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GTA IV
磁力链接/BT种子名称
GTA IV
磁力链接/BT种子简介
种子哈希:
c34cf62bfc3ccb9c680579158c422325d1ddf0ac
文件大小:
23.52G
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收录时间:
2017-02-15
最近下载:
2024-06-30
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文件列表
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_paint2.sps
166 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_paint1.sps
166 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_paint3.sps
166 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_vehglass.sps
126 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_rims1_alpha.sps
122 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_chrome.sps
90 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_shuts.sps
90 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_rims2.sps
89 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_rims1.sps
89 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_emissivenight.sps
79 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_emissivenight_alpha.sps
79 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_emissive.sps
75 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_emissive_alpha.sps
75 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_decal.sps
71 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_normal_spec_reflect.sps
71 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_lightsemissive.sps
68 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_emissivenight.sps
66 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_hair_sorted_alpha_expensive.sps
66 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_emissivenight_alpha.sps
66 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_lights.sps
65 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect_alpha.sps
65 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_hair_sorted_alpha.sps
64 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_reflect_decal.sps
64 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_decal_normal_only.sps
63 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissivestrong.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_nowater.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_emissive.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissivestrong_alpha.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_decal.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_nosplash.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_emissive_alpha.sps
61 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_decal_amb_only.sps
60 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissivenight_alpha.sps
60 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissivenight.sps
60 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_reflect.sps
60 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_badges.sps
59 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_reflect_alpha.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_decal.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_reflect_screendooralpha.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_reflect_screendooralpha.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_reflect_decal.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_reflect_alpha.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_cutout_fence.sps
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_disc.sps
57 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass_spec.sps
57 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped_reflect_alpha.sps
56 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_decal_glue.sps
56 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_decal_dirt.sps
56 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissive.sps
55 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_screendooralpha.sps
55 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_alpha.sps
55 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_rmptfx_mesh.sps
55 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_emissive_alpha.sps
54 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_decal.sps
53 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_reflect_decal.sps
53 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_alpha.sps
53 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_reflect_alpha.sps
53 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_cutout.sps
53 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_screendooralpha.sps
52 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_glass.sps
52 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_alpha.sps
52 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_cutout.sps
52 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_wire.sps
52 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_trees.sps
50 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_alpha.sps
50 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_decal.sps
50 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_screendooralpha.sps
50 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped_alpha.sps
47 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_cubemap_reflect.sps
41 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_cubemap_reflect.sps
36 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec_reflect.sps
33 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped_skin_blendshape.sps
32 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/rage_billboard_nobump.sps
31 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_diffuse_instance.sps
30 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_interior2.sps
30 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_parallax_specmap.sps
30 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_terrain_va_3lyr.sps
29 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_terrain_va_4lyr.sps
29 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_cubemap_reflect.sps
29 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_terrain_va_2lyr.sps
29 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_interior.sps
29 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_parallax_steep.sps
28 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_reflect.sps
28 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_generic.sps
28 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_rubber.sps
27 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_projtex_steep.sps
26 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_reflect.sps
26 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_basic.sps
26 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_tire.sps
25 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal_spec.sps
25 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_mesh.sps
25 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped_reflect.sps
24 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_parallax.sps
22 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_mirror.sps
22 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped_skin.sps
21 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec_const.sps
21 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_reflect.sps
21 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_leaves.sps
21 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_default.sps
21 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_glass.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_glass_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_default.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_normal.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_default_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_projtex.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_default_2lyr.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_glass_emissive.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_2lyr.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_2lyr_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_bump.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_bump_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_2lyr.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_alpha.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bump.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_spec_reflect_dmg.sps
20 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_radar.sps
19 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_spec.sps
18 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_vehicle_default_2lyr_dmg.sps
18 Bytes
1/Beta version for EFLC - 1070/common/shaders/db/gta_ped.sps
17 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_terrain_va_4lyr.dcl
136 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_terrain_va_3lyr.dcl
126 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_rmptfx_raindrops.dcl
115 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_rmptfx_litsprite.dcl
115 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_mesh.dcl
106 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_terrain_va_2lyr.dcl
105 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_ped_skin_blendshape.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_ped.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_shuts.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_decal_normal_only.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_tire.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_interior.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_generic.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_disc.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_basic.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass_emissive.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass_emissivenight.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass_normal_spec_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_badges.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_projtex_steep.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_projtex.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_hair_sorted_alpha.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_hair_sorted_alpha_exp.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_ped_skin.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_ped_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_cubemap_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_decal.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_reflect_alpha.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_reflect_decal.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_decal.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_reflect.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_reflect_decal.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_reflect_emissive.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_parallax.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_parallax_specmap.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_parallax_steep.dcl
96 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_paint3.dcl
95 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_rims1.dcl
95 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_vehglass.dcl
95 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_paint1.dcl
95 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_lightsemissive.dcl
95 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/rage_default.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_decal_amb_only.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_im.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_grass.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass_spec.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/rage_billboard_nobump.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_reflect.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_rmptfx_mesh.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_cutout_fence.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_spec.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_reflect_decal.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_decal.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_decal_glue.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_cubemap_reflect.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_wire.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_spec_decal.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_trees.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_glass_reflect.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_emissivestrong.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_chrome.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_emissivenight.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_emissive.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_diffuse_instance.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_interior2.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_spec_reflect.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_default.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_spec_reflect_decal.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_paint2.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_rubber.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_decal_dirt.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_vehicle_rims2.dcl
84 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/rage_postfx.dcl
81 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_radar.dcl
77 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_atmoscatt_clouds.dcl
69 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/shadowZ.dcl
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/cascadeGen.dcl
58 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/mirror.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/cascadeConvert.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/deferred_lighting.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_rmptfx_gpurender.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/shadowSmartBlit.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/gta_ped_face.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/shadowZDir.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/water.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/dcl/waterTex.dcl
49 Bytes
1/Beta version for EFLC - 1070/common/shaders/win32_30/deferred_lighting.fxc
107.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_projtex_steep.fxc
82.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_projtex.fxc
81.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/rage_postfx.fxc
64.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_paint3.fxc
63.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_lightsemissive.fxc
63.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_mesh.fxc
62.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_paint1.fxc
62.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_paint2.fxc
61.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_generic.fxc
61.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_chrome.fxc
60.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_interior.fxc
60.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_interior2.fxc
58.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_reflect_decal.fxc
57.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_reflect.fxc
57.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_vehglass.fxc
56.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_badges.fxc
55.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_parallax_steep.fxc
54.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_rubber.fxc
54.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_decal.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_shuts.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_spec_reflect_decal.fxc
52.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_spec_reflect.fxc
52.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_decal.fxc
52.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_spec_decal.fxc
51.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal.fxc
51.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_spec.fxc
51.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_decal_normal_only.fxc
51.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_rmptfx_mesh.fxc
50.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass_reflect.fxc
49.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_wire.fxc
48.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_decal_glue.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass_spec.fxc
48.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_decal.fxc
48.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_reflect_decal.fxc
47.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_decal_dirt.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_ped_skin_blendshape.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_atmoscatt_clouds.fxc
45.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc
40.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc
40.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_hair_sorted_alpha.fxc
37.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_rmptfx_litsprite.fxc
35.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_basic.fxc
34.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_vehicle_disc.fxc
31.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_terrain_va_4lyr.fxc
23.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_rmptfx_gpurender.fxc
20.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_terrain_va_3lyr.fxc
18.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_im.fxc
15.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/water.fxc
14.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_rmptfx_raindrops.fxc
14.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/shadowSmartBlit.fxc
11.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/deferred_lighting.fxc
110.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_projtex_steep.fxc
82.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_projtex.fxc
81.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/rage_postfx.fxc
64.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc
63.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc
63.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc
62.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc
62.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc
61.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_generic.fxc
61.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc
60.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_interior.fxc
60.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc
58.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc
57.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc
57.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc
56.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_badges.fxc
55.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_parallax_steep.fxc
54.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc
54.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc
52.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_spec_reflect.fxc
52.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_decal.fxc
52.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_spec_decal.fxc
51.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal.fxc
51.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_spec.fxc
51.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_decal_normal_only.fxc
51.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc
50.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass_reflect.fxc
49.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_wire.fxc
48.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_decal_glue.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass_spec.fxc
48.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_decal.fxc
48.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_reflect_decal.fxc
47.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_decal_dirt.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc
45.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc
40.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc
40.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc
37.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc
35.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_basic.fxc
34.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_vehicle_disc.fxc
31.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc
23.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc
20.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc
18.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_im.fxc
15.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/water.fxc
14.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc
14.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/shadowSmartBlit.fxc
11.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_atidx10/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/deferred_lighting.fxc
102.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/rage_postfx.fxc
64.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc
57.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc
57.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_projtex_steep.fxc
56.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_projtex.fxc
55.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_parallax_steep.fxc
54.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc
52.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_spec_reflect.fxc
52.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_decal.fxc
52.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_spec_decal.fxc
51.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal.fxc
51.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_spec.fxc
51.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_decal_normal_only.fxc
51.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc
50.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass_reflect.fxc
49.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_wire.fxc
48.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_decal_glue.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass_spec.fxc
48.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_decal.fxc
48.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_reflect_decal.fxc
47.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_decal_dirt.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc
45.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc
41.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc
41.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc
40.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc
40.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc
40.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc
40.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc
39.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_generic.fxc
39.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_interior.fxc
38.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc
37.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc
37.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_badges.fxc
37.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc
36.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc
36.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc
35.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc
35.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_basic.fxc
34.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_vehicle_disc.fxc
31.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc
23.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc
19.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc
18.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_im.fxc
15.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc
14.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/water.fxc
14.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/shadowSmartBlit.fxc
11.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_low_ati/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/deferred_lighting.fxc
110.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_projtex_steep.fxc
75.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_projtex.fxc
74.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/rage_postfx.fxc
67.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_paint3.fxc
63.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc
63.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_mesh.fxc
63.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_paint1.fxc
62.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_paint2.fxc
62.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_generic.fxc
61.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_chrome.fxc
61.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_interior.fxc
60.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_interior2.fxc
59.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc
57.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc
56.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_badges.fxc
55.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_parallax_steep.fxc
54.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_rubber.fxc
54.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_shuts.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec.fxc
53.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_spec_reflect.fxc
52.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal.fxc
51.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_spec.fxc
51.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass_reflect.fxc
49.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_wire.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass_spec.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_reflect_decal.fxc
47.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc
46.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc
46.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_decal.fxc
46.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc
45.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_decal.fxc
44.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_spec_decal.fxc
44.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_decal_normal_only.fxc
44.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_decal_glue.fxc
41.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_decal.fxc
41.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc
40.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc
40.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_decal_dirt.fxc
39.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_basic.fxc
34.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc
33.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_vehicle_disc.fxc
31.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc
23.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc
23.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc
20.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc
18.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_im.fxc
15.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/water.fxc
15.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_rmptfx_raindrops.fxc
14.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/shadowSmartBlit.fxc
11.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv6/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/deferred_lighting.fxc
110.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_projtex_steep.fxc
75.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_projtex.fxc
74.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/rage_postfx.fxc
67.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_paint3.fxc
63.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc
63.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_mesh.fxc
63.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_paint1.fxc
62.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_paint2.fxc
62.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_generic.fxc
61.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_chrome.fxc
61.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_interior.fxc
60.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_interior2.fxc
59.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc
57.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc
56.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_badges.fxc
55.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_parallax_steep.fxc
54.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_rubber.fxc
54.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_shuts.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec.fxc
53.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_spec_reflect.fxc
52.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal.fxc
51.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_spec.fxc
51.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass_reflect.fxc
49.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_wire.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass_spec.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_reflect_decal.fxc
47.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc
46.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc
46.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_decal.fxc
46.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc
45.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_decal.fxc
44.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_spec_decal.fxc
44.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_decal_normal_only.fxc
44.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_decal_glue.fxc
41.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_decal.fxc
41.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc
40.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc
40.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_decal_dirt.fxc
39.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_basic.fxc
34.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc
33.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_vehicle_disc.fxc
31.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc
23.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc
23.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc
20.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc
18.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_im.fxc
15.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/water.fxc
15.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc
14.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/shadowSmartBlit.fxc
11.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv7/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/deferred_lighting.fxc
109.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_projtex_steep.fxc
82.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_projtex.fxc
81.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/rage_postfx.fxc
64.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_paint3.fxc
63.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc
63.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_mesh.fxc
62.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_paint1.fxc
62.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_paint2.fxc
61.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_generic.fxc
61.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_chrome.fxc
60.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_interior.fxc
60.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_interior2.fxc
58.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc
57.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc
57.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc
56.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc
55.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_badges.fxc
55.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_parallax_specmap.fxc
55.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_parallax_steep.fxc
54.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc
54.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_rubber.fxc
54.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_parallax.fxc
53.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_decal.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_shuts.fxc
53.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass.fxc
53.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc
52.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_spec_reflect.fxc
52.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_decal.fxc
52.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_spec_decal.fxc
51.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal.fxc
51.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_spec.fxc
51.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_decal_normal_only.fxc
51.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc
50.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc
50.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc
50.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_reflect.fxc
50.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass_reflect.fxc
49.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_wire.fxc
48.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_decal_glue.fxc
48.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass_spec.fxc
48.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_decal.fxc
48.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/rage_default.fxc
48.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_reflect_decal.fxc
47.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_cubemap_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_reflect.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_decal_dirt.fxc
47.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_decal_amb_only.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc
46.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_cutout_fence.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_default.fxc
45.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc
45.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc
40.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_ped_reflect.fxc
40.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc
40.0 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass_emissivenight.fxc
39.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_ped_skin.fxc
39.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_glass_emissive.fxc
39.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_ped.fxc
38.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc
37.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc
36.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_tire.fxc
36.5 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc
35.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_rims1.fxc
35.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_rims2.fxc
35.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_basic.fxc
34.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_emissivenight.fxc
33.3 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_emissivestrong.fxc
32.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_emissive.fxc
32.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_vehicle_disc.fxc
31.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_diffuse_instance.fxc
23.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc
23.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc
20.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc
18.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_im.fxc
15.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/water.fxc
14.8 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc
14.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc
13.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_trees.fxc
12.2 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/shadowSmartBlit.fxc
11.1 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/rage_billboard_nobump.fxc
10.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/shadowZ.fxc
6.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/shadowZDir.fxc
5.7 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_grass.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/cascadeConvert.fxc
5.6 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/cascadeGen.fxc
4.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/waterTex.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_radar.fxc
3.9 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/mirror.fxc
3.4 kB
1/Beta version for EFLC - 1070/common/shaders/win32_30_nv8/gta_ped_face.fxc
3.3 kB
1/Beta version for EFLC - 1070/common/shaders/preload.list
1.9 kB
1/Beta version for EFLC - 1070/pc/data/timecyclemodifiers.dat
80.5 kB
1/Beta version for EFLC - 1070/pc/data/timecyclemodifiers3.dat
67.8 kB
1/Beta version for EFLC - 1070/pc/data/timecyc.dat
55.8 kB
1/Beta version for EFLC - 1070/pc/data/timecyclemodifiers2.dat
20.0 kB
1/Beta version for EFLC - 1070/pc/data/timecyclemodifiers4.dat
4.8 kB
1/Beta version for EFLC - 1070/TBoGT/pc/data/timecyc.dat
55.8 kB
1/Beta version for EFLC - 1070/icelensflare.dds
1.4 MB
1/Beta version for EFLC - 1070/icedetail.dds
1.4 MB
1/Beta version for EFLC - 1070/icespriteray.bmp
786.5 kB
1/Beta version for EFLC - 1070/icespritelight.bmp
786.5 kB
1/Beta version for EFLC - 1070/icenuages.bmp
786.5 kB
1/Beta version for EFLC - 1070/d3d9.dll
766.0 kB
1/Beta version for EFLC - 1070/icestars.png
60.2 kB
1/Beta version for EFLC - 1070/iceshader.fx
26.0 kB
1/Beta version for EFLC - 1070/icebloom.fx
13.2 kB
1/Beta version for EFLC - 1070/option.txt
12.4 kB
1/Beta version for EFLC - 1070/Subtle Depth of Field.rar
6.5 kB
1/Beta version for EFLC - 1070/Subtle Depth of Field HQ.rar
6.5 kB
1/Beta version for EFLC - 1070/Dynamic Depth of Field.rar
6.3 kB
1/Beta version for EFLC - 1070/icenuages.fx
6.0 kB
1/Beta version for EFLC - 1070/iceconfig.ini
5.0 kB
1/Beta version for EFLC - 1070/Light Shafts (beta - old 1.2 default).rar
2.5 kB
1/Beta version for EFLC - 1070/Lens Flare (default).rar
2.5 kB
1/If it doesn't work/xlive_d.dll
102.9 kB
1/If it doesn't work/dsound.dll
91.6 kB
1/If it doesn't work/xlive.dll
81.9 kB
1/Normal version for 1040 patch/common/data/visualsettings.dat
7.4 kB
1/Normal version for 1040 patch/common/data/filelist.pak
8 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_paint1.sps
166 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_paint2.sps
166 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_paint3.sps
166 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_vehglass.sps
126 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_rims1_alpha.sps
122 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_shuts.sps
90 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_chrome.sps
90 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_rims2.sps
89 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_rims1.sps
89 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_emissivenight.sps
79 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_emissivenight_alpha.sps
79 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_emissive.sps
75 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_emissive_alpha.sps
75 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_decal.sps
71 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_normal_spec_reflect.sps
71 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_lightsemissive.sps
68 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_emissivenight.sps
66 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_hair_sorted_alpha_expensive.sps
66 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_emissivenight_alpha.sps
66 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect_alpha.sps
65 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_lights.sps
65 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_reflect_decal.sps
64 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_hair_sorted_alpha.sps
64 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_decal_normal_only.sps
63 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissivestrong.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissivestrong_alpha.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_emissive.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_emissive_alpha.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_nowater.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_nosplash.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_decal.sps
61 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissivenight_alpha.sps
60 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_decal_amb_only.sps
60 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissivenight.sps
60 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_reflect.sps
60 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_badges.sps
59 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_reflect_alpha.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_reflect_screendooralpha.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_reflect_screendooralpha.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_decal.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_reflect_decal.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_cutout_fence.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_reflect_alpha.sps
58 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_disc.sps
57 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass_spec.sps
57 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_decal_dirt.sps
56 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_decal_glue.sps
56 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped_reflect_alpha.sps
56 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissive.sps
55 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_alpha.sps
55 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_rmptfx_mesh.sps
55 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_screendooralpha.sps
55 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_emissive_alpha.sps
54 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_decal.sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_cutout.sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_reflect_decal.sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_alpha.sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_reflect_alpha.sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_alpha (2).sps
53 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_screendooralpha.sps
52 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_cutout.sps
52 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_wire.sps
52 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_glass.sps
52 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_alpha.sps
52 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_trees.sps
50 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_decal.sps
50 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_screendooralpha.sps
50 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_alpha.sps
50 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped_alpha.sps
47 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_cubemap_reflect.sps
41 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_cubemap_reflect.sps
36 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec_reflect.sps
33 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped_skin_blendshape.sps
32 Bytes
1/Normal version for 1040 patch/common/shaders/db/rage_billboard_nobump.sps
31 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_interior2.sps
30 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_diffuse_instance.sps
30 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_parallax_specmap.sps
30 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_interior.sps
29 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_cubemap_reflect.sps
29 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_terrain_va_2lyr.sps
29 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_terrain_va_3lyr.sps
29 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_terrain_va_4lyr.sps
29 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_reflect.sps
28 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_parallax_steep.sps
28 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_generic.sps
28 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_rubber.sps
27 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_reflect.sps
26 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_basic.sps
26 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_mesh.sps
25 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal_spec.sps
25 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_tire.sps
25 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped_reflect.sps
24 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_parallax.sps
22 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_mirror.sps
22 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped_skin.sps
21 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec_const.sps
21 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_reflect.sps
21 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_leaves.sps
21 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_default.sps
21 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_glass.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_normal.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_default.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_glass_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_default_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_default_2lyr.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_glass_emissive.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_2lyr.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_2lyr_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_bump.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_bump_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_2lyr.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_alpha.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bump.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_spec_reflect_dmg.sps
20 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_radar.sps
19 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_vehicle_default_2lyr_dmg.sps
18 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_spec.sps
18 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped - копия.sps
17 Bytes
1/Normal version for 1040 patch/common/shaders/db/gta_ped.sps
17 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_projtex.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_atmoscatt_clouds.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_cubemap_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_cutout_fence.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_decal_amb_only.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_decal_dirt.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_decal_glue.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_decal_normal_only.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_default.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_diffuse_instance.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_emissive.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_emissivenight.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_emissivestrong.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass_emissive.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass_emissivenight.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass_normal_spec_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_glass_spec.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_grass.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_hair_sorted_alpha.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_hair_sorted_alpha_exp.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_im.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_cubemap_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_reflect_alpha.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_reflect_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_reflect_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_reflect_emissive.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_parallax.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_parallax_specmap.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_parallax_steep.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_ped.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_ped_face.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_ped_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_ped_skin.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_ped_skin_blendshape.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/deferred_lighting.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_projtex_steep.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_radar.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_reflect_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_rmptfx_gpurender.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_rmptfx_litsprite.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_rmptfx_mesh.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_rmptfx_raindrops.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_spec.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_spec_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_spec_reflect.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_spec_reflect_decal.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_terrain_va_2lyr.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_terrain_va_3lyr.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_terrain_va_4lyr.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_trees.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_badges.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_basic.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_chrome.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_disc.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_generic.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_interior.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_interior2.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_lightsemissive.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_mesh.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_paint1.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_paint2.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_paint3.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_rims1.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_rims2.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_rubber.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_shuts.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_tire.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_vehicle_vehglass.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/gta_wire.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/mirror.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/rage_billboard_nobump.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/rage_default.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/rage_postfx.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/shadowSmartBlit.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/shadowZ.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/shadowZDir.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/water.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/dcl/waterTex.dcl
49 Bytes
1/Normal version for 1040 patch/common/shaders/win32_30/deferred_lighting.fxc
97.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_projtex_steep.fxc
74.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_projtex.fxc
73.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_paint3.fxc
62.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_lightsemissive.fxc
62.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_mesh.fxc
61.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_paint1.fxc
61.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_paint2.fxc
60.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_generic.fxc
60.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_chrome.fxc
59.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_interior.fxc
59.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_interior2.fxc
57.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_reflect_decal.fxc
54.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_vehglass.fxc
53.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_badges.fxc
53.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_rubber.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_shuts.fxc
51.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_decal.fxc
50.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass.fxc
49.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_spec_reflect_decal.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_spec_reflect.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_decal.fxc
48.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_spec_decal.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_decal_normal_only.fxc
48.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_reflect_decal.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_cubemap_reflect.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_rmptfx_mesh.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_reflect.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_reflect_alpha.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass_reflect.fxc
46.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_decal_glue.fxc
45.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_atmoscatt_clouds.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_decal.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/rage_default.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_decal_dirt.fxc
44.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_cubemap_reflect.fxc
44.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_decal_amb_only.fxc
43.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_cutout_fence.fxc
42.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30/rage_postfx.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/rage_postfx.old.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_ped_skin.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_tire.fxc
35.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_hair_sorted_alpha.fxc
34.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_rmptfx_litsprite.fxc
34.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_terrain_va_4lyr.fxc
23.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_diffuse_instance.fxc
22.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_rmptfx_gpurender.fxc
20.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_terrain_va_3lyr.fxc
18.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_rmptfx_raindrops.fxc
14.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/water.fxc
13.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_terrain_va_2lyr.fxc
13.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/shadowSmartBlit.fxc
11.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/deferred_lighting.fxc
99.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_projtex_steep.fxc
74.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_projtex.fxc
73.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc
62.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc
62.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc
61.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc
61.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc
60.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_generic.fxc
60.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc
59.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_interior.fxc
59.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc
57.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc
54.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc
53.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_badges.fxc
53.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc
51.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc
50.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass.fxc
49.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_spec_reflect.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_decal.fxc
48.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_spec_decal.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_decal_normal_only.fxc
48.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_reflect.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass_reflect.fxc
46.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_decal_glue.fxc
45.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_decal.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/rage_default.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_decal_dirt.fxc
44.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc
44.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_decal_amb_only.fxc
43.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_cutout_fence.fxc
42.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/rage_postfx.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/rage_postfx.old.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_ped_skin.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_tire.fxc
35.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc
34.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc
34.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc
23.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_diffuse_instance.fxc
22.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc
20.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc
18.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc
14.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/water.fxc
13.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc
13.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/shadowSmartBlit.fxc
11.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_atidx10/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/deferred_lighting.fxc
97.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc
54.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_projtex_steep.fxc
52.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_projtex.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc
50.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass.fxc
49.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_spec_reflect.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_decal.fxc
48.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_spec_decal.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_decal_normal_only.fxc
48.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_reflect.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass_reflect.fxc
46.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_decal_glue.fxc
45.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_decal.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/rage_default.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_decal_dirt.fxc
44.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc
44.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_decal_amb_only.fxc
43.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_cutout_fence.fxc
42.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/rage_postfx.old.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/rage_postfx.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc
40.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc
40.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc
39.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc
38.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_generic.fxc
38.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc
37.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_interior.fxc
37.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc
37.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_ped_skin.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc
35.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_tire.fxc
35.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc
35.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_badges.fxc
34.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc
34.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc
33.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc
33.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc
23.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_diffuse_instance.fxc
22.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc
19.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc
18.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc
14.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc
13.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/water.fxc
13.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/shadowSmartBlit.fxc
11.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_low_ati/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/deferred_lighting.fxc
101.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_projtex_steep.fxc
67.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_projtex.fxc
66.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc
62.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_paint3.fxc
62.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_mesh.fxc
62.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_paint1.fxc
61.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_paint2.fxc
61.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_generic.fxc
61.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_chrome.fxc
60.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_interior.fxc
60.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_interior2.fxc
58.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc
53.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_badges.fxc
53.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_rubber.fxc
51.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_shuts.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass.fxc
49.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_spec_reflect.fxc
49.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_reflect.fxc
47.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc
47.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc
46.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass_reflect.fxc
46.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc
45.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/rage_default.fxc
45.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/rage_postfx.fxc
44.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/rage_postfx.old.fxc
44.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_cubemap_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_reflect.fxc
43.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_decal_amb_only.fxc
43.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_decal.fxc
43.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_cutout_fence.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc
41.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_decal.fxc
41.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_spec_decal.fxc
41.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_decal_normal_only.fxc
40.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_decal_glue.fxc
38.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_decal.fxc
38.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_decal_dirt.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_ped_skin.fxc
36.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_tire.fxc
35.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc
30.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc
24.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc
23.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_diffuse_instance.fxc
22.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc
20.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc
18.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_rmptfx_raindrops.fxc
14.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/water.fxc
14.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc
13.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/shadowSmartBlit.fxc
11.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv6/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/deferred_lighting.fxc
101.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_projtex_steep.fxc
67.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_projtex.fxc
66.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc
62.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_paint3.fxc
62.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_mesh.fxc
62.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_paint1.fxc
61.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_paint2.fxc
61.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_generic.fxc
61.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_chrome.fxc
60.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_interior.fxc
60.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_interior2.fxc
58.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc
53.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_badges.fxc
53.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_rubber.fxc
51.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_shuts.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass.fxc
49.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_spec_reflect.fxc
49.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_reflect.fxc
47.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc
47.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc
46.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass_reflect.fxc
46.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc
45.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/rage_default.fxc
45.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/rage_postfx.fxc
44.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/rage_postfx.old.fxc
44.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_cubemap_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_reflect.fxc
43.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_decal_amb_only.fxc
43.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_decal.fxc
43.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_cutout_fence.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc
41.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_decal.fxc
41.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_spec_decal.fxc
41.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_decal_normal_only.fxc
40.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_decal_glue.fxc
38.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_decal.fxc
38.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_decal_dirt.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_ped_skin.fxc
36.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_tire.fxc
35.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc
30.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc
24.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc
23.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_diffuse_instance.fxc
22.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc
20.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc
18.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/visualsettings.dat
17.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc
14.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/water.fxc
14.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc
13.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/shadowSmartBlit.fxc
11.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv7/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/deferred_lighting.fxc
99.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_projtex_steep.fxc
74.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_projtex.fxc
73.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_paint3.fxc
62.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc
62.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_mesh.fxc
61.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_paint1.fxc
61.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_paint2.fxc
60.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_generic.fxc
60.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_chrome.fxc
59.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_interior.fxc
59.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_interior2.fxc
57.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc
54.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc
53.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc
53.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_badges.fxc
53.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc
52.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_parallax_specmap.fxc
52.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_rubber.fxc
51.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_parallax_steep.fxc
51.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_shuts.fxc
51.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc
51.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_parallax.fxc
50.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_decal.fxc
50.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec.fxc
50.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass.fxc
49.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_spec_reflect.fxc
49.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_decal.fxc
48.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal.fxc
48.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_spec_decal.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_spec.fxc
48.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_decal_normal_only.fxc
48.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc
47.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc
47.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_reflect.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc
47.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass_reflect.fxc
46.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_decal_glue.fxc
45.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass_spec.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_wire.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_decal.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/rage_default.fxc
45.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_decal_dirt.fxc
44.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_cubemap_reflect.fxc
44.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_reflect_decal.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_reflect.fxc
44.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc
43.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_decal_amb_only.fxc
43.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_cutout_fence.fxc
42.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_default.fxc
42.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/rage_postfx.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/rage_postfx.old.fxc
42.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc
39.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc
38.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass_emissivenight.fxc
38.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_glass_emissive.fxc
38.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_ped_reflect.fxc
37.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_ped_skin.fxc
36.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_ped.fxc
36.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_tire.fxc
35.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc
34.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc
34.7 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_rims1.fxc
34.4 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_rims2.fxc
34.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_basic.fxc
33.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_emissivenight.fxc
32.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_emissivestrong.fxc
32.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_emissive.fxc
31.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_vehicle_disc.fxc
29.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc
23.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_diffuse_instance.fxc
22.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc
20.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc
18.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_trees.fxc
15.2 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_im.fxc
15.1 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc
14.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/water.fxc
13.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc
13.6 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/rage_billboard_nobump.fxc
12.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/shadowSmartBlit.fxc
11.0 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/shadowZ.fxc
6.8 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/shadowZDir.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_grass.fxc
5.5 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_radar.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/waterTex.fxc
3.9 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/mirror.fxc
3.3 kB
1/Normal version for 1040 patch/common/shaders/win32_30_nv8/gta_ped_face.fxc
3.3 kB
1/Normal version for 1040 patch/pc/data/cdimages/gtxd.img
28.2 MB
1/Normal version for 1040 patch/pc/data/maps/props/vegetation/ext_veg.img
18.1 MB
1/Normal version for 1040 patch/pc/data/maps/props/vegetation/int_veg.img
321.5 kB
1/Normal version for 1040 patch/pc/data/timecyclemodifiers.dat
80.5 kB
1/Normal version for 1040 patch/pc/data/timecyclemodifiers3.dat
67.8 kB
1/Normal version for 1040 patch/pc/data/timecyc.dat
55.9 kB
1/Normal version for 1040 patch/pc/data/timecyclemodifiers2.dat
20.0 kB
1/Normal version for 1040 patch/pc/data/timecyclemodifiers4.dat
4.8 kB
1/Normal version for 1040 patch/pc/textures/skydome.wtd
316.7 kB
1/Normal version for 1040 patch/pc/textures/water.wtd
23.8 kB
1/Normal version for 1040 patch/pc/textures/fx_rain.wtd
8.3 kB
1/Normal version for 1040 patch/pc/textures/stipple.wtd
229 Bytes
1/Normal version for 1040 patch/icelensflare.dds
1.4 MB
1/Normal version for 1040 patch/icedetail.dds
1.4 MB
1/Normal version for 1040 patch/icelune.tga
1.0 MB
1/Normal version for 1040 patch/icelunebump.tga
1.0 MB
1/Normal version for 1040 patch/icespritelight.bmp
786.5 kB
1/Normal version for 1040 patch/icespriteray.bmp
786.5 kB
1/Normal version for 1040 patch/icenuages.bmp
786.5 kB
1/Normal version for 1040 patch/d3d9.dll
766.0 kB
1/Normal version for 1040 patch/icestars.png
60.2 kB
1/Normal version for 1040 patch/iceshader.fx
26.0 kB
1/Normal version for 1040 patch/icebloom.fx
13.2 kB
1/Normal version for 1040 patch/option.txt
12.4 kB
1/Normal version for 1040 patch/icenuages.fx
6.0 kB
1/Normal version for 1040 patch/iceconfig.ini
5.1 kB
1/iCEnhancer125.rar
106.6 MB
1/GTA Modding Help ReadMe.txt
10.7 kB
1/iCEnhancer ReadMe.txt
3.9 kB
1.0.0.4_크랙/1911.dll
170.0 kB
1.0.0.4_크랙/LaunchGTAIV.exe
73.7 kB
1.0.0.4_크랙/rzr-gt44.nfo
2.8 kB
1.0.0.4_패치/GTAIV_TU5.exe
97.8 MB
1.0.7.0크랙/크랙/1911.dll
170.0 kB
1.0.7.0크랙/크랙/LaunchGTAIV.exe
73.7 kB
1.0.7.0크랙/크랙/rzr-gt47.nfo
2.9 kB
1.0.7.0크랙/패치/Media1.cab
109.0 MB
1.0.7.0크랙/패치/TitleUpdate.msi
1.1 MB
1.0.7.0크랙/패치/UpdateTitle.exe
79.6 kB
1.0.7.0크랙/gfwlivesetupmin.exe
29.3 MB
2/FirstPerson.asi
140.8 kB
2/FirstPersonV1.22.zip
76.4 kB
2/ReadmeV1.22.txt
5.8 kB
2/FirstPerson.ini
1.7 kB
2/_gta.cz_readme.txt
760 Bytes
3/gtxd.img
28.5 MB
3/GTA IV Road Textures by Fonias.7z
28.4 MB
3/Read Me.txt
435 Bytes
4/Traffic Control System v.1.0 [Beta]/Traffic Control System V1.0B/scripts/TrafficControlSystem.net.dll
11.8 kB
4/Traffic Control System v.1.0 [Beta]/Traffic Control System V1.0B/ScriptHookDotNet.asi
619.0 kB
4/Traffic Control System v.1.0 [Beta]/Traffic Control System V1.0B/ScriptHook.dll
336.4 kB
4/Traffic Control System v.1.0 [Beta]/Traffic Control System V1.0B/dsound.dll
91.6 kB
4/Traffic Control System v.1.0 [Beta]/INFO.pdf
436.1 kB
4/Traffic Control System v.1.0 [Beta].rar
794.6 kB
5/VEGTOVER/ext_veg.img
34.7 MB
5/VEGTOVER/int_veg.img
1.9 MB
5/VEGTOVER/README!.txt
2.5 kB
5/VEGTOVER/Just in case you wanna see my album....txt
96 Bytes
5/VEGTOVER.rar
33.6 MB
6/backup/1/cdimages/componentpeds.img
640.1 MB
6/backup/1/cdimages/vehicles.img
85.6 MB
6/backup/1/cdimages/pedprops.img
37.4 MB
6/backup/1/cdimages/playerped.rpf
16.2 MB
6/backup/1/cdimages/weapons.img
5.6 MB
6/backup/1/cdimages/radar.img
1.5 MB
6/backup/carcols.dat
24.1 kB
6/backup/vehicles.ide
18.4 kB
6/backup/gta.dat
8.0 kB
6/backup/images.txt
6.0 kB
6/backup/cargrp.dat
5.6 kB
6/backup/default.dat
882 Bytes
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/ScriptHook.dll
336.4 kB
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/inGameTrainer.asi
249.3 kB
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/dsound.dll
91.6 kB
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/inGameTrainer.clothInfo.dat
11.3 kB
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/inGameTrainer.ini
3.5 kB
6/GTA IV inGame Trainer 1.9/Put files inside into GTA IV folder/inGameTrainerKeys.txt
2.8 kB
6/GTA IV inGame Trainer 1.9/Help.txt
21.4 kB
6/GTA IV inGame Trainer 1.9/Changelog.txt
9.2 kB
6/GTA IV inGame Trainer 1.9/Readme.txt
2.1 kB
6/GTA IV inGame Trainer 1.9/How to add custom teleports.txt
1.4 kB
6/GTA IV Simple Native Trainer 5.9/Put files inside into GTA IV folder/Trainer.asi
3.5 MB
6/GTA IV Simple Native Trainer 5.9/Put files inside into GTA IV folder/ScriptHook.dll
336.4 kB
6/GTA IV Simple Native Trainer 5.9/Put files inside into GTA IV folder/dsound.dll
91.6 kB
6/GTA IV Simple Native Trainer 5.9/Put files inside into GTA IV folder/trainer.ini
76.3 kB
6/GTA IV Simple Native Trainer 5.9/readme.doc
108.0 kB
6/GTA IV Simple Native Trainer 5.9/changes.txt
56.8 kB
6/Speedometer/Put files into GTAIV folder/SpeedoIV/Default/Bck.png
102.5 kB
6/Speedometer/Put files into GTAIV folder/SpeedoIV/Default/Pin.png
5.1 kB
6/Speedometer/Put files into GTAIV folder/SpeedoIV/Config.ini
710 Bytes
6/Speedometer/Put files into GTAIV folder/SpeedoIV.asi
163.3 kB
6/Speedometer/Put files into GTAIV folder/ScriptHook.dll
156.2 kB
6/Speedometer/Put files into GTAIV folder/dsound.dll
91.6 kB
6/Speedometer/Put files into GTAIV folder/Speedometer is setup for 1680x1050 Resolution.txt
128 Bytes
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/handling.dat
42.9 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/carcols.dat
30.6 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/vehicles.ide
20.4 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/cargrp.dat
12.4 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/gta.dat
8.1 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/newhandling1.dat
6.0 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/images.txt
6.0 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/newveh1.ide
4.9 kB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/common/data/default.dat
924 Bytes
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/pc/models/cdimages/vehicles.img
473.5 MB
6/Supreme Vehicle Conversion Pack -=140 vehicles=-/pc/models/cdimages/newveh1.img
99.6 MB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/bin/ScriptHookDotNet.dll
619.0 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/bin/ScriptHookDotNet.xml
156.5 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/PlainScripts/InvincibilityScript.cs
1.5 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/PlainScripts/InvincibilityScript.vb
1.4 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/PlainScripts/PositionScript.cs
388 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/PlainScripts/PositionScript.vb
336 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/bin/_postbuild.bat
108 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Properties/AssemblyInfo.cs
1.5 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Resources/rpm_gauge.png
7.7 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Resources/rpm_needle.png
3.6 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/TestScripts.cs
16.3 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/WindowExample.cs
10.2 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/AnyTaxiScript.cs
9.3 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/ConfigurableTeleportScript.cs
3.9 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/TextureDrawingExample.cs
3.1 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/BodyguardScript.cs
2.2 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/Scripts/ScriptCommunicationExample.cs
2.1 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/TestScriptCS.csproj
4.8 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptCS/TestScriptCS.sln
913 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/bin/_postbuild.bat
108 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Resources.resx
5.6 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Settings.Designer.vb
3.0 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Resources.Designer.vb
2.8 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/AssemblyInfo.vb
1.2 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Application.myapp
481 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Application.Designer.vb
437 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/My Project/Settings.settings
279 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Resources/rpm_gauge.png
7.7 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Resources/rpm_needle.png
3.6 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/TestScripts.vb
14.7 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/WindowExample.vb
9.5 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/AnyTaxiScript.vb
8.7 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/ConfigurableTeleportScript.vb
3.8 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/TextureDrawingExample.vb
3.1 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/BodyguardScript.vb
2.1 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/Scripts/ScriptCommunicationExample.vb
2.0 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/TestScriptVB.vbproj
6.4 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/for Developers/TestScriptVB/TestScriptVB.sln
913 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/TrafficFix.net.dll
11.3 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/traffic.cfg
538 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/scripts/_PUT .NET SCRIPTS HERE
440 Bytes
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/ScriptHookDotNet.asi
619.0 kB
6/Taxi bug fix, for patches 1.0.0.4-1.0.7.0, for videocards with 1gb+ video memory/Put files inside into GTAIV folder/ScriptHook.dll
336.4 kB
6/To Enable Mods xliveless file for patches 1.0.0.4-1.0.7.0/Pick your patch version and put xlive.dll file into GTAIV folder/v 1.0.0.4/xlive.dll
79.4 kB
6/To Enable Mods xliveless file for patches 1.0.0.4-1.0.7.0/Pick your patch version and put xlive.dll file into GTAIV folder/v 1.0.6.0/xlive.dll
101.4 kB
6/To Enable Mods xliveless file for patches 1.0.0.4-1.0.7.0/Pick your patch version and put xlive.dll file into GTAIV folder/v 1.0.7.0/xlive.dll
81.9 kB
6/To Enable Mods xliveless file for patches 1.0.0.4-1.0.7.0/Pick your patch version and put xlive.dll file into GTAIV folder/Readme.txt
91 Bytes
6/GTA_IV_Supreme_Vehicle_Conversion_Pack,_with_140_vehicles,_for_patches_1.0.0.4-1.0.7.0,_by_9SuperGamer9.rar
482.3 MB
6/-=Read Me=-.txt
16.8 kB
6/GTA IV CAR LIST.txt
5.9 kB
7/Better City Textures/Grand Theft Auto IV/pc/data/cdimages/gtxd.img
51.3 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/brook_s.img
309.0 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/brook_s2.img
298.8 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/bronx_e.img
277.8 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/brook_n.img
265.1 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/bronx_w.img
221.1 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/bronx_e2.img
206.5 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/brook_n2.img
184.3 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/queens_w2.img
180.4 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/queens_w.img
166.8 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/queens_e.img
166.4 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/queens_m.img
163.3 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/brook_s3.img
117.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/bronx_w2.img
38.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/east/east_xr.img
17.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/generic/procobj.img
14.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_01.img
548.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_03.img
385.9 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_02.img
362.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_05.img
349.4 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_docks.img
266.0 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_04w.img
160.5 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_04e.img
115.0 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_liberty.img
62.9 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/jersey/nj_xref.img
43.4 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat01.img
394.4 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat05.img
344.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat12.img
286.2 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat08.img
256.3 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat02.img
248.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat07.img
247.0 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat04.img
236.8 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat10.img
226.6 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat03.img
218.5 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat09.img
196.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/subwayxr.img
143.2 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat06.img
85.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhat11.img
59.7 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhatxr.img
2.0 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/manhat/manhatsw.img
1.2 MB
7/Better City Textures/Grand Theft Auto IV/pc/data/maps/props/vegetation/ext_veg.img
17.7 MB
7/Better City Textures/In-Game Pictures/Better City Textures 06.jpg
1.5 MB
7/Better City Textures/In-Game Pictures/Better City Textures 10.jpg
1.5 MB
7/Better City Textures/In-Game Pictures/Better City Textures 08.jpg
1.4 MB
7/Better City Textures/In-Game Pictures/Better City Textures 05.jpg
1.4 MB
7/Better City Textures/In-Game Pictures/Better City Textures 07.jpg
1.3 MB
7/Better City Textures/In-Game Pictures/Better City Textures 09.jpg
983.2 kB
7/Better City Textures/In-Game Pictures/Better City Textures 03.jpg
358.4 kB
7/Better City Textures/In-Game Pictures/Better City Textures 02.jpg
278.5 kB
7/Better City Textures/In-Game Pictures/Better City Textures 01.jpg
244.8 kB
7/Better City Textures/In-Game Pictures/Better City Textures 04.jpg
237.2 kB
7/Better City Textures/Readme - GTA4 Better City Textures.txt
4.4 kB
Dynamic Depth of Field/iceshader.fx
25.9 kB
Dynamic Depth of Field/Dynamic Depth of Field.rar
6.3 kB
Lens Flare (default)/icebloom.fx
13.2 kB
Lens Flare (default)/Lens Flare (default).rar
2.5 kB
Light Shafts (beta - old 1.2 default)/icebloom.fx
12.8 kB
Light Shafts (beta - old 1.2 default)/Light Shafts (beta - old 1.2 default).rar
2.5 kB
Subtle Depth of Field/iceshader.fx
27.2 kB
Subtle Depth of Field/Subtle Depth of Field.rar
6.5 kB
Subtle Depth of Field HQ/iceshader.fx
27.2 kB
Subtle Depth of Field HQ/Subtle Depth of Field HQ.rar
6.5 kB
한글패치/Korean Patch v1.0.exe
3.9 MB
한글패치/Korean Patch v1.0.zip
3.9 MB
한글패치_v1.3/GTA4_Korean_v1.3.exe
3.3 MB
GTA4_1CD.iso
7.6 GB
GTA4_2CD.iso
7.3 GB
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