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[Digital Tutors] Introduction to 3ds Max 2015-KTR
磁力链接/BT种子名称
[Digital Tutors] Introduction to 3ds Max 2015-KTR
磁力链接/BT种子简介
种子哈希:
d2325ad6653153df63e07586244b23a94272d149
文件大小:
4.25G
已经下载:
902
次
下载速度:
极快
收录时间:
2017-02-08
最近下载:
2024-10-14
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文件列表
48.Exploring the unwrapping tools.FLV
70.1 MB
54.Preparing our model to be rigged.FLV
69.9 MB
38.Smoothing the arm pieces.FLV
67.3 MB
40.Smoothing the lower body of the mech.FLV
65.2 MB
31.Modeling the jet pack tank.FLV
63.4 MB
88.Animating the mech's platform.FLV
63.3 MB
23.Mirroring the arm.FLV
62.9 MB
36.Using smoothing methods.FLV
60.4 MB
97.Using space warps.FLV
59.8 MB
107.Setting up image-based lighting in 3ds Max.FLV
59.6 MB
26.Modeling the middle leg link.FLV
58.8 MB
41.Adding the final details of the helmet.FLV
58.7 MB
37.Smoothing the shoulder pieces.FLV
58.6 MB
95.Creating particles in 3ds Max.FLV
57.9 MB
39.Smoothing the accessory pieces.FLV
57.5 MB
32.Modeling the jet pack exhaust.FLV
57.5 MB
33.Modifying the hip to function.FLV
56.5 MB
108.Working with additional light sources in 3ds Max.FLV
56.5 MB
49.Using substance materials.FLV
55.9 MB
25.Finishing the upper leg.FLV
55.2 MB
109.Optimizing render speed in 3ds Max.FLV
54.7 MB
110.Fine-tuning particles and other materials.FLV
54.5 MB
34.Modeling a hose.FLV
54.4 MB
111.Adding motion blur and improving rendered image quality.FLV
54.0 MB
102.Understanding light types in 3ds Max.FLV
53.6 MB
74.Controlling the mech's legs.FLV
53.4 MB
51.Adding file textures.FLV
52.6 MB
7.Accessing sub-object modes.FLV
52.5 MB
90.Finalizing our blocking pass and starting on our polishing stage.FLV
52.1 MB
29.Modeling the back foot piece.FLV
52.0 MB
20.Modeling the arm cannon housing.FLV
51.7 MB
96.Modifying the particle system behavior.FLV
51.6 MB
64.Setting up bone chains for the mech's toes..FLV
51.0 MB
22.Modeling the gun barrel.FLV
50.2 MB
21.Modeling the arm cannon interior.FLV
49.6 MB
89.Blocking in the mech's performance.FLV
48.9 MB
24.Modeling the upper leg.FLV
47.8 MB
44.Modifying the basic parameters of a material.FLV
46.4 MB
66.Connecting the mech's legs to follow the rig.FLV
45.5 MB
30.Modeling the mid sections.FLV
44.9 MB
56.Finishing the grouping process of our model.FLV
44.8 MB
100.Finalizing the particle system.FLV
44.4 MB
52.Adding a bump map.FLV
43.4 MB
73.Connecting the arms to our rig and adding inverse kinematics to the limbs.FLV
43.3 MB
17.Modeling the shoulder socket.FLV
43.3 MB
82.Managing keyframes in the Curve Editor and cycling animation infinitely.FLV
43.3 MB
67.Skinning objects in 3ds Max.FLV
42.8 MB
11.Modeling the hull.FLV
42.5 MB
98.Creating the fog material.FLV
42.5 MB
76.Creating custom attributes and wiring parameters.FLV
41.6 MB
19.Modeling the elbow joint.FLV
41.5 MB
72.Creating the mech's arm bones.FLV
41.1 MB
27.Modeling the lower leg.FLV
41.0 MB
16.Modeling the shoulder mount.FLV
40.9 MB
92.Adding a shot camera.FLV
40.5 MB
59.Creating a control for the mech's lower torso.FLV
40.3 MB
62.Building your first bone chain.FLV
40.2 MB
3.Viewport navigation.FLV
39.9 MB
113.Converting an image sequence to a movie file in 3ds Max.FLV
39.8 MB
58.Building a control object for the mech's upper torso.FLV
39.4 MB
18.Modeling the upper arm.FLV
39.3 MB
35.Adding the final elements.FLV
38.8 MB
43.Material editor overview.FLV
38.6 MB
47.Unwrapping UV basics.FLV
38.5 MB
99.Finalizing the fog material.FLV
38.4 MB
45.Adding multiple materials to a single object.FLV
38.0 MB
28.Modeling the front foot piece.FLV
37.6 MB
6.Creating and manipulating geometry.FLV
37.5 MB
15.Modeling the pelvis.FLV
36.2 MB
78.Rigging with the Reaction Manager.FLV
36.0 MB
79.Making our scene animator-friendly.FLV
36.0 MB
83.Working with Auto Key and creating simple expressions in the Curve Editor.FLV
35.5 MB
14.Finishing the helmet.FLV
35.2 MB
105.Utilizing the Object Properties window in 3ds Max.FLV
35.1 MB
55.Creating groups in 3ds Max.FLV
34.5 MB
61.Adding a control for the mech's center-of-mass.FLV
34.5 MB
10.Setting up reference images.FLV
34.2 MB
13.Smoothing the splines.FLV
33.8 MB
104.Understanding diffuse and specular components.FLV
33.5 MB
63.Finishing our initial bone chain.FLV
33.5 MB
91.Finishing the mech's polishing pass.FLV
33.3 MB
112.Outputting our final animation from 3ds Max.FLV
33.1 MB
60.Controlling the lower back.FLV
32.2 MB
103.Basic light parameters in 3ds Max.FLV
32.0 MB
68.Deforming the fueling line's envelope object.FLV
32.0 MB
81.How to create and edit keyframes in 3ds Max.FLV
31.1 MB
75.Finishing the leg controls.FLV
30.8 MB
12.Beginning the helmet.FLV
30.2 MB
86.Creating crowds with Populate.FLV
30.2 MB
77.Arm controls.FLV
29.4 MB
85.Path animation.FLV
28.8 MB
69.Controlling the fueling line.FLV
28.0 MB
70.Deforming the mech's mid section.FLV
27.9 MB
57.Creating a global control.FLV
27.4 MB
93.Wrapping up the animation and previewing animations in real-time.FLV
26.9 MB
5.Selecting and viewing objects.FLV
26.6 MB
65.Mirroring bones in 3ds Max.FLV
26.5 MB
8.Grouping and parenting.FLV
25.8 MB
2.Interface overview.FLV
24.7 MB
4.Creating a 3ds Max project folder.FLV
24.4 MB
46.Using procedural maps.FLV
23.4 MB
106 Changing the rendering engine used by 3ds Max.FLV
22.5 MB
87.Starting on our final project.FLV
22.2 MB
84.Creating expressions.FLV
22.1 MB
71.Attaching the mid section to follow our rig.FLV
21.5 MB
1.Introduction and project overview.FLV
15.4 MB
50.Outputting a UVW template.FLV
14.5 MB
42.Materials and texturing overview.FLV
8.1 MB
101.Lighting and rendering overview.FLV
8.0 MB
9.Modeling overview.FLV
8.0 MB
94.Dynamics overview.FLV
6.3 MB
80.Animation overview.FLV
5.1 MB
53.Rigging overview.FLV
2.8 MB
随机展示
相关说明
本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!
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