.mp4
170.3 MB
12. Footsteps/6. Custom Anim Notify.mp4
170.0 MB
8. Advanced Movement/26. Reconciling Aiming and Reloading.mp4
168.9 MB
10. Outline and Glow Effects/26. Inventory Bar Widget.mp4
168.3 MB
17. Level Creation and Finishing the Game!/9. Ruins Assets - Corners.mp4
168.2 MB
3. Animations/25. Jog Start Blendspace.mp4
167.2 MB
7. Reloading/27. Clip Sounds.mp4
166.5 MB
4. Aiming and Crosshairs/1. Zooming Field of View.mp4
165.7 MB
11. Multiple Weapon Types/7. Switch on Weapon Type.mp4
165.6 MB
11. Multiple Weapon Types/11. AR AnimBP.mp4
165.2 MB
3. Animations/4. Trimming Animations.mp4
165.1 MB
17. Level Creation and Finishing the Game!/11. Ruins Assets - Levels 2.mp4
164.8 MB
15. AI and Behavior Trees/41. Character Death.mp4
164.7 MB
17. Level Creation and Finishing the Game!/12. Ruins Assets - Levels 3.mp4
164.3 MB
10. Outline and Glow Effects/42. Play Equip Sound when Swapping.mp4
164.0 MB
4. Aiming and Crosshairs/13. New Level Assets.mp4
163.2 MB
11. Multiple Weapon Types/23. Pistol Reload Animation.mp4
163.1 MB
10. Outline and Glow Effects/44. Swap Animation Limitations.mp4
163.0 MB
14. The Enemy Class/5. Explosive.mp4
162.9 MB
15. AI and Behavior Trees/15. Stunned Blackboard Decorator.mp4
162.3 MB
9. Ammo Pickups/10. Pickup Ammo on Overlap.mp4
161.9 MB
12. Footsteps/4. Creating Physical Materials.mp4
161.0 MB
2. Project Setup/10. Move Forward and Right.mp4
160.2 MB
7. Reloading/28. Pickup Sounds.mp4
159.6 MB
3. Animations/21. Refactor Beam End Code.mp4
158.8 MB
5. The Weapon/12. Hide Widget.mp4
158.6 MB
8. Advanced Movement/3. Animation Curves.mp4
158.5 MB
15. AI and Behavior Trees/23. Activate and Deactivate Collision.mp4
156.8 MB
10. Outline and Glow Effects/13. Blend Materials with Material Functions.mp4
156.3 MB
10. Outline and Glow Effects/35. Send Slot Index with a Delegate.mp4
156.2 MB
10. Outline and Glow Effects/27. Add Button Icons to the Inventory Bar.mp4
155.6 MB
3. Animations/17. HUD Class and Crosshairs.mp4
155.5 MB
11. Multiple Weapon Types/25. Pistol Aiming Pose.mp4
155.4 MB
10. Outline and Glow Effects/19. Dynamic Material Instances.mp4
155.1 MB
3. Animations/15. Beam Particles.mp4
154.5 MB
11. Multiple Weapon Types/3. Assault Rifle Glow Material.mp4
152.5 MB
2. Project Setup/6. Camera Spring Arm.mp4
151.9 MB
11. Multiple Weapon Types/31. Pistol Glow Material.mp4
151.7 MB
16. Khaimera/1. Adding Khaimera.mp4
151.7 MB
16. Khaimera/2. Khaimera's Animation Blueprint.mp4
151.4 MB
15. AI and Behavior Trees/11. Agro Sphere.mp4
151.1 MB
6. Item Interpolation/9. Interp Item X and Y.mp4
150.6 MB
10. Outline and Glow Effects/29. Inventory Array in C++.mp4
148.5 MB
9. Ammo Pickups/7. Ammo Widget Continued.mp4
148.4 MB
5. The Weapon/18. Equip Function.mp4
148.4 MB
11. Multiple Weapon Types/21. Pistol Data Table Properties.mp4
146.4 MB
11. Multiple Weapon Types/10. Reload Montage Section in Data Table.mp4
145.1 MB
14. The Enemy Class/13. EnemyHit Montage.mp4
145.0 MB
12. Footsteps/8. Setting Bone Name for Each Notify.mp4
143.9 MB
4. Aiming and Crosshairs/5. Aiming State Machine.mp4
143.1 MB
5. The Weapon/13. Bind Item Name.mp4
143.1 MB
3. Animations/20. Trace from Gun Barrel.mp4
142.7 MB
15. AI and Behavior Trees/44. New Types of Enemies.mp4
141.5 MB
3. Animations/8. Shooting Sound Effects.mp4
141.1 MB
14. The Enemy Class/16. Show Hit Numbers.mp4
140.4 MB
15. AI and Behavior Trees/34. Limit Enemy Attacks.mp4
139.8 MB
10. Outline and Glow Effects/17. Scrolling Lines Effect.mp4
139.4 MB
11. Multiple Weapon Types/32. Semi Automatic Fire.mp4
139.3 MB
12. Footsteps/13. Get Surface Type.mp4
138.3 MB
8. Advanced Movement/25. Aim Walking.mp4
138.1 MB
14. The Enemy Class/3. Bullet Hit Interface.mp4
137.8 MB
14. The Enemy Class/18. Remove Hit Number.mp4
137.5 MB
4. Aiming and Crosshairs/7. Crosshair Spread Velocity.mp4
137.3 MB
14. The Enemy Class/10. Hide Health Bar.mp4
136.9 MB
10. Outline and Glow Effects/25. Inventory Slot Widget.mp4
136.7 MB
16. Khaimera/3. Khaimera Attack Montage Notifies.mp4
136.3 MB
6. Item Interpolation/10. Interp Rotation.mp4
136.2 MB
15. AI and Behavior Trees/8. Enemy Run Animation.mp4
135.9 MB
10. Outline and Glow Effects/31. Binding the Item Icon.mp4
135.0 MB
15. AI and Behavior Trees/14. Stun Enemy.mp4
134.7 MB
9. Ammo Pickups/1. Ammo Assets.mp4
134.2 MB
11. Multiple Weapon Types/26. Aiming Pose for Each Weapon.mp4
134.1 MB
4. Aiming and Crosshairs/10. Crosshair In Air Factor.mp4
133.1 MB
10. Outline and Glow Effects/18. Enable Custom Depth in C++.mp4
131.3 MB
7. Reloading/4. Ammo.mp4
131.2 MB
3. Animations/23. Strafing Blendspace.mp4
130.5 MB
15. AI and Behavior Trees/33. Stun Character on Hit.mp4
129.2 MB
11. Multiple Weapon Types/16. Use Weapon Properties in FireWeapon.mp4
128.5 MB
15. AI and Behavior Trees/29. Weapon Trails.mp4
128.2 MB
4. Aiming and Crosshairs/4. Aiming Pose.mp4
127.5 MB
11. Multiple Weapon Types/14. Drawing Crosshairs from Weapon Variables.mp4
126.5 MB
8. Advanced Movement/19. Crouch Walking Blendspace.mp4
126.5 MB
8. Advanced Movement/12. Crouching Animations.mp4
126.4 MB
14. The Enemy Class/9. Enemy Health Bar.mp4
126.4 MB
14. The Enemy Class/8. Head Shot Damage.mp4
124.9 MB
10. Outline and Glow Effects/9. Hide Occluded Pixels.mp4
124.3 MB
17. Level Creation and Finishing the Game!/17. Ruins Assets - Finishing Up the Level.mp4
124.0 MB
11. Multiple Weapon Types/28. Pistol Slide Timer.mp4
123.1 MB
16. Khaimera/10. Health Pickup.mp4
123.1 MB
17. Level Creation and Finishing the Game!/2. Level Prototype - Starting Area.mp4
122.8 MB
12. Footsteps/12. The Grass Surface Type.mp4
122.7 MB
11. Multiple Weapon Types/12. Set AnimBP for Weapon from Data Table.mp4
122.7 MB
3. Animations/5. Rotate Character to Movement.mp4
122.0 MB
7. Reloading/20. Bind Carried Ammo.mp4
120.7 MB
10. Outline and Glow Effects/43. Swap Pickup Text.mp4
120.5 MB
9. Ammo Pickups/3. Overriding SetItemProperties.mp4
120.1 MB
7. Reloading/8. Weapon Ammo in C++.mp4
120.1 MB
1. Introduction/1. Introduction.mp4
118.7 MB
8. Advanced Movement/21. Crouch Movement Speed and Jump.mp4
118.4 MB
11. Multiple Weapon Types/8. Disable FABRIK IK when Reloading.mp4
118.2 MB
5. The Weapon/14. Bind Item Count.mp4
116.8 MB
14. The Enemy Class/22. Head Shots.mp4
116.4 MB
11. Multiple Weapon Types/19. Hide Bone By Name.mp4
116.2 MB
15. AI and Behavior Trees/31. Character Stun State.mp4
116.2 MB
15. AI and Behavior Trees/38. Enemy Death Montage.mp4
112.0 MB
15. AI and Behavior Trees/16. Selector Node.mp4
111.5 MB
15. AI and Behavior Trees/5. Patrol Point.mp4
111.5 MB
10. Outline and Glow Effects/8. Adding the Border to the Scene Color.mp4
111.2 MB
10. Outline and Glow Effects/34. Set Item State for Picked Up.mp4
109.3 MB
15. AI and Behavior Trees/9. Second Patrol Point.mp4
108.8 MB
5. The Weapon/23. Detach Weapon.mp4
108.5 MB
8. Advanced Movement/13. Crouching AnimBP.mp4
108.0 MB
7. Reloading/22. Move Clip Lecture.mp4
107.2 MB
3. Animations/11. Blending Shooting Animations.mp4
106.0 MB
10. Outline and Glow Effects/6. Getting the Border.mp4
103.9 MB
8. Advanced Movement/20. Crouch Walking.mp4
102.9 MB
11. Multiple Weapon Types/13. Different Crosshairs Per Weapon.mp4
102.5 MB
10. Outline and Glow Effects/20. Enable Glow Material in C++.mp4
102.3 MB
1. Introduction/7. How to Get Help.mp4
101.3 MB
7. Reloading/11. Improving Weapon Fire Code Lecture.mp4
101.1 MB
8. Advanced Movement/11. Crouching Setup.mp4
100.7 MB
2. Project Setup/1. Project Setup.mp4
100.4 MB
16. Khaimera/7. Different Khaimera Skins.mp4
99.7 MB
3. Animations/27. Smoothing Character Movement.mp4
99.1 MB
2. Project Setup/13. Mouse Turning and Jumping.mp4
98.9 MB
16. Khaimera/6. Finishing Khaimera Anim BP.mp4
98.8 MB
5. The Weapon/1. The Item Class.mp4
97.6 MB
5. The Weapon/19. Item State Lesson.mp4
96.3 MB
11. Multiple Weapon Types/9. AR Reload Animation.mp4
96.0 MB
17. Level Creation and Finishing the Game!/1. Level Prototyping Tools.mp4
95.9 MB
2. Project Setup/4. UE_LOG Format Specifiers.mp4
95.1 MB
13. Multiple Character Meshes/4. Phase.mp4
94.7 MB
10. Outline and Glow Effects/16. Material Instances.mp4
94.6 MB
11. Multiple Weapon Types/33. Stop Aiming when Exchanging Weapons.mp4
94.6 MB
10. Outline and Glow Effects/32. Binding the Ammo Icon.mp4
94.1 MB
15. AI and Behavior Trees/25. Character Health Bar.mp4
93.6 MB
14. The Enemy Class/15. Hit React Delay.mp4
93.3 MB
4. Aiming and Crosshairs/11. Crosshair Aim Factor.mp4
92.2 MB
14. The Enemy Class/14. Play Montage Sections.mp4
91.8 MB
6. Item Interpolation/2. Camera Interp Location.mp4
91.4 MB
7. Reloading/14. Reload Montage.mp4
91.4 MB
10. Outline and Glow Effects/39. Prevent Swapping while Reloading.mp4
91.0 MB
17. Level Creation and Finishing the Game!/19. Polishing Gameplay.mp4
89.8 MB
15. AI and Behavior Trees/40. Polish up Enemy Death.mp4
89.6 MB
10. Outline and Glow Effects/21. Show Outline While Interping.mp4
89.2 MB
14. The Enemy Class/19. Update Hit Number Location.mp4
88.8 MB
6. Item Interpolation/4. Item Z Curve.mp4
86.7 MB
2. Project Setup/7. Follow Camera.mp4
86.5 MB
10. Outline and Glow Effects/55. Set Post Process Highlight Color from Data Table.mp4
85.7 MB
11. Multiple Weapon Types/27. Pistol Slide Curve.mp4
85.5 MB
16. Khaimera/4. Khaimera Death and Hit Montages.mp4
83.8 MB
17. Level Creation and Finishing the Game!/8. Ruins Assets - Walls 2.mp4
83.6 MB
10. Outline and Glow Effects/48. Calling Highlight and UnHighlight Inventory Slot.mp4
82.9 MB
11. Multiple Weapon Types/24. Pistol FABRIK IK.mp4
82.0 MB
5. The Weapon/20. Item State.mp4
81.1 MB
7. Reloading/10. Fixing Barrel Socket Location.mp4
79.9 MB
10. Outline and Glow Effects/1. Outline Effect Theory.mp4
79.5 MB
5. The Weapon/7. Add Widget to Weapon.mp4
78.5 MB
15. AI and Behavior Trees/12. Move To Actor.mp4
77.1 MB
3. Animations/14. Impact Particles.mp4
76.5 MB
6. Item Interpolation/1. Item Interping Slide.mp4
76.1 MB
15. AI and Behavior Trees/27. Melee Impact Sound.mp4
75.4 MB
14. The Enemy Class/21. Animate Hit Numbers.mp4
74.8 MB
10. Outline and Glow Effects/11. Color Tinting Effect.mp4
74.4 MB
12. Footsteps/1. Download Footsteps Assets.mp4
73.4 MB
2. Project Setup/2. Character Class.mp4
73.4 MB
10. Outline and Glow Effects/3. Custom Depth.mp4
73.3 MB
14. The Enemy Class/17. Store Hit Number Locations.mp4
73.2 MB
10. Outline and Glow Effects/47. Functions to Broadcast Icon Highlight Delegate.mp4
72.5 MB
7. Reloading/9. Bind Weapon Ammo in Widget.mp4
71.3 MB
10. Outline and Glow Effects/33. Binding Weapon Ammo Text.mp4
70.9 MB
11. Multiple Weapon Types/15. More Weapon Properties in Data Table.mp4
69.7 MB
14. The Enemy Class/1. Enemy Assets.mp4
68.9 MB
2. Project Setup/14. Adding a Mesh.mp4
67.9 MB
14. The Enemy Class/23. Grux Physics Asset.mp4
67.8 MB
7. Reloading/21. Bind Weapon Name.mp4
66.8 MB
15. AI and Behavior Trees/19. Get Attack Section Name.mp4
65.3 MB
17. Level Creation and Finishing the Game!/14. Ruins Assets - Arches 2.mp4
65.2 MB
15. AI and Behavior Trees/42. Stop Enemy Attack on Death.mp4
64.9 MB
15. AI and Behavior Trees/39. Destroy Enemy.mp4
64.1 MB
1. Introduction/4. C++ Refresher.mp4
64.1 MB
11. Multiple Weapon Types/5. Adding Barrel Socket to AR.mp4
62.5 MB
17. Level Creation and Finishing the Game!/22. Sphere Reflection Capture.mp4
62.2 MB
12. Footsteps/9. Playing Sounds with Anim Notify.mp4
61.0 MB
12. Footsteps/3. Define Physical Surface Types.mp4
59.8 MB
9. Ammo Pickups/8. Bind Ammo Count.mp4
59.6 MB
14. The Enemy Class/2. The Enemy Class.mp4
59.3 MB
11. Multiple Weapon Types/29. Update Slide Displacement.mp4
59.1 MB
10. Outline and Glow Effects/53. Setting Widget Colors from Data Table Values.mp4
58.5 MB
11. Multiple Weapon Types/18. Adding Pistol Assets.mp4
58.1 MB
15. AI and Behavior Trees/10. Wait Task.mp4
56.2 MB
15. AI and Behavior Trees/26. Enemy Weapon Attack Sounds.mp4
56.0 MB
11. Multiple Weapon Types/22. Barrel Socket on the Pistol.mp4
55.4 MB
16. Khaimera/5. Khaimera Anim Notifies.mp4
53.8 MB
15. AI and Behavior Trees/35. Delay Before Chasing the Player.mp4
53.8 MB
2. Project Setup/3. UE_LOG Format String - Int.mp4
53.5 MB
15. AI and Behavior Trees/4. Creating a Blackboard and Behavior Tree.mp4
53.0 MB
15. AI and Behavior Trees/43. Retargeting New Montages.mp4
52.8 MB
2. Project Setup/5. UE_LOG with FString.mp4
52.4 MB
11. Multiple Weapon Types/20. Pistol Icon.mp4
52.2 MB
3. Animations/7. Fire Weapon Function.mp4
51.9 MB
15. AI and Behavior Trees/28. Enemy Vocal Attack Sounds.mp4
51.9 MB
14. The Enemy Class/20. Bind Hit Number Text.mp4
51.0 MB
10. Outline and Glow Effects/54. Setting Glow Color from Data Table Value.mp4
50.9 MB
14. The Enemy Class/12. Enemy Anim Instance.mp4
49.7 MB
9. Ammo Pickups/9. Bind Ammo Icon.mp4
49.2 MB
15. AI and Behavior Trees/36. Agro Enemy when Shot.mp4
48.6 MB
3. Animations/2. The Animation Blueprint.mp4
48.1 MB
15. AI and Behavior Trees/2. Adding AI Modules.mp4
45.5 MB
7. Reloading/16. The Weapon Type.mp4
45.4 MB
6. Item Interpolation/7. Interping State Properties.mp4
44.2 MB
10. Outline and Glow Effects/46. Create Icon Highlight Delegate.mp4
44.1 MB
18. Source Code/UE4-CPP-Shooter-Series-master.zip
42.6 MB
3. Animations/16. Socket Offset.mp4
42.5 MB
15. AI and Behavior Trees/32. End Stun Anim Notify.mp4
42.4 MB
10. Outline and Glow Effects/28. Add Inventory Bar to ShooterHUDOverlay.mp4
39.9 MB
6. Item Interpolation/3. Get Pickup Item.mp4
37.0 MB
1. Introduction/2. Install an IDE.mp4
36.7 MB
15. AI and Behavior Trees/1. Unreal Engine AI.mp4
32.5 MB
10. Outline and Glow Effects/10. Change Outline Thickness.mp4
32.0 MB
1. Introduction/6. Reflection and Garbage Collection.mp4
31.8 MB
1. Introduction/3. Install Unreal Engine.mp4
30.0 MB
14. The Enemy Class/11. Enemy Death Function.mp4
27.8 MB
17. Level Creation and Finishing the Game!/24. Esc to Quit.mp4
27.3 MB
17. Level Creation and Finishing the Game!/21. Prevent Attack when Enemy Dead.mp4
20.1 MB
2. Project Setup/11. Delta Time.mp4
19.6 MB
5. The Weapon/3. UMG Intro Lesson.mp4
18.9 MB
2. Project Setup/8. Controllers and Input.mp4
15.9 MB
17. Level Creation and Finishing the Game!/16. Ruins Assets - Boss Room.srt
33.9 kB
5. The Weapon/15. Bind Star Opacity.srt
33.4 kB
8. Advanced Movement/6. Hip Aim Offset.srt
32.2 kB
8. Advanced Movement/22. Interp Capsule Half Height.srt
29.4 kB
5. The Weapon/10. Widget Trace When Close.srt
28.4 kB
10. Outline and Glow Effects/22. Curve Vector for Material Parameters.srt
27.9 kB
9. Ammo Pickups/13. Interp to Multiple Locations.srt
27.7 kB
8. Advanced Movement/7. Aiming Aim Offset.srt
27.7 kB
17. Level Creation and Finishing the Game!/5. Level Prototype - Using Paragon Props.srt
27.2 kB
8. Advanced Movement/1. Rotate Root Bone.srt
26.9 kB
17. Level Creation and Finishing the Game!/4. Level Prototype - Courtyard 2.srt
26.6 kB
12. Footsteps/7. Adding Notifies to Animations.srt
25.8 kB
8. Advanced Movement/16. Crouch Turn in Place Anim BP.srt
25.8 kB
17. Level Creation and Finishing the Game!/20. Polishing Gameplay 2.srt
25.6 kB
8. Advanced Movement/15. Retargeting Anims with Different Skeletons.srt
25.5 kB
10. Outline and Glow Effects/51. Data Tables - FTableRowBase.srt
25.3 kB
11. Multiple Weapon Types/30. Transform Pistol Slide Bone.srt
25.3 kB
10. Outline and Glow Effects/49. Assigning the Icon Delegate.srt
24.8 kB
4. Aiming and Crosshairs/6. Aim Look Sensitivity.srt
24.1 kB
8. Advanced Movement/4. Turn in Place using Curve Values.srt
23.8 kB
5. The Weapon/5. PickupWidget Blueprint.srt
23.4 kB
7. Reloading/23. Grab and Release Clip.srt
23.4 kB
9. Ammo Pickups/11. Interpolation Scene Components.srt
22.6 kB
11. Multiple Weapon Types/2. Getting Data from Weapon Data Table.srt
22.5 kB
7. Reloading/17. Reload Continued.srt
22.0 kB
8. Advanced Movement/2. Turn in Place Animations.srt
21.9 kB
12. Footsteps/2. Setup Assets for Footsteps.srt
21.8 kB
4. Aiming and Crosshairs/8. Spreading the Crosshairs.srt
21.7 kB
3. Animations/22. Movement Offset Yaw.srt
21.6 kB
14. The Enemy Class/4. Implementing BulletHit.srt
21.6 kB
12. Footsteps/16. Turing Hips while Running.srt
21.4 kB
5. The Weapon/6. Finishing the Pickup Widget.srt
21.0 kB
10. Outline and Glow Effects/23. Material Pulse when Interping.srt
20.9 kB
5. The Weapon/8. Trace for Widget.srt
20.6 kB
15. AI and Behavior Trees/30. Blood Particles.srt
20.5 kB
11. Multiple Weapon Types/4. Set Material Instance and Index with Data Table.srt
20.2 kB
3. Animations/1. The Anim Instance.srt
20.2 kB
8. Advanced Movement/8. Lean.srt
20.1 kB
8. Advanced Movement/9. Lean Blendspace.srt
20.0 kB
7. Reloading/6. Draw Ammo Count to Screen.srt
19.6 kB
7. Reloading/25. Moving the Clip.srt
19.6 kB
2. Project Setup/10. Move Forward and Right.srt
19.4 kB
7. Reloading/12. Improving Weapon Fire Code.srt
19.3 kB
7. Reloading/15. Reload Lecture.srt
19.2 kB
7. Reloading/18. Update AmmoMap.srt
19.1 kB
10. Outline and Glow Effects/12. Multiple Colors with Custom Depth Stencil.srt
19.1 kB
5. The Weapon/16. Spawn Default Weapon.srt
19.1 kB
12. Footsteps/17. Turn Hips while Running Backwards.srt
18.9 kB
15. AI and Behavior Trees/3. AI Controller.srt
18.6 kB
5. The Weapon/25. Throw Weapon.srt
18.4 kB
10. Outline and Glow Effects/38. Disable Trace while Interping.srt
18.4 kB
9. Ammo Pickups/15. Limit Pickup and Equip Sounds.srt
18.3 kB
15. AI and Behavior Trees/6. Move To Task.srt
18.1 kB
17. Level Creation and Finishing the Game!/13. Ruins Assets - Arches.srt
18.1 kB
15. AI and Behavior Trees/20. Custom Behavior Tree Task.srt
18.0 kB
2. Project Setup/12. Turn at Rate.srt
17.9 kB
5. The Weapon/2. The Weapon Class.srt
17.9 kB
3. Animations/12. Line Tracing for Bullet Hits.srt
17.7 kB
7. Reloading/11. Improving Weapon Fire Code Lecture.srt
17.5 kB
9. Ammo Pickups/6. Ammo Widget.srt
17.4 kB
4. Aiming and Crosshairs/12. Bullet Fire Aim Factor.srt
17.3 kB
8. Advanced Movement/18. Crouch Recoil Weight.srt
17.2 kB
10. Outline and Glow Effects/36. Play Widget Animation.srt
17.2 kB
4. Aiming and Crosshairs/2. Aiming Zoom Interpolation.srt
17.2 kB
3. Animations/18. Directing Rifle Shots.srt
17.1 kB
15. AI and Behavior Trees/22. Weapon Collision Volumes.srt
17.1 kB
17. Level Creation and Finishing the Game!/3. Level Prototype - Courtyard.srt
17.0 kB
17. Level Creation and Finishing the Game!/18. Level Design - Enemies.srt
16.8 kB
14. The Enemy Class/7. Damage.srt
16.8 kB
2. Project Setup/6. Camera Spring Arm.srt
16.7 kB
15. AI and Behavior Trees/18. Enemy Attack Montage.srt
16.7 kB
10. Outline and Glow Effects/45. Create Icon Animation.srt
16.7 kB
17. Level Creation and Finishing the Game!/23. Post Process Effects.srt
16.6 kB
3. Animations/9. Shooting Particles.srt
16.6 kB
10. Outline and Glow Effects/30. Binding the Background Icon.srt
16.6 kB
12. Footsteps/15. Jumping and Landing Sounds.srt
16.5 kB
6. Item Interpolation/11. Interp Scale.srt
16.4 kB
6. Item Interpolation/8. Following the Z Curve.srt
16.2 kB
6. Item Interpolation/5. Item Interp Variables.srt
16.2 kB
4. Aiming and Crosshairs/14. Automatic Fire.srt
16.2 kB
9. Ammo Pickups/12. Setup Interp Locations.srt
16.1 kB
7. Reloading/5. Ammo Count Widget.srt
16.1 kB
10. Outline and Glow Effects/5. Show Interior Pixels.srt
16.0 kB
9. Ammo Pickups/4. Pickup Ammo Function.srt
16.0 kB
7. Reloading/24. Weapon Anim BP.srt
16.0 kB
10. Outline and Glow Effects/52. Accessing Data Table Rows in C++.srt
15.8 kB
4. Aiming and Crosshairs/16. Jumping Animations.srt
15.7 kB
12. Footsteps/5. Footstep Sync Markers.srt
15.6 kB
10. Outline and Glow Effects/2. Post Process Materials.srt
15.6 kB
16. Khaimera/8. Explosive Get Overlapping Actors.srt
15.5 kB
5. The Weapon/26. Swap Weapon.srt
15.3 kB
12. Footsteps/10. Line Trace for Physical Surface Type.srt
15.1 kB
5. The Weapon/9. Refactor Trace Under Crosshairs.srt
15.1 kB
15. AI and Behavior Trees/24. Enemy Damage.srt
15.0 kB
10. Outline and Glow Effects/41. Equip Montage.srt
15.0 kB
16. Khaimera/9. Explosive Agro Enemy.srt
14.8 kB
9. Ammo Pickups/2. Ammo Class.srt
14.8 kB
1. Introduction/4. C++ Refresher.srt
14.8 kB
12. Footsteps/14. Implement Footsteps Notify.srt
14.8 kB
17. Level Creation and Finishing the Game!/15. Ruins Assets - Large Stairs.srt
14.7 kB
7. Reloading/1. Retargeting Animations.srt
14.7 kB
11. Multiple Weapon Types/6. FABRIK IK.srt
14.7 kB
3. Animations/10. Shooting Animation.srt
14.6 kB
4. Aiming and Crosshairs/1. Zooming Field of View.srt
14.5 kB
8. Advanced Movement/24. Tweaking Parameters.srt
14.5 kB
3. Animations/17. HUD Class and Crosshairs.srt
14.5 kB
3. Animations/3. Run Animations.srt
14.5 kB
10. Outline and Glow Effects/37. Exchange Inventory Items.srt
14.4 kB
7. Reloading/2. Edit Animations in Unreal.srt
14.4 kB
15. AI and Behavior Trees/15. Stunned Blackboard Decorator.srt
14.3 kB
11. Multiple Weapon Types/1. Weapon Data Table.srt
14.3 kB
15. AI and Behavior Trees/17. In Attack Range.srt
14.2 kB
1. Introduction/7. How to Get Help.srt
14.2 kB
3. Animations/26. Jog Stop Blendspace.srt
14.1 kB
3. Animations/25. Jog Start Blendspace.srt
14.1 kB
10. Outline and Glow Effects/26. Inventory Bar Widget.srt
13.8 kB
3. Animations/21. Refactor Beam End Code.srt
13.8 kB
4. Aiming and Crosshairs/7. Crosshair Spread Velocity.srt
13.6 kB
8. Advanced Movement/26. Reconciling Aiming and Reloading.srt
13.6 kB
3. Animations/15. Beam Particles.srt
13.5 kB
14. The Enemy Class/3. Bullet Hit Interface.srt
13.4 kB
6. Item Interpolation/10. Interp Rotation.srt
13.4 kB
10. Outline and Glow Effects/1. Outline Effect Theory.srt
13.3 kB
8. Advanced Movement/14. Crouching Turn Animations.srt
13.3 kB
5. The Weapon/21. Set Item Properties.srt
13.2 kB
15. AI and Behavior Trees/41. Character Death.srt
13.1 kB
7. Reloading/27. Clip Sounds.srt
13.1 kB
9. Ammo Pickups/10. Pickup Ammo on Overlap.srt
12.9 kB
10. Outline and Glow Effects/42. Play Equip Sound when Swapping.srt
12.8 kB
15. AI and Behavior Trees/45. Showcasing Different Grux Enemies.srt
12.7 kB
14. The Enemy Class/5. Explosive.srt
12.7 kB
6. Item Interpolation/1. Item Interping Slide.srt
12.7 kB
9. Ammo Pickups/7. Ammo Widget Continued.srt
12.6 kB
17. Level Creation and Finishing the Game!/25. Finishing the Game.srt
12.6 kB
3. Animations/8. Shooting Sound Effects.srt
12.6 kB
4. Aiming and Crosshairs/10. Crosshair In Air Factor.srt
12.6 kB
13. Multiple Character Meshes/3. Tweaking Twin Blast.srt
12.5 kB
15. AI and Behavior Trees/23. Activate and Deactivate Collision.srt
12.5 kB
8. Advanced Movement/3. Animation Curves.srt
12.4 kB
12. Footsteps/4. Creating Physical Materials.srt
12.4 kB
5. The Weapon/24. Item Falling State.srt
12.4 kB
11. Multiple Weapon Types/7. Switch on Weapon Type.srt
12.3 kB
3. Animations/4. Trimming Animations.srt
12.3 kB
7. Reloading/28. Pickup Sounds.srt
12.2 kB
17. Level Creation and Finishing the Game!/10. Ruins Assets - Levels.srt
12.2 kB
4. Aiming and Crosshairs/13. New Level Assets.srt
12.2 kB
10. Outline and Glow Effects/14. Fresnel Effect on Glow Material.srt
12.2 kB
7. Reloading/4. Ammo.srt
12.2 kB
11. Multiple Weapon Types/21. Pistol Data Table Properties.srt
12.2 kB
12. Footsteps/6. Custom Anim Notify.srt
12.2 kB
3. Animations/23. Strafing Blendspace.srt
12.1 kB
15. AI and Behavior Trees/11. Agro Sphere.srt
12.0 kB
13. Multiple Character Meshes/1. Retargeting the Animation Blueprint.srt
12.0 kB
10. Outline and Glow Effects/35. Send Slot Index with a Delegate.srt
12.0 kB
10. Outline and Glow Effects/19. Dynamic Material Instances.srt
12.0 kB
17. Level Creation and Finishing the Game!/7. Ruins Assets - Walls.srt
12.0 kB
10. Outline and Glow Effects/44. Swap Animation Limitations.srt
11.9 kB
17. Level Creation and Finishing the Game!/6. Ruins Assets - Floor.srt
11.9 kB
10. Outline and Glow Effects/27. Add Button Icons to the Inventory Bar.srt
11.8 kB
10. Outline and Glow Effects/4. Texel Position and Size.srt
11.8 kB
10. Outline and Glow Effects/29. Inventory Array in C++.srt
11.7 kB
13. Multiple Character Meshes/2. Setting Up Twin Blast Character Blueprint.srt
11.7 kB
10. Outline and Glow Effects/25. Inventory Slot Widget.srt
11.6 kB
15. AI and Behavior Trees/34. Limit Enemy Attacks.srt
11.6 kB
5. The Weapon/12. Hide Widget.srt
11.6 kB
9. Ammo Pickups/1. Ammo Assets.srt
11.4 kB
14. The Enemy Class/18. Remove Hit Number.srt
11.4 kB
11. Multiple Weapon Types/11. AR AnimBP.srt
11.4 kB
5. The Weapon/18. Equip Function.srt
11.3 kB
11. Multiple Weapon Types/32. Semi Automatic Fire.srt
11.3 kB
16. Khaimera/1. Adding Khaimera.srt
11.3 kB
5. The Weapon/13. Bind Item Name.srt
11.3 kB
16. Khaimera/2. Khaimera's Animation Blueprint.srt
11.2 kB
6. Item Interpolation/9. Interp Item X and Y.srt
11.1 kB
14. The Enemy Class/10. Hide Health Bar.srt
11.1 kB
17. Level Creation and Finishing the Game!/12. Ruins Assets - Levels 3.srt
11.0 kB
3. Animations/20. Trace from Gun Barrel.srt
10.9 kB
10. Outline and Glow Effects/13. Blend Materials with Material Functions.srt
10.8 kB
8. Advanced Movement/25. Aim Walking.srt
10.7 kB
14. The Enemy Class/13. EnemyHit Montage.srt
10.7 kB
14. The Enemy Class/16. Show Hit Numbers.srt
10.7 kB
10. Outline and Glow Effects/18. Enable Custom Depth in C++.srt
10.6 kB
6. Item Interpolation/4. Item Z Curve.srt
10.6 kB
10. Outline and Glow Effects/17. Scrolling Lines Effect.srt
10.6 kB
15. AI and Behavior Trees/8. Enemy Run Animation.srt
10.6 kB
11. Multiple Weapon Types/23. Pistol Reload Animation.srt
10.6 kB
11. Multiple Weapon Types/31. Pistol Glow Material.srt
10.5 kB
15. AI and Behavior Trees/31. Character Stun State.srt
10.5 kB
2. Project Setup/1. Project Setup.srt
10.5 kB
4. Aiming and Crosshairs/5. Aiming State Machine.srt
10.4 kB
11. Multiple Weapon Types/25. Pistol Aiming Pose.srt
10.4 kB
15. AI and Behavior Trees/44. New Types of Enemies.srt
10.4 kB
11. Multiple Weapon Types/16. Use Weapon Properties in FireWeapon.srt
10.3 kB
6. Item Interpolation/2. Camera Interp Location.srt
10.3 kB
5. The Weapon/19. Item State Lesson.srt
10.2 kB
7. Reloading/22. Move Clip Lecture.srt
10.2 kB
15. AI and Behavior Trees/33. Stun Character on Hit.srt
10.2 kB
15. AI and Behavior Trees/14. Stun Enemy.srt
10.1 kB
10. Outline and Glow Effects/31. Binding the Item Icon.srt
10.1 kB
14. The Enemy Class/9. Enemy Health Bar.srt
10.1 kB
17. Level Creation and Finishing the Game!/11. Ruins Assets - Levels 2.srt
10.1 kB
14. The Enemy Class/8. Head Shot Damage.srt
10.0 kB
11. Multiple Weapon Types/10. Reload Montage Section in Data Table.srt
10.0 kB
16. Khaimera/3. Khaimera Attack Montage Notifies.srt
9.9 kB
16. Khaimera/10. Health Pickup.srt
9.9 kB
11. Multiple Weapon Types/3. Assault Rifle Glow Material.srt
9.8 kB
15. AI and Behavior Trees/9. Second Patrol Point.srt
9.7 kB
15. AI and Behavior Trees/16. Selector Node.srt
9.6 kB
4. Aiming and Crosshairs/4. Aiming Pose.srt
9.6 kB
15. AI and Behavior Trees/29. Weapon Trails.srt
9.4 kB
17. Level Creation and Finishing the Game!/17. Ruins Assets - Finishing Up the Level.srt
9.3 kB
11. Multiple Weapon Types/28. Pistol Slide Timer.srt
9.3 kB
15. AI and Behavior Trees/1. Unreal Engine AI.srt
9.2 kB
7. Reloading/20. Bind Carried Ammo.srt
9.2 kB
14. The Enemy Class/22. Head Shots.srt
9.2 kB
9. Ammo Pickups/3. Overriding SetItemProperties.srt
9.2 kB
12. Footsteps/13. Get Surface Type.srt
9.2 kB
8. Advanced Movement/12. Crouching Animations.srt
9.2 kB
2. Project Setup/13. Mouse Turning and Jumping.srt
9.1 kB
8. Advanced Movement/11. Crouching Setup.srt
9.0 kB
11. Multiple Weapon Types/14. Drawing Crosshairs from Weapon Variables.srt
9.0 kB
5. The Weapon/1. The Item Class.srt
9.0 kB
15. AI and Behavior Trees/38. Enemy Death Montage.srt
9.0 kB
10. Outline and Glow Effects/34. Set Item State for Picked Up.srt
9.0 kB
8. Advanced Movement/21. Crouch Movement Speed and Jump.srt
8.9 kB
15. AI and Behavior Trees/5. Patrol Point.srt
8.9 kB
7. Reloading/8. Weapon Ammo in C++.srt
8.8 kB
5. The Weapon/14. Bind Item Count.srt
8.8 kB
11. Multiple Weapon Types/26. Aiming Pose for Each Weapon.srt
8.8 kB
3. Animations/5. Rotate Character to Movement.srt
8.8 kB
17. Level Creation and Finishing the Game!/2. Level Prototype - Starting Area.srt
8.7 kB
12. Footsteps/12. The Grass Surface Type.srt
8.7 kB
5. The Weapon/23. Detach Weapon.srt
8.6 kB
11. Multiple Weapon Types/19. Hide Bone By Name.srt
8.6 kB
10. Outline and Glow Effects/43. Swap Pickup Text.srt
8.6 kB
8. Advanced Movement/19. Crouch Walking Blendspace.srt
8.6 kB
11. Multiple Weapon Types/12. Set AnimBP for Weapon from Data Table.srt
8.5 kB
2. Project Setup/4. UE_LOG Format Specifiers.srt
8.5 kB
10. Outline and Glow Effects/9. Hide Occluded Pixels.srt
8.4 kB
17. Level Creation and Finishing the Game!/9. Ruins Assets - Corners.srt
8.3 kB
11. Multiple Weapon Types/27. Pistol Slide Curve.srt
8.1 kB
11. Multiple Weapon Types/8. Disable FABRIK IK when Reloading.srt
8.1 kB
8. Advanced Movement/13. Crouching AnimBP.srt
8.0 kB
2. Project Setup/11. Delta Time.srt
8.0 kB
10. Outline and Glow Effects/8. Adding the Border to the Scene Color.srt
7.9 kB
11. Multiple Weapon Types/13. Different Crosshairs Per Weapon.srt
7.9 kB
15. AI and Behavior Trees/40. Polish up Enemy Death.srt
7.9 kB
1. Introduction/1. Introduction.srt
7.8 kB
14. The Enemy Class/14. Play Montage Sections.srt
7.7 kB
10. Outline and Glow Effects/20. Enable Glow Material in C++.srt
7.7 kB
3. Animations/11. Blending Shooting Animations.srt
7.7 kB
3. Animations/27. Smoothing Character Movement.srt
7.7 kB
10. Outline and Glow Effects/6. Getting the Border.srt
7.7 kB
2. Project Setup/7. Follow Camera.srt
7.6 kB
14. The Enemy Class/15. Hit React Delay.srt
7.4 kB
12. Footsteps/8. Setting Bone Name for Each Notify.srt
7.4 kB
4. Aiming and Crosshairs/11. Crosshair Aim Factor.srt
7.4 kB
5. The Weapon/3. UMG Intro Lesson.srt
7.3 kB
14. The Enemy Class/19. Update Hit Number Location.srt
7.3 kB
15. AI and Behavior Trees/25. Character Health Bar.srt
7.2 kB
11. Multiple Weapon Types/33. Stop Aiming when Exchanging Weapons.srt
7.2 kB
2. Project Setup/2. Character Class.srt
7.2 kB
16. Khaimera/6. Finishing Khaimera Anim BP.srt
7.1 kB
11. Multiple Weapon Types/9. AR Reload Animation.srt
7.1 kB
1. Introduction/2. Install an IDE.srt
7.0 kB
10. Outline and Glow Effects/21. Show Outline While Interping.srt
6.9 kB
7. Reloading/14. Reload Montage.srt
6.8 kB
10. Outline and Glow Effects/48. Calling Highlight and UnHighlight Inventory Slot.srt
6.7 kB
10. Outline and Glow Effects/32. Binding the Ammo Icon.srt
6.7 kB
17. Level Creation and Finishing the Game!/19. Polishing Gameplay.srt
6.7 kB
10. Outline and Glow Effects/16. Material Instances.srt
6.6 kB
17. Level Creation and Finishing the Game!/1. Level Prototyping Tools.srt
6.6 kB
16. Khaimera/7. Different Khaimera Skins.srt
6.6 kB
5. The Weapon/20. Item State.srt
6.6 kB
13. Multiple Character Meshes/4. Phase.srt
6.6 kB
8. Advanced Movement/20. Crouch Walking.srt
6.5 kB
10. Outline and Glow Effects/55. Set Post Process Highlight Color from Data Table.srt
6.5 kB
15. AI and Behavior Trees/27. Melee Impact Sound.srt
6.4 kB
10. Outline and Glow Effects/39. Prevent Swapping while Reloading.srt
6.4 kB
16. Khaimera/4. Khaimera Death and Hit Montages.srt
6.3 kB
14. The Enemy Class/21. Animate Hit Numbers.srt
6.3 kB
15. AI and Behavior Trees/12. Move To Actor.srt
6.0 kB
3. Animations/14. Impact Particles.srt
6.0 kB
11. Multiple Weapon Types/15. More Weapon Properties in Data Table.srt
5.9 kB
12. Footsteps/1. Download Footsteps Assets.srt
5.7 kB
7. Reloading/10. Fixing Barrel Socket Location.srt
5.7 kB
10. Outline and Glow Effects/47. Functions to Broadcast Icon Highlight Delegate.srt
5.7 kB
15. AI and Behavior Trees/19. Get Attack Section Name.srt
5.7 kB
12. Footsteps/3. Define Physical Surface Types.srt
5.6 kB
7. Reloading/9. Bind Weapon Ammo in Widget.srt
5.6 kB
10. Outline and Glow Effects/3. Custom Depth.srt
5.5 kB
2. Project Setup/14. Adding a Mesh.srt
5.4 kB
2. Project Setup/8. Controllers and Input.srt
5.4 kB
15. AI and Behavior Trees/39. Destroy Enemy.srt
5.4 kB
2. Project Setup/3. UE_LOG Format String - Int.srt
5.3 kB
15. AI and Behavior Trees/42. Stop Enemy Attack on Death.srt
5.3 kB
11. Multiple Weapon Types/24. Pistol FABRIK IK.srt
5.2 kB
14. The Enemy Class/17. Store Hit Number Locations.srt
5.2 kB
5. The Weapon/7. Add Widget to Weapon.srt
5.1 kB
14. The Enemy Class/1. Enemy Assets.srt
5.1 kB
2. Project Setup/5. UE_LOG with FString.srt
4.9 kB
17. Level Creation and Finishing the Game!/14. Ruins Assets - Arches 2.srt
4.8 kB
10. Outline and Glow Effects/33. Binding Weapon Ammo Text.srt
4.7 kB
3. Animations/7. Fire Weapon Function.srt
4.7 kB
15. AI and Behavior Trees/4. Creating a Blackboard and Behavior Tree.srt
4.6 kB
10. Outline and Glow Effects/53. Setting Widget Colors from Data Table Values.srt
4.5 kB
10. Outline and Glow Effects/11. Color Tinting Effect.srt
4.5 kB
11. Multiple Weapon Types/18. Adding Pistol Assets.srt
4.5 kB
7. Reloading/21. Bind Weapon Name.srt
4.5 kB
17. Level Creation and Finishing the Game!/8. Ruins Assets - Walls 2.srt
4.5 kB
15. AI and Behavior Trees/26. Enemy Weapon Attack Sounds.srt
4.4 kB
12. Footsteps/9. Playing Sounds with Anim Notify.srt
4.4 kB
9. Ammo Pickups/8. Bind Ammo Count.srt
4.4 kB
11. Multiple Weapon Types/29. Update Slide Displacement.srt
4.4 kB
11. Multiple Weapon Types/5. Adding Barrel Socket to AR.srt
4.3 kB
14. The Enemy Class/23. Grux Physics Asset.srt
4.3 kB
15. AI and Behavior Trees/43. Retargeting New Montages.srt
4.2 kB
3. Animations/2. The Animation Blueprint.srt
4.2 kB
15. AI and Behavior Trees/10. Wait Task.srt
4.1 kB
7. Reloading/16. The Weapon Type.srt
4.1 kB
11. Multiple Weapon Types/20. Pistol Icon.srt
4.1 kB
15. AI and Behavior Trees/28. Enemy Vocal Attack Sounds.srt
4.1 kB
15. AI and Behavior Trees/36. Agro Enemy when Shot.srt
4.0 kB
1. Introduction/6. Reflection and Garbage Collection.srt
4.0 kB
14. The Enemy Class/20. Bind Hit Number Text.srt
4.0 kB
15. AI and Behavior Trees/2. Adding AI Modules.srt
3.9 kB
17. Level Creation and Finishing the Game!/22. Sphere Reflection Capture.srt
3.9 kB
11. Multiple Weapon Types/22. Barrel Socket on the Pistol.srt
3.9 kB
14. The Enemy Class/12. Enemy Anim Instance.srt
3.9 kB
6. Item Interpolation/7. Interping State Properties.srt
3.8 kB
14. The Enemy Class/2. The Enemy Class.srt
3.8 kB
16. Khaimera/5. Khaimera Anim Notifies.srt
3.7 kB
3. Animations/16. Socket Offset.srt
3.7 kB
10. Outline and Glow Effects/54. Setting Glow Color from Data Table Value.srt
3.6 kB
6. Item Interpolation/3. Get Pickup Item.srt
3.6 kB
15. AI and Behavior Trees/35. Delay Before Chasing the Player.srt
3.6 kB
10. Outline and Glow Effects/46. Create Icon Highlight Delegate.srt
3.6 kB
9. Ammo Pickups/9. Bind Ammo Icon.srt
3.5 kB
1. Introduction/3. Install Unreal Engine.srt
2.9 kB
10. Outline and Glow Effects/28. Add Inventory Bar to ShooterHUDOverlay.srt
2.9 kB
14. The Enemy Class/11. Enemy Death Function.srt
2.6 kB
10. Outline and Glow Effects/10. Change Outline Thickness.srt
2.4 kB
17. Level Creation and Finishing the Game!/24. Esc to Quit.srt
2.4 kB
17. Level Creation and Finishing the Game!/21. Prevent Attack when Enemy Dead.srt
1.4 kB
1. Introduction/5. Quiz on C++ Concepts.html
192 Bytes
1. Introduction/8. Quiz on Getting Help.html
192 Bytes
2. Project Setup/9. Quiz on the Controller Class.html
192 Bytes
2. Project Setup/15. Quiz on Section 2.html
192 Bytes
3. Animations/6. Quiz on Character Movement.html
192 Bytes
3. Animations/13. Quiz on Line Traces.html
192 Bytes
3. Animations/19. Quiz on Directing Rifle Shots.html
192 Bytes
3. Animations/24. Quiz on Strafing.html
192 Bytes
3. Animations/28. Quiz on Section 3.html
192 Bytes
4. Aiming and Crosshairs/3. Quiz on Zoom Interpolation.html
192 Bytes
4. Aiming and Crosshairs/9. Quiz on Dynamic Crosshairs.html
192 Bytes
4. Aiming and Crosshairs/15. Quiz on Automatic Fire..html
192 Bytes
5. The Weapon/4. Quiz on UMG.html
192 Bytes
5. The Weapon/11. Quiz on Tracing for Items.html
192 Bytes
5. The Weapon/17. Quiz on the Default Weapon.html
192 Bytes
5. The Weapon/22. Quiz on Item Properties.html
192 Bytes
5. The Weapon/27. Quiz on Weapon Section.html
192 Bytes
6. Item Interpolation/6. Quiz on the EquipInterping State..html
192 Bytes
6. Item Interpolation/12. Quiz on Item Interpolation.html
192 Bytes
7. Reloading/3. Quiz on Animations.html
192 Bytes
7. Reloading/7. Quiz on Drawing Ammo Count to Screen.html
192 Bytes
7. Reloading/13. Quiz on Weapon Fire.html
192 Bytes
7. Reloading/19. Quiz on Updating the AmmoMap.html
192 Bytes
7. Reloading/26. Quiz on Moving the Clip.html
192 Bytes
7. Reloading/29. Quiz on Reloading section.html
192 Bytes
8. Advanced Movement/5. Quiz on Turn in Place Animations.html
192 Bytes
8. Advanced Movement/10. Quiz on Aim Offsets and Leaning.html
192 Bytes
8. Advanced Movement/17. Quiz on Crouching.html
192 Bytes
8. Advanced Movement/23. Quiz on Crouching, pt. 2.html
192 Bytes
9. Ammo Pickups/5. Quiz on the Ammo Class.html
192 Bytes
9. Ammo Pickups/14. Quiz on Interping.html
192 Bytes
10. Outline and Glow Effects/7. Quiz on Material Nodes.html
192 Bytes
10. Outline and Glow Effects/15. Quiz on Materials.html
192 Bytes
10. Outline and Glow Effects/24. Quiz on Material Effects.html
192 Bytes
10. Outline and Glow Effects/40. Quiz on the Inventory.html
192 Bytes
10. Outline and Glow Effects/50. Quiz on Icon Highlighting.html
192 Bytes
10. Outline and Glow Effects/56. Quiz on Data Tables.html
192 Bytes
11. Multiple Weapon Types/17. Quiz on the Weapon Data Table.html
192 Bytes
11. Multiple Weapon Types/34. Quiz on the Pistol.html
192 Bytes
12. Footsteps/11. Quiz on Footsteps.html
192 Bytes
12. Footsteps/18. Quiz on Turning Hips.html
192 Bytes
13. Multiple Character Meshes/5. Quiz on Multiple Characters.html
192 Bytes
14. The Enemy Class/6. Quiz on Interfaces.html
192 Bytes
14. The Enemy Class/24. Quiz on the Enemy Class.html
192 Bytes
15. AI and Behavior Trees/7. Quiz on Sequence and Task Nodes.html
192 Bytes
15. AI and Behavior Trees/13. Quiz on Move To and Wait Behavior Tree Tasks.html
192 Bytes
15. AI and Behavior Trees/21. Quiz on Behavior Tree Nodes.html
192 Bytes
15. AI and Behavior Trees/37. Quiz on Enemy Combat.html
192 Bytes
15. AI and Behavior Trees/46. Quiz on Enemies.html
192 Bytes
5. The Weapon/12.1 Code Per Lesson - Lecture 65.html
189 Bytes
3. Animations/14.1 Unreal Engine Documentation - SpawnEmitterAtLocation.html
170 Bytes
3. Animations/18.1 Unreal Engine Documentation - DeprojectScreenToWorld.html
168 Bytes
2. Project Setup/10.2 Unreal Engine Documentation - SetupPlayerInputComponent.html
167 Bytes
2. Project Setup/12.1 Unreal Engine Documentation - AddControllerPitchInput.html
165 Bytes
2. Project Setup/12.2 Unreal Engine Documentation - AddControllerYawInput.html
163 Bytes
3. Animations/5.1 Unreal Engine Documentation - UCharacterMovementComponent.html
163 Bytes
3. Animations/11.1 Unreal Engine Documentation - Blend Nodes.html
161 Bytes
4. Aiming and Crosshairs/16.1 Unreal Engine Documentation - Additive vs. Full Body Animations.html
161 Bytes
3. Animations/12.1 Unreal Engine Documentation - LineTraceSingleByChannel.html
160 Bytes
3. Animations/2.1 Unreal Engine Documentation - Animation Blueprints.html
156 Bytes
2. Project Setup/6.2 Unreal Engine Documentation - USpringArmComponent.html
155 Bytes
1. Introduction/7.2 Source Code Per Lesson.html
153 Bytes
2. Project Setup/8.2 Unreal Engine Documentation - APlayerController.html
153 Bytes
3. Animations/10.1 Unreal Engine Documentation - Animation Montage.html
153 Bytes
7. Reloading/6.1 Unreal Engine Documentation - APlayerController.html
153 Bytes
2. Project Setup/13.1 Unreal Engine Documentation - Jump.html
151 Bytes
3. Animations/9.2 Unreal Engine Documentation - USkeletalMeshSocket.html
148 Bytes
2. Project Setup/8.1 Unreal Engine Documentation - AController.html
147 Bytes
3. Animations/9.1 Unreal Engine Documentation - UParticleSystem.html
147 Bytes
2. Project Setup/2.1 Unreal Engine Documentation - ACharacter.html
146 Bytes
1. Introduction/7.4 The Unreal Engine Shooter Project.html
145 Bytes
2. Project Setup/7.1 Unreal Engine Documentation - UCameraComponent.html
145 Bytes
3. Animations/1.1 Unreal Engine Documentation - UAnimInstance.html
145 Bytes
4. Aiming and Crosshairs/1.1 Unreal Engine Documentation - UCameraComponent.html
145 Bytes
3. Animations/10.2 Unreal Engine Documentation - UAnimMontage.html
144 Bytes
2. Project Setup/10.1 Unreal Engine Documentation - AddMovementInput.html
143 Bytes
4. Aiming and Crosshairs/2.1 Unreal Engine Documentation - FInterpTo.html
140 Bytes
6. Item Interpolation/8.1 Unreal Engine Documentation - UCurveFloat.html
140 Bytes
2. Project Setup/6.1 Unreal Engine Documentation - FString.html
138 Bytes
3. Animations/8.1 GitHub Link - Sound Assets.html
138 Bytes
5. The Weapon/2.1 GitHub Page - Skeletal Mesh for Belica's Guns.html
138 Bytes
14. The Enemy Class/4.1 Impact Sounds.html
138 Bytes
3. Animations/15.1 GitHub Link - Particle FX.html
134 Bytes
2. Project Setup/14.1 Unreal Engine Marketplace.html
113 Bytes
1. Introduction/1.2 GitHub page for this course.html
112 Bytes
1. Introduction/2.1 Microsoft Visual Studio (for windows systems).html
106 Bytes
1. Introduction/2.2 VS Code (for Mac or Linux systems).html
99 Bytes
1. Introduction/2.3 Xcode (for Mac users).html
95 Bytes
1. Introduction/1.1 Discord Page for my students.html
90 Bytes
1. Introduction/3.1 Unreal Engine Website.html
90 Bytes
1. Introduction/4.1 Discord Server for my students.html
90 Bytes
1. Introduction/7.1 Discord Server for my Students.html
90 Bytes
1. Introduction/7.3 The GitHub Page for this Course.html
89 Bytes
15. AI and Behavior Trees/32. End Stun Anim Notify.srt
0 Bytes
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