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(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 16.09.2020)-IVY

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(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 16.09.2020)-IVY

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文件列表

  • Exercise Files/Ex_Files_3DSMax_Q3_2017.zip 556.0 MB
  • Exercise Files/Ex_Files_3DSMax_Q4_2017.zip 342.9 MB
  • Exercise Files/Ex_Files_3DSMax_Q2_2020.zip 324.7 MB
  • Exercise Files/Ex_Files_3DSMax_Q1_2018.zip 256.2 MB
  • Exercise Files/Ex_Files_3DSMax_Q3_2019.zip 178.8 MB
  • Exercise Files/Ex_Files_3DSMax_Q1_2019.zip 153.0 MB
  • Exercise Files/Ex_Files_3DSMax_Q4_2019.zip 150.8 MB
  • Exercise Files/Ex_Files_3DSMax_Q4_2018.zip 98.9 MB
  • Exercise Files/Ex_Files_3DSMax_Q3_2020.zip 91.7 MB
  • Exercise Files/Ex_Files_3DSMax_Q3_2018.zip 63.2 MB
  • 16-Shading_a_landscape_with_Arnold_Curvature.mp4 52.4 MB
  • Exercise Files/Ex_Files_3DSMax_Q2_2018.zip 49.4 MB
  • 45-Approximating_global_illumination_in_Arnold.mp4 42.3 MB
  • 23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.mp4 42.2 MB
  • 71-Rendering_particles_with_Arnold_Standard_Volume.mp4 39.5 MB
  • 76-Rendering_motion_blur_in_Arnold.mp4 39.0 MB
  • 55-Texturing_with_the_Advanced_Wood_procedural_map.mp4 38.4 MB
  • 152 - Advanced procedural noise with Uber Noise map.mp4 38.3 MB
  • 59-Creating_animation_layers.mp4 38.2 MB
  • 68-Rendering_a_starfield.mp4 37.5 MB
  • 43-Blending_curves_with_Spline_Morph.mp4 37.0 MB
  • 88 - Using named coordinate spaces in Open Shading Language (OSL).mp4 36.7 MB
  • 12-Getting_started_with_the_Max_Creation_Graph.mp4 36.5 MB
  • 67-Spawning_particles_from_a_3D_map.mp4 36.3 MB
  • 145 - Production rendering with Quicksilver hardware.mp4 36.0 MB
  • 63-Introduction_to_3ds_Max_Interactive.mp4 35.7 MB
  • 10-Real_time_animation_with_the_Motion_Capture_utility.mp4 35.6 MB
  • Exercise Files/Ex_Files_3DSMax_Q2_2019.zip 35.3 MB
  • 28-Non-destructive_model_adjustment_with_Linked_Xform.mp4 35.2 MB
  • 02-Modeling_terrain_with_Displace_space_warp.mp4 34.8 MB
  • 01-Modeling_a_floor_plan_from_a_2D_drafting_document.mp4 34.4 MB
  • 64-Building_a_motion_graphics_rig_with_Data_Channel.mp4 33.6 MB
  • 08-Working_with_audio_and_the_AudioFloat_controller.mp4 32.8 MB
  • 07-Modulating_animation_with_Multiply_and_Ease_Curves.mp4 32.4 MB
  • 35-Render_a_mesh_object_with_Arnold_Standard_Volume.mp4 31.4 MB
  • 146 - Varying textures with OSL Randomized Bitmaps.mp4 31.3 MB
  • 22-Aligning_a_camera_to_a_background_with_Perspective_Match.mp4 31.2 MB
  • 140 - Studio lighting with HDRI lights map.mp4 31.1 MB
  • 15-Building_a_road_with_Conform_space_warp.mp4 30.9 MB
  • 69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.mp4 30.6 MB
  • 20-Rigging_a_camera-facing_matte_painting.mp4 30.4 MB
  • 26-Introduction_to_3ds_Max_Fluids.mp4 29.5 MB
  • 44-Combining_splines_with_shape_Booleans.mp4 29.5 MB
  • 03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.mp4 28.9 MB
  • 73-Volume_indirect_global_illumination_in_Arnold.mp4 28.8 MB
  • 38-Drawing_curves_with_Freehand_Spline.mp4 28.8 MB
  • 29-Animating_sub-objects_with_Linked_Xform.mp4 28.5 MB
  • 25-Converting_scenes_for_different_renderers.mp4 28.1 MB
  • 52-Using_the_if…else_conditional_statement_in_OSL.mp4 28.1 MB
  • 51-Iterating_a_for_loop_in_OSL.mp4 27.9 MB
  • 04-Capturing_shadows_with_Arnold_Shadow_Matte_map.mp4 27.7 MB
  • 138 - Incorporating render resolution in a shading network.mp4 27.7 MB
  • Exercise Files/Ex_Files_3DSMax_Q1_2020.zip 27.6 MB
  • 27-Modeling_with_the_Motion_Field_Space_Warp.mp4 27.5 MB
  • 41-Resampling_curves_with_Normalize_Spline.mp4 27.1 MB
  • 17-Creating_custom_attributes_with_the_Parameter_Editor.mp4 27.0 MB
  • 14-Sculpting_a_terrain_with_Texture_Object_Mask.mp4 26.9 MB
  • 113 - Baking a map to a mesh with Assign Vertex Color.mp4 26.9 MB
  • 57-Setting_a_fluid_initial_state.mp4 26.8 MB
  • 108 - Mapping Arnold Toon base color.mp4 26.7 MB
  • 13-Modifying_a_Max_Creation_Graph_tool.mp4 26.4 MB
  • 31-Generate_complex_motion_with_Waveform_Controllers.mp4 26.1 MB
  • 42-Soft_selecting_curves_with_Spline_Influence.mp4 25.9 MB
  • 49-Declaring_OSL_input_and_output_parameters.mp4 25.7 MB
  • 46-Rendering_proxies_with_Arnold_procedurals.mp4 25.7 MB
  • 115 - Baking multiple vertex color channels with VertexPaint.mp4 25.6 MB
  • 61-Rendering_iridescence_with_Arnold_Thin_Film.mp4 25.6 MB
  • 142 - Rasterizing maps with bake to texture.mp4 25.5 MB
  • 110 - Adding information overlays to a preview with MAXScript.mp4 25.3 MB
  • 11-Stylized_rendering_with_Scanline_Inkn_Paint.mp4 25.2 MB
  • 143 - Advanced baking with bake to texture.mp4 25.1 MB
  • 36-Render_a_Point_Cloud_object.mp4 25.0 MB
  • 21-Graphing_scene_conditions_with_State_Sets_Compositor.mp4 25.0 MB
  • 19-Rendering_light_groups_with_Arnold_AOVs.mp4 24.9 MB
  • 81-Painting_a_vertex_color_mask_with_VertexPaint.mp4 24.9 MB
  • 134 - Defining a temporary transform center with working pivot.mp4 24.2 MB
  • 106 - Remapping colors with Arnold Ramp RGB.mp4 24.2 MB
  • 87 - Assigning UVW coordinates in an OSL network.mp4 24.0 MB
  • 133 - Managing scene materials with Material Explorer.mp4 23.9 MB
  • 86 - Displaying fluid data channels.mp4 23.8 MB
  • 53-Managing_OSL_file_assets_and_paths.mp4 23.8 MB
  • 47-Introduction_to_the_Open_Shading_Language_map.mp4 23.7 MB
  • 09-Automating_with_Expression_controllers.mp4 23.7 MB
  • 93 - Keyframe quantization and sub-frame editing with Snap Keys.mp4 23.6 MB
  • 32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.mp4 23.3 MB
  • 78-Sketching_freeform_topology_over_a_polygon_mesh.mp4 23.2 MB
  • 50-Generating_a_fractal_noise_pattern_in_OSL.mp4 23.2 MB
  • 89 - Shadow group exclusion with Arnold properties.mp4 23.0 MB
  • 117 - Optimizing geometry with the MultiRes modifier.mp4 22.9 MB
  • 137 - Incorporating scene lighting in a shading network.mp4 22.9 MB
  • 94 - Importing a CAD solid model as a Body Object.mp4 22.7 MB
  • 107 - Rendering contours with Arnold Toon.mp4 22.6 MB
  • 66-Open_Shading_Language_code_editor_tips_and_tricks.mp4 22.6 MB
  • 97 - Denoising an Arnold rendering.mp4 22.2 MB
  • 102 - Shading per object with OSL Random by Index.mp4 22.2 MB
  • 114 - Generating cavity and occlusion maps with Render Surface Map.mp4 22.0 MB
  • 116 - Compositing vertex color in a shading network.mp4 21.8 MB
  • 06-Mechanical_rigging_with_IK_and_the_LookAt_controller.mp4 21.8 MB
  • 121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.mp4 21.7 MB
  • 124 - Stacking objects with Select and Place.mp4 21.7 MB
  • 72-Render_Arnold_volume_with_physical_values.mp4 21.6 MB
  • 128 - Locking and unlocking container parameters.mp4 21.5 MB
  • 139 - Situating geometry within an OSL HDRI environment.mp4 21.3 MB
  • 111 - Modeling with the updated Chamfer modifier.mp4 21.3 MB
  • 05-Rendering_compositing_passes_with_Arnold_AOVs.mp4 21.3 MB
  • 154 - Art directing the OSL Wireframe map.mp4 21.2 MB
  • 40-Reducing_curve_detail_with_Optimize_Spline.mp4 21.2 MB
  • 144 - Baking to physically based renderer (PBR) materials for export.mp4 21.1 MB
  • 153 - Rendering polygon edges with OSL Wireframe map.mp4 21.1 MB
  • 125 - Managing objects and sub-objects with selection sets.mp4 20.9 MB
  • 132 - Keyframing sub-objects with the Master Point controller.mp4 20.8 MB
  • 74-Removing_polygon_detail_with_Freeform_Optimize.mp4 20.8 MB
  • 101 - Combining data channels of Fluids.mp4 20.7 MB
  • 62-Loading_and_saving_fluid_presets.mp4 20.7 MB
  • 126 - Referencing scenes with containers.mp4 20.7 MB
  • 75-Transform_and_retime_a_cache_with_Fluid_Loader.mp4 20.4 MB
  • 96 - Solid model union with Join Bodies.mp4 20.4 MB
  • 131 - Analyzing and correcting mesh geometry with xView.mp4 20.3 MB
  • 123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.mp4 20.2 MB
  • 82-Drawing_polygon_freeform_strips.mp4 20.2 MB
  • 92 - Rendering Fluid channels with Arnold User Data.mp4 19.9 MB
  • 120 - Wiring parameters in a lighting assembly.mp4 19.9 MB
  • 109 - Controlling preview quality.mp4 19.6 MB
  • 24-Automation_with_wire_parameters_and_manipulators.mp4 19.6 MB
  • 18-Driving_animation_curves_with_the_Reaction_controller.mp4 19.5 MB
  • 130 - Projecting splines onto surfaces with ShapeMerge.mp4 19.5 MB
  • 34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.mp4 19.4 MB
  • 56-Art_directing_the_Advanced_Wood_texture_map.mp4 19.2 MB
  • 39-Correcting_intersections_with_Spline_Overlap.mp4 19.2 MB
  • 148 - Set up Arnold render passes with AOV Manager.mp4 19.1 MB
  • 127 - Changing inherited container content with Edit in Place.mp4 19.0 MB
  • 65-Creating_custom_project_folder_structures.mp4 19.0 MB
  • 48-Basic_syntax_of_Open_Shading_Language.mp4 18.8 MB
  • 150 - Improving edge smoothing with Weighted Normals modifier.mp4 18.6 MB
  • 103 - Layering materials of Fluids.mp4 18.2 MB
  • 60-Collaborate_online_with_shared_views.mp4 17.9 MB
  • 141 - White balance and exposure with an Arnold camera filtermap.mp4 17.7 MB
  • 91 - Understanding Fluid Churn and Vorticity channels.mp4 17.6 MB
  • 58-In_camera_compositing_with_Camera_Map_modifier.mp4 17.5 MB
  • 155 - Introduction to MassFX Rigid Body dynamics.mp4 16.9 MB
  • 79-Animating_effects_with_Data_Channel_Decay.mp4 16.8 MB
  • 80-Animating_controllers_in_the_Material_Editor.mp4 16.8 MB
  • 129 - Editing unlocked container parameters.mp4 16.5 MB
  • 70-Modeling_with_the_animation_Snapshot_tool.mp4 16.2 MB
  • 84-Interactive_ActiveShade_in_a_viewport.mp4 15.9 MB
  • 136 - Stylized rendering with OSL Halftone Dots map.mp4 15.8 MB
  • 33-Shading_with_Maya_maps_in_3ds_Max.mp4 15.5 MB
  • 149 - Animating multiple tracks with Parameter Collector.mp4 15.1 MB
  • 99 - Curve Editor view menu - Tips and tricks.mp4 15.0 MB
  • 135 - Customizing keyboard shortcuts with Hotkey editor.mp4 14.8 MB
  • 54-Accelerate_Arnold_rendering_with_adaptive_sampling.mp4 14.5 MB
  • 30-Customize_and_cycle_Path_Constraint_animation.mp4 13.2 MB
  • 122 - Display panel tips and tricks.mp4 13.0 MB
  • 85 - Fluid data channels.mp4 12.9 MB
  • 112 - Applying a chamfer using edge weight and depth.mp4 12.8 MB
  • 147 - Deforming a particle system with the Mesher compound object.mp4 12.5 MB
  • 100 - Editing animation curves with the Region Keys tool.mp4 12.4 MB
  • 119 - Constructing a lighting assembly.mp4 11.9 MB
  • 104 - Render particles as Arnold primitives.mp4 11.7 MB
  • 83-Extruding_polygon_freeform_branches.mp4 11.6 MB
  • 105 - Render PFlow particles with Arnold Shape.mp4 11.5 MB
  • 156 - Setting up a MassFX Rigid Body simulation.mp4 11.5 MB
  • 95 - Solid model subtraction and intersection with Body Cutter.mp4 11.4 MB
  • 37-Setting_track_value_boundaries_with_a_limit_controller.mp4 11.2 MB
  • 151 - Rendering a cutaway with the Arnold Clip Geo material.mp4 11.1 MB
  • Exercise Files/Exercise_files.mp4 10.8 MB
  • 98 - Interactive Update in the animation Curve Editor.mp4 9.3 MB
  • 90 - Erasing materials with MAXScript or UVW Remove.mp4 9.3 MB
  • 00-What_to_know.mp4 7.9 MB
  • 118 - Improving viewport performance with the Substitute modifier.mp4 7.8 MB
  • 77-Drawing_splines_on_an_editable_poly.mp4 7.0 MB
  • 00-Welcome.mp4 4.6 MB
  • 16-Shading_a_landscape_with_Arnold_Curvature.srt 24.2 kB
  • 45-Approximating_global_illumination_in_Arnold.srt 22.8 kB
  • 59-Creating_animation_layers.srt 22.5 kB
  • 152 - Advanced procedural noise with Uber Noise map.srt 20.7 kB
  • 145 - Production rendering with Quicksilver hardware.srt 20.7 kB
  • 07-Modulating_animation_with_Multiply_and_Ease_Curves.srt 20.5 kB
  • 43-Blending_curves_with_Spline_Morph.srt 20.5 kB
  • 12-Getting_started_with_the_Max_Creation_Graph.srt 20.4 kB
  • 01-Modeling_a_floor_plan_from_a_2D_drafting_document.srt 20.3 kB
  • 13-Modifying_a_Max_Creation_Graph_tool.srt 19.9 kB
  • 15-Building_a_road_with_Conform_space_warp.srt 19.4 kB
  • 49-Declaring_OSL_input_and_output_parameters.srt 19.1 kB
  • 76-Rendering_motion_blur_in_Arnold.srt 18.7 kB
  • 23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.srt 18.7 kB
  • 20-Rigging_a_camera-facing_matte_painting.srt 18.4 kB
  • 71-Rendering_particles_with_Arnold_Standard_Volume.srt 18.1 kB
  • 146 - Varying textures with OSL Randomized Bitmaps.srt 18.0 kB
  • 25-Converting_scenes_for_different_renderers.srt 17.7 kB
  • 67-Spawning_particles_from_a_3D_map.srt 17.7 kB
  • 47-Introduction_to_the_Open_Shading_Language_map.srt 17.5 kB
  • 02-Modeling_terrain_with_Displace_space_warp.srt 17.5 kB
  • 55-Texturing_with_the_Advanced_Wood_procedural_map.srt 17.2 kB
  • 113 - Baking a map to a mesh with Assign Vertex Color.srt 17.1 kB
  • 22-Aligning_a_camera_to_a_background_with_Perspective_Match.srt 17.0 kB
  • 64-Building_a_motion_graphics_rig_with_Data_Channel.srt 16.9 kB
  • 46-Rendering_proxies_with_Arnold_procedurals.srt 16.8 kB
  • 10-Real_time_animation_with_the_Motion_Capture_utility.srt 16.8 kB
  • 26-Introduction_to_3ds_Max_Fluids.srt 16.7 kB
  • 44-Combining_splines_with_shape_Booleans.srt 16.7 kB
  • 08-Working_with_audio_and_the_AudioFloat_controller.srt 16.6 kB
  • 31-Generate_complex_motion_with_Waveform_Controllers.srt 16.5 kB
  • 19-Rendering_light_groups_with_Arnold_AOVs.srt 16.5 kB
  • 53-Managing_OSL_file_assets_and_paths.srt 16.4 kB
  • 04-Capturing_shadows_with_Arnold_Shadow_Matte_map.srt 16.3 kB
  • 88 - Using named coordinate spaces in Open Shading Language (OSL).srt 16.2 kB
  • 142 - Rasterizing maps with bake to texture.srt 16.0 kB
  • 68-Rendering_a_starfield.srt 16.0 kB
  • 51-Iterating_a_for_loop_in_OSL.srt 15.7 kB
  • 132 - Keyframing sub-objects with the Master Point controller.srt 15.5 kB
  • 86 - Displaying fluid data channels.srt 15.4 kB
  • 17-Creating_custom_attributes_with_the_Parameter_Editor.srt 15.4 kB
  • 09-Automating_with_Expression_controllers.srt 15.2 kB
  • 81-Painting_a_vertex_color_mask_with_VertexPaint.srt 15.2 kB
  • 27-Modeling_with_the_Motion_Field_Space_Warp.srt 15.0 kB
  • 29-Animating_sub-objects_with_Linked_Xform.srt 15.0 kB
  • 21-Graphing_scene_conditions_with_State_Sets_Compositor.srt 14.9 kB
  • 108 - Mapping Arnold Toon base color.srt 14.8 kB
  • 63-Introduction_to_3ds_Max_Interactive.srt 14.8 kB
  • 128 - Locking and unlocking container parameters.srt 14.8 kB
  • 123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.srt 14.8 kB
  • 111 - Modeling with the updated Chamfer modifier.srt 14.7 kB
  • 35-Render_a_mesh_object_with_Arnold_Standard_Volume.srt 14.6 kB
  • 52-Using_the_if…else_conditional_statement_in_OSL.srt 14.5 kB
  • 38-Drawing_curves_with_Freehand_Spline.srt 14.4 kB
  • 115 - Baking multiple vertex color channels with VertexPaint.srt 14.3 kB
  • 14-Sculpting_a_terrain_with_Texture_Object_Mask.srt 14.3 kB
  • 94 - Importing a CAD solid model as a Body Object.srt 14.3 kB
  • 06-Mechanical_rigging_with_IK_and_the_LookAt_controller.srt 14.3 kB
  • 125 - Managing objects and sub-objects with selection sets.srt 14.1 kB
  • 87 - Assigning UVW coordinates in an OSL network.srt 14.1 kB
  • 69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.srt 14.0 kB
  • 133 - Managing scene materials with Material Explorer.srt 13.9 kB
  • 143 - Advanced baking with bake to texture.srt 13.9 kB
  • 117 - Optimizing geometry with the MultiRes modifier.srt 13.9 kB
  • 126 - Referencing scenes with containers.srt 13.9 kB
  • 11-Stylized_rendering_with_Scanline_Inkn_Paint.srt 13.6 kB
  • 148 - Set up Arnold render passes with AOV Manager.srt 13.5 kB
  • 24-Automation_with_wire_parameters_and_manipulators.srt 13.5 kB
  • 57-Setting_a_fluid_initial_state.srt 13.4 kB
  • 93 - Keyframe quantization and sub-frame editing with Snap Keys.srt 13.4 kB
  • 73-Volume_indirect_global_illumination_in_Arnold.srt 13.4 kB
  • 120 - Wiring parameters in a lighting assembly.srt 13.4 kB
  • 65-Creating_custom_project_folder_structures.srt 13.4 kB
  • 05-Rendering_compositing_passes_with_Arnold_AOVs.srt 13.3 kB
  • 155 - Introduction to MassFX Rigid Body dynamics.srt 13.2 kB
  • 140 - Studio lighting with HDRI lights map.srt 13.2 kB
  • 50-Generating_a_fractal_noise_pattern_in_OSL.srt 13.2 kB
  • 134 - Defining a temporary transform center with working pivot.srt 13.1 kB
  • 28-Non-destructive_model_adjustment_with_Linked_Xform.srt 13.1 kB
  • 48-Basic_syntax_of_Open_Shading_Language.srt 13.0 kB
  • 36-Render_a_Point_Cloud_object.srt 13.0 kB
  • 61-Rendering_iridescence_with_Arnold_Thin_Film.srt 12.9 kB
  • 150 - Improving edge smoothing with Weighted Normals modifier.srt 12.9 kB
  • 41-Resampling_curves_with_Normalize_Spline.srt 12.8 kB
  • 110 - Adding information overlays to a preview with MAXScript.srt 12.8 kB
  • 66-Open_Shading_Language_code_editor_tips_and_tricks.srt 12.6 kB
  • 106 - Remapping colors with Arnold Ramp RGB.srt 12.5 kB
  • 107 - Rendering contours with Arnold Toon.srt 12.3 kB
  • 116 - Compositing vertex color in a shading network.srt 12.3 kB
  • 127 - Changing inherited container content with Edit in Place.srt 12.3 kB
  • 153 - Rendering polygon edges with OSL Wireframe map.srt 12.3 kB
  • 75-Transform_and_retime_a_cache_with_Fluid_Loader.srt 12.2 kB
  • 97 - Denoising an Arnold rendering.srt 12.1 kB
  • 138 - Incorporating render resolution in a shading network.srt 12.1 kB
  • 18-Driving_animation_curves_with_the_Reaction_controller.srt 12.0 kB
  • 101 - Combining data channels of Fluids.srt 11.9 kB
  • 03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.srt 11.8 kB
  • 144 - Baking to physically based renderer (PBR) materials for export.srt 11.7 kB
  • 62-Loading_and_saving_fluid_presets.srt 11.7 kB
  • 102 - Shading per object with OSL Random by Index.srt 11.5 kB
  • 131 - Analyzing and correcting mesh geometry with xView.srt 11.5 kB
  • 80-Animating_controllers_in_the_Material_Editor.srt 11.3 kB
  • 129 - Editing unlocked container parameters.srt 11.2 kB
  • 42-Soft_selecting_curves_with_Spline_Influence.srt 11.2 kB
  • 96 - Solid model union with Join Bodies.srt 11.2 kB
  • 40-Reducing_curve_detail_with_Optimize_Spline.srt 11.2 kB
  • 135 - Customizing keyboard shortcuts with Hotkey editor.srt 11.1 kB
  • 149 - Animating multiple tracks with Parameter Collector.srt 11.1 kB
  • 114 - Generating cavity and occlusion maps with Render Surface Map.srt 10.9 kB
  • 103 - Layering materials of Fluids.srt 10.9 kB
  • 121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.srt 10.8 kB
  • 79-Animating_effects_with_Data_Channel_Decay.srt 10.7 kB
  • 72-Render_Arnold_volume_with_physical_values.srt 10.7 kB
  • 60-Collaborate_online_with_shared_views.srt 10.6 kB
  • 58-In_camera_compositing_with_Camera_Map_modifier.srt 10.5 kB
  • 78-Sketching_freeform_topology_over_a_polygon_mesh.srt 10.4 kB
  • 74-Removing_polygon_detail_with_Freeform_Optimize.srt 10.3 kB
  • 109 - Controlling preview quality.srt 10.3 kB
  • 130 - Projecting splines onto surfaces with ShapeMerge.srt 10.2 kB
  • 70-Modeling_with_the_animation_Snapshot_tool.srt 10.1 kB
  • 85 - Fluid data channels.srt 10.0 kB
  • 154 - Art directing the OSL Wireframe map.srt 10.0 kB
  • 91 - Understanding Fluid Churn and Vorticity channels.srt 10.0 kB
  • 89 - Shadow group exclusion with Arnold properties.srt 10.0 kB
  • 139 - Situating geometry within an OSL HDRI environment.srt 9.6 kB
  • 54-Accelerate_Arnold_rendering_with_adaptive_sampling.srt 9.4 kB
  • 119 - Constructing a lighting assembly.srt 9.3 kB
  • 30-Customize_and_cycle_Path_Constraint_animation.srt 9.2 kB
  • 124 - Stacking objects with Select and Place.srt 9.1 kB
  • 92 - Rendering Fluid channels with Arnold User Data.srt 9.0 kB
  • 122 - Display panel tips and tricks.srt 9.0 kB
  • 137 - Incorporating scene lighting in a shading network.srt 8.9 kB
  • 112 - Applying a chamfer using edge weight and depth.srt 8.9 kB
  • Exercise Files/Exercise_files.srt 8.8 kB
  • 34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.srt 8.7 kB
  • 82-Drawing_polygon_freeform_strips.srt 8.5 kB
  • 99 - Curve Editor view menu - Tips and tricks.srt 8.4 kB
  • 95 - Solid model subtraction and intersection with Body Cutter.srt 8.3 kB
  • 32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.srt 8.3 kB
  • 156 - Setting up a MassFX Rigid Body simulation.srt 8.3 kB
  • 141 - White balance and exposure with an Arnold camera filtermap.srt 8.3 kB
  • 147 - Deforming a particle system with the Mesher compound object.srt 8.0 kB
  • 56-Art_directing_the_Advanced_Wood_texture_map.srt 7.9 kB
  • 136 - Stylized rendering with OSL Halftone Dots map.srt 7.8 kB
  • 105 - Render PFlow particles with Arnold Shape.srt 7.7 kB
  • 39-Correcting_intersections_with_Spline_Overlap.srt 7.6 kB
  • 84-Interactive_ActiveShade_in_a_viewport.srt 7.5 kB
  • 151 - Rendering a cutaway with the Arnold Clip Geo material.srt 7.2 kB
  • 33-Shading_with_Maya_maps_in_3ds_Max.srt 7.1 kB
  • 37-Setting_track_value_boundaries_with_a_limit_controller.srt 6.1 kB
  • 104 - Render particles as Arnold primitives.srt 6.1 kB
  • 118 - Improving viewport performance with the Substitute modifier.srt 5.1 kB
  • 98 - Interactive Update in the animation Curve Editor.srt 4.9 kB
  • 00-What_to_know.srt 4.6 kB
  • 77-Drawing_splines_on_an_editable_poly.srt 4.6 kB
  • 90 - Erasing materials with MAXScript or UVW Remove.srt 4.6 kB
  • 83-Extruding_polygon_freeform_branches.srt 4.2 kB
  • 00-Welcome.srt 1.6 kB

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