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Udemy - Create a Fun Life Simulator Game using playMaker and Unity

磁力链接/BT种子名称

Udemy - Create a Fun Life Simulator Game using playMaker and Unity

磁力链接/BT种子简介

种子哈希:c0cfbfe759f12b119ba9fac6ddf86f5b42e78f86
文件大小: 2.26G
已经下载:1316次
下载速度:极快
收录时间:2018-10-03
最近下载:2025-09-20

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文件列表

  • 1. Introduction.vtt 2.9 kB
  • 2. Creating the Unity Project and Installing Playmaker.vtt 3.0 kB
  • 21. Finishing Up Rental Items and Minor Bug Fixes.vtt 6.4 kB
  • 16. Using playMaker FSM Templates to Simplify the Item State Machine.vtt 8.7 kB
  • 18. Checking to Make Sure we Have Enough Money to Purchase the Item.vtt 10.6 kB
  • 9. Check for Zero Health and Send a Death Event to the Game Manager FSM.vtt 11.4 kB
  • 5. Sending Events to State Machines and Modifying Variables.vtt 11.9 kB
  • 11. Adding Graphical Sliders for Health & Food.vtt 12.4 kB
  • 15. Improve how the Item Requirements are Displayed.vtt 14.3 kB
  • 7. Create Prefabs to Make our Game Items More Reusable.vtt 14.5 kB
  • 3. Create a Basic User Interface for our Game in the Unity Editor.vtt 14.7 kB
  • 17. Improve the Design and Layout of our Items.vtt 14.9 kB
  • 19. Manage Items that can Only be Purchased One Time.vtt 15.5 kB
  • 20. Handling Rental Items.vtt 15.6 kB
  • 8. Use the Int Compare Action to Enforce Maximums for Health and Food.vtt 15.8 kB
  • 13. Checking the Requirements Array for Purchased Items.vtt 16.5 kB
  • 10. Display the Death Panel and Add the Ability to Restart the Game.vtt 16.5 kB
  • 14. Display the Requirements for the Item to the Player.vtt 16.8 kB
  • 6. Improving our Design by Creating State Machines for Game Items.vtt 17.8 kB
  • 12. Create an Array in playMaker to store Item Requirements.vtt 21.1 kB
  • 4. Setting up your First playMaker State Machine - Define playMaker Variables.vtt 21.8 kB
  • 2. Creating the Unity Project and Installing Playmaker.mp4 26.5 MB
  • 1. Introduction.mp4 31.5 MB
  • 16. Using playMaker FSM Templates to Simplify the Item State Machine.mp4 66.4 MB
  • 21. Finishing Up Rental Items and Minor Bug Fixes.mp4 69.0 MB
  • 5. Sending Events to State Machines and Modifying Variables.mp4 75.8 MB
  • 3. Create a Basic User Interface for our Game in the Unity Editor.mp4 79.7 MB
  • 9. Check for Zero Health and Send a Death Event to the Game Manager FSM.mp4 90.9 MB
  • 11. Adding Graphical Sliders for Health & Food.mp4 101.8 MB
  • 18. Checking to Make Sure we Have Enough Money to Purchase the Item.mp4 107.9 MB
  • 7. Create Prefabs to Make our Game Items More Reusable.mp4 111.1 MB
  • 10. Display the Death Panel and Add the Ability to Restart the Game.mp4 122.7 MB
  • 6. Improving our Design by Creating State Machines for Game Items.mp4 124.1 MB
  • 4. Setting up your First playMaker State Machine - Define playMaker Variables.mp4 128.7 MB
  • 8. Use the Int Compare Action to Enforce Maximums for Health and Food.mp4 134.8 MB
  • 17. Improve the Design and Layout of our Items.mp4 136.4 MB
  • 19. Manage Items that can Only be Purchased One Time.mp4 152.8 MB
  • 15. Improve how the Item Requirements are Displayed.mp4 153.0 MB
  • 14. Display the Requirements for the Item to the Player.mp4 174.7 MB
  • 20. Handling Rental Items.mp4 175.6 MB
  • 13. Checking the Requirements Array for Purchased Items.mp4 177.3 MB
  • 12. Create an Array in playMaker to store Item Requirements.mp4 185.6 MB

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