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Fundamentals of Arnold for Maya
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Fundamentals of Arnold for Maya
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文件列表
00. Course Overview.mp4
6.2 MB
01. Creating Your First Character in Maya/00. Module Introduction.mp4
1.7 MB
01. Creating Your First Character in Maya/01. Exploring the Arnold Plug-in.mp4
34.8 MB
01. Creating Your First Character in Maya/02. Understanding Samples in Arnold.mp4
12.4 MB
01. Creating Your First Character in Maya/03. Controlling How Arnold Samples.mp4
54.8 MB
01. Creating Your First Character in Maya/04. Clamping and Filtering Arnold Samples.mp4
30.6 MB
01. Creating Your First Character in Maya/05. Understanding Ray Depth.mp4
40.7 MB
02. Using a Linear Workflow with Arnold/00. Module Introduction.mp4
1.6 MB
02. Using a Linear Workflow with Arnold/01. Defining Linear Workflow.mp4
34.9 MB
02. Using a Linear Workflow with Arnold/02. Understanding Maya's Color Management System.mp4
53.5 MB
02. Using a Linear Workflow with Arnold/03. Gamma Correction for Color Swatches.mp4
27.4 MB
02. Using a Linear Workflow with Arnold/04. Ground Rules for Gamma Correcting Images.mp4
19.8 MB
02. Using a Linear Workflow with Arnold/05. Gamma Correction for Images and .tx Conversion.mp4
54.1 MB
03. Lighting Basics in Arnold/00. Module Introduction.mp4
1.3 MB
03. Lighting Basics in Arnold/01. Controlling Light Color and Intensity.mp4
51.1 MB
03. Lighting Basics in Arnold/02. Controlling the Look and Quality of Shadows.mp4
54.9 MB
03. Lighting Basics in Arnold/03. Using Arnold Light Filters.mp4
61.1 MB
03. Lighting Basics in Arnold/04. Maya and Arnold Area Lights.mp4
35.5 MB
04. Using Specialized Lights in Arnold/00. Module Introduction.mp4
1.0 MB
04. Using Specialized Lights in Arnold/01. Using Arnold's Photometric Lights.mp4
45.0 MB
04. Using Specialized Lights in Arnold/02. Using Arnold's Mesh Lights.mp4
32.0 MB
04. Using Specialized Lights in Arnold/03. Using Arnold's Image Based Lighting.mp4
73.2 MB
04. Using Specialized Lights in Arnold/04. Using Arnold's Physical Sky.mp4
80.7 MB
05. Using Arnold Materials/00. Module Introduction.mp4
1.9 MB
05. Using Arnold Materials/01. Diffuse and Matte Attributes for the aiStandard Shader.mp4
56.4 MB
05. Using Arnold Materials/02. Specular and Reflection Attributes for the aiStandard Shader.mp4
64.5 MB
05. Using Arnold Materials/03. Refraction Attributes for the aiStandard Shader.mp4
62.1 MB
05. Using Arnold Materials/04. Working with the aiHair Shader and nHair.mp4
89.6 MB
05. Using Arnold Materials/05. Working with the aiHair Shader and XGen.mp4
57.3 MB
05. Using Arnold Materials/06. Working with the aiSkin Shader.mp4
78.8 MB
06. Texturing with Arnold/00. Module Introduction.mp4
1.6 MB
06. Texturing with Arnold/01. Using Image-based Textures.mp4
24.1 MB
06. Texturing with Arnold/02. Using Bump and Normal Maps.mp4
31.5 MB
06. Texturing with Arnold/03. Using Displacement Maps.mp4
73.7 MB
06. Texturing with Arnold/04. Creating Geometric Detail with Bake Selected Geometry.mp4
30.9 MB
06. Texturing with Arnold/05. Using Transparency Maps.mp4
55.3 MB
06. Texturing with Arnold/06. Baking Lighting Information into Textures.mp4
28.5 MB
07. Rendering Effects with Arnold/00. Module Introduction.mp4
757.5 kB
07. Rendering Effects with Arnold/01. Rendering Depth of Field with Arnold.mp4
52.8 MB
07. Rendering Effects with Arnold/02. Rendering Bokeh with Arnold.mp4
37.5 MB
07. Rendering Effects with Arnold/03. Rendering Ambient Occlusion with Arnold.mp4
58.4 MB
07. Rendering Effects with Arnold/04. Rendering Volume Atmospheric Effects.mp4
79.4 MB
08. Arnold Render Output/00. Module Introduction.mp4
1.2 MB
08. Arnold Render Output/01. Rendering AOVs with Arnold.mp4
50.2 MB
08. Arnold Render Output/02. Working with Arnold Stand-ins.mp4
51.7 MB
08. Arnold Render Output/03. Working with Arnold's Shadow Catcher.mp4
62.3 MB
08. Arnold Render Output/04. Rendering Multi-frame Scenes with Arnold AOVs.mp4
59.4 MB
arnold-maya-fundamentals.zip
519.0 MB
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