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Udemy - Unreal Engine 5 - Gameplay Ability System - Top Down RPG

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Udemy - Unreal Engine 5 - Gameplay Ability System - Top Down RPG

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文件大小: 60.99G
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收录时间:2023-12-19
最近下载:2025-09-01

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文件列表

  • 2. Project Creation/2.3 Aura_UE_Version_5_3.zip 811.3 MB
  • 2. Project Creation/2.2 Aura_UE_Version_5_2.zip 811.2 MB
  • 2. Project Creation/2.1 Aura_UE_Version_5_1.zip 756.4 MB
  • 26. What a Shock/20. Stun.mp4 727.8 MB
  • 20. Level Tweaks/1. Level Lighting and Post Process.mp4 562.3 MB
  • 24. Spell Menu/20. Spell Menu Buttons.mp4 543.8 MB
  • 24. Spell Menu/30. Equipping Abilities.mp4 511.4 MB
  • 7. Gameplay Tags/15. Ghost Globe.mp4 485.4 MB
  • 20. Level Tweaks/5. Fading Out Obstructing Geometry.mp4 456.8 MB
  • 25. Combat Tricks/13. Knockback.mp4 455.1 MB
  • 27. Passive Spells/8. Passive Ability Activation.mp4 431.1 MB
  • 26. What a Shock/13. First Trace Target.mp4 429.5 MB
  • 24. Spell Menu/8. Spell Menu Button.mp4 427.7 MB
  • 24. Spell Menu/11. Equipped Row Button.mp4 419.7 MB
  • 24. Spell Menu/22. Spending Spell Points.mp4 408.7 MB
  • 21. Cost and Cooldown/11. Cooldown Async Task.mp4 399.8 MB
  • 20. Level Tweaks/2. Texture Streaming Pool Over Budget.mp4 393.5 MB
  • 20. Level Tweaks/4. Fade Actor.mp4 390.5 MB
  • 26. What a Shock/5. Invoke Replicated Event.mp4 389.5 MB
  • 14. Advanced Damage Techniques/1. The Gameplay Effect Context.mp4 386.7 MB
  • 5. RPG Game UI/3. Globe Progress Bar.mp4 386.0 MB
  • 9. Attribute Menu/20. Mapping Tags to Attributes.mp4 379.4 MB
  • 24. Spell Menu/13. Showing Abilities in the Spell Tree.mp4 372.4 MB
  • 24. Spell Menu/26. Cost and Cooldown in Spell Description.mp4 371.7 MB
  • 11. Ability Tasks/14. Enemy Health Bar.mp4 371.7 MB
  • 19. Enemy Finishing Touches/26. Enemies Final Polish.mp4 370.9 MB
  • 26. What a Shock/1. FireBolt Projectile Spread.mp4 369.8 MB
  • 26. What a Shock/18. Electrocute Polish.mp4 367.7 MB
  • 22. Experience and Leveling Up/13. Showing Level in the HUD.mp4 367.1 MB
  • 8. RPG Attributes/10. Modifier Magnitude Calculations.mp4 364.5 MB
  • 16. Enemy Melee Attacks/5. Get Live Players Within Radius.mp4 359.5 MB
  • 24. Spell Menu/6. Spell Menu Widget.mp4 358.7 MB
  • 14. Advanced Damage Techniques/14. Multiplayer Test.mp4 357.2 MB
  • 6. Gameplay Effects/9. Infinite Effect Application and Removal.mp4 355.9 MB
  • 24. Spell Menu/9. Spell Menu Widget Controller.mp4 339.7 MB
  • 26. What a Shock/7. Electrocute Montage.mp4 338.2 MB
  • 8. RPG Attributes/7. Derived Attributes.mp4 337.0 MB
  • 24. Spell Menu/29. Ability Types.mp4 336.9 MB
  • 16. Enemy Melee Attacks/13. Melee Polish.mp4 334.6 MB
  • 19. Enemy Finishing Touches/16. Shaman Summon Locations.mp4 334.4 MB
  • 11. Ability Tasks/15. Ghost Bar.mp4 326.2 MB
  • 26. What a Shock/22. Shock Loop Animations.mp4 326.0 MB
  • 9. Attribute Menu/6. Button Widget.mp4 324.3 MB
  • 6. Gameplay Effects/11. PostGameplayEffectExecute.mp4 324.1 MB
  • 13. Damage/8. Dissolve Effect.mp4 324.0 MB
  • 5. RPG Game UI/6. Overlay Widget Controller.mp4 318.1 MB
  • 19. Enemy Finishing Touches/4. Montage and Socket Tags.mp4 313.0 MB
  • 13. Damage/5. Enemy Hit React.mp4 311.5 MB
  • 25. Combat Tricks/9. Debuff Niagara Component.mp4 311.1 MB
  • 16. Enemy Melee Attacks/1. Melee Attack Ability.mp4 310.2 MB
  • 19. Enemy Finishing Touches/3. Melee Impact Gameplay Cue.mp4 310.0 MB
  • 26. What a Shock/3. Homing Projectiles.mp4 304.3 MB
  • 13. Damage/10. Showing Damage Text.mp4 301.5 MB
  • 11. Ability Tasks/13. Projectile Gameplay Effect.mp4 297.7 MB
  • 21. Cost and Cooldown/8. Binding Widget Events to the Ability Info Delegate.mp4 296.5 MB
  • 21. Cost and Cooldown/2. Spell Globe.mp4 293.2 MB
  • 23. Attribute Points/6. Attribute Menu Polish.mp4 291.5 MB
  • 5. RPG Game UI/7. Broadcasting Initial Values.mp4 287.8 MB
  • 6. Gameplay Effects/2. Effect Actor Improved.mp4 284.2 MB
  • 10. Gameplay Abilities/7. Activating Abilities.mp4 282.7 MB
  • 26. What a Shock/10. Gameplay Cue Notify Actor.mp4 279.3 MB
  • 22. Experience and Leveling Up/15. Level Up HUD Message.mp4 279.0 MB
  • 25. Combat Tricks/8. Dynamic Gameplay Effects.mp4 278.0 MB
  • 24. Spell Menu/5. Equipped Spell Row.mp4 276.6 MB
  • 24. Spell Menu/28. Equipped Spell Row Animations.mp4 276.5 MB
  • 14. Advanced Damage Techniques/8. Floating Text Color.mp4 275.9 MB
  • 9. Attribute Menu/5. Attribute Menu - Construction.mp4 272.9 MB
  • 25. Combat Tricks/5. Determining Debuff.mp4 272.4 MB
  • 21. Cost and Cooldown/14. Modeling Mode.mp4 270.2 MB
  • 12. RPG Character Classes/4. Curve Tables - CSV and JSON.mp4 270.0 MB
  • 25. Combat Tricks/12. Handling Death Impulse.mp4 268.9 MB
  • 13. Damage/16. Damage Calculation Coefficients.mp4 268.1 MB
  • 24. Spell Menu/10. Constructing the Spell Menu Widget Controller.mp4 267.7 MB
  • 12. RPG Character Classes/5. Initializing Enemy Attributes.mp4 263.9 MB
  • 19. Enemy Finishing Touches/2. Impact Effects.mp4 261.4 MB
  • 26. What a Shock/21. Stun Niagara System.mp4 261.1 MB
  • 13. Damage/13. ExecCalcs - Capturing Attributes.mp4 261.1 MB
  • 7. Gameplay Tags/13. Animating the Message Widget.mp4 260.5 MB
  • 21. Cost and Cooldown/3. Adding Spell Globes.mp4 257.5 MB
  • 14. Advanced Damage Techniques/7. Using a Custom Effect Context.mp4 256.6 MB
  • 15. Enemy AI/7. Behavior Tree Decorators.mp4 256.3 MB
  • 21. Cost and Cooldown/1. Health Mana Spells Widget.mp4 254.6 MB
  • 26. What a Shock/15. Shock Loop Cues on Additional Targets.mp4 253.8 MB
  • 9. Attribute Menu/19. Widget Attribute Tags.mp4 252.6 MB
  • 26. What a Shock/14. Additional Targets.mp4 248.0 MB
  • 9. Attribute Menu/18. Attribute Info Delegate.mp4 247.2 MB
  • 14. Advanced Damage Techniques/12. Resistance Attributes.mp4 247.1 MB
  • 6. Gameplay Effects/3. Instant Gameplay Effects.mp4 245.3 MB
  • 11. Ability Tasks/1. Ability Tasks.mp4 245.2 MB
  • 25. Combat Tricks/3. Damage Effect Params Struct.mp4 244.9 MB
  • 25. Combat Tricks/1. Debuff Tags.mp4 244.4 MB
  • 22. Experience and Leveling Up/8. Passively Listening for Events.mp4 243.8 MB
  • 22. Experience and Leveling Up/14. Level Up Niagara System.mp4 243.8 MB
  • 10. Gameplay Abilities/15. Spawning Projectiles.mp4 243.2 MB
  • 1. Introduction/1. Introduction.mp4 242.9 MB
  • 15. Enemy AI/6. AI and Effect Actors.mp4 241.0 MB
  • 14. Advanced Damage Techniques/10. Damage Types.mp4 238.7 MB
  • 11. Ability Tasks/9. Orienting the Projectile.mp4 238.4 MB
  • 23. Attribute Points/4. Upgrading Attributes.mp4 235.2 MB
  • 14. Advanced Damage Techniques/9. Hit Message.mp4 235.1 MB
  • 6. Gameplay Effects/4. Duration Gameplay Effects.mp4 233.8 MB
  • 21. Cost and Cooldown/13. Showing Cooldown Time in the HUD.mp4 232.9 MB
  • 7. Gameplay Tags/12. Message Widget.mp4 228.4 MB
  • 15. Enemy AI/9. Find New Location Around Target.mp4 228.2 MB
  • 17. Enemy Ranged Attacks/9. Slingshot Attack Montage.mp4 226.9 MB
  • 4. Attributes/4. Effect Actor.mp4 226.4 MB
  • 16. Enemy Melee Attacks/4. Melee Attack Gameplay Event.mp4 225.4 MB
  • 16. Enemy Melee Attacks/3. Combat Target.mp4 224.7 MB
  • 24. Spell Menu/7. Spell Description Box.mp4 224.2 MB
  • 19. Enemy Finishing Touches/12. Demon Melee Attack.mp4 223.1 MB
  • 17. Enemy Ranged Attacks/7. Spawning the Rock Projectile.mp4 222.4 MB
  • 23. Attribute Points/5. Top Off Our Fluids.mp4 222.1 MB
  • 15. Enemy AI/8. Attack Behavior Tree Task.mp4 220.2 MB
  • 13. Damage/6. Activating the Enemy Hit React Ability.mp4 219.3 MB
  • 22. Experience and Leveling Up/12. Leveling Up.mp4 219.1 MB
  • 11. Ability Tasks/4. Custom Ability Tasks.mp4 218.3 MB
  • 26. What a Shock/17. Applying Electrocute Cost and Damage.mp4 218.0 MB
  • 22. Experience and Leveling Up/10. Showing XP in the HUD.mp4 216.1 MB
  • 13. Damage/17. Implementing Critical Hits.mp4 215.7 MB
  • 11. Ability Tasks/10. Motion Warping.mp4 215.1 MB
  • 2. Project Creation/7. Animation Blueprints.mp4 214.1 MB
  • 15. Enemy AI/14. Using EQS Queries in Behavior Trees.mp4 213.9 MB
  • 16. Enemy Melee Attacks/12. Ghoul Attack Montages.mp4 212.6 MB
  • 14. Advanced Damage Techniques/13. Resistance Damage Reduction.mp4 211.6 MB
  • 19. Enemy Finishing Touches/24. Decrementing Minion Count.mp4 210.9 MB
  • 24. Spell Menu/24. Spell Descriptions.mp4 210.2 MB
  • 26. What a Shock/6. Aura Beam Spell.mp4 207.9 MB
  • 19. Enemy Finishing Touches/23. Elementalist Attack Task.mp4 200.7 MB
  • 7. Gameplay Tags/5. Apply Gameplay Tags with Effects.mp4 200.6 MB
  • 17. Enemy Ranged Attacks/6. Playing the Ranged Attack Montage.mp4 198.0 MB
  • 21. Cost and Cooldown/5. Ability Info Data Asset.mp4 196.1 MB
  • 16. Enemy Melee Attacks/11. Ghoul Enemy.mp4 195.3 MB
  • 20. Level Tweaks/3. Flame Pillar Actor.mp4 194.4 MB
  • 24. Spell Menu/2. Spell Globe Button.mp4 192.9 MB
  • 15. Enemy AI/5. Finding the Nearest Player.mp4 192.5 MB
  • 22. Experience and Leveling Up/9. Sending XP Events.mp4 192.1 MB
  • 9. Attribute Menu/17. Constructing the Attribute Menu Widget Controller.mp4 190.6 MB
  • 9. Attribute Menu/21. Responding to Attribute Changes.mp4 190.4 MB
  • 21. Cost and Cooldown/7. For Each Ability Delegate.mp4 190.3 MB
  • 22. Experience and Leveling Up/11. Level Up Interface Function.mp4 190.1 MB
  • 18. Enemy Spell Attacks/3. Shaman Attack Ability.mp4 189.7 MB
  • 11. Ability Tasks/11. Projectile Impact.mp4 189.2 MB
  • 15. Enemy AI/3. Behavior Tree Service.mp4 188.6 MB
  • 13. Damage/14. Implementing Block Chance.mp4 188.1 MB
  • 24. Spell Menu/16. Updating Status in the Spell Menu.mp4 187.5 MB
  • 17. Enemy Ranged Attacks/8. Slingshot Animation Blueprint.mp4 186.9 MB
  • 26. What a Shock/9. GameplayCue Notify Paths.mp4 186.9 MB
  • 13. Damage/9. Floating Text Widget.mp4 186.3 MB
  • 16. Enemy Melee Attacks/6. Causing Melee Damage.mp4 186.1 MB
  • 24. Spell Menu/18. Selecting Icons.mp4 186.1 MB
  • 26. What a Shock/2. Spawning Multiple Projectiles.mp4 185.6 MB
  • 11. Ability Tasks/7. Receiving Target Data.mp4 183.5 MB
  • 26. What a Shock/8. Player Block Tags.mp4 183.1 MB
  • 21. Cost and Cooldown/4. XP Bar.mp4 182.6 MB
  • 10. Gameplay Abilities/4. Input Config Data Asset.mp4 181.9 MB
  • 2. Project Creation/11. Game Mode.mp4 181.6 MB
  • 10. Gameplay Abilities/13. Aura Projectile.mp4 181.4 MB
  • 10. Gameplay Abilities/14. Aura Projectile Spell.mp4 180.7 MB
  • 24. Spell Menu/23. Rich Text Blocks.mp4 180.2 MB
  • 2. Project Creation/14. Post Process Highlight.mp4 179.8 MB
  • 10. Gameplay Abilities/9. Setting Up Click to Move.mp4 179.4 MB
  • 2. Project Creation/13. Highlight Enemies.mp4 178.1 MB
  • 24. Spell Menu/3. Offensive Spell Tree.mp4 178.1 MB
  • 15. Enemy AI/2. AI Controller Blackboard and Behavior Tree.mp4 178.0 MB
  • 25. Combat Tricks/6. Debuff Info in the Effect Context.mp4 176.5 MB
  • 14. Advanced Damage Techniques/3. NetSerialize.mp4 176.3 MB
  • 7. Gameplay Tags/11. Broadcasting Data Table Rows.mp4 176.1 MB
  • 25. Combat Tricks/7. Debuff in the Attribute Set.mp4 175.6 MB
  • 24. Spell Menu/27. Self Deselect.mp4 174.8 MB
  • 24. Spell Menu/31. Updating the Overlay When Equipping Abilities.mp4 174.0 MB
  • 22. Experience and Leveling Up/4. Listening for XP Changes.mp4 173.9 MB
  • 6. Gameplay Effects/5. Periodic Gameplay Effects.mp4 172.9 MB
  • 19. Enemy Finishing Touches/13. Demon Ranged Attack.mp4 171.2 MB
  • 26. What a Shock/12. Target Trace Channel.mp4 170.9 MB
  • 10. Gameplay Abilities/2. Granting Abilities.mp4 170.6 MB
  • 8. RPG Attributes/2. Initialize Attributes with Gameplay Effects.mp4 167.9 MB
  • 19. Enemy Finishing Touches/17. Async Spawn Times.mp4 164.9 MB
  • 21. Cost and Cooldown/9. Gameplay Ability Cost.mp4 164.6 MB
  • 22. Experience and Leveling Up/6. XP Reward for Enemies.mp4 162.6 MB
  • 10. Gameplay Abilities/8. Click To Move.mp4 162.0 MB
  • 10. Gameplay Abilities/11. Implementing Auto Running.mp4 161.2 MB
  • 9. Attribute Menu/2. Attribute Menu - Framed Value.mp4 159.7 MB
  • 2. Project Creation/6. Character Blueprint Setup.mp4 159.1 MB
  • 25. Combat Tricks/4. Using Damage Effect Params.mp4 159.1 MB
  • 19. Enemy Finishing Touches/9. Ghoul - Sound Notifies.mp4 158.0 MB
  • 9. Attribute Menu/16. Aura Ability System Blueprint Library.mp4 157.1 MB
  • 6. Gameplay Effects/7. Infinite Gameplay Effects.mp4 155.7 MB
  • 27. Passive Spells/6. Multiple Level Up Rewards.mp4 155.2 MB
  • 24. Spell Menu/25. FireBolt Description.mp4 154.9 MB
  • 5. RPG Game UI/4. Health Globe.mp4 154.5 MB
  • 6. Gameplay Effects/12. Curve Tables for Scalable Floats.mp4 153.3 MB
  • 19. Enemy Finishing Touches/22. Elementalist Behavior Tree.mp4 153.0 MB
  • 8. RPG Attributes/1. Initialize Attributes from a Data Table.mp4 152.9 MB
  • 24. Spell Menu/4. Passive Spell Tree.mp4 152.3 MB
  • 15. Enemy AI/12. EQS Tests.mp4 151.2 MB
  • 19. Enemy Finishing Touches/14. Demon - Sound Notifies.mp4 150.9 MB
  • 6. Gameplay Effects/6. Effect Stacking.mp4 149.9 MB
  • 24. Spell Menu/14. Ability Level Requirement.mp4 147.9 MB
  • 15. Enemy AI/11. Environment Queries.mp4 146.9 MB
  • 24. Spell Menu/17. Show Spell Points.mp4 146.4 MB
  • 18. Enemy Spell Attacks/5. Enemies Multiplayer Testing.mp4 144.9 MB
  • 3. Intro to the Gameplay Ability System/8. Init Ability Actor Info.mp4 144.7 MB
  • 10. Gameplay Abilities/3. Settings on Gameplay Abilities.mp4 144.4 MB
  • 9. Attribute Menu/7. Wide Button Widget.mp4 142.8 MB
  • 11. Ability Tasks/2. Sending Gameplay Events.mp4 142.8 MB
  • 21. Cost and Cooldown/10. Gameplay Ability Cooldown.mp4 142.0 MB
  • 13. Damage/4. Ability Damage.mp4 142.0 MB
  • 24. Spell Menu/21. Selected Ability.mp4 141.9 MB
  • 6. Gameplay Effects/10. PreAttributeChange.mp4 140.5 MB
  • 7. Gameplay Tags/16. Properly Clamping Attributes.mp4 139.0 MB
  • 7. Gameplay Tags/10. Retrieving Rows from Data Tables.mp4 138.4 MB
  • 10. Gameplay Abilities/12. Code Clean Up.mp4 138.2 MB
  • 25. Combat Tricks/11. Death Impulse in the Effect Context.mp4 138.0 MB
  • 10. Gameplay Abilities/6. Callbacks for Ability Input.mp4 137.7 MB
  • 10. Gameplay Abilities/5. Aura Input Component.mp4 137.5 MB
  • 5. RPG Game UI/9. Callbacks for Mana Changes.mp4 136.8 MB
  • 4. Attributes/3. Attribute Accessors.mp4 135.8 MB
  • 23. Attribute Points/3. Attribute Upgrade Buttons.mp4 135.3 MB
  • 13. Damage/7. Enemy Death.mp4 134.6 MB
  • 10. Gameplay Abilities/10. Setting Up Auto Running.mp4 133.6 MB
  • 14. Advanced Damage Techniques/6. Aura Ability System Globals.mp4 132.6 MB
  • 15. Enemy AI/4. Blackboard Keys.mp4 132.2 MB
  • 11. Ability Tasks/12. Projectile Collision Channel.mp4 132.1 MB
  • 24. Spell Menu/12. Ability Status and Type.mp4 131.9 MB
  • 7. Gameplay Tags/9. UI Widget Data Table.mp4 131.6 MB
  • 14. Advanced Damage Techniques/2. Custom Gameplay Effect Context.mp4 130.1 MB
  • 4. Attributes/2. Health and Mana.mp4 130.1 MB
  • 2. Project Creation/10. Movement Input.mp4 129.9 MB
  • 18. Enemy Spell Attacks/4. Dead Blackboard Key.mp4 129.6 MB
  • 23. Attribute Points/2. Showing Attribute Points in the HUD.mp4 129.5 MB
  • 16. Enemy Melee Attacks/9. Tagged Montage.mp4 129.4 MB
  • 24. Spell Menu/15. Update Ability Statuses.mp4 128.8 MB
  • 21. Cost and Cooldown/6. Initialize Overlay Startup Abilities.mp4 126.4 MB
  • 9. Attribute Menu/12. Aura Asset Manager.mp4 124.9 MB
  • 27. Passive Spells/4. Passive Tags in Spell Tree.mp4 124.3 MB
  • 24. Spell Menu/32. Globe Reassigned.mp4 123.3 MB
  • 9. Attribute Menu/14. Attribute Info Data Asset.mp4 121.8 MB
  • 26. What a Shock/19. Explode Dem FireBoltz.mp4 121.6 MB
  • 13. Damage/15. Implementing Armor and Armor Penetration.mp4 121.4 MB
  • 18. Enemy Spell Attacks/1. Goblin Shaman.mp4 121.4 MB
  • 11. Ability Tasks/6. Send Mouse Cursor Data.mp4 120.1 MB
  • 19. Enemy Finishing Touches/7. Rock Impact Effects.mp4 119.7 MB
  • 5. RPG Game UI/8. Listening for Attribute Changes.mp4 118.6 MB
  • 9. Attribute Menu/8. Opening the Attribute Menu.mp4 118.3 MB
  • 7. Gameplay Tags/14. Replacing Callbacks with Lambdas.mp4 117.8 MB
  • 19. Enemy Finishing Touches/5. Goblin Spear - Hurt and Death Sounds.mp4 117.8 MB
  • 7. Gameplay Tags/6. Gameplay Effect Delegates.mp4 117.6 MB
  • 8. RPG Attributes/9. Player Level and Combat Interface.mp4 115.8 MB
  • 16. Enemy Melee Attacks/2. Attack Montage.mp4 112.7 MB
  • 21. Cost and Cooldown/12. Cooldown Tags in Ability Info.mp4 112.4 MB
  • 9. Attribute Menu/3. Attribute Menu - Text Value Row.mp4 112.4 MB
  • 24. Spell Menu/19. Deselecting Icons.mp4 112.1 MB
  • 22. Experience and Leveling Up/2. Level Up Info Data Asset.mp4 110.6 MB
  • 16. Enemy Melee Attacks/10. Multiple Attack Sockets.mp4 110.5 MB
  • 2. Project Creation/3. Setting up Version Control.mp4 109.2 MB
  • 8. RPG Attributes/6. Secondary Attributes.mp4 108.9 MB
  • 19. Enemy Finishing Touches/25. Adding Juice with Tweening.mp4 108.1 MB
  • 24. Spell Menu/33. Unbinding Delegates.mp4 106.1 MB
  • 19. Enemy Finishing Touches/20. Minion Summon Montage.mp4 106.1 MB
  • 3. Intro to the Gameplay Ability System/6. Constructing the ASC and AS.mp4 105.4 MB
  • 14. Advanced Damage Techniques/11. Mapping Damage Types to Resistances.mp4 105.1 MB
  • 2. Project Creation/4. The Base Character Class.mp4 104.6 MB
  • 26. What a Shock/16. Electrocute Cost Cooldown and Damage.mp4 104.5 MB
  • 26. What a Shock/11. Electrocute Looping Sound.mp4 103.8 MB
  • 8. RPG Attributes/4. Modifier Order of Operations.mp4 103.4 MB
  • 19. Enemy Finishing Touches/1. Goblin Spear - Sound Notifies.mp4 102.7 MB
  • 17. Enemy Ranged Attacks/1. Ranged Attack.mp4 102.5 MB
  • 8. RPG Attributes/3. Attribute Based Modifiers.mp4 101.2 MB
  • 7. Gameplay Tags/8. Broadcasting Effect Asset Tags.mp4 99.6 MB
  • 19. Enemy Finishing Touches/21. Minion Count.mp4 97.4 MB
  • 7. Gameplay Tags/7. Get All Asset Tags.mp4 97.4 MB
  • 13. Damage/2. Damage Meta Attribute.mp4 96.9 MB
  • 19. Enemy Finishing Touches/11. Demon Blueprint.mp4 96.2 MB
  • 9. Attribute Menu/9. Closing the Attribute Menu.mp4 96.1 MB
  • 27. Passive Spells/3. Passive Ability Info.mp4 95.9 MB
  • 5. RPG Game UI/2. Aura User Widget and Widget Controller.mp4 93.6 MB
  • 16. Enemy Melee Attacks/8. Montage Gameplay Tags.mp4 92.3 MB
  • 23. Attribute Points/1. Attribute Points Member Variable.mp4 92.0 MB
  • 5. RPG Game UI/5. Aura HUD.mp4 90.1 MB
  • 19. Enemy Finishing Touches/19. Select Minion Class at Random.mp4 90.1 MB
  • 22. Experience and Leveling Up/3. Adding XP to the Player State.mp4 90.1 MB
  • 15. Enemy AI/13. Distance Test.mp4 89.8 MB
  • 9. Attribute Menu/4. Attribute Menu - Text Value Button Row.mp4 89.7 MB
  • 8. RPG Attributes/11. Initializing Vital Attributes.mp4 87.9 MB
  • 14. Advanced Damage Techniques/5. Struct Ops Type Traits.mp4 81.2 MB
  • 17. Enemy Ranged Attacks/5. Slingshot Attack Montage.mp4 81.0 MB
  • 9. Attribute Menu/11. Gameplay Tags Singleton.mp4 80.9 MB
  • 11. Ability Tasks/3. Spawn FireBolt from Event.mp4 80.3 MB
  • 9. Attribute Menu/13. Native Gameplay Tags.mp4 80.2 MB
  • 2. Project Creation/9. Aura Player Controller.mp4 79.8 MB
  • 19. Enemy Finishing Touches/18. Summoning Particle Effect.mp4 79.6 MB
  • 19. Enemy Finishing Touches/6. Goblin Slingshot - Sound Notifies.mp4 78.5 MB
  • 19. Enemy Finishing Touches/10. Ghoul - Swipe Trail.mp4 77.5 MB
  • 2. Project Creation/8. Enhanced Input.mp4 76.7 MB
  • 25. Combat Tricks/10. Death Impulse Magnitude.mp4 73.5 MB
  • 19. Enemy Finishing Touches/8. Goblin Shaman - Sound Notifies.mp4 70.0 MB
  • 27. Passive Spells/2. Aura Passive Ability.mp4 69.8 MB
  • 13. Damage/3. Set By Caller Magnitude.mp4 69.7 MB
  • 3. Intro to the Gameplay Ability System/1. The Gameplay Ability System.mp4 67.0 MB
  • 13. Damage/12. Damage Execution Calculation.mp4 66.8 MB
  • 12. RPG Character Classes/2. Character Class Info.mp4 65.9 MB
  • 7. Gameplay Tags/2. Creating Gameplay Tags in the Editor.mp4 65.5 MB
  • 18. Enemy Spell Attacks/2. Shaman Attack Montage.mp4 64.7 MB
  • 14. Advanced Damage Techniques/4. Implementing Net Serialize.mp4 63.1 MB
  • 25. Combat Tricks/2. Debuff Parameters.mp4 60.0 MB
  • 2. Project Creation/5. Player and Enemy Characters.mp4 58.5 MB
  • 9. Attribute Menu/10. Plan for Displaying Attribute Data.mp4 57.3 MB
  • 22. Experience and Leveling Up/1. Experience and Leveling Up.mp4 56.8 MB
  • 3. Intro to the Gameplay Ability System/5. GAS in Multiplayer.mp4 55.6 MB
  • 3. Intro to the Gameplay Ability System/7. Replication Mode.mp4 54.9 MB
  • 2. Project Creation/2. Project Creation.mp4 54.8 MB
  • 3. Intro to the Gameplay Ability System/4. Ability System Component and Attribute Set.mp4 54.3 MB
  • 12. RPG Character Classes/3. Default Attribute Effects.mp4 54.0 MB
  • 16. Enemy Melee Attacks/7. Multiplayer Melee Test.mp4 53.8 MB
  • 26. What a Shock/4. Click Niagara System.mp4 52.8 MB
  • 24. Spell Menu/1. Spell Menu Design.mp4 50.8 MB
  • 8. RPG Attributes/5. Modifier Coefficients.mp4 50.3 MB
  • 3. Intro to the Gameplay Ability System/3. The Player State.mp4 49.1 MB
  • 11. Ability Tasks/8. Prediction in GAS.mp4 47.8 MB
  • 6. Gameplay Effects/8. Instant and Duration Application Policy.mp4 46.0 MB
  • 2. Project Creation/12. Enemy Interface.mp4 45.3 MB
  • 9. Attribute Menu/15. Attribute Menu Widget Controller.mp4 44.4 MB
  • 17. Enemy Ranged Attacks/2. Rock Projectile.mp4 43.8 MB
  • 7. Gameplay Tags/3. Creating Gameplay Tags from Data Tables.mp4 39.1 MB
  • 22. Experience and Leveling Up/7. Incoming XP Meta Attribute.mp4 38.5 MB
  • 9. Attribute Menu/1. Attribute Menu - Game Plan.mp4 38.0 MB
  • 17. Enemy Ranged Attacks/4. Granting Ranged Attacks.mp4 37.2 MB
  • 3. Intro to the Gameplay Ability System/2. The Main Parts of GAS.mp4 37.1 MB
  • 13. Damage/11. Execution Calculations.mp4 35.9 MB
  • 17. Enemy Ranged Attacks/3. Ranged Damage Curve.mp4 35.4 MB
  • 19. Enemy Finishing Touches/15. Demon - Dissolve Effect.mp4 33.9 MB
  • 12. RPG Character Classes/1. RPG Character Classes.mp4 31.1 MB
  • 22. Experience and Leveling Up/5. Awarding XP Game Plan.mp4 30.8 MB
  • 6. Gameplay Effects/1. Gameplay Effects.mp4 30.7 MB
  • 4. Attributes/1. Attributes.mp4 30.3 MB
  • 7. Gameplay Tags/1. Gameplay Tags.mp4 29.0 MB
  • 8. RPG Attributes/8. Custom Calculations.mp4 25.9 MB
  • 5. RPG Game UI/1. Game UI Architecture.mp4 25.6 MB
  • 27. Passive Spells/1. Passive Spell tags.mp4 23.9 MB
  • 10. Gameplay Abilities/1. Gameplay Abilities.mp4 23.8 MB
  • 11. Ability Tasks/5. Target Data.mp4 19.5 MB
  • 13. Damage/1. Meta Attributes.mp4 18.7 MB
  • 15. Enemy AI/1. Enemy AI Setup.mp4 14.0 MB
  • 15. Enemy AI/10. Environment Query System.mp4 10.6 MB
  • 26. What a Shock/20. Stun.srt 62.4 kB
  • 27. Passive Spells/8. Passive Ability Activation.srt 52.4 kB
  • 24. Spell Menu/20. Spell Menu Buttons.srt 51.8 kB
  • 24. Spell Menu/30. Equipping Abilities.srt 51.5 kB
  • 21. Cost and Cooldown/11. Cooldown Async Task.srt 50.6 kB
  • 8. RPG Attributes/10. Modifier Magnitude Calculations.srt 49.9 kB
  • 14. Advanced Damage Techniques/1. The Gameplay Effect Context.srt 49.6 kB
  • 9. Attribute Menu/20. Mapping Tags to Attributes.srt 48.8 kB
  • 25. Combat Tricks/13. Knockback.srt 46.5 kB
  • 8. RPG Attributes/7. Derived Attributes.srt 44.8 kB
  • 24. Spell Menu/26. Cost and Cooldown in Spell Description.srt 44.3 kB
  • 16. Enemy Melee Attacks/5. Get Live Players Within Radius.srt 43.5 kB
  • 5. RPG Game UI/6. Overlay Widget Controller.srt 42.7 kB
  • 7. Gameplay Tags/15. Ghost Globe.srt 42.0 kB
  • 11. Ability Tasks/14. Enemy Health Bar.srt 40.4 kB
  • 6. Gameplay Effects/2. Effect Actor Improved.srt 40.0 kB
  • 24. Spell Menu/22. Spending Spell Points.srt 39.7 kB
  • 20. Level Tweaks/1. Level Lighting and Post Process.srt 39.4 kB
  • 5. RPG Game UI/3. Globe Progress Bar.srt 38.9 kB
  • 12. RPG Character Classes/4. Curve Tables - CSV and JSON.srt 38.8 kB
  • 6. Gameplay Effects/11. PostGameplayEffectExecute.srt 38.4 kB
  • 13. Damage/13. ExecCalcs - Capturing Attributes.srt 38.4 kB
  • 26. What a Shock/1. FireBolt Projectile Spread.srt 37.9 kB
  • 14. Advanced Damage Techniques/3. NetSerialize.srt 37.8 kB
  • 24. Spell Menu/9. Spell Menu Widget Controller.srt 37.7 kB
  • 10. Gameplay Abilities/7. Activating Abilities.srt 37.0 kB
  • 19. Enemy Finishing Touches/16. Shaman Summon Locations.srt 36.4 kB
  • 26. What a Shock/13. First Trace Target.srt 35.7 kB
  • 13. Damage/5. Enemy Hit React.srt 35.3 kB
  • 6. Gameplay Effects/9. Infinite Effect Application and Removal.srt 35.3 kB
  • 16. Enemy Melee Attacks/1. Melee Attack Ability.srt 34.7 kB
  • 24. Spell Menu/11. Equipped Row Button.srt 34.6 kB
  • 25. Combat Tricks/9. Debuff Niagara Component.srt 34.3 kB
  • 22. Experience and Leveling Up/13. Showing Level in the HUD.srt 34.2 kB
  • 20. Level Tweaks/4. Fade Actor.srt 33.8 kB
  • 13. Damage/10. Showing Damage Text.srt 33.4 kB
  • 13. Damage/16. Damage Calculation Coefficients.srt 33.1 kB
  • 5. RPG Game UI/7. Broadcasting Initial Values.srt 33.0 kB
  • 14. Advanced Damage Techniques/14. Multiplayer Test.srt 32.4 kB
  • 25. Combat Tricks/8. Dynamic Gameplay Effects.srt 32.4 kB
  • 20. Level Tweaks/5. Fading Out Obstructing Geometry.srt 32.1 kB
  • 24. Spell Menu/8. Spell Menu Button.srt 31.6 kB
  • 4. Attributes/4. Effect Actor.srt 31.2 kB
  • 26. What a Shock/5. Invoke Replicated Event.srt 31.1 kB
  • 25. Combat Tricks/3. Damage Effect Params Struct.srt 30.8 kB
  • 11. Ability Tasks/13. Projectile Gameplay Effect.srt 30.8 kB
  • 24. Spell Menu/13. Showing Abilities in the Spell Tree.srt 30.7 kB
  • 10. Gameplay Abilities/15. Spawning Projectiles.srt 30.6 kB
  • 25. Combat Tricks/5. Determining Debuff.srt 30.1 kB
  • 14. Advanced Damage Techniques/7. Using a Custom Effect Context.srt 30.0 kB
  • 12. RPG Character Classes/5. Initializing Enemy Attributes.srt 29.9 kB
  • 26. What a Shock/18. Electrocute Polish.srt 29.6 kB
  • 26. What a Shock/14. Additional Targets.srt 29.3 kB
  • 14. Advanced Damage Techniques/12. Resistance Attributes.srt 29.0 kB
  • 13. Damage/8. Dissolve Effect.srt 28.9 kB
  • 24. Spell Menu/10. Constructing the Spell Menu Widget Controller.srt 28.9 kB
  • 3. Intro to the Gameplay Ability System/8. Init Ability Actor Info.srt 28.9 kB
  • 9. Attribute Menu/6. Button Widget.srt 28.7 kB
  • 16. Enemy Melee Attacks/13. Melee Polish.srt 28.5 kB
  • 19. Enemy Finishing Touches/4. Montage and Socket Tags.srt 28.5 kB
  • 26. What a Shock/3. Homing Projectiles.srt 28.4 kB
  • 6. Gameplay Effects/3. Instant Gameplay Effects.srt 28.2 kB
  • 22. Experience and Leveling Up/12. Leveling Up.srt 28.0 kB
  • 26. What a Shock/7. Electrocute Montage.srt 27.5 kB
  • 20. Level Tweaks/2. Texture Streaming Pool Over Budget.srt 27.1 kB
  • 24. Spell Menu/29. Ability Types.srt 27.1 kB
  • 10. Gameplay Abilities/4. Input Config Data Asset.srt 27.1 kB
  • 24. Spell Menu/6. Spell Menu Widget.srt 27.0 kB
  • 11. Ability Tasks/4. Custom Ability Tasks.srt 26.8 kB
  • 19. Enemy Finishing Touches/26. Enemies Final Polish.srt 26.7 kB
  • 11. Ability Tasks/15. Ghost Bar.srt 26.4 kB
  • 9. Attribute Menu/18. Attribute Info Delegate.srt 26.4 kB
  • 21. Cost and Cooldown/2. Spell Globe.srt 26.0 kB
  • 14. Advanced Damage Techniques/8. Floating Text Color.srt 25.7 kB
  • 26. What a Shock/10. Gameplay Cue Notify Actor.srt 25.6 kB
  • 14. Advanced Damage Techniques/10. Damage Types.srt 25.6 kB
  • 10. Gameplay Abilities/9. Setting Up Click to Move.srt 25.3 kB
  • 7. Gameplay Tags/5. Apply Gameplay Tags with Effects.srt 25.1 kB
  • 9. Attribute Menu/5. Attribute Menu - Construction.srt 25.1 kB
  • 25. Combat Tricks/12. Handling Death Impulse.srt 25.0 kB
  • 10. Gameplay Abilities/3. Settings on Gameplay Abilities.srt 24.8 kB
  • 19. Enemy Finishing Touches/3. Melee Impact Gameplay Cue.srt 24.8 kB
  • 21. Cost and Cooldown/5. Ability Info Data Asset.srt 24.8 kB
  • 26. What a Shock/22. Shock Loop Animations.srt 24.6 kB
  • 22. Experience and Leveling Up/8. Passively Listening for Events.srt 24.5 kB
  • 21. Cost and Cooldown/7. For Each Ability Delegate.srt 24.4 kB
  • 24. Spell Menu/24. Spell Descriptions.srt 24.0 kB
  • 15. Enemy AI/7. Behavior Tree Decorators.srt 23.9 kB
  • 6. Gameplay Effects/4. Duration Gameplay Effects.srt 23.9 kB
  • 22. Experience and Leveling Up/4. Listening for XP Changes.srt 23.9 kB
  • 23. Attribute Points/4. Upgrading Attributes.srt 23.9 kB
  • 13. Damage/14. Implementing Block Chance.srt 23.8 kB
  • 22. Experience and Leveling Up/11. Level Up Interface Function.srt 23.6 kB
  • 9. Attribute Menu/17. Constructing the Attribute Menu Widget Controller.srt 23.6 kB
  • 21. Cost and Cooldown/8. Binding Widget Events to the Ability Info Delegate.srt 23.5 kB
  • 13. Damage/6. Activating the Enemy Hit React Ability.srt 23.2 kB
  • 19. Enemy Finishing Touches/2. Impact Effects.srt 23.1 kB
  • 2. Project Creation/13. Highlight Enemies.srt 23.1 kB
  • 4. Attributes/2. Health and Mana.srt 23.0 kB
  • 25. Combat Tricks/6. Debuff Info in the Effect Context.srt 22.8 kB
  • 15. Enemy AI/5. Finding the Nearest Player.srt 22.6 kB
  • 14. Advanced Damage Techniques/13. Resistance Damage Reduction.srt 22.6 kB
  • 11. Ability Tasks/9. Orienting the Projectile.srt 22.6 kB
  • 22. Experience and Leveling Up/15. Level Up HUD Message.srt 22.6 kB
  • 2. Project Creation/10. Movement Input.srt 22.4 kB
  • 26. What a Shock/6. Aura Beam Spell.srt 22.2 kB
  • 16. Enemy Melee Attacks/4. Melee Attack Gameplay Event.srt 22.2 kB
  • 24. Spell Menu/5. Equipped Spell Row.srt 22.2 kB
  • 13. Damage/17. Implementing Critical Hits.srt 22.0 kB
  • 10. Gameplay Abilities/8. Click To Move.srt 21.8 kB
  • 22. Experience and Leveling Up/6. XP Reward for Enemies.srt 21.8 kB
  • 11. Ability Tasks/1. Ability Tasks.srt 21.6 kB
  • 26. What a Shock/21. Stun Niagara System.srt 21.5 kB
  • 11. Ability Tasks/7. Receiving Target Data.srt 21.5 kB
  • 6. Gameplay Effects/5. Periodic Gameplay Effects.srt 21.4 kB
  • 22. Experience and Leveling Up/14. Level Up Niagara System.srt 21.4 kB
  • 7. Gameplay Tags/10. Retrieving Rows from Data Tables.srt 21.3 kB
  • 22. Experience and Leveling Up/2. Level Up Info Data Asset.srt 21.2 kB
  • 15. Enemy AI/4. Blackboard Keys.srt 21.2 kB
  • 15. Enemy AI/2. AI Controller Blackboard and Behavior Tree.srt 21.2 kB
  • 14. Advanced Damage Techniques/9. Hit Message.srt 21.1 kB
  • 15. Enemy AI/9. Find New Location Around Target.srt 21.1 kB
  • 8. RPG Attributes/2. Initialize Attributes with Gameplay Effects.srt 21.0 kB
  • 25. Combat Tricks/1. Debuff Tags.srt 21.0 kB
  • 23. Attribute Points/6. Attribute Menu Polish.srt 20.9 kB
  • 10. Gameplay Abilities/2. Granting Abilities.srt 20.8 kB
  • 7. Gameplay Tags/13. Animating the Message Widget.srt 20.8 kB
  • 21. Cost and Cooldown/3. Adding Spell Globes.srt 20.7 kB
  • 15. Enemy AI/6. AI and Effect Actors.srt 20.6 kB
  • 24. Spell Menu/28. Equipped Spell Row Animations.srt 20.6 kB
  • 11. Ability Tasks/11. Projectile Impact.srt 20.6 kB
  • 9. Attribute Menu/21. Responding to Attribute Changes.srt 20.5 kB
  • 16. Enemy Melee Attacks/3. Combat Target.srt 20.5 kB
  • 9. Attribute Menu/12. Aura Asset Manager.srt 20.4 kB
  • 15. Enemy AI/3. Behavior Tree Service.srt 20.3 kB
  • 16. Enemy Melee Attacks/6. Causing Melee Damage.srt 20.3 kB
  • 9. Attribute Menu/16. Aura Ability System Blueprint Library.srt 20.2 kB
  • 21. Cost and Cooldown/1. Health Mana Spells Widget.srt 20.2 kB
  • 6. Gameplay Effects/12. Curve Tables for Scalable Floats.srt 20.1 kB
  • 7. Gameplay Tags/11. Broadcasting Data Table Rows.srt 20.0 kB
  • 15. Enemy AI/8. Attack Behavior Tree Task.srt 20.0 kB
  • 25. Combat Tricks/4. Using Damage Effect Params.srt 19.9 kB
  • 9. Attribute Menu/19. Widget Attribute Tags.srt 19.9 kB
  • 11. Ability Tasks/10. Motion Warping.srt 19.9 kB
  • 13. Damage/4. Ability Damage.srt 19.5 kB
  • 26. What a Shock/15. Shock Loop Cues on Additional Targets.srt 19.5 kB
  • 13. Damage/9. Floating Text Widget.srt 19.4 kB
  • 26. What a Shock/2. Spawning Multiple Projectiles.srt 19.3 kB
  • 25. Combat Tricks/7. Debuff in the Attribute Set.srt 19.3 kB
  • 7. Gameplay Tags/12. Message Widget.srt 19.2 kB
  • 14. Advanced Damage Techniques/2. Custom Gameplay Effect Context.srt 19.1 kB
  • 10. Gameplay Abilities/5. Aura Input Component.srt 19.1 kB
  • 19. Enemy Finishing Touches/23. Elementalist Attack Task.srt 19.1 kB
  • 22. Experience and Leveling Up/1. Experience and Leveling Up.srt 19.0 kB
  • 23. Attribute Points/5. Top Off Our Fluids.srt 19.0 kB
  • 22. Experience and Leveling Up/10. Showing XP in the HUD.srt 18.9 kB
  • 2. Project Creation/7. Animation Blueprints.srt 18.9 kB
  • 10. Gameplay Abilities/14. Aura Projectile Spell.srt 18.7 kB
  • 26. What a Shock/8. Player Block Tags.srt 18.6 kB
  • 24. Spell Menu/2. Spell Globe Button.srt 18.6 kB
  • 22. Experience and Leveling Up/9. Sending XP Events.srt 18.5 kB
  • 8. RPG Attributes/1. Initialize Attributes from a Data Table.srt 18.5 kB
  • 2. Project Creation/11. Game Mode.srt 18.5 kB
  • 11. Ability Tasks/6. Send Mouse Cursor Data.srt 18.4 kB
  • 21. Cost and Cooldown/13. Showing Cooldown Time in the HUD.srt 18.4 kB
  • 19. Enemy Finishing Touches/12. Demon Melee Attack.srt 18.4 kB
  • 6. Gameplay Effects/6. Effect Stacking.srt 18.3 kB
  • 17. Enemy Ranged Attacks/6. Playing the Ranged Attack Montage.srt 18.1 kB
  • 24. Spell Menu/16. Updating Status in the Spell Menu.srt 18.1 kB
  • 20. Level Tweaks/3. Flame Pillar Actor.srt 18.1 kB
  • 10. Gameplay Abilities/13. Aura Projectile.srt 18.0 kB
  • 17. Enemy Ranged Attacks/7. Spawning the Rock Projectile.srt 17.9 kB
  • 26. What a Shock/9. GameplayCue Notify Paths.srt 17.8 kB
  • 9. Attribute Menu/14. Attribute Info Data Asset.srt 17.6 kB
  • 17. Enemy Ranged Attacks/9. Slingshot Attack Montage.srt 17.5 kB
  • 21. Cost and Cooldown/6. Initialize Overlay Startup Abilities.srt 17.3 kB
  • 10. Gameplay Abilities/6. Callbacks for Ability Input.srt 17.2 kB
  • 24. Spell Menu/23. Rich Text Blocks.srt 17.1 kB
  • 26. What a Shock/17. Applying Electrocute Cost and Damage.srt 17.1 kB
  • 16. Enemy Melee Attacks/12. Ghoul Attack Montages.srt 17.1 kB
  • 13. Damage/7. Enemy Death.srt 17.0 kB
  • 16. Enemy Melee Attacks/11. Ghoul Enemy.srt 16.9 kB
  • 8. RPG Attributes/9. Player Level and Combat Interface.srt 16.9 kB
  • 2. Project Creation/14. Post Process Highlight.srt 16.9 kB
  • 24. Spell Menu/12. Ability Status and Type.srt 16.8 kB
  • 24. Spell Menu/7. Spell Description Box.srt 16.7 kB
  • 3. Intro to the Gameplay Ability System/1. The Gameplay Ability System.srt 16.6 kB
  • 7. Gameplay Tags/6. Gameplay Effect Delegates.srt 16.4 kB
  • 4. Attributes/3. Attribute Accessors.srt 16.4 kB
  • 24. Spell Menu/15. Update Ability Statuses.srt 16.3 kB
  • 3. Intro to the Gameplay Ability System/6. Constructing the ASC and AS.srt 16.3 kB
  • 2. Project Creation/6. Character Blueprint Setup.srt 16.3 kB
  • 24. Spell Menu/18. Selecting Icons.srt 16.3 kB
  • 21. Cost and Cooldown/9. Gameplay Ability Cost.srt 16.1 kB
  • 1. Introduction/1. Introduction.srt 16.1 kB
  • 6. Gameplay Effects/7. Infinite Gameplay Effects.srt 16.1 kB
  • 15. Enemy AI/14. Using EQS Queries in Behavior Trees.srt 16.0 kB
  • 10. Gameplay Abilities/12. Code Clean Up.srt 16.0 kB
  • 13. Damage/15. Implementing Armor and Armor Penetration.srt 16.0 kB
  • 24. Spell Menu/25. FireBolt Description.srt 15.8 kB
  • 24. Spell Menu/21. Selected Ability.srt 15.8 kB
  • 24. Spell Menu/14. Ability Level Requirement.srt 15.8 kB
  • 6. Gameplay Effects/10. PreAttributeChange.srt 15.8 kB
  • 19. Enemy Finishing Touches/24. Decrementing Minion Count.srt 15.8 kB
  • 24. Spell Menu/3. Offensive Spell Tree.srt 15.7 kB
  • 25. Combat Tricks/11. Death Impulse in the Effect Context.srt 15.7 kB
  • 5. RPG Game UI/8. Listening for Attribute Changes.srt 15.7 kB
  • 7. Gameplay Tags/9. UI Widget Data Table.srt 15.5 kB
  • 21. Cost and Cooldown/14. Modeling Mode.srt 15.5 kB
  • 10. Gameplay Abilities/10. Setting Up Auto Running.srt 15.5 kB
  • 17. Enemy Ranged Attacks/8. Slingshot Animation Blueprint.srt 15.5 kB
  • 8. RPG Attributes/6. Secondary Attributes.srt 15.3 kB
  • 27. Passive Spells/6. Multiple Level Up Rewards.srt 15.3 kB
  • 10. Gameplay Abilities/11. Implementing Auto Running.srt 15.0 kB
  • 2. Project Creation/9. Aura Player Controller.srt 14.9 kB
  • 8. RPG Attributes/4. Modifier Order of Operations.srt 14.8 kB
  • 19. Enemy Finishing Touches/13. Demon Ranged Attack.srt 14.7 kB
  • 14. Advanced Damage Techniques/6. Aura Ability System Globals.srt 14.6 kB
  • 9. Attribute Menu/2. Attribute Menu - Framed Value.srt 14.4 kB
  • 22. Experience and Leveling Up/3. Adding XP to the Player State.srt 14.4 kB
  • 18. Enemy Spell Attacks/3. Shaman Attack Ability.srt 14.3 kB
  • 3. Intro to the Gameplay Ability System/5. GAS in Multiplayer.srt 14.3 kB
  • 5. RPG Game UI/9. Callbacks for Mana Changes.srt 14.2 kB
  • 5. RPG Game UI/4. Health Globe.srt 14.2 kB
  • 11. Ability Tasks/8. Prediction in GAS.srt 14.2 kB
  • 5. RPG Game UI/2. Aura User Widget and Widget Controller.srt 13.9 kB
  • 11. Ability Tasks/2. Sending Gameplay Events.srt 13.8 kB
  • 7. Gameplay Tags/7. Get All Asset Tags.srt 13.7 kB
  • 19. Enemy Finishing Touches/17. Async Spawn Times.srt 13.6 kB
  • 7. Gameplay Tags/8. Broadcasting Effect Asset Tags.srt 13.5 kB
  • 24. Spell Menu/4. Passive Spell Tree.srt 13.5 kB
  • 7. Gameplay Tags/14. Replacing Callbacks with Lambdas.srt 13.5 kB
  • 2. Project Creation/4. The Base Character Class.srt 13.4 kB
  • 14. Advanced Damage Techniques/11. Mapping Damage Types to Resistances.srt 13.3 kB
  • 9. Attribute Menu/7. Wide Button Widget.srt 13.3 kB
  • 24. Spell Menu/17. Show Spell Points.srt 13.1 kB
  • 2. Project Creation/8. Enhanced Input.srt 13.0 kB
  • 15. Enemy AI/12. EQS Tests.srt 13.0 kB
  • 9. Attribute Menu/11. Gameplay Tags Singleton.srt 12.9 kB
  • 9. Attribute Menu/10. Plan for Displaying Attribute Data.srt 12.7 kB
  • 24. Spell Menu/31. Updating the Overlay When Equipping Abilities.srt 12.7 kB
  • 15. Enemy AI/11. Environment Queries.srt 12.6 kB
  • 19. Enemy Finishing Touches/9. Ghoul - Sound Notifies.srt 12.5 kB
  • 24. Spell Menu/27. Self Deselect.srt 12.5 kB
  • 26. What a Shock/12. Target Trace Channel.srt 12.5 kB
  • 19. Enemy Finishing Touches/22. Elementalist Behavior Tree.srt 12.2 kB
  • 21. Cost and Cooldown/4. XP Bar.srt 12.1 kB
  • 18. Enemy Spell Attacks/5. Enemies Multiplayer Testing.srt 12.1 kB
  • 7. Gameplay Tags/16. Properly Clamping Attributes.srt 12.0 kB
  • 11. Ability Tasks/12. Projectile Collision Channel.srt 11.9 kB
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  • 5. RPG Game UI/1. Game UI Architecture.srt 10.3 kB
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  • 5. RPG Game UI/5. Aura HUD.srt 10.2 kB
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  • 9. Attribute Menu/13. Native Gameplay Tags.srt 10.1 kB
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  • 27. Passive Spells/4. Passive Tags in Spell Tree.srt 10.0 kB
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  • 4. Attributes/1. Attributes.srt 9.8 kB
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  • 21. Cost and Cooldown/12. Cooldown Tags in Ability Info.srt 9.6 kB
  • 13. Damage/3. Set By Caller Magnitude.srt 9.5 kB
  • 16. Enemy Melee Attacks/8. Montage Gameplay Tags.srt 9.4 kB
  • 26. What a Shock/19. Explode Dem FireBoltz.srt 9.4 kB
  • 7. Gameplay Tags/2. Creating Gameplay Tags in the Editor.srt 9.2 kB
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  • 26. What a Shock/4. Click Niagara System.srt 5.4 kB
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  • 6. Gameplay Effects/8. Instant and Duration Application Policy.srt 5.2 kB
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  • 19. Enemy Finishing Touches/8. Goblin Shaman - Sound Notifies.srt 4.8 kB
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  • 17. Enemy Ranged Attacks/4. Granting Ranged Attacks.srt 3.8 kB
  • 24. Spell Menu/33. Unbinding Delegates.srt 3.4 kB
  • 27. Passive Spells/1. Passive Spell tags.srt 3.0 kB
  • 2. Project Creation/1. Rider Coupon - 4 Free Months.html 2.7 kB
  • 19. Enemy Finishing Touches/15. Demon - Dissolve Effect.srt 2.3 kB
  • 7. Gameplay Tags/4. Adding Gameplay Tags to Gameplay Effects.html 488 Bytes
  • 27. Passive Spells/5. Passive Tags in Spell Tree.html 333 Bytes
  • 27. Passive Spells/7. Multiple Level Up Rewards.html 333 Bytes
  • 27. Passive Spells/9. Passive Ability Activation.html 333 Bytes
  • 27. Passive Spells/10. Passive Niagara Component.html 333 Bytes
  • 28. Arcane Shards/1. Magic Circle.html 333 Bytes
  • 28. Arcane Shards/2. Spawning Magic Circles.html 333 Bytes
  • 28. Arcane Shards/3. Magic Circle Interface Functions.html 333 Bytes
  • 28. Arcane Shards/4. Arcane Shards Spell.html 333 Bytes
  • 28. Arcane Shards/5. Wait Input Press.html 333 Bytes
  • 28. Arcane Shards/6. Anti Aliasing and Moving Decals.html 333 Bytes
  • 28. Arcane Shards/7. Point Collection.html 333 Bytes
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  • 28. Arcane Shards/9. Gameplay Cue Notify Burst.html 333 Bytes
  • 28. Arcane Shards/10. Arcane Shards Montage.html 333 Bytes
  • 28. Arcane Shards/11. Radial Damage Parameters.html 333 Bytes
  • 28. Arcane Shards/12. Setting Radial Damage Parameters.html 333 Bytes
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  • 28. Arcane Shards/14. Tying Radial Damage All Together.html 333 Bytes
  • 28. Arcane Shards/15. Ignore Enemies while Magic Circle Active.html 333 Bytes
  • 28. Arcane Shards/16. Knockback Force and Death Impulse Overrides.html 333 Bytes
  • 28. Arcane Shards/17. Spell Descriptions.html 333 Bytes
  • 29. Fire Blast/1. FireBlast Ability.html 333 Bytes
  • 29. Fire Blast/2. FireBlast Cost and Cooldown.html 333 Bytes
  • 29. Fire Blast/3. Aura Fire Ball.html 333 Bytes
  • 29. Fire Blast/4. Spawning FireBalls.html 333 Bytes
  • 29. Fire Blast/5. FireBall Timelines.html 333 Bytes
  • 29. Fire Blast/6. Causing FireBall Damage.html 333 Bytes
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  • 29. Fire Blast/8. Empty Cooldown Texture.html 333 Bytes
  • 29. Fire Blast/9. Execute Local Gameplay Cues.html 333 Bytes
  • 30. Saving Progress/1. Saving Progress.html 333 Bytes
  • 30. Saving Progress/2. Main Menu.html 333 Bytes
  • 30. Saving Progress/3. Play and Quit Buttons.html 333 Bytes
  • 30. Saving Progress/4. Vacant Load Slot.html 333 Bytes
  • 30. Saving Progress/5. Enter Name Load Slot.html 333 Bytes
  • 30. Saving Progress/6. Taken Load Slot.html 333 Bytes
  • 30. Saving Progress/7. Load Menu.html 333 Bytes
  • 30. Saving Progress/8. MVVM.html 333 Bytes
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  • 30. Saving Progress/10. Constructing a View Model.html 333 Bytes
  • 30. Saving Progress/11. Load Slot View Model.html 333 Bytes
  • 30. Saving Progress/12. Switching the Widget Switcher.html 333 Bytes
  • 30. Saving Progress/13. Save Game Object.html 333 Bytes
  • 30. Saving Progress/14. Binding Variables to ViewModels.html 333 Bytes
  • 30. Saving Progress/15. Load Slot Status.html 333 Bytes
  • 30. Saving Progress/16. Enabling the Select Slot Button.html 333 Bytes
  • 30. Saving Progress/17. Enabling Play and Delete Buttons.html 333 Bytes
  • 30. Saving Progress/18. Are You Sure Widget.html 333 Bytes
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  • 30. Saving Progress/20. Map Name Field Notify.html 333 Bytes
  • 30. Saving Progress/21. Saving the Map Name.html 333 Bytes
  • 30. Saving Progress/22. Traveling to the Saved Map.html 333 Bytes
  • 31. Checkpoints/1. Choose Player Start.html 333 Bytes
  • 31. Checkpoints/2. Default Player Start.html 333 Bytes
  • 31. Checkpoints/3. Saving the Player Start Tag.html 333 Bytes
  • 31. Checkpoints/4. Checkpoint.html 333 Bytes
  • 31. Checkpoints/5. Save Progress Interface Function.html 333 Bytes
  • 31. Checkpoints/6. Saving Player Data.html 333 Bytes
  • 31. Checkpoints/7. Loading Player Data.html 333 Bytes
  • 31. Checkpoints/8. Initializing Attributes from Disk.html 333 Bytes
  • 31. Checkpoints/9. Showing Player Level in Load Screen.html 333 Bytes
  • 31. Checkpoints/10. Saving Abilities.html 333 Bytes
  • 31. Checkpoints/11. Loading Abilities.html 333 Bytes
  • 31. Checkpoints/12. Data Structures for Saving Data.html 333 Bytes
  • 31. Checkpoints/13. Saving World State.html 333 Bytes
  • 31. Checkpoints/14. Loading World State.html 333 Bytes
  • 32. Map Entrance/1. Different Highlight Colors.html 333 Bytes
  • 32. Map Entrance/2. Highlight Interface.html 333 Bytes
  • 32. Map Entrance/3. Targeting Status.html 333 Bytes
  • 32. Map Entrance/4. Highlighting Non-Enemies.html 333 Bytes
  • 32. Map Entrance/5. Set Move-To Location.html 333 Bytes
  • 32. Map Entrance/6. Beacons.html 333 Bytes
  • 32. Map Entrance/7. Map Entrance.html 333 Bytes
  • 32. Map Entrance/8. Dungeon Stair Entrance.html 333 Bytes
  • 32. Map Entrance/9. Dungeon Entrance Blueprints.html 333 Bytes
  • 32. Map Entrance/10. Polish Menu.html 333 Bytes
  • 32. Map Entrance/11. Spawn Volumes.html 333 Bytes
  • 32. Map Entrance/12. Player Death.html 333 Bytes
  • 32. Map Entrance/13. Loot Tiers.html 333 Bytes
  • 32. Map Entrance/14. Loot Effects.html 333 Bytes
  • 32. Map Entrance/15. Loot Drop Curve.html 333 Bytes
  • 32. Map Entrance/16. Pickup Sounds.html 333 Bytes
  • 32. Map Entrance/17. Quit Button.html 333 Bytes
  • 33. Course Conclusion/1. Quest - Levels.html 333 Bytes
  • 33. Course Conclusion/2. Conclusion.html 333 Bytes
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  • 28. Arcane Shards/18. Section 28 Quiz.html 143 Bytes
  • 29. Fire Blast/10. Section 29 Quiz.html 143 Bytes
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  • 31. Checkpoints/15. Section 31 Quiz.html 143 Bytes
  • 32. Map Entrance/18. Section 32 Quiz.html 143 Bytes
  • 33. Course Conclusion/3. End of Course Quiz!.html 143 Bytes
  • 2. Project Creation/1.3 Jetbrains Rider - Before You Start.html 134 Bytes
  • 10. Gameplay Abilities/3.2 Discussion with Epic Games.html 125 Bytes
  • 1. Introduction/1.1 Discord Community.html 90 Bytes
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