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Lynda.com - Pixar's RenderMan Essential Training (2016 RUS)
磁力链接/BT种子名称
Lynda.com - Pixar's RenderMan Essential Training (2016 RUS)
磁力链接/BT种子简介
种子哈希:
f23721563cf03e09c5be8c7e60cb3a354f66f0e8
文件大小:
1.18G
已经下载:
991
次
下载速度:
极快
收录时间:
2017-06-18
最近下载:
2024-12-18
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文件列表
0. Introduction/0_01. Welcome.mp4
8.7 MB
0. Introduction/0_02. What you should know before watching this course.mp4
564.8 kB
0. Introduction/0_03. Using the Exercise Files.mp4
817.7 kB
1. Getting Started with RenderMan for Maya/1_01. Background - RenderMan for Maya.mp4
17.6 MB
1. Getting Started with RenderMan for Maya/1_02. Lay of the Land in RenderMan for Maya.mp4
13.4 MB
1. Getting Started with RenderMan for Maya/1_03. Your first render.mp4
16.2 MB
1. Getting Started with RenderMan for Maya/1_04. IT basics.mp4
21.3 MB
1. Getting Started with RenderMan for Maya/1_05. Your first render - Materials.mp4
47.8 MB
1. Getting Started with RenderMan for Maya/1_06. Your first render - IPR (Interactive Render Preview) vs. Regular render and LocalQueue.mp4
38.7 MB
1. Getting Started with RenderMan for Maya/1_07. AOVs (arbitrary output variables).mp4
12.8 MB
1. Getting Started with RenderMan for Maya/1_08. AOVs in Maya.mp4
20.0 MB
1. Getting Started with RenderMan for Maya/1_09. AOVs.mp4
19.8 MB
1. Getting Started with RenderMan for Maya/1_10. AOVs in the IPR window.mp4
19.7 MB
2. Rendering/2_01. Introduction to integrators.mp4
20.8 MB
2. Rendering/2_02. Path tracer vs. VCM integrators - A technical breakdown.mp4
23.6 MB
2. Rendering/2_03. Path tracer vs. VCM integrators - Diagrams.mp4
16.3 MB
2. Rendering/2_04. Setting up a scene - Mesh Lights.mp4
23.9 MB
2. Rendering/2_05. Setting up an object as an emissive Light.mp4
25.0 MB
2. Rendering/2_06. Adding a glass material and tweaking its settings.mp4
35.6 MB
2. Rendering/2_07. Comparing path tracer to VCM with glass and emissive.mp4
40.3 MB
2. Rendering/2_08. Comparing the test renders.mp4
14.0 MB
2. Rendering/2_09. Max Path Length.mp4
10.0 MB
2. Rendering/2_10. First look at the Still-Life scene.mp4
24.1 MB
2. Rendering/2_11. Max Path Length - Still Life.mp4
30.8 MB
2. Rendering/2_12. Max Samples and Pixel Variance.mp4
20.5 MB
2. Rendering/2_13. Applying Pixel Variance to the Still Life.mp4
22.5 MB
2. Rendering/2_14. BRDF (bidirectional reflectance distribution functions) vs. Light samples.mp4
22.0 MB
3. Materials/3_01. PxrDisney BRDF overview.mp4
26.9 MB
3. Materials/3_02. PxrDisney vs. PxrLM materials.mp4
43.1 MB
3. Materials/3_03. Maya Material Viewer.mp4
18.7 MB
3. Materials/3_04. LM-Layered materials overview.mp4
18.4 MB
3. Materials/3_05. LMDiffuse and Clear Coat.mp4
18.2 MB
3. Materials/3_06. The making of Still-Life renders.mp4
10.1 MB
3. Materials/3_07. Layering with LMLayer.mp4
28.4 MB
3. Materials/3_08. Glass shadowing examples.mp4
22.8 MB
3. Materials/3_09. Glass shadowing applied.mp4
38.8 MB
3. Materials/3_10. Tangent fields examples.mp4
15.1 MB
3. Materials/3_11. Tangent fields applied.mp4
38.1 MB
4. Lighting/4_01. Area Light overview.mp4
16.0 MB
4. Lighting/4_02. Area Light, env Light and mesh Light.mp4
31.9 MB
5. Conclusion/5_01. Next steps - Exercises to try and more advanced topics.mp4
24.7 MB
Ex_Files_Intro_Renderman.rar
346.9 MB
Subtitles_EN.zip
196.2 kB
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